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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-28 14:53:58 +00:00

9401 Commits

Author SHA1 Message Date
scrawl
2601b26217 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-12-11 22:44:58 +01:00
scrawl
7892ed35f3 PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078) 2014-12-11 22:25:53 +01:00
scrawl
886903d70e Implement HitAttemptOnMe function (Bug #2078) 2014-12-11 22:25:41 +01:00
scrawl
5f00a3d5c3 Reset lastHitObject when it is retrieved rather than every frame
This seems to be how vanilla MW does it.
2014-12-11 22:00:31 +01:00
scrawl
a355550cab Add support for NPCs with missing head/hair models (Fixes #2078) 2014-12-11 21:43:31 +01:00
scrawl
be16f1d0a5 Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) 2014-12-11 21:00:02 +01:00
scrawl
d955017079 Don't report script operation status via messageBox (Bug #1942) 2014-12-11 20:51:02 +01:00
Marc Zinnschlag
912dcdc418 Merge remote-tracking branch 'scrawl/ptrupdate' 2014-12-11 20:41:53 +01:00
Marc Zinnschlag
7759f9f8f9 Merge remote-tracking branch 'scrawl/launcher' 2014-12-11 20:40:20 +01:00
Marc Zinnschlag
19bd07648b Merge remote-tracking branch 'scrawl/pathgrid' 2014-12-11 20:32:32 +01:00
scrawl
ed2aa5a233 Fix crash caused by dangling baseNode pointer 2014-12-11 20:32:05 +01:00
scrawl
7e8ca3fff1 Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) 2014-12-11 19:29:06 +01:00
scrawl
8ed376af5e Launcher: fix changing active profile through the Play page 2014-12-11 15:59:43 +01:00
scrawl
3270f0e932 Change pathgrid workaround to check for interior cell name 2014-12-11 15:19:48 +01:00
scrawl
1937ace1b7 Launcher: fix bugs deleting profiles (Fixes #2188) 2014-12-10 21:52:30 +01:00
scrawl
33019b93b4 Fix bug setting current launcher profile on startup (Bug #2188) 2014-12-10 21:10:14 +01:00
scrawl
623783cd6a Enchanting: fix cast cost for "on use" enchantments being set incorrectly 2014-12-10 18:05:11 +01:00
scrawl
619ea846b4 Enchanting: fixed case where no range types at all are allowed (e.g. a Constant Effect item with an effect that does not allow the Self range-type) 2014-12-10 17:55:48 +01:00
scrawl
74c345f790 Enchanting: fix being able to create On Touch / On Target constant effect enchantments (this combination makes no sense) 2014-12-10 17:40:59 +01:00
scrawl
ead6bf1601 Enchanting: cast the enchant points for the item to int (Fixes #2202) 2014-12-10 17:34:05 +01:00
scrawl
3c747195ae Add fall damage for creatures (Fixes #2201) 2014-12-10 17:21:34 +01:00
scrawl
e0c6f84546 AiFollow: target has to be seen in order to start following (Fixes #1637) 2014-12-09 22:25:28 +01:00
scrawl
109a3f78a1 Adjust AiFollow distance for groups of multiple followers (Fixes #1637) 2014-12-09 16:06:04 +01:00
scrawl
3ad0189982 Take sound listener y rotation (roll) into account, though currently unused for actors 2014-12-09 12:07:22 +01:00
Marc Zinnschlag
0522da257c Merge remote-tracking branch 'scrawl/master' 2014-12-09 11:07:26 +01:00
scrawl
0fe7500f74 Work around pathgrid record limitation (Fixes #2195) 2014-12-09 00:13:56 +01:00
scrawl
855fe33c59 Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
scrawl
f6960debcb Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
Marc Zinnschlag
0649373d2e Merge branch 'report' 2014-12-08 19:01:38 +01:00
scrawl
cf85cbbc8e Switch sound distance model to AL_INVERSE_DISTANCE 2014-12-08 17:43:56 +01:00
scrawl
fbed429b25 Use GMSTs for sound fading distance 2014-12-08 17:25:17 +01:00
Marc Zinnschlag
e6307a5151 move cursor in scripteditor to position of error 2014-12-08 12:29:23 +01:00
scrawl
9f90a1e44b Remove script access to deleted references that have no content file
In original MW these objects are permanently deleted and can not be accessed anymore.
2014-12-07 22:37:50 +01:00
Marc Zinnschlag
a64b741af2 store hints from operations in report model 2014-12-07 20:53:09 +01:00
Marc Zinnschlag
3a847732b4 abstracted message collection into a class 2014-12-07 18:57:47 +01:00
Marc Zinnschlag
209c5cdbe3 Merge remote-tracking branch 'scrawl/master' 2014-12-07 12:33:39 +01:00
scrawl
f49fde3d5d Add support for undeleting references (Fixes #2193)
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
Marc Zinnschlag
9c4355e91c Merge remote-tracking branch 'scrawl/master' 2014-12-06 20:55:35 +01:00
scrawl
2952a0e2aa Make Resurrect function reset most of the runtime state (Fixes #2181) 2014-12-06 19:53:24 +01:00
scrawl
41542dedf7 Fix map insert return value mixup (Fixes #2192) 2014-12-06 17:24:05 +01:00
scrawl
9a1b7cbe52 Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row (Fixes #1986) 2014-12-06 16:50:09 +01:00
Marc Zinnschlag
6a67aba336 added double click with modifier actions in report table 2014-12-06 15:08:51 +01:00
Marc Zinnschlag
58f4cc882f added remove action to report table context menu 2014-12-06 14:30:40 +01:00
Marc Zinnschlag
f2fc693325 added context menu to report table 2014-12-06 14:17:56 +01:00
Marc Zinnschlag
350b0cb93c added hidden hint column to report model 2014-12-06 13:45:47 +01:00
Marc Zinnschlag
6c18a3b0b5 allow drags from report table 2014-12-06 13:19:43 +01:00
Marc Zinnschlag
7c59ea6296 added specialised report table 2014-12-06 13:01:55 +01:00
Marc Zinnschlag
9ae69447d3 Merge remote-tracking branch 'scrawl/master' 2014-12-06 11:19:47 +01:00
scrawl
416d549568 Fix animation glitch caused by knockdown
If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
2014-12-05 22:02:18 +01:00
scrawl
e313ed3cef Support animated container models 2014-12-05 20:58:33 +01:00