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Update custom-shader-effects.rst
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@ -2,16 +2,16 @@ Custom Shader Effects
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#####################
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#####################
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OpenMW leverages the `NiStringExtraData` node to inject special shader flags and effects.
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OpenMW leverages the `NiStringExtraData` node to inject special shader flags and effects.
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This nodes must have the prefix `omw:data` and have a valid JSON object that follows.
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This node must have the prefix `omw:data` and have a valid JSON object that follows.
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.. note::
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.. note::
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This is a new feature to inject OpenMW specific effects. Only a single
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This is a new feature to inject OpenMW-specific shader effects. Only a single
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effect is currently supported. By default, the shader effects will propogate
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effect is currently supported. By default, the shader effects will propogate
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to all a nodes children. Other propogation modes and effects will come with
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to all a node's children. Other propogation modes and effects will come with
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future releases.
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future releases.
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See below to see the currently supported effects.
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Look below to see the currently supported effects.
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Soft Effect
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Soft Effect
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-----------
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-----------
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@ -23,7 +23,7 @@ planes for various effects like steam over a hotspring or low hanging fog for
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dungeons.
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dungeons.
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To use this feature the :ref:`soft particles` setting must be enabled.
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To use this feature the :ref:`soft particles` setting must be enabled.
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This settings can either be activated in the OpenMW launcher or changed in `settings.cfg`:
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This setting can either be activated in the OpenMW launcher or changed in `settings.cfg`:
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