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Update settings

This commit is contained in:
scrawl 2016-02-19 01:48:07 +01:00
parent ca0e1fe0e0
commit e2dc46c92e

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@ -172,11 +172,11 @@ force shaders = false
force per pixel lighting = false
# Restrict the amount of lighting that an object can receive to a maximum of (1,1,1).
# Only affects objects that render with shaders (see 'force shaders' option).
# Only affects objects that render with shaders (see 'force shaders' option). Always affects terrain.
# Setting this option to 'true' results in fixed-function compatible lighting, but the lighting
# may appear 'dull' and there might be color shifts.
# Setting this option to 'false' results in more realistic lighting.
clamp lighting = false
clamp lighting = true
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