diff --git a/files/settings-default.cfg b/files/settings-default.cfg index e450f6518b..1c87c5dd5b 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -172,11 +172,11 @@ force shaders = false force per pixel lighting = false # Restrict the amount of lighting that an object can receive to a maximum of (1,1,1). -# Only affects objects that render with shaders (see 'force shaders' option). +# Only affects objects that render with shaders (see 'force shaders' option). Always affects terrain. # Setting this option to 'true' results in fixed-function compatible lighting, but the lighting # may appear 'dull' and there might be color shifts. # Setting this option to 'false' results in more realistic lighting. -clamp lighting = false +clamp lighting = true [Input]