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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-17 10:21:11 +00:00

Merge branch 'fix-settings-doc-label' into 'master'

Make documentation label work

See merge request OpenMW/openmw!72
This commit is contained in:
Bret Curtis 2019-02-28 15:38:38 +00:00
commit d7c3109688
2 changed files with 1 additions and 2 deletions

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Shaders Settings Shaders Settings
################ ################
.. _force-shaders-label:
force shaders force shaders
------------- -------------

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@ -13,7 +13,7 @@ enable shadows
Enable or disable the rendering of shadows. Enable or disable the rendering of shadows.
Unlike in the original Morrowind engine, 'Shadow Mapping' is used, which can have a performance impact, but has more realistic results. Unlike in the original Morrowind engine, 'Shadow Mapping' is used, which can have a performance impact, but has more realistic results.
Bear in mind that this will force OpenMW to use shaders as if :ref:`force-shaders-label` was enabled. Bear in mind that this will force OpenMW to use shaders as if :ref:`force shaders` was enabled.
A keen developer may be able to implement compatibility with fixed-function mode using the advice of `this post <https://github.com/OpenMW/openmw/pull/1547#issuecomment-369657381>`_, but it may be more difficult than it seems. A keen developer may be able to implement compatibility with fixed-function mode using the advice of `this post <https://github.com/OpenMW/openmw/pull/1547#issuecomment-369657381>`_, but it may be more difficult than it seems.