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Switch from a manual label to using the automatic title-based one
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@ -1,8 +1,6 @@
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Shaders Settings
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################
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.. _force-shaders-label:
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force shaders
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-------------
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@ -13,7 +13,7 @@ enable shadows
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Enable or disable the rendering of shadows.
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Unlike in the original Morrowind engine, 'Shadow Mapping' is used, which can have a performance impact, but has more realistic results.
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Bear in mind that this will force OpenMW to use shaders as if :ref:`force-shaders-label` was enabled.
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Bear in mind that this will force OpenMW to use shaders as if :ref:`force shaders` was enabled.
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A keen developer may be able to implement compatibility with fixed-function mode using the advice of `this post <https://github.com/OpenMW/openmw/pull/1547#issuecomment-369657381>`_, but it may be more difficult than it seems.
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