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Merge branch 'save_fix' into 'master'
Clear character name in the loading menu when there are no saves left See merge request OpenMW/openmw!2583
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commit
c9d57788fb
@ -29,6 +29,7 @@
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Bug #7042: Weapon follow animations that immediately follow the hit animations cause multiple hits
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Bug #7042: Weapon follow animations that immediately follow the hit animations cause multiple hits
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Bug #7044: Changing a class' services does not affect autocalculated NPCs
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Bug #7044: Changing a class' services does not affect autocalculated NPCs
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Bug #7084: Resurrecting an actor doesn't take into account base record changes
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Bug #7084: Resurrecting an actor doesn't take into account base record changes
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Bug #7088: Deleting last save game of last character doesn't clear character name/details
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Feature #6447: Add LOD support to Object Paging
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Feature #6447: Add LOD support to Object Paging
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Feature #6933: Support high-resolution cursor textures
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Feature #6933: Support high-resolution cursor textures
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Feature #6945: Support S3TC-compressed and BGR/BGRA NiPixelData
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Feature #6945: Support S3TC-compressed and BGR/BGRA NiPixelData
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@ -111,7 +111,7 @@ namespace MWGui
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onCharacterSelected(mCharacterSelection, nextCharacter);
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onCharacterSelected(mCharacterSelection, nextCharacter);
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}
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}
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else
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else
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fillSaveList();
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mCharacterSelection->setIndexSelected(MyGUI::ITEM_NONE);
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}
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}
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}
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}
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