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Use std::string_view to avoid redundant std::string construction
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@ -12,7 +12,7 @@ CSMWorld::Scope CSMWorld::getScopeFromId (const std::string& id)
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std::string::size_type i = id.find ("::");
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std::string::size_type i = id.find ("::");
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if (i!=std::string::npos)
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if (i!=std::string::npos)
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namespace_ = Misc::StringUtils::lowerCase (id.substr (0, i));
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namespace_ = Misc::StringUtils::lowerCase(std::string_view(id).substr(0, i));
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if (namespace_=="project")
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if (namespace_=="project")
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return Scope_Project;
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return Scope_Project;
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@ -293,5 +293,5 @@ bool MWDialogue::SelectWrapper::selectCompare (bool value) const
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std::string MWDialogue::SelectWrapper::getName() const
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std::string MWDialogue::SelectWrapper::getName() const
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{
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{
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return Misc::StringUtils::lowerCase (mSelect.mSelectRule.substr (5));
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return Misc::StringUtils::lowerCase(std::string_view(mSelect.mSelectRule).substr(5));
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}
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}
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@ -36,8 +36,8 @@ namespace Interpreter{
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if(eschar == '%' || eschar == '^')
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if(eschar == '%' || eschar == '^')
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{
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{
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retval << text.substr(start, i - start);
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retval << text.substr(start, i - start);
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std::string temp = Misc::StringUtils::lowerCase(text.substr(i+1, 100));
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std::string temp = Misc::StringUtils::lowerCase(std::string_view(text).substr(i + 1, 100));
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bool found = false;
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bool found = false;
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try
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try
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{
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{
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@ -170,10 +170,10 @@ namespace Interpreter{
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sort(globals.begin(), globals.end(), longerStr);
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sort(globals.begin(), globals.end(), longerStr);
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}
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}
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for(unsigned int j = 0; j < globals.size(); j++){
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for(unsigned int j = 0; j < globals.size(); j++)
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if(globals[j].length() > temp.length()){ // Just in case there's a global with a huuuge name
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{
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temp = Misc::StringUtils::lowerCase(text.substr(i+1, globals[j].length()));
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if (globals[j].length() > temp.length()) // Just in case there's a global with a huuuge name
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}
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temp = Misc::StringUtils::lowerCase(std::string_view(text).substr(i + 1, globals[j].length()));
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found = check(temp, globals[j], &i, &start);
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found = check(temp, globals[j], &i, &start);
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if(found){
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if(found){
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@ -27,7 +27,8 @@ namespace Resource
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void RetrieveAnimationsVisitor::apply(osg::Node& node)
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void RetrieveAnimationsVisitor::apply(osg::Node& node)
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{
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{
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if (node.libraryName() == std::string("osgAnimation") && node.className() == std::string("Bone") && Misc::StringUtils::lowerCase(node.getName()) == std::string("bip01"))
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if (node.libraryName() == std::string_view("osgAnimation") && node.className() == std::string_view("Bone")
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&& Misc::StringUtils::lowerCase(node.getName()) == std::string_view("bip01"))
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{
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{
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osg::ref_ptr<SceneUtil::OsgAnimationController> callback = new SceneUtil::OsgAnimationController();
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osg::ref_ptr<SceneUtil::OsgAnimationController> callback = new SceneUtil::OsgAnimationController();
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