mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-03-17 10:21:11 +00:00
issue-5279 console stops scrolling properly after selection
This commit is contained in:
parent
68799cfd2b
commit
b2c6c49999
@ -25,6 +25,7 @@
|
||||
Bug #5120: Scripted object spawning updates physics system
|
||||
Bug #5192: Actor turn rate is too slow
|
||||
Bug #5207: Loose summons can be present in scene
|
||||
Bug #5279: Ingame console stops auto-scrolling after clicking output
|
||||
Bug #5377: console does not appear after using menutest in inventory
|
||||
Bug #5379: Wandering NPCs falling through cantons
|
||||
Bug #5394: Windows snapping no longer works
|
||||
|
@ -336,6 +336,7 @@ namespace MWGui
|
||||
mCommandHistory.push_back(cm);
|
||||
mCurrent = mCommandHistory.end();
|
||||
mEditString.clear();
|
||||
mHistory->setTextCursor(mHistory->getTextLength());
|
||||
|
||||
// Reset the command line before the command execution.
|
||||
// It prevents the re-triggering of the acceptCommand() event for the same command
|
||||
|
Loading…
x
Reference in New Issue
Block a user