diff --git a/CHANGELOG.md b/CHANGELOG.md index 525cd5807b..1a70c819d1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -25,6 +25,7 @@ Bug #5120: Scripted object spawning updates physics system Bug #5192: Actor turn rate is too slow Bug #5207: Loose summons can be present in scene + Bug #5279: Ingame console stops auto-scrolling after clicking output Bug #5377: console does not appear after using menutest in inventory Bug #5379: Wandering NPCs falling through cantons Bug #5394: Windows snapping no longer works diff --git a/apps/openmw/mwgui/console.cpp b/apps/openmw/mwgui/console.cpp index 3bc2607045..a3663b6b9f 100644 --- a/apps/openmw/mwgui/console.cpp +++ b/apps/openmw/mwgui/console.cpp @@ -336,6 +336,7 @@ namespace MWGui mCommandHistory.push_back(cm); mCurrent = mCommandHistory.end(); mEditString.clear(); + mHistory->setTextCursor(mHistory->getTextLength()); // Reset the command line before the command execution. // It prevents the re-triggering of the acceptCommand() event for the same command