1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

Fix a typo in attack animation name

This commit is contained in:
Andrei Kortunov 2017-09-23 08:25:58 +04:00
parent bcad431cc5
commit a57f6ac2af

View File

@ -925,7 +925,7 @@ void CharacterController::handleTextKey(const std::string &groupname, const std:
mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Chop);
else if (groupname == "attack2" || groupname == "swimattack2")
mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Slash);
else if (groupname == "attack3" || groupname == "swimattack1")
else if (groupname == "attack3" || groupname == "swimattack3")
mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Thrust);
else
mPtr.getClass().hit(mPtr, mAttackStrength);