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Merge branch 'friendshipismagic' into 'master'
Fix multilayer parallax parameter reading in BSLightingShaderProperty See merge request OpenMW/openmw!1541
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@ -180,7 +180,7 @@ void BSLightingShaderProperty::read(NIFStream *nif)
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case BSLightingShaderType::ShaderType_MultiLayerParallax:
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nif->skip(4); // Inner layer thickness
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nif->skip(4); // Refraction scale
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nif->skip(4); // Inner layer texture scale
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nif->skip(8); // Inner layer texture scale
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nif->skip(4); // Environment map strength
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break;
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case BSLightingShaderType::ShaderType_SparkleSnow:
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