mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 09:35:28 +00:00
Merge remote-tracking branch 'upstream/master' into launcher-model
This commit is contained in:
commit
a4855186c5
@ -29,7 +29,8 @@ add_openmw_dir (mwgui
|
||||
map_window window_pinnable_base cursorreplace tooltips scrollwindow bookwindow list
|
||||
formatting inventorywindow container hud countdialog tradewindow settingswindow
|
||||
confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
|
||||
itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog
|
||||
itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
|
||||
enchantingdialog trainingwindow travelwindow
|
||||
)
|
||||
|
||||
add_openmw_dir (mwdialogue
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@ -61,7 +62,7 @@ add_openmw_dir (mwclass
|
||||
|
||||
add_openmw_dir (mwmechanics
|
||||
mechanicsmanagerimp stat creaturestats magiceffects movement actors drawstate spells
|
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activespells npcstats aipackage aisequence
|
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activespells npcstats aipackage aisequence alchemy
|
||||
)
|
||||
|
||||
add_openmw_dir (mwbase
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||||
|
@ -163,9 +163,8 @@ void OMW::Engine::loadBSA()
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||||
std::cout << "Data dir " << dataDirectory << std::endl;
|
||||
Bsa::addDir(dataDirectory, mFSStrict);
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||||
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||||
// Workaround: Mygui does not find textures in non-BSA subfolders, _unless_ they are explicitely added like this
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// For splash screens, this is OK to do, but eventually we will need an investigation why this is necessary
|
||||
Bsa::addDir(dataDirectory + "/Splash", mFSStrict);
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||||
// Workaround until resource listing capabilities are added to DirArchive, we need those to list available splash screens
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||||
addResourcesDirectory (dataDirectory);
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||||
}
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||||
}
|
||||
|
||||
@ -424,21 +423,10 @@ void OMW::Engine::activate()
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if (handle.empty())
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||||
return;
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||||
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||||
// the faced handle is not updated immediately, so on a cell change it might
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||||
// point to an object that doesn't exist anymore
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||||
// therefore, we are catching the "Unknown Ogre handle" exception that occurs in this case
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||||
MWWorld::Ptr ptr;
|
||||
try
|
||||
{
|
||||
ptr = MWBase::Environment::get().getWorld()->getPtrViaHandle (handle);
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||||
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaHandle (handle);
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||||
|
||||
if (ptr.isEmpty())
|
||||
return;
|
||||
}
|
||||
catch (std::runtime_error&)
|
||||
{
|
||||
if (ptr.isEmpty())
|
||||
return;
|
||||
}
|
||||
|
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MWScript::InterpreterContext interpreterContext (&ptr.getRefData().getLocals(), ptr);
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||||
|
@ -42,6 +42,7 @@ namespace MWGui
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class Console;
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class SpellWindow;
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class TradeWindow;
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class TravelWindow;
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class SpellBuyingWindow;
|
||||
class ConfirmationDialog;
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||||
class CountDialog;
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||||
@ -108,6 +109,7 @@ namespace MWBase
|
||||
virtual MWGui::ConfirmationDialog* getConfirmationDialog() = 0;
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||||
virtual MWGui::TradeWindow* getTradeWindow() = 0;
|
||||
virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow() = 0;
|
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virtual MWGui::TravelWindow* getTravelWindow() = 0;
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||||
virtual MWGui::SpellWindow* getSpellWindow() = 0;
|
||||
virtual MWGui::Console* getConsole() = 0;
|
||||
|
||||
@ -227,6 +229,10 @@ namespace MWBase
|
||||
|
||||
virtual bool getPlayerSleeping() = 0;
|
||||
virtual void wakeUpPlayer() = 0;
|
||||
|
||||
virtual void startSpellMaking(MWWorld::Ptr actor) = 0;
|
||||
virtual void startEnchanting(MWWorld::Ptr actor) = 0;
|
||||
virtual void startTraining(MWWorld::Ptr actor) = 0;
|
||||
};
|
||||
}
|
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|
@ -142,6 +142,9 @@ namespace MWBase
|
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virtual MWWorld::Ptr getPtrViaHandle (const std::string& handle) = 0;
|
||||
///< Return a pointer to a liveCellRef with the given Ogre handle.
|
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|
||||
virtual MWWorld::Ptr searchPtrViaHandle (const std::string& handle) = 0;
|
||||
///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found
|
||||
|
||||
/// \todo enable reference in the OGRE scene
|
||||
virtual void enable (const MWWorld::Ptr& ptr) = 0;
|
||||
|
||||
|
@ -145,16 +145,17 @@ namespace
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
|
||||
//helper function
|
||||
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
|
||||
{
|
||||
return toLower(str).find(toLower(substr),pos);
|
||||
}
|
||||
}
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
|
||||
|
||||
bool DialogueManager::functionFilter(const MWWorld::Ptr& actor, const ESM::DialInfo& info,bool choice)
|
||||
{
|
||||
@ -779,6 +780,8 @@ namespace MWDialogue
|
||||
services = ref->base->mAiData.mServices;
|
||||
}
|
||||
|
||||
int windowServices = 0;
|
||||
|
||||
if (services & ESM::NPC::Weapon
|
||||
|| services & ESM::NPC::Armor
|
||||
|| services & ESM::NPC::Clothing
|
||||
@ -790,14 +793,24 @@ namespace MWDialogue
|
||||
|| services & ESM::NPC::Apparatus
|
||||
|| services & ESM::NPC::RepairItem
|
||||
|| services & ESM::NPC::Misc)
|
||||
win->setShowTrade(true);
|
||||
else
|
||||
win->setShowTrade(false);
|
||||
windowServices |= MWGui::DialogueWindow::Service_Trade;
|
||||
|
||||
if( !mActor.get<ESM::NPC>()->base->mTransport.empty())
|
||||
windowServices |= MWGui::DialogueWindow::Service_Travel;
|
||||
|
||||
if (services & ESM::NPC::Spells)
|
||||
win->setShowSpells(true);
|
||||
else
|
||||
win->setShowSpells(false);
|
||||
windowServices |= MWGui::DialogueWindow::Service_BuySpells;
|
||||
|
||||
if (services & ESM::NPC::Spellmaking)
|
||||
windowServices |= MWGui::DialogueWindow::Service_CreateSpells;
|
||||
|
||||
if (services & ESM::NPC::Training)
|
||||
windowServices |= MWGui::DialogueWindow::Service_Training;
|
||||
|
||||
if (services & ESM::NPC::Enchanting)
|
||||
windowServices |= MWGui::DialogueWindow::Service_Enchant;
|
||||
|
||||
win->setServices (windowServices);
|
||||
|
||||
// sort again, because the previous sort was case-sensitive
|
||||
keywordList.sort(stringCompareNoCase);
|
||||
|
@ -28,25 +28,25 @@ namespace MWGui
|
||||
{
|
||||
AlchemyWindow::AlchemyWindow(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_alchemy_window.layout", parWindowManager)
|
||||
, ContainerBase(0)
|
||||
, ContainerBase(0), mApparatus (4), mIngredients (4)
|
||||
{
|
||||
getWidget(mCreateButton, "CreateButton");
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mIngredient1, "Ingredient1");
|
||||
getWidget(mIngredient2, "Ingredient2");
|
||||
getWidget(mIngredient3, "Ingredient3");
|
||||
getWidget(mIngredient4, "Ingredient4");
|
||||
getWidget(mApparatus1, "Apparatus1");
|
||||
getWidget(mApparatus2, "Apparatus2");
|
||||
getWidget(mApparatus3, "Apparatus3");
|
||||
getWidget(mApparatus4, "Apparatus4");
|
||||
getWidget(mIngredients[0], "Ingredient1");
|
||||
getWidget(mIngredients[1], "Ingredient2");
|
||||
getWidget(mIngredients[2], "Ingredient3");
|
||||
getWidget(mIngredients[3], "Ingredient4");
|
||||
getWidget(mApparatus[0], "Apparatus1");
|
||||
getWidget(mApparatus[1], "Apparatus2");
|
||||
getWidget(mApparatus[2], "Apparatus3");
|
||||
getWidget(mApparatus[3], "Apparatus4");
|
||||
getWidget(mEffectsBox, "CreatedEffects");
|
||||
getWidget(mNameEdit, "NameEdit");
|
||||
|
||||
mIngredient1->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredient2->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredient3->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredient4->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[0]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[1]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[2]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[3]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
|
||||
mCreateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCreateButtonClicked);
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCancelButtonClicked);
|
||||
@ -62,157 +62,52 @@ namespace MWGui
|
||||
|
||||
void AlchemyWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
mAlchemy.clear();
|
||||
|
||||
mWindowManager.removeGuiMode(GM_Alchemy);
|
||||
mWindowManager.removeGuiMode(GM_Inventory);
|
||||
}
|
||||
|
||||
void AlchemyWindow::onCreateButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string name = mNameEdit->getCaption();
|
||||
boost::algorithm::trim(name);
|
||||
|
||||
MWMechanics::Alchemy::Result result = mAlchemy.create (mNameEdit->getCaption ());
|
||||
|
||||
if (result == MWMechanics::Alchemy::Result_NoName)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage37}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// check if mortar & pestle is available (always needed)
|
||||
/// \todo check albemic, calcinator, retort (sometimes needed)
|
||||
if (!mApparatus1->isUserString("ToolTipType"))
|
||||
if (result == MWMechanics::Alchemy::Result_NoMortarAndPestle)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage45}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure 2 or more ingredients were selected
|
||||
int numIngreds = 0;
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (numIngreds < 2)
|
||||
if (result == MWMechanics::Alchemy::Result_LessThanTwoIngredients)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage6a}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure a name was entered
|
||||
std::string name = mNameEdit->getCaption();
|
||||
boost::algorithm::trim(name);
|
||||
if (name == "")
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage37}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// if there are no created effects, the potion will always fail (but the ingredients won't be destroyed)
|
||||
if (mEffects.empty())
|
||||
if (result == MWMechanics::Alchemy::Result_NoEffects)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>());
|
||||
MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f);
|
||||
return;
|
||||
}
|
||||
|
||||
if (rand() % 2 == 0) /// \todo
|
||||
if (result == MWMechanics::Alchemy::Result_Success)
|
||||
{
|
||||
ESM::Potion newPotion;
|
||||
newPotion.mName = mNameEdit->getCaption();
|
||||
ESM::EffectList effects;
|
||||
for (unsigned int i=0; i<4; ++i)
|
||||
{
|
||||
if (mEffects.size() >= i+1)
|
||||
{
|
||||
ESM::ENAMstruct effect;
|
||||
effect.mEffectID = mEffects[i].mEffectID;
|
||||
effect.mArea = 0;
|
||||
effect.mRange = ESM::RT_Self;
|
||||
effect.mSkill = mEffects[i].mSkill;
|
||||
effect.mAttribute = mEffects[i].mAttribute;
|
||||
effect.mMagnMin = 1; /// \todo
|
||||
effect.mMagnMax = 10; /// \todo
|
||||
effect.mDuration = 60; /// \todo
|
||||
effects.mList.push_back(effect);
|
||||
}
|
||||
}
|
||||
|
||||
// UESP Wiki / Morrowind:Alchemy
|
||||
// "The weight of a potion is an average of the weight of the ingredients, rounded down."
|
||||
// note by scrawl: not rounding down here, I can't imagine a created potion to
|
||||
// have 0 weight when using ingredients with 0.1 weight respectively
|
||||
float weight = 0;
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
weight += mIngredient1->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
weight += mIngredient2->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
weight += mIngredient3->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
weight += mIngredient4->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
newPotion.mData.mWeight = weight / float(numIngreds);
|
||||
|
||||
newPotion.mData.mValue = 100; /// \todo
|
||||
newPotion.mEffects = effects;
|
||||
// pick a random mesh and icon
|
||||
std::vector<std::string> names;
|
||||
/// \todo is the mesh/icon dependent on alchemy skill?
|
||||
names.push_back("standard");
|
||||
names.push_back("bargain");
|
||||
names.push_back("cheap");
|
||||
names.push_back("fresh");
|
||||
names.push_back("exclusive");
|
||||
names.push_back("quality");
|
||||
int random = rand() % names.size();
|
||||
newPotion.mModel = "m\\misc_potion_" + names[random ] + "_01.nif";
|
||||
newPotion.mIcon = "m\\tx_potion_" + names[random ] + "_01.dds";
|
||||
|
||||
// check if a similiar potion record exists already
|
||||
bool found = false;
|
||||
std::string objectId;
|
||||
typedef std::map<std::string, ESM::Potion> PotionMap;
|
||||
PotionMap potions = MWBase::Environment::get().getWorld()->getStore().potions.list;
|
||||
for (PotionMap::const_iterator it = potions.begin(); it != potions.end(); ++it)
|
||||
{
|
||||
if (found) break;
|
||||
|
||||
if (it->second.mData.mValue == newPotion.mData.mValue
|
||||
&& it->second.mData.mWeight == newPotion.mData.mWeight
|
||||
&& it->second.mName == newPotion.mName
|
||||
&& it->second.mEffects.mList.size() == newPotion.mEffects.mList.size())
|
||||
{
|
||||
// check effects
|
||||
for (unsigned int i=0; i < it->second.mEffects.mList.size(); ++i)
|
||||
{
|
||||
const ESM::ENAMstruct& a = it->second.mEffects.mList[i];
|
||||
const ESM::ENAMstruct& b = newPotion.mEffects.mList[i];
|
||||
if (a.mEffectID == b.mEffectID
|
||||
&& a.mArea == b.mArea
|
||||
&& a.mRange == b.mRange
|
||||
&& a.mSkill == b.mSkill
|
||||
&& a.mAttribute == b.mAttribute
|
||||
&& a.mMagnMin == b.mMagnMin
|
||||
&& a.mMagnMax == b.mMagnMax
|
||||
&& a.mDuration == b.mDuration)
|
||||
{
|
||||
found = true;
|
||||
objectId = it->first;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
std::pair<std::string, const ESM::Potion*> result = MWBase::Environment::get().getWorld()->createRecord(newPotion);
|
||||
objectId = result.first;
|
||||
}
|
||||
|
||||
// create a reference and add it to player inventory
|
||||
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), objectId);
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
ref.getPtr().getRefData().setCount(1);
|
||||
store.add(ref.getPtr());
|
||||
|
||||
mWindowManager.messageBox("#{sPotionSuccess}", std::vector<std::string>());
|
||||
MWBase::Environment::get().getSoundManager()->playSound("potion success", 1.f, 1.f);
|
||||
}
|
||||
else
|
||||
else if (result == MWMechanics::Alchemy::Result_RandomFailure)
|
||||
{
|
||||
// potion failed
|
||||
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>());
|
||||
@ -220,155 +115,53 @@ namespace MWGui
|
||||
}
|
||||
|
||||
// reduce count of the ingredients
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient1->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient1);
|
||||
}
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient2->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient2);
|
||||
}
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient3->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient3);
|
||||
}
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient4->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient4);
|
||||
for (int i=0; i<4; ++i)
|
||||
if (mIngredients[i]->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredients[i]->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredients[i]);
|
||||
}
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void AlchemyWindow::open()
|
||||
{
|
||||
openContainer(MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
setFilter(ContainerBase::Filter_Ingredients);
|
||||
openContainer (MWBase::Environment::get().getWorld()->getPlayer().getPlayer()); // this sets mPtr
|
||||
setFilter (ContainerBase::Filter_Ingredients);
|
||||
|
||||
// pick the best available apparatus
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
mAlchemy.setAlchemist (mPtr);
|
||||
|
||||
MWWorld::Ptr bestAlbemic;
|
||||
MWWorld::Ptr bestMortarPestle;
|
||||
MWWorld::Ptr bestCalcinator;
|
||||
MWWorld::Ptr bestRetort;
|
||||
int index = 0;
|
||||
|
||||
for (MWWorld::ContainerStoreIterator it(store.begin(MWWorld::ContainerStore::Type_Apparatus));
|
||||
it != store.end(); ++it)
|
||||
for (MWMechanics::Alchemy::TToolsIterator iter (mAlchemy.beginTools());
|
||||
iter!=mAlchemy.endTools() && index<static_cast<int> (mApparatus.size()); ++iter, ++index)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus>* ref = it->get<ESM::Apparatus>();
|
||||
if (ref->base->mData.mType == ESM::Apparatus::Albemic
|
||||
&& (bestAlbemic.isEmpty() || ref->base->mData.mQuality > bestAlbemic.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestAlbemic = *it;
|
||||
else if (ref->base->mData.mType == ESM::Apparatus::MortarPestle
|
||||
&& (bestMortarPestle.isEmpty() || ref->base->mData.mQuality > bestMortarPestle.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestMortarPestle = *it;
|
||||
else if (ref->base->mData.mType == ESM::Apparatus::Calcinator
|
||||
&& (bestCalcinator.isEmpty() || ref->base->mData.mQuality > bestCalcinator.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestCalcinator = *it;
|
||||
else if (ref->base->mData.mType == ESM::Apparatus::Retort
|
||||
&& (bestRetort.isEmpty() || ref->base->mData.mQuality > bestRetort.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestRetort = *it;
|
||||
if (!iter->isEmpty())
|
||||
{
|
||||
mApparatus.at (index)->setUserString ("ToolTipType", "ItemPtr");
|
||||
mApparatus.at (index)->setUserData (*iter);
|
||||
mApparatus.at (index)->setImageTexture (getIconPath (*iter));
|
||||
}
|
||||
}
|
||||
|
||||
if (!bestMortarPestle.isEmpty())
|
||||
{
|
||||
mApparatus1->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus1->setUserData(bestMortarPestle);
|
||||
mApparatus1->setImageTexture(getIconPath(bestMortarPestle));
|
||||
}
|
||||
if (!bestAlbemic.isEmpty())
|
||||
{
|
||||
mApparatus2->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus2->setUserData(bestAlbemic);
|
||||
mApparatus2->setImageTexture(getIconPath(bestAlbemic));
|
||||
}
|
||||
if (!bestCalcinator.isEmpty())
|
||||
{
|
||||
mApparatus3->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus3->setUserData(bestCalcinator);
|
||||
mApparatus3->setImageTexture(getIconPath(bestCalcinator));
|
||||
}
|
||||
if (!bestRetort.isEmpty())
|
||||
{
|
||||
mApparatus4->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus4->setUserData(bestRetort);
|
||||
mApparatus4->setImageTexture(getIconPath(bestRetort));
|
||||
}
|
||||
update();
|
||||
}
|
||||
|
||||
void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
removeIngredient(_sender);
|
||||
drawItems();
|
||||
update();
|
||||
}
|
||||
|
||||
void AlchemyWindow::onSelectedItemImpl(MWWorld::Ptr item)
|
||||
{
|
||||
MyGUI::ImageBox* add = NULL;
|
||||
int res = mAlchemy.addIngredient(item);
|
||||
|
||||
// don't allow to add an ingredient that is already added
|
||||
// (which could happen if two similiar ingredients don't stack because of script / owner)
|
||||
bool alreadyAdded = false;
|
||||
std::string name = MWWorld::Class::get(item).getName(item);
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
if (res != -1)
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient1->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient2->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient3->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient4->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (alreadyAdded)
|
||||
return;
|
||||
|
||||
if (!mIngredient1->isUserString("ToolTipType"))
|
||||
add = mIngredient1;
|
||||
if (add == NULL && !mIngredient2->isUserString("ToolTipType"))
|
||||
add = mIngredient2;
|
||||
if (add == NULL && !mIngredient3->isUserString("ToolTipType"))
|
||||
add = mIngredient3;
|
||||
if (add == NULL && !mIngredient4->isUserString("ToolTipType"))
|
||||
add = mIngredient4;
|
||||
|
||||
if (add != NULL)
|
||||
{
|
||||
add->setUserString("ToolTipType", "ItemPtr");
|
||||
add->setUserData(item);
|
||||
add->setImageTexture(getIconPath(item));
|
||||
drawItems();
|
||||
update();
|
||||
|
||||
std::string sound = MWWorld::Class::get(item).getUpSoundId(item);
|
||||
@ -380,54 +173,40 @@ namespace MWGui
|
||||
{
|
||||
std::vector<MWWorld::Ptr> ignore;
|
||||
// don't show ingredients that are currently selected in the "available ingredients" box.
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient1->getUserData<MWWorld::Ptr>());
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient2->getUserData<MWWorld::Ptr>());
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient3->getUserData<MWWorld::Ptr>());
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient4->getUserData<MWWorld::Ptr>());
|
||||
for (int i=0; i<4; ++i)
|
||||
if (mIngredients[i]->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredients[i]->getUserData<MWWorld::Ptr>());
|
||||
|
||||
return ignore;
|
||||
}
|
||||
|
||||
void AlchemyWindow::update()
|
||||
{
|
||||
Widgets::SpellEffectList effects;
|
||||
|
||||
MWMechanics::Alchemy::TIngredientsIterator it = mAlchemy.beginIngredients ();
|
||||
for (int i=0; i<4; ++i)
|
||||
{
|
||||
MyGUI::ImageBox* ingredient;
|
||||
if (i==0)
|
||||
ingredient = mIngredient1;
|
||||
else if (i==1)
|
||||
ingredient = mIngredient2;
|
||||
else if (i==2)
|
||||
ingredient = mIngredient3;
|
||||
else if (i==3)
|
||||
ingredient = mIngredient4;
|
||||
MyGUI::ImageBox* ingredient = mIngredients[i];
|
||||
|
||||
if (!ingredient->isUserString("ToolTipType"))
|
||||
continue;
|
||||
|
||||
// add the effects of this ingredient to list of effects
|
||||
MWWorld::LiveCellRef<ESM::Ingredient>* ref = ingredient->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>();
|
||||
for (int i=0; i<4; ++i)
|
||||
MWWorld::Ptr item;
|
||||
if (it != mAlchemy.endIngredients ())
|
||||
{
|
||||
if (ref->base->mData.mEffectID[i] < 0)
|
||||
continue;
|
||||
MWGui::Widgets::SpellEffectParams params;
|
||||
params.mEffectID = ref->base->mData.mEffectID[i];
|
||||
params.mAttribute = ref->base->mData.mAttributes[i];
|
||||
params.mSkill = ref->base->mData.mSkills[i];
|
||||
effects.push_back(params);
|
||||
item = *it;
|
||||
++it;
|
||||
}
|
||||
|
||||
// update ingredient count labels
|
||||
if (ingredient->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
|
||||
|
||||
ingredient->setImageTexture("");
|
||||
ingredient->clearUserStrings ();
|
||||
|
||||
if (item.isEmpty ())
|
||||
continue;
|
||||
|
||||
ingredient->setUserString("ToolTipType", "ItemPtr");
|
||||
ingredient->setUserData(item);
|
||||
ingredient->setImageTexture(getIconPath(item));
|
||||
|
||||
MyGUI::TextBox* text = ingredient->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
|
||||
text->setTextAlign(MyGUI::Align::Right);
|
||||
text->setNeedMouseFocus(false);
|
||||
@ -436,49 +215,15 @@ namespace MWGui
|
||||
text->setCaption(getCountString(ingredient->getUserData<MWWorld::Ptr>()->getRefData().getCount()));
|
||||
}
|
||||
|
||||
// now remove effects that are only present once
|
||||
Widgets::SpellEffectList::iterator it = effects.begin();
|
||||
while (it != effects.end())
|
||||
{
|
||||
Widgets::SpellEffectList::iterator next = it;
|
||||
++next;
|
||||
bool found = false;
|
||||
for (; next != effects.end(); ++next)
|
||||
{
|
||||
if (*next == *it)
|
||||
found = true;
|
||||
}
|
||||
drawItems();
|
||||
|
||||
if (!found)
|
||||
it = effects.erase(it);
|
||||
else
|
||||
++it;
|
||||
}
|
||||
|
||||
// now remove duplicates, and don't allow more than 4 effects
|
||||
Widgets::SpellEffectList old = effects;
|
||||
effects.clear();
|
||||
int i=0;
|
||||
for (Widgets::SpellEffectList::iterator it = old.begin();
|
||||
it != old.end(); ++it)
|
||||
std::vector<ESM::ENAMstruct> effects;
|
||||
ESM::EffectList list;
|
||||
list.mList = effects;
|
||||
for (MWMechanics::Alchemy::TEffectsIterator it = mAlchemy.beginEffects (); it != mAlchemy.endEffects (); ++it)
|
||||
{
|
||||
bool found = false;
|
||||
for (Widgets::SpellEffectList::iterator it2 = effects.begin();
|
||||
it2 != effects.end(); ++it2)
|
||||
{
|
||||
// MW considers all "foritfy attribute" effects as the same effect. See the
|
||||
// "Can't create multi-state boost potions" discussion on http://www.uesp.net/wiki/Morrowind_talk:Alchemy
|
||||
// thus, we are only checking effectID here and not attribute or skill
|
||||
if (it2->mEffectID == it->mEffectID)
|
||||
found = true;
|
||||
}
|
||||
if (!found && i<4)
|
||||
{
|
||||
++i;
|
||||
effects.push_back(*it);
|
||||
}
|
||||
list.mList.push_back(*it);
|
||||
}
|
||||
mEffects = effects;
|
||||
|
||||
while (mEffectsBox->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(mEffectsBox->getChildAt(0));
|
||||
@ -487,7 +232,9 @@ namespace MWGui
|
||||
Widgets::MWEffectListPtr effectsWidget = mEffectsBox->createWidget<Widgets::MWEffectList>
|
||||
("MW_StatName", coord, MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
effectsWidget->setWindowManager(&mWindowManager);
|
||||
effectsWidget->setEffectList(effects);
|
||||
|
||||
Widgets::SpellEffectList _list = Widgets::MWEffectList::effectListFromESM(&list);
|
||||
effectsWidget->setEffectList(_list);
|
||||
|
||||
std::vector<MyGUI::WidgetPtr> effectItems;
|
||||
effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0);
|
||||
@ -496,9 +243,10 @@ namespace MWGui
|
||||
|
||||
void AlchemyWindow::removeIngredient(MyGUI::Widget* ingredient)
|
||||
{
|
||||
ingredient->clearUserStrings();
|
||||
static_cast<MyGUI::ImageBox*>(ingredient)->setImageTexture("");
|
||||
if (ingredient->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
|
||||
for (int i=0; i<4; ++i)
|
||||
if (mIngredients[i] == ingredient)
|
||||
mAlchemy.removeIngredient (i);
|
||||
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,10 @@
|
||||
#ifndef MWGUI_ALCHEMY_H
|
||||
#define MWGUI_ALCHEMY_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "../mwmechanics/alchemy.hpp"
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "container.hpp"
|
||||
#include "widgets.hpp"
|
||||
@ -18,22 +22,10 @@ namespace MWGui
|
||||
MyGUI::Button* mCreateButton;
|
||||
MyGUI::Button* mCancelButton;
|
||||
|
||||
MyGUI::ImageBox* mIngredient1;
|
||||
MyGUI::ImageBox* mIngredient2;
|
||||
MyGUI::ImageBox* mIngredient3;
|
||||
MyGUI::ImageBox* mIngredient4;
|
||||
|
||||
MyGUI::ImageBox* mApparatus1;
|
||||
MyGUI::ImageBox* mApparatus2;
|
||||
MyGUI::ImageBox* mApparatus3;
|
||||
MyGUI::ImageBox* mApparatus4;
|
||||
|
||||
MyGUI::Widget* mEffectsBox;
|
||||
|
||||
MyGUI::EditBox* mNameEdit;
|
||||
|
||||
Widgets::SpellEffectList mEffects; // effects of created potion
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
void onCreateButtonClicked(MyGUI::Widget* _sender);
|
||||
void onIngredientSelected(MyGUI::Widget* _sender);
|
||||
@ -46,6 +38,13 @@ namespace MWGui
|
||||
virtual void onReferenceUnavailable() { ; }
|
||||
|
||||
void update();
|
||||
|
||||
private:
|
||||
|
||||
MWMechanics::Alchemy mAlchemy;
|
||||
|
||||
std::vector<MyGUI::ImageBox *> mApparatus;
|
||||
std::vector<MyGUI::ImageBox *> mIngredients;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,16 @@
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
bool sortBirthSigns(const std::pair<std::string, const ESM::BirthSign*>& left, const std::pair<std::string, const ESM::BirthSign*>& right)
|
||||
{
|
||||
return left.second->mName.compare (right.second->mName) < 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BirthDialog::BirthDialog(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_chargen_birth.layout", parWindowManager)
|
||||
{
|
||||
@ -115,11 +125,21 @@ void BirthDialog::updateBirths()
|
||||
ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator it = store.birthSigns.list.begin();
|
||||
ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator end = store.birthSigns.list.end();
|
||||
int index = 0;
|
||||
for (; it != end; ++it)
|
||||
|
||||
// sort by name
|
||||
std::vector < std::pair<std::string, const ESM::BirthSign*> > birthSigns;
|
||||
for (; it!=end; ++it)
|
||||
{
|
||||
const ESM::BirthSign &birth = it->second;
|
||||
mBirthList->addItem(birth.mName, it->first);
|
||||
if (boost::iequals(it->first, mCurrentBirthId))
|
||||
std::string id = it->first;
|
||||
const ESM::BirthSign* sign = &it->second;
|
||||
birthSigns.push_back(std::make_pair(id, sign));
|
||||
}
|
||||
std::sort(birthSigns.begin(), birthSigns.end(), sortBirthSigns);
|
||||
|
||||
for (std::vector < std::pair<std::string, const ESM::BirthSign*> >::const_iterator it2 = birthSigns.begin(); it2 != birthSigns.end(); ++it2)
|
||||
{
|
||||
mBirthList->addItem(it2->second->mName, it2->first);
|
||||
if (boost::iequals(it2->first, mCurrentBirthId))
|
||||
mBirthList->setIndexSelected(index);
|
||||
++index;
|
||||
}
|
||||
|
@ -565,7 +565,7 @@ void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
||||
{
|
||||
delete mAttribDialog;
|
||||
mAttribDialog = new SelectAttributeDialog(mWindowManager);
|
||||
mAttribDialog->setAffectedWidget(_sender);
|
||||
mAffectedAttribute = _sender;
|
||||
mAttribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mAttribDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onAttributeSelected);
|
||||
mAttribDialog->setVisible(true);
|
||||
@ -574,18 +574,17 @@ void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
||||
void CreateClassDialog::onAttributeSelected()
|
||||
{
|
||||
ESM::Attribute::AttributeID id = mAttribDialog->getAttributeId();
|
||||
Widgets::MWAttributePtr attribute = mAttribDialog->getAffectedWidget();
|
||||
if (attribute == mFavoriteAttribute0)
|
||||
if (mAffectedAttribute == mFavoriteAttribute0)
|
||||
{
|
||||
if (mFavoriteAttribute1->getAttributeId() == id)
|
||||
mFavoriteAttribute1->setAttributeId(mFavoriteAttribute0->getAttributeId());
|
||||
}
|
||||
else if (attribute == mFavoriteAttribute1)
|
||||
else if (mAffectedAttribute == mFavoriteAttribute1)
|
||||
{
|
||||
if (mFavoriteAttribute0->getAttributeId() == id)
|
||||
mFavoriteAttribute0->setAttributeId(mFavoriteAttribute1->getAttributeId());
|
||||
}
|
||||
attribute->setAttributeId(id);
|
||||
mAffectedAttribute->setAttributeId(id);
|
||||
mWindowManager.removeDialog(mAttribDialog);
|
||||
mAttribDialog = 0;
|
||||
|
||||
@ -596,7 +595,7 @@ void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
||||
{
|
||||
delete mSkillDialog;
|
||||
mSkillDialog = new SelectSkillDialog(mWindowManager);
|
||||
mSkillDialog->setAffectedWidget(_sender);
|
||||
mAffectedSkill = _sender;
|
||||
mSkillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSkillSelected);
|
||||
mSkillDialog->setVisible(true);
|
||||
@ -605,22 +604,21 @@ void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
||||
void CreateClassDialog::onSkillSelected()
|
||||
{
|
||||
ESM::Skill::SkillEnum id = mSkillDialog->getSkillId();
|
||||
Widgets::MWSkillPtr skill = mSkillDialog->getAffectedWidget();
|
||||
|
||||
// Avoid duplicate skills by swapping any skill field that matches the selected one
|
||||
std::vector<Widgets::MWSkillPtr>::const_iterator end = mSkills.end();
|
||||
for (std::vector<Widgets::MWSkillPtr>::const_iterator it = mSkills.begin(); it != end; ++it)
|
||||
{
|
||||
if (*it == skill)
|
||||
if (*it == mAffectedSkill)
|
||||
continue;
|
||||
if ((*it)->getSkillId() == id)
|
||||
{
|
||||
(*it)->setSkillId(skill->getSkillId());
|
||||
(*it)->setSkillId(mAffectedSkill->getSkillId());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
skill->setSkillId(mSkillDialog->getSkillId());
|
||||
mAffectedSkill->setSkillId(mSkillDialog->getSkillId());
|
||||
mWindowManager.removeDialog(mSkillDialog);
|
||||
mSkillDialog = 0;
|
||||
update();
|
||||
|
@ -167,8 +167,6 @@ namespace MWGui
|
||||
~SelectAttributeDialog();
|
||||
|
||||
ESM::Attribute::AttributeID getAttributeId() const { return mAttributeId; }
|
||||
Widgets::MWAttributePtr getAffectedWidget() const { return mAffectedWidget; }
|
||||
void setAffectedWidget(Widgets::MWAttributePtr widget) { mAffectedWidget = widget; }
|
||||
|
||||
// Events
|
||||
typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
|
||||
@ -188,8 +186,6 @@ namespace MWGui
|
||||
void onCancelClicked(MyGUI::Widget* _sender);
|
||||
|
||||
private:
|
||||
Widgets::MWAttributePtr mAffectedWidget;
|
||||
|
||||
ESM::Attribute::AttributeID mAttributeId;
|
||||
};
|
||||
|
||||
@ -200,8 +196,6 @@ namespace MWGui
|
||||
~SelectSkillDialog();
|
||||
|
||||
ESM::Skill::SkillEnum getSkillId() const { return mSkillId; }
|
||||
Widgets::MWSkillPtr getAffectedWidget() const { return mAffectedWidget; }
|
||||
void setAffectedWidget(Widgets::MWSkillPtr widget) { mAffectedWidget = widget; }
|
||||
|
||||
// Events
|
||||
typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
|
||||
@ -224,7 +218,6 @@ namespace MWGui
|
||||
Widgets::MWSkillPtr mCombatSkill[9];
|
||||
Widgets::MWSkillPtr mMagicSkill[9];
|
||||
Widgets::MWSkillPtr mStealthSkill[9];
|
||||
Widgets::MWSkillPtr mAffectedWidget;
|
||||
|
||||
ESM::Skill::SkillEnum mSkillId;
|
||||
};
|
||||
@ -301,6 +294,9 @@ namespace MWGui
|
||||
DescriptionDialog *mDescDialog;
|
||||
|
||||
ESM::Class::Specialization mSpecializationId;
|
||||
|
||||
Widgets::MWAttributePtr mAffectedAttribute;
|
||||
Widgets::MWSkillPtr mAffectedSkill;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "tradewindow.hpp"
|
||||
#include "spellbuyingwindow.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
#include "travelwindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
@ -27,6 +28,8 @@ using namespace Widgets;
|
||||
*Copied from the internet.
|
||||
*/
|
||||
|
||||
namespace {
|
||||
|
||||
std::string lower_string(const std::string& str)
|
||||
{
|
||||
std::string lowerCase;
|
||||
@ -42,12 +45,13 @@ std::string::size_type find_str_ci(const std::string& str, const std::string& su
|
||||
return lower_string(str).find(lower_string(substr),pos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_dialogue_window.layout", parWindowManager)
|
||||
, mEnabled(true)
|
||||
, mShowTrade(false)
|
||||
, mShowSpells(false)
|
||||
, mServices(0)
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
@ -134,7 +138,26 @@ void DialogueWindow::onSelectTopic(std::string topic)
|
||||
mWindowManager.pushGuiMode(GM_SpellBuying);
|
||||
mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
|
||||
}
|
||||
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Travel);
|
||||
mWindowManager.getTravelWindow()->startTravel(mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellMakingMenuTitle")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_SpellCreation);
|
||||
mWindowManager.startSpellMaking (mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sEnchanting")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Enchanting);
|
||||
mWindowManager.startEnchanting (mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sServiceTrainingTitle")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Training);
|
||||
mWindowManager.startTraining (mPtr);
|
||||
}
|
||||
else
|
||||
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
|
||||
}
|
||||
@ -155,14 +178,26 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
||||
{
|
||||
mTopicsList->clear();
|
||||
|
||||
bool anyService = mShowTrade||mShowSpells;
|
||||
bool anyService = mServices > 0;
|
||||
|
||||
if (mShowTrade)
|
||||
if (mServices & Service_Trade)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sBarter")->getString());
|
||||
|
||||
if (mShowSpells)
|
||||
if (mServices & Service_BuySpells)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString());
|
||||
|
||||
if (mServices & Service_Travel)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString());
|
||||
|
||||
if (mServices & Service_CreateSpells)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellmakingMenuTitle")->getString());
|
||||
|
||||
if (mServices & Service_Enchant)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sEnchanting")->getString());
|
||||
|
||||
if (mServices & Service_Training)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sServiceTrainingTitle")->getString());
|
||||
|
||||
if (anyService)
|
||||
mTopicsList->addSeparator();
|
||||
|
||||
|
@ -48,10 +48,18 @@ namespace MWGui
|
||||
void askQuestion(std::string question);
|
||||
void goodbye();
|
||||
|
||||
// various service button visibilities, depending if the npc/creature talked to has these services
|
||||
// make sure to call these before setKeywords()
|
||||
void setShowTrade(bool show) { mShowTrade = show; }
|
||||
void setShowSpells(bool show) { mShowSpells = show; }
|
||||
void setServices(int services) { mServices = services; }
|
||||
|
||||
enum Services
|
||||
{
|
||||
Service_Trade = 0x01,
|
||||
Service_BuySpells = 0x02,
|
||||
Service_CreateSpells = 0x04,
|
||||
Service_Enchant = 0x08,
|
||||
Service_Training = 0x10,
|
||||
Service_Travel = 0x20
|
||||
};
|
||||
|
||||
protected:
|
||||
void onSelectTopic(std::string topic);
|
||||
@ -69,9 +77,7 @@ namespace MWGui
|
||||
*/
|
||||
std::string parseText(std::string text);
|
||||
|
||||
// various service button visibilities, depending if the npc/creature talked to has these services
|
||||
bool mShowTrade;
|
||||
bool mShowSpells;
|
||||
int mServices;
|
||||
|
||||
bool mEnabled;
|
||||
|
||||
|
43
apps/openmw/mwgui/enchantingdialog.cpp
Normal file
43
apps/openmw/mwgui/enchantingdialog.cpp
Normal file
@ -0,0 +1,43 @@
|
||||
#include "enchantingdialog.hpp"
|
||||
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
|
||||
EnchantingDialog::EnchantingDialog(MWBase::WindowManager &parWindowManager)
|
||||
: WindowBase("openmw_enchanting_dialog.layout", parWindowManager)
|
||||
, EffectEditorBase(parWindowManager)
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mAvailableEffectsList, "AvailableEffects");
|
||||
getWidget(mUsedEffectsView, "UsedEffects");
|
||||
|
||||
setWidgets(mAvailableEffectsList, mUsedEffectsView);
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onCancelButtonClicked);
|
||||
}
|
||||
|
||||
void EnchantingDialog::open()
|
||||
{
|
||||
center();
|
||||
}
|
||||
|
||||
void EnchantingDialog::startEnchanting (MWWorld::Ptr actor)
|
||||
{
|
||||
mPtr = actor;
|
||||
|
||||
startEditing ();
|
||||
}
|
||||
|
||||
void EnchantingDialog::onReferenceUnavailable ()
|
||||
{
|
||||
mWindowManager.removeGuiMode (GM_Dialogue);
|
||||
mWindowManager.removeGuiMode (GM_Enchanting);
|
||||
}
|
||||
|
||||
void EnchantingDialog::onCancelButtonClicked(MyGUI::Widget* sender)
|
||||
{
|
||||
mWindowManager.removeGuiMode (GM_Enchanting);
|
||||
}
|
||||
}
|
31
apps/openmw/mwgui/enchantingdialog.hpp
Normal file
31
apps/openmw/mwgui/enchantingdialog.hpp
Normal file
@ -0,0 +1,31 @@
|
||||
#ifndef MWGUI_ENCHANTINGDIALOG_H
|
||||
#define MWGUI_ENCHANTINGDIALOG_H
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
#include "spellcreationdialog.hpp"
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
class EnchantingDialog : public WindowBase, public ReferenceInterface, public EffectEditorBase
|
||||
{
|
||||
public:
|
||||
EnchantingDialog(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
void startEnchanting(MWWorld::Ptr actor);
|
||||
|
||||
protected:
|
||||
virtual void onReferenceUnavailable();
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* sender);
|
||||
|
||||
MyGUI::Button* mCancelButton;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -245,15 +245,7 @@ void HUD::onWorldClicked(MyGUI::Widget* _sender)
|
||||
return;
|
||||
|
||||
std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle();
|
||||
MWWorld::Ptr object;
|
||||
try
|
||||
{
|
||||
object = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle);
|
||||
}
|
||||
catch (std::exception& /* e */)
|
||||
{
|
||||
return;
|
||||
}
|
||||
MWWorld::Ptr object = MWBase::Environment::get().getWorld()->searchPtrViaHandle(handle);
|
||||
|
||||
if (mode == GM_Console)
|
||||
MWBase::Environment::get().getWindowManager()->getConsole()->setSelectedObject(object);
|
||||
|
@ -128,4 +128,10 @@ void MWList::onItemSelected(MyGUI::Widget* _sender)
|
||||
std::string name = static_cast<MyGUI::Button*>(_sender)->getCaption();
|
||||
|
||||
eventItemSelected(name);
|
||||
eventWidgetSelected(_sender);
|
||||
}
|
||||
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
return mScrollView->findWidget (getName() + "_item_" + name);
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ namespace MWGui
|
||||
MWList();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate1<std::string> EventHandle_String;
|
||||
typedef MyGUI::delegates::CMultiDelegate1<MyGUI::Widget*> EventHandle_Widget;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
@ -25,6 +26,13 @@ namespace MWGui
|
||||
*/
|
||||
EventHandle_String eventItemSelected;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(MyGUI::Widget* sender)
|
||||
*/
|
||||
EventHandle_Widget eventWidgetSelected;
|
||||
|
||||
|
||||
/**
|
||||
* Call after the size of the list changed, or items were inserted/removed
|
||||
*/
|
||||
@ -38,6 +46,9 @@ namespace MWGui
|
||||
std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is
|
||||
void clear();
|
||||
|
||||
MyGUI::Widget* getItemWidget(const std::string& name);
|
||||
///< get widget for an item name, useful to set up tooltip
|
||||
|
||||
protected:
|
||||
void initialiseOverride();
|
||||
|
||||
|
@ -6,10 +6,13 @@
|
||||
#include <OgreCompositorChain.h>
|
||||
#include <OgreMaterial.h>
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include <openengine/ogre/fader.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
@ -106,6 +109,7 @@ namespace MWGui
|
||||
|
||||
if (mTimer.getMilliseconds () > mLastRenderTime + (1.f/loadingScreenFps) * 1000.f)
|
||||
{
|
||||
float dt = mTimer.getMilliseconds () - mLastRenderTime;
|
||||
mLastRenderTime = mTimer.getMilliseconds ();
|
||||
|
||||
if (mFirstLoad && mTimer.getMilliseconds () > mLastWallpaperChangeTime + 3000*1)
|
||||
@ -151,6 +155,8 @@ namespace MWGui
|
||||
}
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getWorld ()->getFader ()->update (dt);
|
||||
|
||||
mWindow->update();
|
||||
|
||||
if (!hasCompositor)
|
||||
@ -207,20 +213,22 @@ namespace MWGui
|
||||
|
||||
void LoadingScreen::changeWallpaper ()
|
||||
{
|
||||
/// \todo use a directory listing here
|
||||
std::vector<std::string> splash;
|
||||
splash.push_back ("Splash_Bonelord.tga");
|
||||
splash.push_back ("Splash_ClannDaddy.tga");
|
||||
splash.push_back ("Splash_Clannfear.tga");
|
||||
splash.push_back ("Splash_Daedroth.tga");
|
||||
splash.push_back ("Splash_Hunger.tga");
|
||||
splash.push_back ("Splash_KwamaWarrior.tga");
|
||||
splash.push_back ("Splash_Netch.tga");
|
||||
splash.push_back ("Splash_NixHound.tga");
|
||||
splash.push_back ("Splash_Siltstriker.tga");
|
||||
splash.push_back ("Splash_Skeleton.tga");
|
||||
splash.push_back ("Splash_SphereCenturion.tga");
|
||||
|
||||
mBackgroundImage->setImageTexture (splash[rand() % splash.size()]);
|
||||
Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false);
|
||||
for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it)
|
||||
{
|
||||
if (it->size() < 6)
|
||||
continue;
|
||||
std::string start = it->substr(0, 6);
|
||||
boost::to_lower(start);
|
||||
|
||||
if (start == "splash")
|
||||
splash.push_back (*it);
|
||||
}
|
||||
std::string randomSplash = splash[rand() % splash.size()];
|
||||
|
||||
Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, "General");
|
||||
mBackgroundImage->setImageTexture (randomSplash);
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,10 @@ namespace MWGui
|
||||
GM_Rest,
|
||||
GM_RestBed,
|
||||
GM_SpellBuying,
|
||||
GM_Travel,
|
||||
GM_SpellCreation,
|
||||
GM_Enchanting,
|
||||
GM_Training,
|
||||
|
||||
GM_Levelup,
|
||||
|
||||
|
@ -24,7 +24,6 @@ namespace MWGui
|
||||
|
||||
SpellBuyingWindow::SpellBuyingWindow(MWBase::WindowManager& parWindowManager) :
|
||||
WindowBase("openmw_spell_buying_window.layout", parWindowManager)
|
||||
, ContainerBase(NULL) // no drag&drop
|
||||
, mCurrentY(0)
|
||||
, mLastPos(0)
|
||||
{
|
||||
@ -55,7 +54,7 @@ namespace MWGui
|
||||
|
||||
MyGUI::Button* toAdd =
|
||||
mSpellsView->createWidget<MyGUI::Button>(
|
||||
(price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SpellText",
|
||||
(price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton",
|
||||
0,
|
||||
mCurrentY,
|
||||
200,
|
||||
@ -88,7 +87,7 @@ namespace MWGui
|
||||
void SpellBuyingWindow::startSpellBuying(const MWWorld::Ptr& actor)
|
||||
{
|
||||
center();
|
||||
mActor = actor;
|
||||
mPtr = actor;
|
||||
clearSpells();
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
@ -125,7 +124,7 @@ namespace MWGui
|
||||
MWMechanics::Spells& spells = stats.getSpells();
|
||||
spells.add (mSpellsWidgetMap.find(_sender)->second);
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-price);
|
||||
startSpellBuying(mActor);
|
||||
startSpellBuying(mPtr);
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);
|
||||
}
|
||||
|
@ -1,10 +1,8 @@
|
||||
#ifndef MWGUI_SpellBuyingWINDOW_H
|
||||
#define MWGUI_SpellBuyingWINDOW_H
|
||||
|
||||
#include "container.hpp"
|
||||
#include "window_base.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
|
||||
namespace MyGUI
|
||||
{
|
||||
@ -20,7 +18,7 @@ namespace MWGui
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class SpellBuyingWindow : public ContainerBase, public WindowBase
|
||||
class SpellBuyingWindow : public ReferenceInterface, public WindowBase
|
||||
{
|
||||
public:
|
||||
SpellBuyingWindow(MWBase::WindowManager& parWindowManager);
|
||||
@ -35,8 +33,6 @@ namespace MWGui
|
||||
|
||||
MyGUI::ScrollView* mSpellsView;
|
||||
|
||||
MWWorld::Ptr mActor;
|
||||
|
||||
std::map<MyGUI::Widget*, std::string> mSpellsWidgetMap;
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
|
513
apps/openmw/mwgui/spellcreationdialog.cpp
Normal file
513
apps/openmw/mwgui/spellcreationdialog.cpp
Normal file
@ -0,0 +1,513 @@
|
||||
#include "spellcreationdialog.hpp"
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "../mwmechanics/spells.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
||||
#include "tooltips.hpp"
|
||||
#include "widgets.hpp"
|
||||
#include "class.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
bool sortMagicEffects (short id1, short id2)
|
||||
{
|
||||
return MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(ESM::MagicEffect::effectIdToString (id1))->getString()
|
||||
< MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(ESM::MagicEffect::effectIdToString (id2))->getString();
|
||||
}
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
EditEffectDialog::EditEffectDialog(MWBase::WindowManager &parWindowManager)
|
||||
: WindowModal("openmw_edit_effect.layout", parWindowManager)
|
||||
, mEditing(false)
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mOkButton, "OkButton");
|
||||
getWidget(mDeleteButton, "DeleteButton");
|
||||
getWidget(mRangeButton, "RangeButton");
|
||||
getWidget(mMagnitudeMinValue, "MagnitudeMinValue");
|
||||
getWidget(mMagnitudeMaxValue, "MagnitudeMaxValue");
|
||||
getWidget(mDurationValue, "DurationValue");
|
||||
getWidget(mAreaValue, "AreaValue");
|
||||
getWidget(mMagnitudeMinSlider, "MagnitudeMinSlider");
|
||||
getWidget(mMagnitudeMaxSlider, "MagnitudeMaxSlider");
|
||||
getWidget(mDurationSlider, "DurationSlider");
|
||||
getWidget(mAreaSlider, "AreaSlider");
|
||||
getWidget(mEffectImage, "EffectImage");
|
||||
getWidget(mEffectName, "EffectName");
|
||||
getWidget(mAreaText, "AreaText");
|
||||
getWidget(mDurationBox, "DurationBox");
|
||||
getWidget(mAreaBox, "AreaBox");
|
||||
getWidget(mMagnitudeBox, "MagnitudeBox");
|
||||
|
||||
mRangeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onRangeButtonClicked);
|
||||
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onOkButtonClicked);
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onCancelButtonClicked);
|
||||
mDeleteButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onDeleteButtonClicked);
|
||||
|
||||
mMagnitudeMinSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onMagnitudeMinChanged);
|
||||
mMagnitudeMaxSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onMagnitudeMaxChanged);
|
||||
mDurationSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onDurationChanged);
|
||||
mAreaSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onAreaChanged);
|
||||
}
|
||||
|
||||
void EditEffectDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
center();
|
||||
}
|
||||
|
||||
void EditEffectDialog::newEffect (const ESM::MagicEffect *effect)
|
||||
{
|
||||
setMagicEffect(effect);
|
||||
mEditing = false;
|
||||
|
||||
mDeleteButton->setVisible (false);
|
||||
|
||||
mEffect.mRange = ESM::RT_Self;
|
||||
|
||||
onRangeButtonClicked(mRangeButton);
|
||||
|
||||
mMagnitudeMinSlider->setScrollPosition (0);
|
||||
mMagnitudeMaxSlider->setScrollPosition (0);
|
||||
mAreaSlider->setScrollPosition (0);
|
||||
mDurationSlider->setScrollPosition (0);
|
||||
|
||||
mDurationValue->setCaption("1");
|
||||
mMagnitudeMinValue->setCaption("1");
|
||||
mMagnitudeMaxValue->setCaption("- 1");
|
||||
mAreaValue->setCaption("0");
|
||||
|
||||
mEffect.mMagnMin = 1;
|
||||
mEffect.mMagnMax = 1;
|
||||
mEffect.mDuration = 1;
|
||||
mEffect.mArea = 0;
|
||||
}
|
||||
|
||||
void EditEffectDialog::editEffect (ESM::ENAMstruct effect)
|
||||
{
|
||||
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(effect.mEffectID);
|
||||
|
||||
setMagicEffect(magicEffect);
|
||||
|
||||
mEffect = effect;
|
||||
mEditing = true;
|
||||
|
||||
mDeleteButton->setVisible (true);
|
||||
|
||||
mMagnitudeMinSlider->setScrollPosition (effect.mMagnMin-1);
|
||||
mMagnitudeMaxSlider->setScrollPosition (effect.mMagnMax-1);
|
||||
mAreaSlider->setScrollPosition (effect.mArea);
|
||||
mDurationSlider->setScrollPosition (effect.mDuration-1);
|
||||
|
||||
onMagnitudeMinChanged (mMagnitudeMinSlider, effect.mMagnMin-1);
|
||||
onMagnitudeMaxChanged (mMagnitudeMinSlider, effect.mMagnMax-1);
|
||||
onAreaChanged (mAreaSlider, effect.mArea);
|
||||
onDurationChanged (mDurationSlider, effect.mDuration-1);
|
||||
}
|
||||
|
||||
void EditEffectDialog::setMagicEffect (const ESM::MagicEffect *effect)
|
||||
{
|
||||
std::string icon = effect->mIcon;
|
||||
icon[icon.size()-3] = 'd';
|
||||
icon[icon.size()-2] = 'd';
|
||||
icon[icon.size()-1] = 's';
|
||||
icon = "icons\\" + icon;
|
||||
|
||||
mEffectImage->setImageTexture (icon);
|
||||
|
||||
mEffectName->setCaptionWithReplacing("#{"+ESM::MagicEffect::effectIdToString (effect->mIndex)+"}");
|
||||
|
||||
mEffect.mEffectID = effect->mIndex;
|
||||
|
||||
mMagicEffect = effect;
|
||||
|
||||
updateBoxes();
|
||||
}
|
||||
|
||||
void EditEffectDialog::updateBoxes()
|
||||
{
|
||||
static int startY = mMagnitudeBox->getPosition().top;
|
||||
int curY = startY;
|
||||
|
||||
mMagnitudeBox->setVisible (false);
|
||||
mDurationBox->setVisible (false);
|
||||
mAreaBox->setVisible (false);
|
||||
|
||||
if (!(mMagicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude))
|
||||
{
|
||||
mMagnitudeBox->setPosition(mMagnitudeBox->getPosition().left, curY);
|
||||
mMagnitudeBox->setVisible (true);
|
||||
curY += mMagnitudeBox->getSize().height;
|
||||
}
|
||||
if (!(mMagicEffect->mData.mFlags & ESM::MagicEffect::NoDuration))
|
||||
{
|
||||
mDurationBox->setPosition(mDurationBox->getPosition().left, curY);
|
||||
mDurationBox->setVisible (true);
|
||||
curY += mDurationBox->getSize().height;
|
||||
}
|
||||
if (mEffect.mRange == ESM::RT_Target)
|
||||
{
|
||||
mAreaBox->setPosition(mAreaBox->getPosition().left, curY);
|
||||
mAreaBox->setVisible (true);
|
||||
curY += mAreaBox->getSize().height;
|
||||
}
|
||||
}
|
||||
|
||||
void EditEffectDialog::onRangeButtonClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
mEffect.mRange = (mEffect.mRange+1)%3;
|
||||
|
||||
if (mEffect.mRange == ESM::RT_Self)
|
||||
mRangeButton->setCaptionWithReplacing ("#{sRangeSelf}");
|
||||
else if (mEffect.mRange == ESM::RT_Target)
|
||||
mRangeButton->setCaptionWithReplacing ("#{sRangeTarget}");
|
||||
else if (mEffect.mRange == ESM::RT_Touch)
|
||||
mRangeButton->setCaptionWithReplacing ("#{sRangeTouch}");
|
||||
|
||||
mAreaSlider->setVisible (mEffect.mRange != ESM::RT_Self);
|
||||
mAreaText->setVisible (mEffect.mRange != ESM::RT_Self);
|
||||
|
||||
// cycle through range types until we find something that's allowed
|
||||
if (mEffect.mRange == ESM::RT_Target && !(mMagicEffect->mData.mFlags & ESM::MagicEffect::CastTarget))
|
||||
onRangeButtonClicked(sender);
|
||||
if (mEffect.mRange == ESM::RT_Self && !(mMagicEffect->mData.mFlags & ESM::MagicEffect::CastSelf))
|
||||
onRangeButtonClicked(sender);
|
||||
if (mEffect.mRange == ESM::RT_Touch && !(mMagicEffect->mData.mFlags & ESM::MagicEffect::CastTouch))
|
||||
onRangeButtonClicked(sender);
|
||||
|
||||
updateBoxes();
|
||||
}
|
||||
|
||||
void EditEffectDialog::onDeleteButtonClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
setVisible(false);
|
||||
|
||||
eventEffectRemoved(mEffect);
|
||||
}
|
||||
|
||||
void EditEffectDialog::onOkButtonClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
setVisible(false);
|
||||
|
||||
if (mEditing)
|
||||
eventEffectModified(mEffect);
|
||||
else
|
||||
eventEffectAdded(mEffect);
|
||||
}
|
||||
|
||||
void EditEffectDialog::onCancelButtonClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
setVisible(false);
|
||||
}
|
||||
|
||||
void EditEffectDialog::setSkill (int skill)
|
||||
{
|
||||
mEffect.mSkill = skill;
|
||||
}
|
||||
|
||||
void EditEffectDialog::setAttribute (int attribute)
|
||||
{
|
||||
mEffect.mAttribute = attribute;
|
||||
}
|
||||
|
||||
void EditEffectDialog::onMagnitudeMinChanged (MyGUI::ScrollBar* sender, size_t pos)
|
||||
{
|
||||
mMagnitudeMinValue->setCaption(boost::lexical_cast<std::string>(pos+1));
|
||||
mEffect.mMagnMin = pos+1;
|
||||
|
||||
// trigger the check again (see below)
|
||||
onMagnitudeMaxChanged(mMagnitudeMaxSlider, mMagnitudeMaxSlider->getScrollPosition ());
|
||||
}
|
||||
|
||||
void EditEffectDialog::onMagnitudeMaxChanged (MyGUI::ScrollBar* sender, size_t pos)
|
||||
{
|
||||
// make sure the max value is actually larger or equal than the min value
|
||||
size_t magnMin = std::abs(mEffect.mMagnMin); // should never be < 0, this is just here to avoid the compiler warning
|
||||
if (pos+1 < magnMin)
|
||||
{
|
||||
pos = mEffect.mMagnMin-1;
|
||||
sender->setScrollPosition (pos);
|
||||
}
|
||||
|
||||
mEffect.mMagnMax = pos+1;
|
||||
|
||||
mMagnitudeMaxValue->setCaption("- " + boost::lexical_cast<std::string>(pos+1));
|
||||
}
|
||||
|
||||
void EditEffectDialog::onDurationChanged (MyGUI::ScrollBar* sender, size_t pos)
|
||||
{
|
||||
mDurationValue->setCaption(boost::lexical_cast<std::string>(pos+1));
|
||||
mEffect.mDuration = pos+1;
|
||||
}
|
||||
|
||||
void EditEffectDialog::onAreaChanged (MyGUI::ScrollBar* sender, size_t pos)
|
||||
{
|
||||
mAreaValue->setCaption(boost::lexical_cast<std::string>(pos));
|
||||
mEffect.mArea = pos;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
SpellCreationDialog::SpellCreationDialog(MWBase::WindowManager &parWindowManager)
|
||||
: WindowBase("openmw_spellcreation_dialog.layout", parWindowManager)
|
||||
, EffectEditorBase(parWindowManager)
|
||||
{
|
||||
getWidget(mNameEdit, "NameEdit");
|
||||
getWidget(mMagickaCost, "MagickaCost");
|
||||
getWidget(mSuccessChance, "SuccessChance");
|
||||
getWidget(mAvailableEffectsList, "AvailableEffects");
|
||||
getWidget(mUsedEffectsView, "UsedEffects");
|
||||
getWidget(mPriceLabel, "PriceLabel");
|
||||
getWidget(mBuyButton, "BuyButton");
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onCancelButtonClicked);
|
||||
mBuyButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onBuyButtonClicked);
|
||||
|
||||
setWidgets(mAvailableEffectsList, mUsedEffectsView);
|
||||
}
|
||||
|
||||
void SpellCreationDialog::startSpellMaking (MWWorld::Ptr actor)
|
||||
{
|
||||
mPtr = actor;
|
||||
|
||||
startEditing();
|
||||
}
|
||||
|
||||
void SpellCreationDialog::onCancelButtonClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
mWindowManager.removeGuiMode (MWGui::GM_SpellCreation);
|
||||
}
|
||||
|
||||
void SpellCreationDialog::onBuyButtonClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void SpellCreationDialog::open()
|
||||
{
|
||||
center();
|
||||
}
|
||||
|
||||
void SpellCreationDialog::onReferenceUnavailable ()
|
||||
{
|
||||
mWindowManager.removeGuiMode (GM_Dialogue);
|
||||
mWindowManager.removeGuiMode (GM_SpellCreation);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
EffectEditorBase::EffectEditorBase(MWBase::WindowManager& parWindowManager)
|
||||
: mAddEffectDialog(parWindowManager)
|
||||
, mSelectAttributeDialog(NULL)
|
||||
, mSelectSkillDialog(NULL)
|
||||
{
|
||||
mAddEffectDialog.eventEffectAdded += MyGUI::newDelegate(this, &EffectEditorBase::onEffectAdded);
|
||||
mAddEffectDialog.eventEffectModified += MyGUI::newDelegate(this, &EffectEditorBase::onEffectModified);
|
||||
mAddEffectDialog.eventEffectRemoved += MyGUI::newDelegate(this, &EffectEditorBase::onEffectRemoved);
|
||||
|
||||
mAddEffectDialog.setVisible (false);
|
||||
}
|
||||
|
||||
void EffectEditorBase::startEditing ()
|
||||
{
|
||||
// get the list of magic effects that are known to the player
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
|
||||
MWMechanics::Spells& spells = stats.getSpells();
|
||||
|
||||
std::vector<short> knownEffects;
|
||||
|
||||
for (MWMechanics::Spells::TIterator it = spells.begin(); it != spells.end(); ++it)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
|
||||
|
||||
// only normal spells count
|
||||
if (spell->mData.mType != ESM::Spell::ST_Spell)
|
||||
continue;
|
||||
|
||||
const std::vector<ESM::ENAMstruct>& list = spell->mEffects.mList;
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it2 = list.begin(); it2 != list.end(); ++it2)
|
||||
{
|
||||
if (std::find(knownEffects.begin(), knownEffects.end(), it2->mEffectID) == knownEffects.end())
|
||||
knownEffects.push_back(it2->mEffectID);
|
||||
}
|
||||
}
|
||||
|
||||
std::sort(knownEffects.begin(), knownEffects.end(), sortMagicEffects);
|
||||
|
||||
mAvailableEffectsList->clear ();
|
||||
|
||||
for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
|
||||
{
|
||||
mAvailableEffectsList->addItem(MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(
|
||||
ESM::MagicEffect::effectIdToString (*it))->getString());
|
||||
}
|
||||
mAvailableEffectsList->adjustSize ();
|
||||
|
||||
for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
|
||||
{
|
||||
std::string name = MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(
|
||||
ESM::MagicEffect::effectIdToString (*it))->getString();
|
||||
MyGUI::Widget* w = mAvailableEffectsList->getItemWidget(name);
|
||||
w->setUserData(*it);
|
||||
|
||||
ToolTips::createMagicEffectToolTip (w, *it);
|
||||
}
|
||||
}
|
||||
|
||||
void EffectEditorBase::setWidgets (Widgets::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView)
|
||||
{
|
||||
mAvailableEffectsList = availableEffectsList;
|
||||
mUsedEffectsView = usedEffectsView;
|
||||
|
||||
mAvailableEffectsList->eventWidgetSelected += MyGUI::newDelegate(this, &EffectEditorBase::onAvailableEffectClicked);
|
||||
}
|
||||
|
||||
void EffectEditorBase::onSelectAttribute ()
|
||||
{
|
||||
mAddEffectDialog.setVisible(true);
|
||||
mAddEffectDialog.setAttribute (mSelectAttributeDialog->getAttributeId());
|
||||
MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectAttributeDialog);
|
||||
mSelectAttributeDialog = 0;
|
||||
}
|
||||
|
||||
void EffectEditorBase::onSelectSkill ()
|
||||
{
|
||||
mAddEffectDialog.setVisible(true);
|
||||
mAddEffectDialog.setSkill (mSelectSkillDialog->getSkillId ());
|
||||
MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectSkillDialog);
|
||||
mSelectSkillDialog = 0;
|
||||
}
|
||||
|
||||
void EffectEditorBase::onAttributeOrSkillCancel ()
|
||||
{
|
||||
if (mSelectSkillDialog)
|
||||
MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectSkillDialog);
|
||||
if (mSelectAttributeDialog)
|
||||
MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectAttributeDialog);
|
||||
|
||||
mSelectSkillDialog = 0;
|
||||
mSelectAttributeDialog = 0;
|
||||
}
|
||||
|
||||
void EffectEditorBase::onAvailableEffectClicked (MyGUI::Widget* sender)
|
||||
{
|
||||
|
||||
short effectId = *sender->getUserData<short>();
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(effectId);
|
||||
|
||||
mAddEffectDialog.newEffect (effect);
|
||||
|
||||
if (effect->mData.mFlags & ESM::MagicEffect::TargetSkill)
|
||||
{
|
||||
delete mSelectSkillDialog;
|
||||
mSelectSkillDialog = new SelectSkillDialog(*MWBase::Environment::get().getWindowManager ());
|
||||
mSelectSkillDialog->eventCancel += MyGUI::newDelegate(this, &SpellCreationDialog::onAttributeOrSkillCancel);
|
||||
mSelectSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &SpellCreationDialog::onSelectSkill);
|
||||
mSelectSkillDialog->setVisible (true);
|
||||
}
|
||||
else if (effect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
|
||||
{
|
||||
delete mSelectAttributeDialog;
|
||||
mSelectAttributeDialog = new SelectAttributeDialog(*MWBase::Environment::get().getWindowManager ());
|
||||
mSelectAttributeDialog->eventCancel += MyGUI::newDelegate(this, &SpellCreationDialog::onAttributeOrSkillCancel);
|
||||
mSelectAttributeDialog->eventItemSelected += MyGUI::newDelegate(this, &SpellCreationDialog::onSelectAttribute);
|
||||
mSelectAttributeDialog->setVisible (true);
|
||||
}
|
||||
else
|
||||
{
|
||||
mAddEffectDialog.setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
void EffectEditorBase::onEffectModified (ESM::ENAMstruct effect)
|
||||
{
|
||||
mEffects[mSelectedEffect] = effect;
|
||||
|
||||
updateEffectsView();
|
||||
}
|
||||
|
||||
void EffectEditorBase::onEffectRemoved (ESM::ENAMstruct effect)
|
||||
{
|
||||
mEffects.erase(mEffects.begin() + mSelectedEffect);
|
||||
updateEffectsView();
|
||||
}
|
||||
|
||||
void EffectEditorBase::updateEffectsView ()
|
||||
{
|
||||
MyGUI::EnumeratorWidgetPtr oldWidgets = mUsedEffectsView->getEnumerator ();
|
||||
MyGUI::Gui::getInstance ().destroyWidgets (oldWidgets);
|
||||
|
||||
MyGUI::IntSize size(0,0);
|
||||
|
||||
int i = 0;
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||
{
|
||||
Widgets::SpellEffectParams params;
|
||||
params.mEffectID = it->mEffectID;
|
||||
params.mSkill = it->mSkill;
|
||||
params.mAttribute = it->mAttribute;
|
||||
params.mDuration = it->mDuration;
|
||||
params.mMagnMin = it->mMagnMin;
|
||||
params.mMagnMax = it->mMagnMax;
|
||||
params.mRange = it->mRange;
|
||||
params.mArea = it->mArea;
|
||||
|
||||
MyGUI::Button* button = mUsedEffectsView->createWidget<MyGUI::Button>("", MyGUI::IntCoord(0, size.height, 0, 24), MyGUI::Align::Default);
|
||||
button->setUserData(i);
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onEditEffect);
|
||||
button->setNeedMouseFocus (true);
|
||||
|
||||
Widgets::MWSpellEffectPtr effect = button->createWidget<Widgets::MWSpellEffect>("MW_EffectImage", MyGUI::IntCoord(0,0,0,24), MyGUI::Align::Default);
|
||||
|
||||
effect->setNeedMouseFocus (false);
|
||||
effect->setWindowManager (MWBase::Environment::get().getWindowManager ());
|
||||
effect->setSpellEffect (params);
|
||||
|
||||
effect->setSize(effect->getRequestedWidth (), 24);
|
||||
button->setSize(effect->getRequestedWidth (), 24);
|
||||
|
||||
size.width = std::max(size.width, effect->getRequestedWidth ());
|
||||
size.height += 24;
|
||||
++i;
|
||||
}
|
||||
|
||||
mUsedEffectsView->setCanvasSize(size);
|
||||
}
|
||||
|
||||
void EffectEditorBase::onEffectAdded (ESM::ENAMstruct effect)
|
||||
{
|
||||
mEffects.push_back(effect);
|
||||
|
||||
updateEffectsView();
|
||||
}
|
||||
|
||||
void EffectEditorBase::onEditEffect (MyGUI::Widget *sender)
|
||||
{
|
||||
int id = *sender->getUserData<int>();
|
||||
|
||||
mSelectedEffect = id;
|
||||
|
||||
mAddEffectDialog.editEffect (mEffects[id]);
|
||||
mAddEffectDialog.setVisible (true);
|
||||
}
|
||||
}
|
150
apps/openmw/mwgui/spellcreationdialog.hpp
Normal file
150
apps/openmw/mwgui/spellcreationdialog.hpp
Normal file
@ -0,0 +1,150 @@
|
||||
#ifndef MWGUI_SPELLCREATION_H
|
||||
#define MWGUI_SPELLCREATION_H
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
#include "list.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
class SelectSkillDialog;
|
||||
class SelectAttributeDialog;
|
||||
|
||||
class EditEffectDialog : public WindowModal
|
||||
{
|
||||
public:
|
||||
EditEffectDialog(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
|
||||
void setSkill(int skill);
|
||||
void setAttribute(int attribute);
|
||||
|
||||
void newEffect (const ESM::MagicEffect* effect);
|
||||
void editEffect (ESM::ENAMstruct effect);
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate1<ESM::ENAMstruct> EventHandle_Effect;
|
||||
|
||||
EventHandle_Effect eventEffectAdded;
|
||||
EventHandle_Effect eventEffectModified;
|
||||
EventHandle_Effect eventEffectRemoved;
|
||||
|
||||
protected:
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::Button* mOkButton;
|
||||
MyGUI::Button* mDeleteButton;
|
||||
|
||||
MyGUI::Button* mRangeButton;
|
||||
|
||||
MyGUI::Widget* mDurationBox;
|
||||
MyGUI::Widget* mMagnitudeBox;
|
||||
MyGUI::Widget* mAreaBox;
|
||||
|
||||
MyGUI::TextBox* mMagnitudeMinValue;
|
||||
MyGUI::TextBox* mMagnitudeMaxValue;
|
||||
MyGUI::TextBox* mDurationValue;
|
||||
MyGUI::TextBox* mAreaValue;
|
||||
|
||||
MyGUI::ScrollBar* mMagnitudeMinSlider;
|
||||
MyGUI::ScrollBar* mMagnitudeMaxSlider;
|
||||
MyGUI::ScrollBar* mDurationSlider;
|
||||
MyGUI::ScrollBar* mAreaSlider;
|
||||
|
||||
MyGUI::TextBox* mAreaText;
|
||||
|
||||
MyGUI::ImageBox* mEffectImage;
|
||||
MyGUI::TextBox* mEffectName;
|
||||
|
||||
bool mEditing;
|
||||
|
||||
protected:
|
||||
void onRangeButtonClicked (MyGUI::Widget* sender);
|
||||
void onDeleteButtonClicked (MyGUI::Widget* sender);
|
||||
void onOkButtonClicked (MyGUI::Widget* sender);
|
||||
void onCancelButtonClicked (MyGUI::Widget* sender);
|
||||
|
||||
void onMagnitudeMinChanged (MyGUI::ScrollBar* sender, size_t pos);
|
||||
void onMagnitudeMaxChanged (MyGUI::ScrollBar* sender, size_t pos);
|
||||
void onDurationChanged (MyGUI::ScrollBar* sender, size_t pos);
|
||||
void onAreaChanged (MyGUI::ScrollBar* sender, size_t pos);
|
||||
|
||||
void setMagicEffect(const ESM::MagicEffect* effect);
|
||||
|
||||
void updateBoxes();
|
||||
|
||||
protected:
|
||||
ESM::ENAMstruct mEffect;
|
||||
|
||||
const ESM::MagicEffect* mMagicEffect;
|
||||
};
|
||||
|
||||
|
||||
class EffectEditorBase
|
||||
{
|
||||
public:
|
||||
EffectEditorBase(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
|
||||
protected:
|
||||
Widgets::MWList* mAvailableEffectsList;
|
||||
MyGUI::ScrollView* mUsedEffectsView;
|
||||
|
||||
EditEffectDialog mAddEffectDialog;
|
||||
SelectAttributeDialog* mSelectAttributeDialog;
|
||||
SelectSkillDialog* mSelectSkillDialog;
|
||||
|
||||
int mSelectedEffect;
|
||||
|
||||
std::vector<ESM::ENAMstruct> mEffects;
|
||||
|
||||
void onEffectAdded(ESM::ENAMstruct effect);
|
||||
void onEffectModified(ESM::ENAMstruct effect);
|
||||
void onEffectRemoved(ESM::ENAMstruct effect);
|
||||
|
||||
void onAvailableEffectClicked (MyGUI::Widget* sender);
|
||||
|
||||
void onAttributeOrSkillCancel();
|
||||
void onSelectAttribute();
|
||||
void onSelectSkill();
|
||||
|
||||
void onEditEffect(MyGUI::Widget* sender);
|
||||
|
||||
void updateEffectsView();
|
||||
|
||||
void startEditing();
|
||||
void setWidgets (Widgets::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView);
|
||||
|
||||
};
|
||||
|
||||
class SpellCreationDialog : public WindowBase, public ReferenceInterface, public EffectEditorBase
|
||||
{
|
||||
public:
|
||||
SpellCreationDialog(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
|
||||
void startSpellMaking(MWWorld::Ptr actor);
|
||||
|
||||
protected:
|
||||
virtual void onReferenceUnavailable ();
|
||||
|
||||
void onCancelButtonClicked (MyGUI::Widget* sender);
|
||||
void onBuyButtonClicked (MyGUI::Widget* sender);
|
||||
|
||||
|
||||
MyGUI::EditBox* mNameEdit;
|
||||
MyGUI::TextBox* mMagickaCost;
|
||||
MyGUI::TextBox* mSuccessChance;
|
||||
MyGUI::Button* mBuyButton;
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::TextBox* mPriceLabel;
|
||||
|
||||
Widgets::MWEffectList* mUsedEffectsList;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -79,14 +79,10 @@ void ToolTips::onFrame(float frameDuration)
|
||||
|| (mWindowManager->getMode() == GM_Inventory)))
|
||||
{
|
||||
std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle();
|
||||
try
|
||||
{
|
||||
mFocusObject = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle);
|
||||
}
|
||||
catch (std::exception /* & e */)
|
||||
{
|
||||
|
||||
mFocusObject = MWBase::Environment::get().getWorld()->searchPtrViaHandle(handle);
|
||||
if (mFocusObject.isEmpty ())
|
||||
return;
|
||||
}
|
||||
|
||||
MyGUI::IntSize tooltipSize = getToolTipViaPtr(true);
|
||||
|
||||
@ -588,8 +584,6 @@ void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
|
||||
widget->setUserString("Caption_SkillNoProgressDescription", skill->mDescription);
|
||||
widget->setUserString("Caption_SkillNoProgressAttribute", "#{sGoverningAttribute}: #{" + attr->mName + "}");
|
||||
widget->setUserString("ImageTexture_SkillNoProgressImage", icon);
|
||||
widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip");
|
||||
widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip");
|
||||
}
|
||||
|
||||
void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId)
|
||||
@ -715,6 +709,38 @@ void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playe
|
||||
widget->setUserString("ToolTipLayout", "ClassToolTip");
|
||||
}
|
||||
|
||||
void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
|
||||
{
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld ()->getStore ().magicEffects.find(id);
|
||||
const std::string &name = ESM::MagicEffect::effectIdToString (id);
|
||||
|
||||
std::string icon = effect->mIcon;
|
||||
|
||||
int slashPos = icon.find("\\");
|
||||
icon.insert(slashPos+1, "b_");
|
||||
|
||||
icon[icon.size()-3] = 'd';
|
||||
icon[icon.size()-2] = 'd';
|
||||
icon[icon.size()-1] = 's';
|
||||
|
||||
icon = "icons\\" + icon;
|
||||
|
||||
std::vector<std::string> schools;
|
||||
schools.push_back ("#{sSchoolAlteration}");
|
||||
schools.push_back ("#{sSchoolConjuration}");
|
||||
schools.push_back ("#{sSchoolDestruction}");
|
||||
schools.push_back ("#{sSchoolIllusion}");
|
||||
schools.push_back ("#{sSchoolMysticism}");
|
||||
schools.push_back ("#{sSchoolRestoration}");
|
||||
|
||||
widget->setUserString("ToolTipType", "Layout");
|
||||
widget->setUserString("ToolTipLayout", "MagicEffectToolTip");
|
||||
widget->setUserString("Caption_MagicEffectName", "#{" + name + "}");
|
||||
widget->setUserString("Caption_MagicEffectDescription", effect->mDescription);
|
||||
widget->setUserString("Caption_MagicEffectSchool", "#{sSchool}: " + schools[effect->mData.mSchool]);
|
||||
widget->setUserString("ImageTexture_MagicEffectImage", icon);
|
||||
}
|
||||
|
||||
void ToolTips::setDelay(float delay)
|
||||
{
|
||||
mDelay = delay;
|
||||
|
@ -71,6 +71,7 @@ namespace MWGui
|
||||
static void createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId);
|
||||
static void createRaceToolTip(MyGUI::Widget* widget, const ESM::Race* playerRace);
|
||||
static void createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass);
|
||||
static void createMagicEffectToolTip(MyGUI::Widget* widget, short id);
|
||||
|
||||
private:
|
||||
MyGUI::Widget* mDynamicToolTipBox;
|
||||
|
159
apps/openmw/mwgui/trainingwindow.cpp
Normal file
159
apps/openmw/mwgui/trainingwindow.cpp
Normal file
@ -0,0 +1,159 @@
|
||||
#include "trainingwindow.hpp"
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <openengine/ogre/fader.hpp>
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
#include "inventorywindow.hpp"
|
||||
#include "tradewindow.hpp"
|
||||
#include "tooltips.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
TrainingWindow::TrainingWindow(MWBase::WindowManager &parWindowManager)
|
||||
: WindowBase("openmw_trainingwindow.layout", parWindowManager)
|
||||
, mFadeTimeRemaining(0)
|
||||
{
|
||||
getWidget(mTrainingOptions, "TrainingOptions");
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mPlayerGold, "PlayerGold");
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TrainingWindow::onCancelButtonClicked);
|
||||
}
|
||||
|
||||
void TrainingWindow::open()
|
||||
{
|
||||
center();
|
||||
}
|
||||
|
||||
void TrainingWindow::startTraining (MWWorld::Ptr actor)
|
||||
{
|
||||
mPtr = actor;
|
||||
|
||||
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
|
||||
|
||||
MWMechanics::NpcStats& npcStats = MWWorld::Class::get(actor).getNpcStats (actor);
|
||||
|
||||
// NPC can train you in his best 3 skills
|
||||
std::vector< std::pair<int, int> > bestSkills;
|
||||
bestSkills.push_back (std::make_pair(-1, -1));
|
||||
bestSkills.push_back (std::make_pair(-1, -1));
|
||||
bestSkills.push_back (std::make_pair(-1, -1));
|
||||
|
||||
for (int i=0; i<ESM::Skill::Length; ++i)
|
||||
{
|
||||
int value = npcStats.getSkill (i).getBase ();
|
||||
|
||||
for (int j=0; j<3; ++j)
|
||||
{
|
||||
if (value > bestSkills[j].second)
|
||||
{
|
||||
if (j<2)
|
||||
{
|
||||
bestSkills[j+1] = bestSkills[j];
|
||||
}
|
||||
bestSkills[j] = std::make_pair(i, value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::EnumeratorWidgetPtr widgets = mTrainingOptions->getEnumerator ();
|
||||
MyGUI::Gui::getInstance ().destroyWidgets (widgets);
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer ();
|
||||
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
|
||||
|
||||
for (int i=0; i<3; ++i)
|
||||
{
|
||||
/// \todo mercantile skill
|
||||
int price = pcStats.getSkill (bestSkills[i].first).getBase() * MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find("iTrainingMod")->getInt ();
|
||||
|
||||
std::string skin = (price > mWindowManager.getInventoryWindow ()->getPlayerGold ()) ? "SandTextGreyedOut" : "SandTextButton";
|
||||
|
||||
MyGUI::Button* button = mTrainingOptions->createWidget<MyGUI::Button>(skin,
|
||||
MyGUI::IntCoord(5, 5+i*18, mTrainingOptions->getWidth()-10, 18), MyGUI::Align::Default);
|
||||
|
||||
button->setUserData(bestSkills[i].first);
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &TrainingWindow::onTrainingSelected);
|
||||
|
||||
button->setCaptionWithReplacing("#{" + ESM::Skill::sSkillNameIds[bestSkills[i].first] + "} - " + boost::lexical_cast<std::string>(price));
|
||||
|
||||
button->setSize(button->getTextSize ().width+12, button->getSize().height);
|
||||
|
||||
ToolTips::createSkillToolTip (button, bestSkills[i].first);
|
||||
}
|
||||
|
||||
center();
|
||||
}
|
||||
|
||||
void TrainingWindow::onReferenceUnavailable ()
|
||||
{
|
||||
mWindowManager.removeGuiMode(GM_Training);
|
||||
}
|
||||
|
||||
void TrainingWindow::onCancelButtonClicked (MyGUI::Widget *sender)
|
||||
{
|
||||
mWindowManager.removeGuiMode (GM_Training);
|
||||
}
|
||||
|
||||
void TrainingWindow::onTrainingSelected (MyGUI::Widget *sender)
|
||||
{
|
||||
int skillId = *sender->getUserData<int>();
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer ();
|
||||
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
|
||||
|
||||
/// \todo mercantile skill
|
||||
int price = pcStats.getSkill (skillId).getBase() * MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find("iTrainingMod")->getInt ();
|
||||
|
||||
if (mWindowManager.getInventoryWindow()->getPlayerGold()<price)
|
||||
return;
|
||||
|
||||
MWMechanics::NpcStats& npcStats = MWWorld::Class::get(mPtr).getNpcStats (mPtr);
|
||||
if (npcStats.getSkill (skillId).getBase () <= pcStats.getSkill (skillId).getBase ())
|
||||
{
|
||||
mWindowManager.messageBox ("#{sServiceTrainingWords}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// increase skill
|
||||
MWWorld::LiveCellRef<ESM::NPC> *playerRef = player.get<ESM::NPC>();
|
||||
const ESM::Class *class_ = MWBase::Environment::get().getWorld()->getStore().classes.find (
|
||||
playerRef->base->mClass);
|
||||
pcStats.increaseSkill (skillId, *class_, true);
|
||||
|
||||
// remove gold
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-price);
|
||||
|
||||
// go back to game mode
|
||||
mWindowManager.removeGuiMode (GM_Training);
|
||||
mWindowManager.removeGuiMode (GM_Dialogue);
|
||||
|
||||
// advance time
|
||||
MWBase::Environment::get().getWorld ()->advanceTime (2);
|
||||
|
||||
MWBase::Environment::get().getWorld ()->getFader()->fadeOut(0.25);
|
||||
mFadeTimeRemaining = 0.5;
|
||||
}
|
||||
|
||||
void TrainingWindow::onFrame(float dt)
|
||||
{
|
||||
if (mFadeTimeRemaining <= 0)
|
||||
return;
|
||||
|
||||
mFadeTimeRemaining -= dt;
|
||||
|
||||
if (mFadeTimeRemaining <= 0)
|
||||
MWBase::Environment::get().getWorld ()->getFader()->fadeIn(0.25);
|
||||
}
|
||||
}
|
36
apps/openmw/mwgui/trainingwindow.hpp
Normal file
36
apps/openmw/mwgui/trainingwindow.hpp
Normal file
@ -0,0 +1,36 @@
|
||||
#ifndef MWGUI_TRAININGWINDOW_H
|
||||
#define MWGUI_TRAININGWINDOW_H
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
class TrainingWindow : public WindowBase, public ReferenceInterface
|
||||
{
|
||||
public:
|
||||
TrainingWindow(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
|
||||
void startTraining(MWWorld::Ptr actor);
|
||||
|
||||
void onFrame(float dt);
|
||||
|
||||
protected:
|
||||
virtual void onReferenceUnavailable ();
|
||||
|
||||
void onCancelButtonClicked (MyGUI::Widget* sender);
|
||||
void onTrainingSelected(MyGUI::Widget* sender);
|
||||
|
||||
MyGUI::Widget* mTrainingOptions;
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::TextBox* mPlayerGold;
|
||||
|
||||
float mFadeTimeRemaining;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
187
apps/openmw/mwgui/travelwindow.cpp
Normal file
187
apps/openmw/mwgui/travelwindow.cpp
Normal file
@ -0,0 +1,187 @@
|
||||
#include "travelwindow.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <libs/openengine/ogre/fader.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
|
||||
#include "../mwmechanics/spells.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
||||
#include "inventorywindow.hpp"
|
||||
#include "tradewindow.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
const int TravelWindow::sLineHeight = 18;
|
||||
|
||||
TravelWindow::TravelWindow(MWBase::WindowManager& parWindowManager) :
|
||||
WindowBase("openmw_travel_window.layout", parWindowManager)
|
||||
, mCurrentY(0)
|
||||
, mLastPos(0)
|
||||
{
|
||||
setCoord(0, 0, 450, 300);
|
||||
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mPlayerGold, "PlayerGold");
|
||||
getWidget(mSelect, "Select");
|
||||
getWidget(mDestinations, "Travel");
|
||||
getWidget(mDestinationsView, "DestinationsView");
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onCancelButtonClicked);
|
||||
|
||||
mDestinations->setCoord(450/2-mDestinations->getTextSize().width/2,
|
||||
mDestinations->getTop(),
|
||||
mDestinations->getTextSize().width,
|
||||
mDestinations->getHeight());
|
||||
mSelect->setCoord(8,
|
||||
mSelect->getTop(),
|
||||
mSelect->getTextSize().width,
|
||||
mSelect->getHeight());
|
||||
}
|
||||
|
||||
void TravelWindow::addDestination(const std::string& travelId,ESM::Position pos,bool interior)
|
||||
{
|
||||
int price = 0;
|
||||
|
||||
if(interior)
|
||||
{
|
||||
price = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fMagesGuildTravel")->getFloat();
|
||||
}
|
||||
else
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
ESM::Position PlayerPos = player.getRefData().getPosition();
|
||||
float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
|
||||
price = d/MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelMult")->getFloat();
|
||||
}
|
||||
|
||||
MyGUI::Button* toAdd = mDestinationsView->createWidget<MyGUI::Button>((price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
|
||||
mCurrentY += sLineHeight;
|
||||
/// \todo price adjustment depending on merchantile skill
|
||||
if(interior)
|
||||
toAdd->setUserString("interior","y");
|
||||
else
|
||||
toAdd->setUserString("interior","n");
|
||||
|
||||
std::ostringstream oss;
|
||||
oss << price;
|
||||
toAdd->setUserString("price",oss.str());
|
||||
|
||||
toAdd->setCaptionWithReplacing(travelId+" - "+boost::lexical_cast<std::string>(price)+"#{sgp}");
|
||||
toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
|
||||
toAdd->eventMouseWheel += MyGUI::newDelegate(this, &TravelWindow::onMouseWheel);
|
||||
toAdd->setUserString("Destination", travelId);
|
||||
toAdd->setUserData(pos);
|
||||
toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onTravelButtonClick);
|
||||
mDestinationsWidgetMap.insert(std::make_pair (toAdd, travelId));
|
||||
}
|
||||
|
||||
void TravelWindow::clearDestinations()
|
||||
{
|
||||
mDestinationsView->setViewOffset(MyGUI::IntPoint(0,0));
|
||||
mCurrentY = 0;
|
||||
while (mDestinationsView->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(mDestinationsView->getChildAt(0));
|
||||
mDestinationsWidgetMap.clear();
|
||||
}
|
||||
|
||||
void TravelWindow::startTravel(const MWWorld::Ptr& actor)
|
||||
{
|
||||
center();
|
||||
mPtr = actor;
|
||||
clearDestinations();
|
||||
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
for(unsigned int i = 0;i<mPtr.get<ESM::NPC>()->base->mTransport.size();i++)
|
||||
{
|
||||
std::string cellname = mPtr.get<ESM::NPC>()->base->mTransport[i].mCellName;
|
||||
bool interior = true;
|
||||
int x,y;
|
||||
MWBase::Environment::get().getWorld()->positionToIndex(mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[0],
|
||||
mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[1],x,y);
|
||||
if(cellname == "") {cellname = MWBase::Environment::get().getWorld()->getExterior(x,y)->cell->mName; interior= false;}
|
||||
addDestination(cellname,mPtr.get<ESM::NPC>()->base->mTransport[i].mPos,interior);
|
||||
}
|
||||
|
||||
updateLabels();
|
||||
mDestinationsView->setCanvasSize (MyGUI::IntSize(mDestinationsView->getWidth(), std::max(mDestinationsView->getHeight(), mCurrentY)));
|
||||
}
|
||||
|
||||
void TravelWindow::onTravelButtonClick(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::istringstream iss(_sender->getUserString("price"));
|
||||
int price;
|
||||
iss >> price;
|
||||
|
||||
if (mWindowManager.getInventoryWindow()->getPlayerGold()<price)
|
||||
return;
|
||||
|
||||
MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(1);
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
ESM::Position pos = *_sender->getUserData<ESM::Position>();
|
||||
std::string cellname = _sender->getUserString("Destination");
|
||||
int x,y;
|
||||
bool interior = _sender->getUserString("interior") == "y";
|
||||
MWBase::Environment::get().getWorld()->positionToIndex(pos.pos[0],pos.pos[1],x,y);
|
||||
MWWorld::CellStore* cell;
|
||||
if(interior) cell = MWBase::Environment::get().getWorld()->getInterior(cellname);
|
||||
else
|
||||
{
|
||||
cell = MWBase::Environment::get().getWorld()->getExterior(x,y);
|
||||
ESM::Position PlayerPos = player.getRefData().getPosition();
|
||||
float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
|
||||
int time = int(d /MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelTimeMult")->getFloat());
|
||||
for(int i = 0;i < time;i++)
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager ()->restoreDynamicStats ();
|
||||
}
|
||||
MWBase::Environment::get().getWorld()->advanceTime(time);
|
||||
}
|
||||
MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]);
|
||||
mWindowManager.removeGuiMode(GM_Travel);
|
||||
mWindowManager.removeGuiMode(GM_Dialogue);
|
||||
MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(0);
|
||||
MWBase::Environment::get().getWorld ()->getFader ()->fadeIn(1);
|
||||
}
|
||||
|
||||
void TravelWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
mWindowManager.removeGuiMode(GM_Travel);
|
||||
}
|
||||
|
||||
void TravelWindow::updateLabels()
|
||||
{
|
||||
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
|
||||
mPlayerGold->setCoord(8,
|
||||
mPlayerGold->getTop(),
|
||||
mPlayerGold->getTextSize().width,
|
||||
mPlayerGold->getHeight());
|
||||
}
|
||||
|
||||
void TravelWindow::onReferenceUnavailable()
|
||||
{
|
||||
mWindowManager.removeGuiMode(GM_Travel);
|
||||
mWindowManager.removeGuiMode(GM_Dialogue);
|
||||
}
|
||||
|
||||
void TravelWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
if (mDestinationsView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mDestinationsView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mDestinationsView->setViewOffset(MyGUI::IntPoint(0, mDestinationsView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
}
|
||||
|
55
apps/openmw/mwgui/travelwindow.hpp
Normal file
55
apps/openmw/mwgui/travelwindow.hpp
Normal file
@ -0,0 +1,55 @@
|
||||
#ifndef MWGUI_TravelWINDOW_H
|
||||
#define MWGUI_TravelWINDOW_H
|
||||
|
||||
#include "container.hpp"
|
||||
#include "window_base.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace MyGUI
|
||||
{
|
||||
class Gui;
|
||||
class Widget;
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class WindowManager;
|
||||
}
|
||||
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class TravelWindow : public ReferenceInterface, public WindowBase
|
||||
{
|
||||
public:
|
||||
TravelWindow(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
void startTravel(const MWWorld::Ptr& actor);
|
||||
|
||||
protected:
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::TextBox* mPlayerGold;
|
||||
MyGUI::TextBox* mDestinations;
|
||||
MyGUI::TextBox* mSelect;
|
||||
|
||||
MyGUI::ScrollView* mDestinationsView;
|
||||
|
||||
std::map<MyGUI::Widget*, std::string> mDestinationsWidgetMap;
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
void onTravelButtonClick(MyGUI::Widget* _sender);
|
||||
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
|
||||
void addDestination(const std::string& destinationID,ESM::Position pos,bool interior);
|
||||
void clearDestinations();
|
||||
int mLastPos,mCurrentY;
|
||||
|
||||
static const int sLineHeight;
|
||||
|
||||
void updateLabels();
|
||||
|
||||
virtual void onReferenceUnavailable();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
@ -362,6 +362,7 @@ SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
|
||||
params.mMagnMin = it->mMagnMin;
|
||||
params.mMagnMax = it->mMagnMax;
|
||||
params.mRange = it->mRange;
|
||||
params.mArea = it->mArea;
|
||||
result.push_back(params);
|
||||
}
|
||||
return result;
|
||||
@ -385,343 +386,82 @@ void MWSpellEffect::setSpellEffect(const SpellEffectParams& params)
|
||||
|
||||
void MWSpellEffect::updateWidgets()
|
||||
{
|
||||
if (!mWindowManager)
|
||||
return;
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::MagicEffect *magicEffect = store.magicEffects.search(mEffectParams.mEffectID);
|
||||
if (!magicEffect)
|
||||
return;
|
||||
if (mTextWidget)
|
||||
|
||||
assert(magicEffect);
|
||||
assert(mWindowManager);
|
||||
|
||||
std::string pt = mWindowManager->getGameSettingString("spoint", "");
|
||||
std::string pts = mWindowManager->getGameSettingString("spoints", "");
|
||||
std::string to = " " + mWindowManager->getGameSettingString("sTo", "") + " ";
|
||||
std::string sec = " " + mWindowManager->getGameSettingString("ssecond", "");
|
||||
std::string secs = " " + mWindowManager->getGameSettingString("sseconds", "");
|
||||
|
||||
std::string effectIDStr = ESM::MagicEffect::effectIdToString(mEffectParams.mEffectID);
|
||||
std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, "");
|
||||
|
||||
if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetSkill)
|
||||
{
|
||||
std::string pt = mWindowManager->getGameSettingString("spoint", "");
|
||||
std::string pts = mWindowManager->getGameSettingString("spoints", "");
|
||||
std::string to = " " + mWindowManager->getGameSettingString("sTo", "") + " ";
|
||||
std::string sec = " " + mWindowManager->getGameSettingString("ssecond", "");
|
||||
std::string secs = " " + mWindowManager->getGameSettingString("sseconds", "");
|
||||
|
||||
std::string effectIDStr = effectIDToString(mEffectParams.mEffectID);
|
||||
std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, "");
|
||||
if (effectInvolvesSkill(effectIDStr) && mEffectParams.mSkill >= 0 && mEffectParams.mSkill < ESM::Skill::Length)
|
||||
{
|
||||
spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[mEffectParams.mSkill], "");
|
||||
}
|
||||
if (effectInvolvesAttribute(effectIDStr) && mEffectParams.mAttribute >= 0 && mEffectParams.mAttribute < 8)
|
||||
{
|
||||
static const char *attributes[8] = {
|
||||
"sAttributeStrength",
|
||||
"sAttributeIntelligence",
|
||||
"sAttributeWillpower",
|
||||
"sAttributeAgility",
|
||||
"sAttributeSpeed",
|
||||
"sAttributeEndurance",
|
||||
"sAttributePersonality",
|
||||
"sAttributeLuck"
|
||||
};
|
||||
spellLine += " " + mWindowManager->getGameSettingString(attributes[mEffectParams.mAttribute], "");
|
||||
}
|
||||
|
||||
if ((mEffectParams.mMagnMin >= 0 || mEffectParams.mMagnMax >= 0) && effectHasMagnitude(effectIDStr))
|
||||
{
|
||||
if (mEffectParams.mMagnMin == mEffectParams.mMagnMax)
|
||||
spellLine += " " + boost::lexical_cast<std::string>(mEffectParams.mMagnMin) + " " + ((mEffectParams.mMagnMin == 1) ? pt : pts);
|
||||
else
|
||||
{
|
||||
spellLine += " " + boost::lexical_cast<std::string>(mEffectParams.mMagnMin) + to + boost::lexical_cast<std::string>(mEffectParams.mMagnMax) + " " + pts;
|
||||
}
|
||||
}
|
||||
|
||||
// constant effects have no duration and no target
|
||||
if (!mEffectParams.mIsConstant)
|
||||
{
|
||||
if (mEffectParams.mDuration >= 0 && effectHasDuration(effectIDStr))
|
||||
{
|
||||
spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(mEffectParams.mDuration) + ((mEffectParams.mDuration == 1) ? sec : secs);
|
||||
}
|
||||
|
||||
// potions have no target
|
||||
if (!mEffectParams.mNoTarget)
|
||||
{
|
||||
std::string on = mWindowManager->getGameSettingString("sonword", "");
|
||||
if (mEffectParams.mRange == ESM::RT_Self)
|
||||
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
|
||||
else if (mEffectParams.mRange == ESM::RT_Touch)
|
||||
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
|
||||
else if (mEffectParams.mRange == ESM::RT_Target)
|
||||
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
|
||||
}
|
||||
}
|
||||
|
||||
static_cast<MyGUI::TextBox*>(mTextWidget)->setCaption(spellLine);
|
||||
mRequestedWidth = mTextWidget->getTextSize().width + 24;
|
||||
spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[mEffectParams.mSkill], "");
|
||||
}
|
||||
if (mImageWidget)
|
||||
if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
|
||||
{
|
||||
std::string path = std::string("icons\\") + magicEffect->mIcon;
|
||||
fixTexturePath(path);
|
||||
mImageWidget->setImageTexture(path);
|
||||
static const char *attributes[8] = {
|
||||
"sAttributeStrength",
|
||||
"sAttributeIntelligence",
|
||||
"sAttributeWillpower",
|
||||
"sAttributeAgility",
|
||||
"sAttributeSpeed",
|
||||
"sAttributeEndurance",
|
||||
"sAttributePersonality",
|
||||
"sAttributeLuck"
|
||||
};
|
||||
spellLine += " " + mWindowManager->getGameSettingString(attributes[mEffectParams.mAttribute], "");
|
||||
}
|
||||
}
|
||||
|
||||
std::string MWSpellEffect::effectIDToString(const short effectID)
|
||||
{
|
||||
// Map effect ID to GMST name
|
||||
// http://www.uesp.net/morrow/hints/mweffects.shtml
|
||||
std::map<short, std::string> names;
|
||||
names[85] ="sEffectAbsorbAttribute";
|
||||
names[88] ="sEffectAbsorbFatigue";
|
||||
names[86] ="sEffectAbsorbHealth";
|
||||
names[87] ="sEffectAbsorbSpellPoints";
|
||||
names[89] ="sEffectAbsorbSkill";
|
||||
names[63] ="sEffectAlmsiviIntervention";
|
||||
names[47] ="sEffectBlind";
|
||||
names[123] ="sEffectBoundBattleAxe";
|
||||
names[129] ="sEffectBoundBoots";
|
||||
names[127] ="sEffectBoundCuirass";
|
||||
names[120] ="sEffectBoundDagger";
|
||||
names[131] ="sEffectBoundGloves";
|
||||
names[128] ="sEffectBoundHelm";
|
||||
names[125] ="sEffectBoundLongbow";
|
||||
names[121] ="sEffectBoundLongsword";
|
||||
names[122] ="sEffectBoundMace";
|
||||
names[130] ="sEffectBoundShield";
|
||||
names[124] ="sEffectBoundSpear";
|
||||
names[7] ="sEffectBurden";
|
||||
names[50] ="sEffectCalmCreature";
|
||||
names[49] ="sEffectCalmHumanoid";
|
||||
names[40] ="sEffectChameleon";
|
||||
names[44] ="sEffectCharm";
|
||||
names[118] ="sEffectCommandCreatures";
|
||||
names[119] ="sEffectCommandHumanoids";
|
||||
names[132] ="sEffectCorpus"; // NB this typo. (bethesda made it)
|
||||
names[70] ="sEffectCureBlightDisease";
|
||||
names[69] ="sEffectCureCommonDisease";
|
||||
names[71] ="sEffectCureCorprusDisease";
|
||||
names[73] ="sEffectCureParalyzation";
|
||||
names[72] ="sEffectCurePoison";
|
||||
names[22] ="sEffectDamageAttribute";
|
||||
names[25] ="sEffectDamageFatigue";
|
||||
names[23] ="sEffectDamageHealth";
|
||||
names[24] ="sEffectDamageMagicka";
|
||||
names[26] ="sEffectDamageSkill";
|
||||
names[54] ="sEffectDemoralizeCreature";
|
||||
names[53] ="sEffectDemoralizeHumanoid";
|
||||
names[64] ="sEffectDetectAnimal";
|
||||
names[65] ="sEffectDetectEnchantment";
|
||||
names[66] ="sEffectDetectKey";
|
||||
names[38] ="sEffectDisintegrateArmor";
|
||||
names[37] ="sEffectDisintegrateWeapon";
|
||||
names[57] ="sEffectDispel";
|
||||
names[62] ="sEffectDivineIntervention";
|
||||
names[17] ="sEffectDrainAttribute";
|
||||
names[20] ="sEffectDrainFatigue";
|
||||
names[18] ="sEffectDrainHealth";
|
||||
names[19] ="sEffectDrainSpellpoints";
|
||||
names[21] ="sEffectDrainSkill";
|
||||
names[8] ="sEffectFeather";
|
||||
names[14] ="sEffectFireDamage";
|
||||
names[4] ="sEffectFireShield";
|
||||
names[117] ="sEffectFortifyAttackBonus";
|
||||
names[79] ="sEffectFortifyAttribute";
|
||||
names[82] ="sEffectFortifyFatigue";
|
||||
names[80] ="sEffectFortifyHealth";
|
||||
names[81] ="sEffectFortifySpellpoints";
|
||||
names[84] ="sEffectFortifyMagickaMultiplier";
|
||||
names[83] ="sEffectFortifySkill";
|
||||
names[52] ="sEffectFrenzyCreature";
|
||||
names[51] ="sEffectFrenzyHumanoid";
|
||||
names[16] ="sEffectFrostDamage";
|
||||
names[6] ="sEffectFrostShield";
|
||||
names[39] ="sEffectInvisibility";
|
||||
names[9] ="sEffectJump";
|
||||
names[10] ="sEffectLevitate";
|
||||
names[41] ="sEffectLight";
|
||||
names[5] ="sEffectLightningShield";
|
||||
names[12] ="sEffectLock";
|
||||
names[60] ="sEffectMark";
|
||||
names[43] ="sEffectNightEye";
|
||||
names[13] ="sEffectOpen";
|
||||
names[45] ="sEffectParalyze";
|
||||
names[27] ="sEffectPoison";
|
||||
names[56] ="sEffectRallyCreature";
|
||||
names[55] ="sEffectRallyHumanoid";
|
||||
names[61] ="sEffectRecall";
|
||||
names[68] ="sEffectReflect";
|
||||
names[100] ="sEffectRemoveCurse";
|
||||
names[95] ="sEffectResistBlightDisease";
|
||||
names[94] ="sEffectResistCommonDisease";
|
||||
names[96] ="sEffectResistCorprusDisease";
|
||||
names[90] ="sEffectResistFire";
|
||||
names[91] ="sEffectResistFrost";
|
||||
names[93] ="sEffectResistMagicka";
|
||||
names[98] ="sEffectResistNormalWeapons";
|
||||
names[99] ="sEffectResistParalysis";
|
||||
names[97] ="sEffectResistPoison";
|
||||
names[92] ="sEffectResistShock";
|
||||
names[74] ="sEffectRestoreAttribute";
|
||||
names[77] ="sEffectRestoreFatigue";
|
||||
names[75] ="sEffectRestoreHealth";
|
||||
names[76] ="sEffectRestoreSpellPoints";
|
||||
names[78] ="sEffectRestoreSkill";
|
||||
names[42] ="sEffectSanctuary";
|
||||
names[3] ="sEffectShield";
|
||||
names[15] ="sEffectShockDamage";
|
||||
names[46] ="sEffectSilence";
|
||||
names[11] ="sEffectSlowFall";
|
||||
names[58] ="sEffectSoultrap";
|
||||
names[48] ="sEffectSound";
|
||||
names[67] ="sEffectSpellAbsorption";
|
||||
names[136] ="sEffectStuntedMagicka";
|
||||
names[106] ="sEffectSummonAncestralGhost";
|
||||
names[110] ="sEffectSummonBonelord";
|
||||
names[108] ="sEffectSummonLeastBonewalker";
|
||||
names[134] ="sEffectSummonCenturionSphere";
|
||||
names[103] ="sEffectSummonClannfear";
|
||||
names[104] ="sEffectSummonDaedroth";
|
||||
names[105] ="sEffectSummonDremora";
|
||||
names[114] ="sEffectSummonFlameAtronach";
|
||||
names[115] ="sEffectSummonFrostAtronach";
|
||||
names[113] ="sEffectSummonGoldenSaint";
|
||||
names[109] ="sEffectSummonGreaterBonewalker";
|
||||
names[112] ="sEffectSummonHunger";
|
||||
names[102] ="sEffectSummonScamp";
|
||||
names[107] ="sEffectSummonSkeletalMinion";
|
||||
names[116] ="sEffectSummonStormAtronach";
|
||||
names[111] ="sEffectSummonWingedTwilight";
|
||||
names[135] ="sEffectSunDamage";
|
||||
names[1] ="sEffectSwiftSwim";
|
||||
names[59] ="sEffectTelekinesis";
|
||||
names[101] ="sEffectTurnUndead";
|
||||
names[133] ="sEffectVampirism";
|
||||
names[0] ="sEffectWaterBreathing";
|
||||
names[2] ="sEffectWaterWalking";
|
||||
names[33] ="sEffectWeaknesstoBlightDisease";
|
||||
names[32] ="sEffectWeaknesstoCommonDisease";
|
||||
names[34] ="sEffectWeaknesstoCorprusDisease";
|
||||
names[28] ="sEffectWeaknesstoFire";
|
||||
names[29] ="sEffectWeaknesstoFrost";
|
||||
names[31] ="sEffectWeaknesstoMagicka";
|
||||
names[36] ="sEffectWeaknesstoNormalWeapons";
|
||||
names[35] ="sEffectWeaknesstoPoison";
|
||||
names[30] ="sEffectWeaknesstoShock";
|
||||
if ((mEffectParams.mMagnMin >= 0 || mEffectParams.mMagnMax >= 0) && !(magicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude))
|
||||
{
|
||||
if (mEffectParams.mMagnMin == mEffectParams.mMagnMax)
|
||||
spellLine += " " + boost::lexical_cast<std::string>(mEffectParams.mMagnMin) + " " + ((mEffectParams.mMagnMin == 1) ? pt : pts);
|
||||
else
|
||||
{
|
||||
spellLine += " " + boost::lexical_cast<std::string>(mEffectParams.mMagnMin) + to + boost::lexical_cast<std::string>(mEffectParams.mMagnMax) + " " + pts;
|
||||
}
|
||||
}
|
||||
|
||||
// bloodmoon
|
||||
names[138] ="sEffectSummonCreature01";
|
||||
names[139] ="sEffectSummonCreature02";
|
||||
names[140] ="sEffectSummonCreature03";
|
||||
names[141] ="sEffectSummonCreature04";
|
||||
names[142] ="sEffectSummonCreature05";
|
||||
// constant effects have no duration and no target
|
||||
if (!mEffectParams.mIsConstant)
|
||||
{
|
||||
if (mEffectParams.mDuration >= 0 && !(magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration))
|
||||
{
|
||||
spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(mEffectParams.mDuration) + ((mEffectParams.mDuration == 1) ? sec : secs);
|
||||
}
|
||||
|
||||
// tribunal
|
||||
names[137] ="sEffectSummonFabricant";
|
||||
if (mEffectParams.mArea > 0)
|
||||
{
|
||||
spellLine += " #{sin} " + boost::lexical_cast<std::string>(mEffectParams.mArea) + " #{sfootarea}";
|
||||
}
|
||||
|
||||
assert(names.find(effectID) != names.end() && "Unimplemented effect type");
|
||||
// potions have no target
|
||||
if (!mEffectParams.mNoTarget)
|
||||
{
|
||||
std::string on = mWindowManager->getGameSettingString("sonword", "");
|
||||
if (mEffectParams.mRange == ESM::RT_Self)
|
||||
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
|
||||
else if (mEffectParams.mRange == ESM::RT_Touch)
|
||||
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
|
||||
else if (mEffectParams.mRange == ESM::RT_Target)
|
||||
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
|
||||
}
|
||||
}
|
||||
|
||||
return names[effectID];
|
||||
}
|
||||
static_cast<MyGUI::TextBox*>(mTextWidget)->setCaptionWithReplacing(spellLine);
|
||||
mRequestedWidth = mTextWidget->getTextSize().width + 24;
|
||||
|
||||
bool MWSpellEffect::effectHasDuration(const std::string& effect)
|
||||
{
|
||||
// lists effects that have no duration (e.g. open lock)
|
||||
std::vector<std::string> effectsWithoutDuration;
|
||||
effectsWithoutDuration.push_back("sEffectOpen");
|
||||
effectsWithoutDuration.push_back("sEffectLock");
|
||||
effectsWithoutDuration.push_back("sEffectDispel");
|
||||
effectsWithoutDuration.push_back("sEffectSunDamage");
|
||||
effectsWithoutDuration.push_back("sEffectCorpus");
|
||||
effectsWithoutDuration.push_back("sEffectVampirism");
|
||||
effectsWithoutDuration.push_back("sEffectMark");
|
||||
effectsWithoutDuration.push_back("sEffectRecall");
|
||||
effectsWithoutDuration.push_back("sEffectDivineIntervention");
|
||||
effectsWithoutDuration.push_back("sEffectAlmsiviIntervention");
|
||||
effectsWithoutDuration.push_back("sEffectCureCommonDisease");
|
||||
effectsWithoutDuration.push_back("sEffectCureBlightDisease");
|
||||
effectsWithoutDuration.push_back("sEffectCureCorprusDisease");
|
||||
effectsWithoutDuration.push_back("sEffectCurePoison");
|
||||
effectsWithoutDuration.push_back("sEffectCureParalyzation");
|
||||
effectsWithoutDuration.push_back("sEffectRemoveCurse");
|
||||
effectsWithoutDuration.push_back("sEffectRestoreAttribute");
|
||||
|
||||
return (std::find(effectsWithoutDuration.begin(), effectsWithoutDuration.end(), effect) == effectsWithoutDuration.end());
|
||||
}
|
||||
|
||||
bool MWSpellEffect::effectHasMagnitude(const std::string& effect)
|
||||
{
|
||||
// lists effects that have no magnitude (e.g. invisiblity)
|
||||
std::vector<std::string> effectsWithoutMagnitude;
|
||||
effectsWithoutMagnitude.push_back("sEffectInvisibility");
|
||||
effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
|
||||
effectsWithoutMagnitude.push_back("sEffectParalyze");
|
||||
effectsWithoutMagnitude.push_back("sEffectSoultrap");
|
||||
effectsWithoutMagnitude.push_back("sEffectSilence");
|
||||
effectsWithoutMagnitude.push_back("sEffectParalyze");
|
||||
effectsWithoutMagnitude.push_back("sEffectInvisibility");
|
||||
effectsWithoutMagnitude.push_back("sEffectWaterWalking");
|
||||
effectsWithoutMagnitude.push_back("sEffectWaterBreathing");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonScamp");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonClannfear");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonDaedroth");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonDremora");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonAncestralGhost");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonSkeletalMinion");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonBonewalker");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonGreaterBonewalker");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonBonelord");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonWingedTwilight");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonHunger");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonGoldenSaint");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonFlameAtronach");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonFrostAtronach");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonStormAtronach");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonCenturionSphere");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundDagger");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundLongsword");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundMace");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundBattleAxe");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundSpear");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundLongbow");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundCuirass");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundHelm");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundBoots");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundShield");
|
||||
effectsWithoutMagnitude.push_back("sEffectBoundGloves");
|
||||
effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
|
||||
effectsWithoutMagnitude.push_back("sEffectMark");
|
||||
effectsWithoutMagnitude.push_back("sEffectRecall");
|
||||
effectsWithoutMagnitude.push_back("sEffectDivineIntervention");
|
||||
effectsWithoutMagnitude.push_back("sEffectAlmsiviIntervention");
|
||||
effectsWithoutMagnitude.push_back("sEffectCureCommonDisease");
|
||||
effectsWithoutMagnitude.push_back("sEffectCureBlightDisease");
|
||||
effectsWithoutMagnitude.push_back("sEffectCureCorprusDisease");
|
||||
effectsWithoutMagnitude.push_back("sEffectCurePoison");
|
||||
effectsWithoutMagnitude.push_back("sEffectCureParalyzation");
|
||||
effectsWithoutMagnitude.push_back("sEffectRemoveCurse");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonCreature01");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonCreature02");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonCreature03");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonCreature04");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonCreature05");
|
||||
effectsWithoutMagnitude.push_back("sEffectSummonFabricant");
|
||||
|
||||
return (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effect) == effectsWithoutMagnitude.end());
|
||||
}
|
||||
|
||||
bool MWSpellEffect::effectInvolvesAttribute (const std::string& effect)
|
||||
{
|
||||
return (effect == "sEffectRestoreAttribute"
|
||||
|| effect == "sEffectAbsorbAttribute"
|
||||
|| effect == "sEffectDrainAttribute"
|
||||
|| effect == "sEffectFortifyAttribute"
|
||||
|| effect == "sEffectDamageAttribute");
|
||||
}
|
||||
|
||||
bool MWSpellEffect::effectInvolvesSkill (const std::string& effect)
|
||||
{
|
||||
return (effect == "sEffectRestoreSkill"
|
||||
|| effect == "sEffectAbsorbSkill"
|
||||
|| effect == "sEffectDrainSkill"
|
||||
|| effect == "sEffectFortifySkill"
|
||||
|| effect == "sEffectDamageSkill");
|
||||
std::string path = std::string("icons\\") + magicEffect->mIcon;
|
||||
fixTexturePath(path);
|
||||
mImageWidget->setImageTexture(path);
|
||||
}
|
||||
|
||||
MWSpellEffect::~MWSpellEffect()
|
||||
|
@ -32,6 +32,7 @@ namespace MWGui
|
||||
, mRange(-1)
|
||||
, mDuration(-1)
|
||||
, mSkill(-1)
|
||||
, mArea(0)
|
||||
, mAttribute(-1)
|
||||
, mEffectID(-1)
|
||||
, mNoTarget(false)
|
||||
@ -51,6 +52,9 @@ namespace MWGui
|
||||
// value of -1 here means the value is unavailable
|
||||
int mMagnMin, mMagnMax, mRange, mDuration;
|
||||
|
||||
// value of 0 -> no area effect
|
||||
int mArea;
|
||||
|
||||
bool operator==(const SpellEffectParams& other) const
|
||||
{
|
||||
if (mEffectID != other.mEffectID)
|
||||
@ -66,7 +70,7 @@ namespace MWGui
|
||||
|| mEffectID == 21 // drain skill
|
||||
|| mEffectID == 83 // fortify skill
|
||||
|| mEffectID == 26); // damage skill
|
||||
return ((other.mSkill == mSkill) || !involvesSkill) && ((other.mAttribute == mAttribute) && !involvesAttribute);
|
||||
return ((other.mSkill == mSkill) || !involvesSkill) && ((other.mAttribute == mAttribute) && !involvesAttribute) && (other.mArea == mArea);
|
||||
}
|
||||
};
|
||||
|
||||
@ -249,12 +253,6 @@ namespace MWGui
|
||||
void setWindowManager(MWBase::WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
||||
void setSpellEffect(const SpellEffectParams& params);
|
||||
|
||||
std::string effectIDToString(const short effectID);
|
||||
bool effectHasMagnitude (const std::string& effect);
|
||||
bool effectHasDuration (const std::string& effect);
|
||||
bool effectInvolvesAttribute (const std::string& effect);
|
||||
bool effectInvolvesSkill (const std::string& effect);
|
||||
|
||||
int getRequestedWidth() const { return mRequestedWidth; }
|
||||
|
||||
protected:
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include "countdialog.hpp"
|
||||
#include "tradewindow.hpp"
|
||||
#include "spellbuyingwindow.hpp"
|
||||
#include "travelwindow.hpp"
|
||||
#include "settingswindow.hpp"
|
||||
#include "confirmationdialog.hpp"
|
||||
#include "alchemywindow.hpp"
|
||||
@ -46,6 +47,9 @@
|
||||
#include "loadingscreen.hpp"
|
||||
#include "levelupdialog.hpp"
|
||||
#include "waitdialog.hpp"
|
||||
#include "spellcreationdialog.hpp"
|
||||
#include "enchantingdialog.hpp"
|
||||
#include "trainingwindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
@ -67,6 +71,7 @@ WindowManager::WindowManager(
|
||||
, mCountDialog(NULL)
|
||||
, mTradeWindow(NULL)
|
||||
, mSpellBuyingWindow(NULL)
|
||||
, mTravelWindow(NULL)
|
||||
, mSettingsWindow(NULL)
|
||||
, mConfirmationDialog(NULL)
|
||||
, mAlchemyWindow(NULL)
|
||||
@ -75,6 +80,9 @@ WindowManager::WindowManager(
|
||||
, mCharGen(NULL)
|
||||
, mLevelupDialog(NULL)
|
||||
, mWaitDialog(NULL)
|
||||
, mSpellCreationDialog(NULL)
|
||||
, mEnchantingDialog(NULL)
|
||||
, mTrainingWindow(NULL)
|
||||
, mPlayerClass()
|
||||
, mPlayerName()
|
||||
, mPlayerRaceId()
|
||||
@ -141,6 +149,7 @@ WindowManager::WindowManager(
|
||||
mInventoryWindow = new InventoryWindow(*this,mDragAndDrop);
|
||||
mTradeWindow = new TradeWindow(*this);
|
||||
mSpellBuyingWindow = new SpellBuyingWindow(*this);
|
||||
mTravelWindow = new TravelWindow(*this);
|
||||
mDialogueWindow = new DialogueWindow(*this);
|
||||
mContainerWindow = new ContainerWindow(*this,mDragAndDrop);
|
||||
mHud = new HUD(w,h, mShowFPSLevel, mDragAndDrop);
|
||||
@ -155,6 +164,9 @@ WindowManager::WindowManager(
|
||||
mQuickKeysMenu = new QuickKeysMenu(*this);
|
||||
mLevelupDialog = new LevelupDialog(*this);
|
||||
mWaitDialog = new WaitDialog(*this);
|
||||
mSpellCreationDialog = new SpellCreationDialog(*this);
|
||||
mEnchantingDialog = new EnchantingDialog(*this);
|
||||
mTrainingWindow = new TrainingWindow(*this);
|
||||
|
||||
mLoadingScreen = new LoadingScreen(mOgre->getScene (), mOgre->getWindow (), *this);
|
||||
mLoadingScreen->onResChange (w,h);
|
||||
@ -203,6 +215,7 @@ WindowManager::~WindowManager()
|
||||
delete mScrollWindow;
|
||||
delete mTradeWindow;
|
||||
delete mSpellBuyingWindow;
|
||||
delete mTravelWindow;
|
||||
delete mSettingsWindow;
|
||||
delete mConfirmationDialog;
|
||||
delete mAlchemyWindow;
|
||||
@ -210,6 +223,9 @@ WindowManager::~WindowManager()
|
||||
delete mLoadingScreen;
|
||||
delete mLevelupDialog;
|
||||
delete mWaitDialog;
|
||||
delete mSpellCreationDialog;
|
||||
delete mEnchantingDialog;
|
||||
delete mTrainingWindow;
|
||||
|
||||
cleanupGarbage();
|
||||
|
||||
@ -253,12 +269,16 @@ void WindowManager::updateVisible()
|
||||
mBookWindow->setVisible(false);
|
||||
mTradeWindow->setVisible(false);
|
||||
mSpellBuyingWindow->setVisible(false);
|
||||
mTravelWindow->setVisible(false);
|
||||
mSettingsWindow->setVisible(false);
|
||||
mAlchemyWindow->setVisible(false);
|
||||
mSpellWindow->setVisible(false);
|
||||
mQuickKeysMenu->setVisible(false);
|
||||
mLevelupDialog->setVisible(false);
|
||||
mWaitDialog->setVisible(false);
|
||||
mSpellCreationDialog->setVisible(false);
|
||||
mEnchantingDialog->setVisible(false);
|
||||
mTrainingWindow->setVisible(false);
|
||||
|
||||
mHud->setVisible(true);
|
||||
|
||||
@ -359,6 +379,18 @@ void WindowManager::updateVisible()
|
||||
case GM_SpellBuying:
|
||||
mSpellBuyingWindow->setVisible(true);
|
||||
break;
|
||||
case GM_Travel:
|
||||
mTravelWindow->setVisible(true);
|
||||
break;
|
||||
case GM_SpellCreation:
|
||||
mSpellCreationDialog->setVisible(true);
|
||||
break;
|
||||
case GM_Enchanting:
|
||||
mEnchantingDialog->setVisible(true);
|
||||
break;
|
||||
case GM_Training:
|
||||
mTrainingWindow->setVisible(true);
|
||||
break;
|
||||
case GM_InterMessageBox:
|
||||
break;
|
||||
case GM_Journal:
|
||||
@ -558,9 +590,14 @@ void WindowManager::onFrame (float frameDuration)
|
||||
|
||||
mHud->onFrame(frameDuration);
|
||||
|
||||
mTrainingWindow->onFrame (frameDuration);
|
||||
|
||||
mTrainingWindow->checkReferenceAvailable();
|
||||
mDialogueWindow->checkReferenceAvailable();
|
||||
mTradeWindow->checkReferenceAvailable();
|
||||
mSpellBuyingWindow->checkReferenceAvailable();
|
||||
mSpellCreationDialog->checkReferenceAvailable();
|
||||
mEnchantingDialog->checkReferenceAvailable();
|
||||
mContainerWindow->checkReferenceAvailable();
|
||||
mConsole->checkReferenceAvailable();
|
||||
}
|
||||
@ -844,6 +881,7 @@ MWGui::CountDialog* WindowManager::getCountDialog() { return mCountDialog; }
|
||||
MWGui::ConfirmationDialog* WindowManager::getConfirmationDialog() { return mConfirmationDialog; }
|
||||
MWGui::TradeWindow* WindowManager::getTradeWindow() { return mTradeWindow; }
|
||||
MWGui::SpellBuyingWindow* WindowManager::getSpellBuyingWindow() { return mSpellBuyingWindow; }
|
||||
MWGui::TravelWindow* WindowManager::getTravelWindow() { return mTravelWindow; }
|
||||
MWGui::SpellWindow* WindowManager::getSpellWindow() { return mSpellWindow; }
|
||||
MWGui::Console* WindowManager::getConsole() { return mConsole; }
|
||||
|
||||
@ -965,3 +1003,18 @@ void WindowManager::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
mMap->addVisitedLocation (name, x, y);
|
||||
}
|
||||
|
||||
void WindowManager::startSpellMaking(MWWorld::Ptr actor)
|
||||
{
|
||||
mSpellCreationDialog->startSpellMaking (actor);
|
||||
}
|
||||
|
||||
void WindowManager::startEnchanting (MWWorld::Ptr actor)
|
||||
{
|
||||
mEnchantingDialog->startEnchanting (actor);
|
||||
}
|
||||
|
||||
void WindowManager::startTraining(MWWorld::Ptr actor)
|
||||
{
|
||||
mTrainingWindow->startTraining(actor);
|
||||
}
|
||||
|
@ -64,6 +64,9 @@ namespace MWGui
|
||||
class LoadingScreen;
|
||||
class LevelupDialog;
|
||||
class WaitDialog;
|
||||
class SpellCreationDialog;
|
||||
class EnchantingDialog;
|
||||
class TrainingWindow;
|
||||
|
||||
class WindowManager : public MWBase::WindowManager
|
||||
{
|
||||
@ -111,6 +114,7 @@ namespace MWGui
|
||||
virtual MWGui::ConfirmationDialog* getConfirmationDialog();
|
||||
virtual MWGui::TradeWindow* getTradeWindow();
|
||||
virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow();
|
||||
virtual MWGui::TravelWindow* getTravelWindow();
|
||||
virtual MWGui::SpellWindow* getSpellWindow();
|
||||
virtual MWGui::Console* getConsole();
|
||||
|
||||
@ -211,6 +215,10 @@ namespace MWGui
|
||||
virtual bool getPlayerSleeping();
|
||||
virtual void wakeUpPlayer();
|
||||
|
||||
virtual void startSpellMaking(MWWorld::Ptr actor);
|
||||
virtual void startEnchanting(MWWorld::Ptr actor);
|
||||
virtual void startTraining(MWWorld::Ptr actor);
|
||||
|
||||
private:
|
||||
OEngine::GUI::MyGUIManager *mGuiManager;
|
||||
HUD *mHud;
|
||||
@ -230,6 +238,7 @@ namespace MWGui
|
||||
CountDialog* mCountDialog;
|
||||
TradeWindow* mTradeWindow;
|
||||
SpellBuyingWindow* mSpellBuyingWindow;
|
||||
TravelWindow* mTravelWindow;
|
||||
SettingsWindow* mSettingsWindow;
|
||||
ConfirmationDialog* mConfirmationDialog;
|
||||
AlchemyWindow* mAlchemyWindow;
|
||||
@ -238,6 +247,9 @@ namespace MWGui
|
||||
LoadingScreen* mLoadingScreen;
|
||||
LevelupDialog* mLevelupDialog;
|
||||
WaitDialog* mWaitDialog;
|
||||
SpellCreationDialog* mSpellCreationDialog;
|
||||
EnchantingDialog* mEnchantingDialog;
|
||||
TrainingWindow* mTrainingWindow;
|
||||
|
||||
CharacterCreation* mCharGen;
|
||||
|
||||
|
@ -118,18 +118,14 @@ namespace MWMechanics
|
||||
+ fRestMagicMult * stats.getAttribute(ESM::Attribute::Intelligence).getModified ());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void Actors::calculateCreatureStatModifiers (const MWWorld::Ptr& ptr)
|
||||
{
|
||||
CreatureStats& creatureStats = MWWorld::Class::get (ptr).getCreatureStats (ptr);
|
||||
|
||||
// attributes
|
||||
for (int i=0; i<5; ++i)
|
||||
for (int i=0; i<8; ++i)
|
||||
{
|
||||
int modifier =
|
||||
creatureStats.getMagicEffects().get (EffectKey (79, i)).mMagnitude;
|
||||
|
490
apps/openmw/mwmechanics/alchemy.cpp
Normal file
490
apps/openmw/mwmechanics/alchemy.cpp
Normal file
@ -0,0 +1,490 @@
|
||||
|
||||
#include "alchemy.hpp"
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
|
||||
#include <algorithm>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm/loadappa.hpp>
|
||||
#include <components/esm/loadgmst.hpp>
|
||||
#include <components/esm/loadmgef.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
|
||||
#include "magiceffects.hpp"
|
||||
#include "creaturestats.hpp"
|
||||
#include "npcstats.hpp"
|
||||
|
||||
std::set<MWMechanics::EffectKey> MWMechanics::Alchemy::listEffects() const
|
||||
{
|
||||
std::set<EffectKey> effects;
|
||||
|
||||
for (TIngredientsIterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter)
|
||||
{
|
||||
if (!iter->isEmpty())
|
||||
{
|
||||
const MWWorld::LiveCellRef<ESM::Ingredient> *ingredient = iter->get<ESM::Ingredient>();
|
||||
|
||||
for (int i=0; i<4; ++i)
|
||||
if (ingredient->base->mData.mEffectID[i]!=-1)
|
||||
effects.insert (EffectKey (
|
||||
ingredient->base->mData.mEffectID[i], ingredient->base->mData.mSkills[i]!=-1 ?
|
||||
ingredient->base->mData.mSkills[i] : ingredient->base->mData.mAttributes[i]));
|
||||
}
|
||||
}
|
||||
|
||||
return effects;
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::filterEffects (std::set<EffectKey>& effects) const
|
||||
{
|
||||
std::set<EffectKey>::iterator iter = effects.begin();
|
||||
|
||||
while (iter!=effects.end())
|
||||
{
|
||||
bool remove = false;
|
||||
|
||||
const EffectKey& key = *iter;
|
||||
|
||||
{ // dodge pointless g++ warning
|
||||
for (TIngredientsIterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter)
|
||||
{
|
||||
bool found = false;
|
||||
|
||||
if (iter->isEmpty())
|
||||
continue;
|
||||
|
||||
const MWWorld::LiveCellRef<ESM::Ingredient> *ingredient = iter->get<ESM::Ingredient>();
|
||||
|
||||
for (int i=0; i<4; ++i)
|
||||
if (key.mId==ingredient->base->mData.mEffectID[i] &&
|
||||
(key.mArg==ingredient->base->mData.mSkills[i] ||
|
||||
key.mArg==ingredient->base->mData.mAttributes[i]))
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
remove = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (remove)
|
||||
effects.erase (iter++);
|
||||
else
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::applyTools (int flags, float& value) const
|
||||
{
|
||||
bool magnitude = !(flags & ESM::MagicEffect::NoMagnitude);
|
||||
bool duration = !(flags & ESM::MagicEffect::NoDuration);
|
||||
bool negative = flags & (ESM::MagicEffect::Negative | ESM::MagicEffect::Harmful);
|
||||
|
||||
int tool = negative ? ESM::Apparatus::Retort : ESM::Apparatus::Albemic;
|
||||
|
||||
int setup = 0;
|
||||
|
||||
if (!mTools[tool].isEmpty() && !mTools[ESM::Apparatus::Calcinator].isEmpty())
|
||||
setup = 1;
|
||||
else if (!mTools[tool].isEmpty())
|
||||
setup = 2;
|
||||
else if (!mTools[ESM::Apparatus::Calcinator].isEmpty())
|
||||
setup = 3;
|
||||
else
|
||||
return;
|
||||
|
||||
float toolQuality = setup==1 || setup==2 ? mTools[tool].get<ESM::Apparatus>()->base->mData.mQuality : 0;
|
||||
float calcinatorQuality = setup==1 || setup==3 ?
|
||||
mTools[ESM::Apparatus::Calcinator].get<ESM::Apparatus>()->base->mData.mQuality : 0;
|
||||
|
||||
float quality = 1;
|
||||
|
||||
switch (setup)
|
||||
{
|
||||
case 1:
|
||||
|
||||
quality = negative ? 2 * toolQuality + 3 * calcinatorQuality :
|
||||
(magnitude && duration ?
|
||||
2 * toolQuality + calcinatorQuality : 2/3.0 * (toolQuality + calcinatorQuality) + 0.5);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
||||
quality = negative ? 1+toolQuality : (magnitude && duration ? toolQuality : toolQuality + 0.5);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
|
||||
quality = magnitude && duration ? calcinatorQuality : calcinatorQuality + 0.5;
|
||||
break;
|
||||
}
|
||||
|
||||
if (setup==3 || !negative)
|
||||
{
|
||||
value += quality;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (quality==0)
|
||||
throw std::runtime_error ("invalid derived alchemy apparatus quality");
|
||||
|
||||
value /= quality;
|
||||
}
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::updateEffects()
|
||||
{
|
||||
mEffects.clear();
|
||||
mValue = 0;
|
||||
|
||||
if (countIngredients()<2 || mAlchemist.isEmpty() || mTools[ESM::Apparatus::MortarPestle].isEmpty())
|
||||
return;
|
||||
|
||||
// find effects
|
||||
std::set<EffectKey> effects (listEffects());
|
||||
filterEffects (effects);
|
||||
|
||||
// general alchemy factor
|
||||
float x = getChance();
|
||||
|
||||
x *= mTools[ESM::Apparatus::MortarPestle].get<ESM::Apparatus>()->base->mData.mQuality;
|
||||
x *= MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionStrengthMult")->getFloat();
|
||||
|
||||
// value
|
||||
mValue = static_cast<int> (
|
||||
x * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("iAlchemyMod")->getFloat());
|
||||
|
||||
// build quantified effect list
|
||||
for (std::set<EffectKey>::const_iterator iter (effects.begin()); iter!=effects.end(); ++iter)
|
||||
{
|
||||
const ESM::MagicEffect *magicEffect =
|
||||
MWBase::Environment::get().getWorld()->getStore().magicEffects.find (iter->mId);
|
||||
|
||||
if (magicEffect->mData.mBaseCost<=0)
|
||||
throw std::runtime_error ("invalid base cost for magic effect " + iter->mId);
|
||||
|
||||
float fPotionT1MagMul =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionT1MagMult")->getFloat();
|
||||
|
||||
if (fPotionT1MagMul<=0)
|
||||
throw std::runtime_error ("invalid gmst: fPotionT1MagMul");
|
||||
|
||||
float fPotionT1DurMult =
|
||||
MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionT1DurMult")->getFloat();
|
||||
|
||||
if (fPotionT1DurMult<=0)
|
||||
throw std::runtime_error ("invalid gmst: fPotionT1DurMult");
|
||||
|
||||
float magnitude = magicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude ?
|
||||
1 : (x / fPotionT1MagMul) / magicEffect->mData.mBaseCost;
|
||||
float duration = magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration ?
|
||||
1 : (x / fPotionT1DurMult) / magicEffect->mData.mBaseCost;
|
||||
|
||||
if (!(magicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude))
|
||||
applyTools (magicEffect->mData.mFlags, magnitude);
|
||||
|
||||
if (!(magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration))
|
||||
applyTools (magicEffect->mData.mFlags, duration);
|
||||
|
||||
duration = static_cast<int> (duration+0.5);
|
||||
magnitude = static_cast<int> (magnitude+0.5);
|
||||
|
||||
if (magnitude>0 && duration>0)
|
||||
{
|
||||
ESM::ENAMstruct effect;
|
||||
effect.mEffectID = iter->mId;
|
||||
|
||||
effect.mSkill = effect.mAttribute = iter->mArg; // somewhat hack-ish, but should work
|
||||
|
||||
effect.mRange = 0;
|
||||
effect.mArea = 0;
|
||||
|
||||
effect.mDuration = duration;
|
||||
effect.mMagnMin = effect.mMagnMax = magnitude;
|
||||
|
||||
mEffects.push_back (effect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const ESM::Potion *MWMechanics::Alchemy::getRecord() const
|
||||
{
|
||||
for (ESMS::RecListWithIDT<ESM::Potion>::MapType::const_iterator iter (
|
||||
MWBase::Environment::get().getWorld()->getStore().potions.list.begin());
|
||||
iter!=MWBase::Environment::get().getWorld()->getStore().potions.list.end(); ++iter)
|
||||
{
|
||||
if (iter->second.mEffects.mList.size()!=mEffects.size())
|
||||
continue;
|
||||
|
||||
bool mismatch = false;
|
||||
|
||||
for (int i=0; i<static_cast<int> (iter->second.mEffects.mList.size()); ++iter)
|
||||
{
|
||||
const ESM::ENAMstruct& first = iter->second.mEffects.mList[i];
|
||||
const ESM::ENAMstruct& second = mEffects[i];
|
||||
|
||||
if (first.mEffectID!=second.mEffectID ||
|
||||
first.mArea!=second.mArea ||
|
||||
first.mRange!=second.mRange ||
|
||||
first.mSkill!=second.mSkill ||
|
||||
first.mAttribute!=second.mAttribute ||
|
||||
first.mMagnMin!=second.mMagnMin ||
|
||||
first.mMagnMax!=second.mMagnMax ||
|
||||
first.mDuration!=second.mDuration)
|
||||
{
|
||||
mismatch = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!mismatch)
|
||||
return &iter->second;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::removeIngredients()
|
||||
{
|
||||
bool needsUpdate = false;
|
||||
|
||||
for (TIngredientsContainer::iterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter)
|
||||
if (!iter->isEmpty())
|
||||
{
|
||||
iter->getRefData().setCount (iter->getRefData().getCount()-1);
|
||||
if (iter->getRefData().getCount()<1)
|
||||
{
|
||||
needsUpdate = true;
|
||||
*iter = MWWorld::Ptr();
|
||||
}
|
||||
}
|
||||
|
||||
if (needsUpdate)
|
||||
updateEffects();
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::addPotion (const std::string& name)
|
||||
{
|
||||
const ESM::Potion *record = getRecord();
|
||||
|
||||
if (!record)
|
||||
{
|
||||
ESM::Potion newRecord;
|
||||
|
||||
newRecord.mData.mWeight = 0;
|
||||
|
||||
for (TIngredientsIterator iter (beginIngredients()); iter!=endIngredients(); ++iter)
|
||||
if (!iter->isEmpty())
|
||||
newRecord.mData.mWeight += iter->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
|
||||
newRecord.mData.mWeight /= countIngredients();
|
||||
|
||||
newRecord.mData.mValue = mValue;
|
||||
newRecord.mData.mAutoCalc = 0;
|
||||
|
||||
newRecord.mName = name;
|
||||
|
||||
int index = static_cast<int> (std::rand()/static_cast<double> (RAND_MAX)*6);
|
||||
assert (index>=0 && index<6);
|
||||
|
||||
static const char *name[] = { "standard", "bargain", "cheap", "fresh", "exclusive", "quality" };
|
||||
|
||||
newRecord.mModel = "m\\misc_potion_" + std::string (name[index]) + "_01.nif";
|
||||
newRecord.mIcon = "m\\tx_potion_" + std::string (name[index]) + "_01.dds";
|
||||
|
||||
newRecord.mEffects.mList = mEffects;
|
||||
|
||||
record = MWBase::Environment::get().getWorld()->createRecord (newRecord).second;
|
||||
}
|
||||
|
||||
MWWorld::ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), record->mId);
|
||||
MWWorld::Class::get (mAlchemist).getContainerStore (mAlchemist).add (ref.getPtr());
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::increaseSkill()
|
||||
{
|
||||
MWWorld::Class::get (mAlchemist).skillUsageSucceeded (mAlchemist, ESM::Skill::Alchemy, 0);
|
||||
}
|
||||
|
||||
float MWMechanics::Alchemy::getChance() const
|
||||
{
|
||||
const CreatureStats& creatureStats = MWWorld::Class::get (mAlchemist).getCreatureStats (mAlchemist);
|
||||
const NpcStats& npcStats = MWWorld::Class::get (mAlchemist).getNpcStats (mAlchemist);
|
||||
|
||||
return
|
||||
(npcStats.getSkill (ESM::Skill::Alchemy).getModified() +
|
||||
0.1 * creatureStats.getAttribute (1).getModified()
|
||||
+ 0.1 * creatureStats.getAttribute (7).getModified());
|
||||
}
|
||||
|
||||
int MWMechanics::Alchemy::countIngredients() const
|
||||
{
|
||||
int ingredients = 0;
|
||||
|
||||
for (TIngredientsIterator iter (beginIngredients()); iter!=endIngredients(); ++iter)
|
||||
if (!iter->isEmpty())
|
||||
++ingredients;
|
||||
|
||||
return ingredients;
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::setAlchemist (const MWWorld::Ptr& npc)
|
||||
{
|
||||
mAlchemist = npc;
|
||||
|
||||
mIngredients.resize (4);
|
||||
|
||||
std::fill (mIngredients.begin(), mIngredients.end(), MWWorld::Ptr());
|
||||
|
||||
mTools.resize (4);
|
||||
|
||||
std::fill (mTools.begin(), mTools.end(), MWWorld::Ptr());
|
||||
|
||||
mEffects.clear();
|
||||
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get (npc).getContainerStore (npc);
|
||||
|
||||
for (MWWorld::ContainerStoreIterator iter (store.begin (MWWorld::ContainerStore::Type_Apparatus));
|
||||
iter!=store.end(); ++iter)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus>* ref = iter->get<ESM::Apparatus>();
|
||||
|
||||
int type = ref->base->mData.mType;
|
||||
|
||||
if (type<0 || type>=static_cast<int> (mTools.size()))
|
||||
throw std::runtime_error ("invalid apparatus type");
|
||||
|
||||
if (!mTools[type].isEmpty())
|
||||
if (ref->base->mData.mQuality<=mTools[type].get<ESM::Apparatus>()->base->mData.mQuality)
|
||||
continue;
|
||||
|
||||
mTools[type] = *iter;
|
||||
}
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::TToolsIterator MWMechanics::Alchemy::beginTools() const
|
||||
{
|
||||
return mTools.begin();
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::TToolsIterator MWMechanics::Alchemy::endTools() const
|
||||
{
|
||||
return mTools.end();
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::TIngredientsIterator MWMechanics::Alchemy::beginIngredients() const
|
||||
{
|
||||
return mIngredients.begin();
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::TIngredientsIterator MWMechanics::Alchemy::endIngredients() const
|
||||
{
|
||||
return mIngredients.end();
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::clear()
|
||||
{
|
||||
mAlchemist = MWWorld::Ptr();
|
||||
mTools.clear();
|
||||
mIngredients.clear();
|
||||
mEffects.clear();
|
||||
}
|
||||
|
||||
int MWMechanics::Alchemy::addIngredient (const MWWorld::Ptr& ingredient)
|
||||
{
|
||||
// find a free slot
|
||||
int slot = -1;
|
||||
|
||||
for (int i=0; i<static_cast<int> (mIngredients.size()); ++i)
|
||||
if (mIngredients[i].isEmpty())
|
||||
{
|
||||
slot = i;
|
||||
break;
|
||||
}
|
||||
|
||||
if (slot==-1)
|
||||
return -1;
|
||||
|
||||
for (TIngredientsIterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter)
|
||||
if (!iter->isEmpty() && ingredient.get<ESM::Ingredient>()==iter->get<ESM::Ingredient>())
|
||||
return -1;
|
||||
|
||||
mIngredients[slot] = ingredient;
|
||||
|
||||
updateEffects();
|
||||
|
||||
return slot;
|
||||
}
|
||||
|
||||
void MWMechanics::Alchemy::removeIngredient (int index)
|
||||
{
|
||||
if (index>=0 && index<static_cast<int> (mIngredients.size()))
|
||||
{
|
||||
mIngredients[index] = MWWorld::Ptr();
|
||||
updateEffects();
|
||||
}
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::TEffectsIterator MWMechanics::Alchemy::beginEffects() const
|
||||
{
|
||||
return mEffects.begin();
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::TEffectsIterator MWMechanics::Alchemy::endEffects() const
|
||||
{
|
||||
return mEffects.end();
|
||||
}
|
||||
|
||||
std::string MWMechanics::Alchemy::getPotionName() const
|
||||
{
|
||||
if (const ESM::Potion *potion = getRecord())
|
||||
return potion->mName;
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
MWMechanics::Alchemy::Result MWMechanics::Alchemy::create (const std::string& name)
|
||||
{
|
||||
if (mTools[ESM::Apparatus::MortarPestle].isEmpty())
|
||||
return Result_NoMortarAndPestle;
|
||||
|
||||
if (countIngredients()<2)
|
||||
return Result_LessThanTwoIngredients;
|
||||
|
||||
if (name.empty() && getPotionName().empty())
|
||||
return Result_NoName;
|
||||
|
||||
if (beginEffects()==endEffects())
|
||||
return Result_NoEffects;
|
||||
|
||||
if (getChance()<std::rand()/static_cast<double> (RAND_MAX)*100)
|
||||
{
|
||||
removeIngredients();
|
||||
return Result_RandomFailure;
|
||||
}
|
||||
|
||||
addPotion (name);
|
||||
|
||||
removeIngredients();
|
||||
|
||||
increaseSkill();
|
||||
|
||||
return Result_Success;
|
||||
}
|
121
apps/openmw/mwmechanics/alchemy.hpp
Normal file
121
apps/openmw/mwmechanics/alchemy.hpp
Normal file
@ -0,0 +1,121 @@
|
||||
#ifndef GAME_MWMECHANICS_ALCHEMY_H
|
||||
#define GAME_MWMECHANICS_ALCHEMY_H
|
||||
|
||||
#include <vector>
|
||||
#include <set>
|
||||
|
||||
#include <components/esm/effectlist.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
struct EffectKey;
|
||||
|
||||
/// \brief Potion creation via alchemy skill
|
||||
class Alchemy
|
||||
{
|
||||
public:
|
||||
|
||||
typedef std::vector<MWWorld::Ptr> TToolsContainer;
|
||||
typedef TToolsContainer::const_iterator TToolsIterator;
|
||||
|
||||
typedef std::vector<MWWorld::Ptr> TIngredientsContainer;
|
||||
typedef TIngredientsContainer::const_iterator TIngredientsIterator;
|
||||
|
||||
typedef std::vector<ESM::ENAMstruct> TEffectsContainer;
|
||||
typedef TEffectsContainer::const_iterator TEffectsIterator;
|
||||
|
||||
enum Result
|
||||
{
|
||||
Result_Success,
|
||||
|
||||
Result_NoMortarAndPestle,
|
||||
Result_LessThanTwoIngredients,
|
||||
Result_NoName,
|
||||
Result_NoEffects,
|
||||
Result_RandomFailure
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
MWWorld::Ptr mAlchemist;
|
||||
TToolsContainer mTools;
|
||||
TIngredientsContainer mIngredients;
|
||||
TEffectsContainer mEffects;
|
||||
int mValue;
|
||||
|
||||
std::set<EffectKey> listEffects() const;
|
||||
///< List all effects of all used ingredients.
|
||||
|
||||
void filterEffects (std::set<EffectKey>& effects) const;
|
||||
///< Filter out effects not shared by all ingredients.
|
||||
|
||||
void applyTools (int flags, float& value) const;
|
||||
|
||||
void updateEffects();
|
||||
|
||||
const ESM::Potion *getRecord() const;
|
||||
///< Return existing recrod for created potion (may return 0)
|
||||
|
||||
void removeIngredients();
|
||||
///< Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and
|
||||
/// update effect list accordingly.
|
||||
|
||||
void addPotion (const std::string& name);
|
||||
///< Add a potion to the alchemist's inventory.
|
||||
|
||||
void increaseSkill();
|
||||
///< Increase alchemist's skill.
|
||||
|
||||
float getChance() const;
|
||||
///< Return chance of success.
|
||||
|
||||
int countIngredients() const;
|
||||
|
||||
public:
|
||||
|
||||
void setAlchemist (const MWWorld::Ptr& npc);
|
||||
///< Set alchemist and configure alchemy setup accordingly. \a npc may be empty to indicate that
|
||||
/// there is no alchemist (alchemy session has ended).
|
||||
|
||||
TToolsIterator beginTools() const;
|
||||
///< \attention Iterates over tool slots, not over tools. Some of the slots may be empty.
|
||||
|
||||
TToolsIterator endTools() const;
|
||||
|
||||
TIngredientsIterator beginIngredients() const;
|
||||
///< \attention Iterates over ingredient slots, not over ingredients. Some of the slots may be empty.
|
||||
|
||||
TIngredientsIterator endIngredients() const;
|
||||
|
||||
void clear();
|
||||
///< Remove alchemist, tools and ingredients.
|
||||
|
||||
int addIngredient (const MWWorld::Ptr& ingredient);
|
||||
///< Add ingredient into the next free slot.
|
||||
///
|
||||
/// \return Slot index or -1, if adding failed because of no free slot or the ingredient type being
|
||||
/// listed already.
|
||||
|
||||
void removeIngredient (int index);
|
||||
///< Remove ingredient from slot (calling this function on an empty slot is a no-op).
|
||||
|
||||
TEffectsIterator beginEffects() const;
|
||||
|
||||
TEffectsIterator endEffects() const;
|
||||
|
||||
std::string getPotionName() const;
|
||||
///< Return the name of the potion that would be created when calling create (if a record for such
|
||||
/// a potion already exists) or return an empty string.
|
||||
|
||||
Result create (const std::string& name);
|
||||
///< Try to create a potion from the ingredients, place it in the inventory of the alchemist and
|
||||
/// adjust the skills of the alchemist accordingly.
|
||||
/// \param name must not be an empty string, unless there is already a potion record (
|
||||
/// getPotionName() does not return an empty string).
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -180,6 +180,8 @@ RenderingManager::~RenderingManager ()
|
||||
delete mOcclusionQuery;
|
||||
delete mCompositors;
|
||||
delete mWater;
|
||||
|
||||
delete mFactory;
|
||||
}
|
||||
|
||||
MWRender::SkyManager* RenderingManager::getSkyManager()
|
||||
|
@ -54,6 +54,6 @@ namespace MWSound
|
||||
#ifndef DEFAULT_DECODER
|
||||
#define DEFAULT_DECODER (::MWSound::FFmpeg_Decoder)
|
||||
#endif
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -326,6 +326,14 @@ namespace MWWorld
|
||||
}
|
||||
|
||||
Ptr World::getPtrViaHandle (const std::string& handle)
|
||||
{
|
||||
Ptr res = searchPtrViaHandle (handle);
|
||||
if (res.isEmpty ())
|
||||
throw std::runtime_error ("unknown Ogre handle: " + handle);
|
||||
return res;
|
||||
}
|
||||
|
||||
Ptr World::searchPtrViaHandle (const std::string& handle)
|
||||
{
|
||||
if (mPlayer->getPlayer().getRefData().getHandle()==handle)
|
||||
return mPlayer->getPlayer();
|
||||
@ -339,7 +347,7 @@ namespace MWWorld
|
||||
return ptr;
|
||||
}
|
||||
|
||||
throw std::runtime_error ("unknown Ogre handle: " + handle);
|
||||
return MWWorld::Ptr();
|
||||
}
|
||||
|
||||
void World::enable (const Ptr& reference)
|
||||
@ -850,12 +858,13 @@ namespace MWWorld
|
||||
mWeatherManager->update (duration);
|
||||
|
||||
// inform the GUI about focused object
|
||||
try
|
||||
{
|
||||
MWWorld::Ptr object = getPtrViaHandle(mFacedHandle);
|
||||
MWBase::Environment::get().getWindowManager()->setFocusObject(object);
|
||||
MWWorld::Ptr object = searchPtrViaHandle(mFacedHandle);
|
||||
|
||||
// retrieve object dimensions so we know where to place the floating label
|
||||
MWBase::Environment::get().getWindowManager()->setFocusObject(object);
|
||||
|
||||
// retrieve object dimensions so we know where to place the floating label
|
||||
if (!object.isEmpty ())
|
||||
{
|
||||
Ogre::SceneNode* node = object.getRefData().getBaseNode();
|
||||
Ogre::AxisAlignedBox bounds;
|
||||
int i;
|
||||
@ -871,11 +880,6 @@ namespace MWWorld
|
||||
screenCoords[0], screenCoords[1], screenCoords[2], screenCoords[3]);
|
||||
}
|
||||
}
|
||||
catch (std::runtime_error&)
|
||||
{
|
||||
MWWorld::Ptr null;
|
||||
MWBase::Environment::get().getWindowManager()->setFocusObject(null);
|
||||
}
|
||||
|
||||
if (!mRendering->occlusionQuerySupported())
|
||||
{
|
||||
|
@ -163,6 +163,9 @@ namespace MWWorld
|
||||
virtual Ptr getPtrViaHandle (const std::string& handle);
|
||||
///< Return a pointer to a liveCellRef with the given Ogre handle.
|
||||
|
||||
virtual Ptr searchPtrViaHandle (const std::string& handle);
|
||||
///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found
|
||||
|
||||
virtual void enable (const Ptr& ptr);
|
||||
|
||||
virtual void disable (const Ptr& ptr);
|
||||
|
@ -375,7 +375,7 @@ void addBSA(const std::string& name, const std::string& group)
|
||||
{
|
||||
insertBSAFactory();
|
||||
ResourceGroupManager::getSingleton().
|
||||
addResourceLocation(name, "BSA", group);
|
||||
addResourceLocation(name, "BSA", group, true);
|
||||
}
|
||||
|
||||
void addDir(const std::string& name, const bool& fs, const std::string& group)
|
||||
@ -384,7 +384,7 @@ void addDir(const std::string& name, const bool& fs, const std::string& group)
|
||||
insertDirFactory();
|
||||
|
||||
ResourceGroupManager::getSingleton().
|
||||
addResourceLocation(name, "Dir", group);
|
||||
addResourceLocation(name, "Dir", group, true);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -18,8 +18,6 @@ namespace ESM
|
||||
{
|
||||
// These are probabilities
|
||||
char mHello, mU1, mFight, mFlee, mAlarm, mU2, mU3, mU4;
|
||||
// The last u's might be the skills that this NPC can train you
|
||||
// in?
|
||||
int mServices; // See the Services enum
|
||||
}; // 12 bytes
|
||||
|
||||
|
@ -1,5 +1,7 @@
|
||||
#include "loadmgef.hpp"
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
|
||||
@ -79,4 +81,162 @@ void MagicEffect::save(ESMWriter &esm)
|
||||
esm.writeHNOString("DESC", mDescription);
|
||||
}
|
||||
|
||||
std::string MagicEffect::effectIdToString(short effectID)
|
||||
{
|
||||
// Map effect ID to GMST name
|
||||
// http://www.uesp.net/morrow/hints/mweffects.shtml
|
||||
std::map<short, std::string> names;
|
||||
names[85] ="sEffectAbsorbAttribute";
|
||||
names[88] ="sEffectAbsorbFatigue";
|
||||
names[86] ="sEffectAbsorbHealth";
|
||||
names[87] ="sEffectAbsorbSpellPoints";
|
||||
names[89] ="sEffectAbsorbSkill";
|
||||
names[63] ="sEffectAlmsiviIntervention";
|
||||
names[47] ="sEffectBlind";
|
||||
names[123] ="sEffectBoundBattleAxe";
|
||||
names[129] ="sEffectBoundBoots";
|
||||
names[127] ="sEffectBoundCuirass";
|
||||
names[120] ="sEffectBoundDagger";
|
||||
names[131] ="sEffectBoundGloves";
|
||||
names[128] ="sEffectBoundHelm";
|
||||
names[125] ="sEffectBoundLongbow";
|
||||
names[121] ="sEffectBoundLongsword";
|
||||
names[122] ="sEffectBoundMace";
|
||||
names[130] ="sEffectBoundShield";
|
||||
names[124] ="sEffectBoundSpear";
|
||||
names[7] ="sEffectBurden";
|
||||
names[50] ="sEffectCalmCreature";
|
||||
names[49] ="sEffectCalmHumanoid";
|
||||
names[40] ="sEffectChameleon";
|
||||
names[44] ="sEffectCharm";
|
||||
names[118] ="sEffectCommandCreatures";
|
||||
names[119] ="sEffectCommandHumanoids";
|
||||
names[132] ="sEffectCorpus"; // NB this typo. (bethesda made it)
|
||||
names[70] ="sEffectCureBlightDisease";
|
||||
names[69] ="sEffectCureCommonDisease";
|
||||
names[71] ="sEffectCureCorprusDisease";
|
||||
names[73] ="sEffectCureParalyzation";
|
||||
names[72] ="sEffectCurePoison";
|
||||
names[22] ="sEffectDamageAttribute";
|
||||
names[25] ="sEffectDamageFatigue";
|
||||
names[23] ="sEffectDamageHealth";
|
||||
names[24] ="sEffectDamageMagicka";
|
||||
names[26] ="sEffectDamageSkill";
|
||||
names[54] ="sEffectDemoralizeCreature";
|
||||
names[53] ="sEffectDemoralizeHumanoid";
|
||||
names[64] ="sEffectDetectAnimal";
|
||||
names[65] ="sEffectDetectEnchantment";
|
||||
names[66] ="sEffectDetectKey";
|
||||
names[38] ="sEffectDisintegrateArmor";
|
||||
names[37] ="sEffectDisintegrateWeapon";
|
||||
names[57] ="sEffectDispel";
|
||||
names[62] ="sEffectDivineIntervention";
|
||||
names[17] ="sEffectDrainAttribute";
|
||||
names[20] ="sEffectDrainFatigue";
|
||||
names[18] ="sEffectDrainHealth";
|
||||
names[19] ="sEffectDrainSpellpoints";
|
||||
names[21] ="sEffectDrainSkill";
|
||||
names[8] ="sEffectFeather";
|
||||
names[14] ="sEffectFireDamage";
|
||||
names[4] ="sEffectFireShield";
|
||||
names[117] ="sEffectFortifyAttackBonus";
|
||||
names[79] ="sEffectFortifyAttribute";
|
||||
names[82] ="sEffectFortifyFatigue";
|
||||
names[80] ="sEffectFortifyHealth";
|
||||
names[81] ="sEffectFortifySpellpoints";
|
||||
names[84] ="sEffectFortifyMagickaMultiplier";
|
||||
names[83] ="sEffectFortifySkill";
|
||||
names[52] ="sEffectFrenzyCreature";
|
||||
names[51] ="sEffectFrenzyHumanoid";
|
||||
names[16] ="sEffectFrostDamage";
|
||||
names[6] ="sEffectFrostShield";
|
||||
names[39] ="sEffectInvisibility";
|
||||
names[9] ="sEffectJump";
|
||||
names[10] ="sEffectLevitate";
|
||||
names[41] ="sEffectLight";
|
||||
names[5] ="sEffectLightningShield";
|
||||
names[12] ="sEffectLock";
|
||||
names[60] ="sEffectMark";
|
||||
names[43] ="sEffectNightEye";
|
||||
names[13] ="sEffectOpen";
|
||||
names[45] ="sEffectParalyze";
|
||||
names[27] ="sEffectPoison";
|
||||
names[56] ="sEffectRallyCreature";
|
||||
names[55] ="sEffectRallyHumanoid";
|
||||
names[61] ="sEffectRecall";
|
||||
names[68] ="sEffectReflect";
|
||||
names[100] ="sEffectRemoveCurse";
|
||||
names[95] ="sEffectResistBlightDisease";
|
||||
names[94] ="sEffectResistCommonDisease";
|
||||
names[96] ="sEffectResistCorprusDisease";
|
||||
names[90] ="sEffectResistFire";
|
||||
names[91] ="sEffectResistFrost";
|
||||
names[93] ="sEffectResistMagicka";
|
||||
names[98] ="sEffectResistNormalWeapons";
|
||||
names[99] ="sEffectResistParalysis";
|
||||
names[97] ="sEffectResistPoison";
|
||||
names[92] ="sEffectResistShock";
|
||||
names[74] ="sEffectRestoreAttribute";
|
||||
names[77] ="sEffectRestoreFatigue";
|
||||
names[75] ="sEffectRestoreHealth";
|
||||
names[76] ="sEffectRestoreSpellPoints";
|
||||
names[78] ="sEffectRestoreSkill";
|
||||
names[42] ="sEffectSanctuary";
|
||||
names[3] ="sEffectShield";
|
||||
names[15] ="sEffectShockDamage";
|
||||
names[46] ="sEffectSilence";
|
||||
names[11] ="sEffectSlowFall";
|
||||
names[58] ="sEffectSoultrap";
|
||||
names[48] ="sEffectSound";
|
||||
names[67] ="sEffectSpellAbsorption";
|
||||
names[136] ="sEffectStuntedMagicka";
|
||||
names[106] ="sEffectSummonAncestralGhost";
|
||||
names[110] ="sEffectSummonBonelord";
|
||||
names[108] ="sEffectSummonLeastBonewalker";
|
||||
names[134] ="sEffectSummonCenturionSphere";
|
||||
names[103] ="sEffectSummonClannfear";
|
||||
names[104] ="sEffectSummonDaedroth";
|
||||
names[105] ="sEffectSummonDremora";
|
||||
names[114] ="sEffectSummonFlameAtronach";
|
||||
names[115] ="sEffectSummonFrostAtronach";
|
||||
names[113] ="sEffectSummonGoldenSaint";
|
||||
names[109] ="sEffectSummonGreaterBonewalker";
|
||||
names[112] ="sEffectSummonHunger";
|
||||
names[102] ="sEffectSummonScamp";
|
||||
names[107] ="sEffectSummonSkeletalMinion";
|
||||
names[116] ="sEffectSummonStormAtronach";
|
||||
names[111] ="sEffectSummonWingedTwilight";
|
||||
names[135] ="sEffectSunDamage";
|
||||
names[1] ="sEffectSwiftSwim";
|
||||
names[59] ="sEffectTelekinesis";
|
||||
names[101] ="sEffectTurnUndead";
|
||||
names[133] ="sEffectVampirism";
|
||||
names[0] ="sEffectWaterBreathing";
|
||||
names[2] ="sEffectWaterWalking";
|
||||
names[33] ="sEffectWeaknesstoBlightDisease";
|
||||
names[32] ="sEffectWeaknesstoCommonDisease";
|
||||
names[34] ="sEffectWeaknesstoCorprusDisease";
|
||||
names[28] ="sEffectWeaknesstoFire";
|
||||
names[29] ="sEffectWeaknesstoFrost";
|
||||
names[31] ="sEffectWeaknesstoMagicka";
|
||||
names[36] ="sEffectWeaknesstoNormalWeapons";
|
||||
names[35] ="sEffectWeaknesstoPoison";
|
||||
names[30] ="sEffectWeaknesstoShock";
|
||||
|
||||
// bloodmoon
|
||||
names[138] ="sEffectSummonCreature01";
|
||||
names[139] ="sEffectSummonCreature02";
|
||||
names[140] ="sEffectSummonCreature03";
|
||||
names[141] ="sEffectSummonCreature04";
|
||||
names[142] ="sEffectSummonCreature05";
|
||||
|
||||
// tribunal
|
||||
names[137] ="sEffectSummonFabricant";
|
||||
|
||||
if (names.find(effectID) == names.end())
|
||||
throw std::runtime_error( std::string("Unimplemented effect ID ") + boost::lexical_cast<std::string>(effectID));
|
||||
|
||||
return names[effectID];
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -13,11 +13,23 @@ struct MagicEffect
|
||||
{
|
||||
enum Flags
|
||||
{
|
||||
NoDuration = 0x4,
|
||||
TargetSkill = 0x1, // Affects a specific skill, which is specified elsewhere in the effect structure.
|
||||
TargetAttribute = 0x2, // Affects a specific attribute, which is specified elsewhere in the effect structure.
|
||||
NoDuration = 0x4, // Has no duration. Only runs effect once on cast.
|
||||
NoMagnitude = 0x8, // Has no magnitude.
|
||||
Harmful = 0x10, // Counts as a negative effect. Interpreted as useful for attack, and is treated as a bad effect in alchemy.
|
||||
ContinuousVfx = 0x20, // The effect's hit particle VFX repeats for the full duration of the spell, rather than occuring once on hit.
|
||||
CastSelf = 0x40, // Allows range - cast on self.
|
||||
CastTouch = 0x80, // Allows range - cast on touch.
|
||||
CastTarget = 0x100, // Allows range - cast on target.
|
||||
UncappedDamage = 0x1000, // Negates multiple cap behaviours. Allows an effect to reduce an attribute below zero; removes the normal minimum effect duration of 1 second.
|
||||
NonRecastable = 0x4000, // Does not land if parent spell is already affecting target. Shows "you cannot re-cast" message for self target.
|
||||
Unreflectable = 0x10000, // Cannot be reflected, the effect always lands normally.
|
||||
CasterLinked = 0x20000, // Must quench if caster is dead, or not an NPC/creature. Not allowed in containter/door trap spells.
|
||||
SpellMaking = 0x0200,
|
||||
Enchanting = 0x0400,
|
||||
Negative = 0x0800 // A harmful effect. Will determine whether
|
||||
// eg. NPCs regard this spell as an attack.
|
||||
// eg. NPCs regard this spell as an attack. (same as 0x10?)
|
||||
};
|
||||
|
||||
struct MEDTstruct
|
||||
@ -30,6 +42,9 @@ struct MagicEffect
|
||||
float mSpeed, mSize, mSizeCap;
|
||||
}; // 36 bytes
|
||||
|
||||
static std::string effectIdToString(short effectID);
|
||||
|
||||
|
||||
MEDTstruct mData;
|
||||
|
||||
std::string mIcon, mParticle; // Textures
|
||||
|
@ -256,7 +256,7 @@
|
||||
#endif
|
||||
|
||||
#if FOG
|
||||
float fogValue = shSaturate((depthPassthrough - fogParams.y) * fogParams.w);
|
||||
float fogValue = shSaturate((length(cameraPos.xyz-worldPos) - fogParams.y) * fogParams.w);
|
||||
|
||||
#if UNDERWATER
|
||||
// regular fog only if fragment is above water
|
||||
|
@ -1,6 +1,5 @@
|
||||
configuration water_reflection
|
||||
{
|
||||
fog false
|
||||
shadows false
|
||||
shadows_pssm false
|
||||
mrt_output false
|
||||
|
@ -332,7 +332,7 @@
|
||||
|
||||
|
||||
#if FOG
|
||||
float fogValue = shSaturate((depth - fogParams.y) * fogParams.w);
|
||||
float fogValue = shSaturate((length(cameraPos.xyz-worldPos) - fogParams.y) * fogParams.w);
|
||||
|
||||
#if UNDERWATER
|
||||
// regular fog only if fragment is above water
|
||||
|
@ -298,7 +298,7 @@
|
||||
}
|
||||
else
|
||||
{
|
||||
float fogValue = shSaturate((depthPassthrough - fogParams.y) * fogParams.w);
|
||||
float fogValue = shSaturate((length(cameraPos.xyz-position.xyz) - fogParams.y) * fogParams.w);
|
||||
shOutputColour(0).xyz = shLerp (shOutputColour(0).xyz, gammaCorrectRead(fogColor), fogValue);
|
||||
}
|
||||
|
||||
|
@ -75,6 +75,11 @@ set(MYGUI_FILES
|
||||
openmw_levelup_dialog.layout
|
||||
openmw_wait_dialog.layout
|
||||
openmw_wait_dialog_progressbar.layout
|
||||
openmw_spellcreation_dialog.layout
|
||||
openmw_edit_effect.layout
|
||||
openmw_enchanting_dialog.layout
|
||||
openmw_trainingwindow.layout
|
||||
openmw_travel_window.layout
|
||||
smallbars.png
|
||||
VeraMono.ttf
|
||||
markers.png
|
||||
|
@ -3,7 +3,7 @@
|
||||
<MyGUI type="List">
|
||||
<List file="core.skin" />
|
||||
<List file="openmw_resources.xml" />
|
||||
<List file="openmw.font.xml" />
|
||||
<List file="openmw_font.xml"/>
|
||||
<List file="openmw_text.skin.xml" />
|
||||
<List file="openmw_windows.skin.xml" />
|
||||
<List file="openmw_button.skin.xml" />
|
||||
|
99
files/mygui/openmw_edit_effect.layout
Normal file
99
files/mygui/openmw_edit_effect.layout
Normal file
@ -0,0 +1,99 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 362 310" name="_Main">
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" position="8 12 16 16" name="EffectImage">
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="36 8 400 24" name="EffectName">
|
||||
<Property key="TextAlign" value="Left HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<!-- Range -->
|
||||
<Widget type="TextBox" skin="NormalText" position="8 36 400 24">
|
||||
<Property key="Caption" value="#{sRange}"/>
|
||||
<Property key="TextAlign" value="Left HCenter"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="130 36 0 24" name="RangeButton">
|
||||
<Property key="Caption" value="#{sRangeTouch}"/>
|
||||
</Widget>
|
||||
|
||||
<!-- Magnitude -->
|
||||
<Widget type="Widget" position="8 80 400 70" name="MagnitudeBox">
|
||||
<Widget type="TextBox" skin="NormalText" position="0 0 400 24">
|
||||
<Property key="Caption" value="#{sMagnitude}"/>
|
||||
<Property key="TextAlign" value="Left HCenter"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="122 0 210 20" name="MagnitudeMinValue">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Caption" value="0"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HSlider" position="122 20 210 13" name="MagnitudeMinSlider">
|
||||
<Property key="Range" value="100"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="122 32 210 20" name="MagnitudeMaxValue">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Caption" value="0"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HSlider" position="122 52 210 13" name="MagnitudeMaxSlider">
|
||||
<Property key="Range" value="100"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
||||
<!-- Duration -->
|
||||
<Widget type="Widget" position="8 153 400 40" name="DurationBox">
|
||||
<Widget type="TextBox" skin="NormalText" position="0 20 400 24">
|
||||
<Property key="Caption" value="#{sDuration}"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="122 0 210 20" name="DurationValue">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Caption" value="0"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HSlider" position="122 20 210 13" name="DurationSlider">
|
||||
<Property key="Range" value="1440"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<!-- Area -->
|
||||
<Widget type="Widget" position="8 197 400 40" name="AreaBox">
|
||||
<Widget type="TextBox" skin="NormalText" position="0 20 400 24" name="AreaText">
|
||||
<Property key="Caption" value="#{sArea}"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="122 0 210 20" name="AreaValue">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Caption" value="0"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HSlider" position="122 20 210 13" name="AreaSlider">
|
||||
<Property key="Range" value="51"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="8 266 336 24">
|
||||
<Widget type="Widget">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="DeleteButton">
|
||||
<Property key="Caption" value="#{sDelete}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
</MyGUI>
|
110
files/mygui/openmw_enchanting_dialog.layout
Normal file
110
files/mygui/openmw_enchanting_dialog.layout
Normal file
@ -0,0 +1,110 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 560 400" name="_Main">
|
||||
|
||||
<Widget type="HBox" position="12 12 250 30">
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sName}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="MW_TextEdit" position="0 0 30 30" name="NameEdit">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="Widget">
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
||||
<!-- Item -->
|
||||
|
||||
<Widget type="HBox" position="12 48 400 59">
|
||||
<Property key="Spacing" value="8"/>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sItem}"/>
|
||||
</Widget>
|
||||
<Widget type="Button" skin="MW_Box" position="0 0 60 59" name="ItemBox"/>
|
||||
|
||||
<Widget type="Widget" position="0 0 8 0"/>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sSoulGem}"/>
|
||||
</Widget>
|
||||
<Widget type="Button" skin="MW_Box" position="0 0 60 59" name="SoulBox"/>
|
||||
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="320 0 300 24">
|
||||
<Property key="Caption" value="#{sEnchantmentMenu3}:"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 0 258 24" name="Enchantment">
|
||||
<Property key="Caption" value="1"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="320 24 300 24">
|
||||
<Property key="Caption" value="#{sCastCost}:"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 24 258 24" name="CastCost">
|
||||
<Property key="Caption" value="39"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="320 48 300 24">
|
||||
<Property key="Caption" value="#{sCharges}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 48 258 24" name="Charge">
|
||||
<Property key="Caption" value="39"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<!-- Available effects -->
|
||||
<Widget type="TextBox" skin="NormalText" position="12 148 300 24">
|
||||
<Property key="Caption" value="#{sMagicEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="MWList" skin="MW_SimpleList" position="12 176 202 169" name="AvailableEffects">
|
||||
</Widget>
|
||||
|
||||
<!-- Used effects -->
|
||||
<Widget type="TextBox" skin="NormalText" position="226 148 300 24">
|
||||
<Property key="Caption" value="#{sEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="Widget" skin="MW_Box" position="226 176 316 169">
|
||||
<Widget type="ScrollView" skin="MW_ScrollViewH" position="4 4 308 161" name="UsedEffects">
|
||||
<Property key="CanvasAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="0 340 560 60">
|
||||
<Property key="Padding" value="16"/>
|
||||
|
||||
<Widget type="Widget" position="0 0 0 0">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sBarterDialog7}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" name="PriceLabel">
|
||||
<Property key="Caption" value="30"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="BuyButton">
|
||||
<Property key="Caption" value="#{sBuy}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
</MyGUI>
|
81
files/mygui/openmw_spellcreation_dialog.layout
Normal file
81
files/mygui/openmw_spellcreation_dialog.layout
Normal file
@ -0,0 +1,81 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 560 400" name="_Main">
|
||||
|
||||
<Widget type="HBox" position="12 12 250 30">
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sName}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="MW_TextEdit" position="0 0 30 30" name="NameEdit">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="Widget">
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="280 0 300 24">
|
||||
<Property key="Caption" value="#{sEnchantmentMenu4}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 0 258 24" name="MagickaCost">
|
||||
<Property key="Caption" value="1"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="280 24 300 24">
|
||||
<Property key="Caption" value="#{sSpellmakingMenu1}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 24 258 24" name="SuccessChance">
|
||||
<Property key="Caption" value="39"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<!-- Available effects -->
|
||||
<Widget type="TextBox" skin="NormalText" position="12 48 300 24">
|
||||
<Property key="Caption" value="#{sMagicEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="MWList" skin="MW_SimpleList" position="12 76 202 269" name="AvailableEffects">
|
||||
</Widget>
|
||||
|
||||
<!-- Used effects -->
|
||||
<Widget type="TextBox" skin="NormalText" position="226 48 300 24">
|
||||
<Property key="Caption" value="#{sEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="Widget" skin="MW_Box" position="226 76 316 269">
|
||||
<Widget type="ScrollView" skin="MW_ScrollViewH" position="4 4 308 261" name="UsedEffects">
|
||||
<Property key="CanvasAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="0 340 560 60">
|
||||
<Property key="Padding" value="16"/>
|
||||
|
||||
<Widget type="Widget" position="0 0 0 0">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sBarterDialog7}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" name="PriceLabel">
|
||||
<Property key="Caption" value="30"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="BuyButton">
|
||||
<Property key="Caption" value="#{sBuy}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
</MyGUI>
|
@ -196,6 +196,31 @@
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<!-- Magic effect tooltip -->
|
||||
<Widget type="Widget" skin="HUD_Box_NoTransp" position="0 0 300 52" align="Stretch" name="MagicEffectToolTip">
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" position="8 8 32 32" align="Left Top" name="MagicEffectImage"/>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="44 8 252 16" align="Left Top HStretch" name="MagicEffectName">
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<UserString key="AutoResizeHorizontal" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="44 24 252 16" align="Left Top HStretch" name="MagicEffectSchool">
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<UserString key="AutoResizeHorizontal" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="SandText" position="8 44 284 0" align="Left Top Stretch" name="MagicEffectDescription">
|
||||
<Property key="MultiLine" value="true"/>
|
||||
<Property key="WordWrap" value="true"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
<UserString key="AutoResizeHorizontal" value="true"/>
|
||||
<UserString key="AutoResizeVertical" value="true"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
</MyGUI>
|
||||
|
||||
|
30
files/mygui/openmw_trainingwindow.layout
Normal file
30
files/mygui/openmw_trainingwindow.layout
Normal file
@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 319 200" name="_Main">
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="0 5 319 24" name="Select" align="Right Top">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Caption" value="#{sServiceTrainingTitle}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="5 30 319 24" name="Travel" align="Right Top">
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="Caption" value="#{sTrainingServiceTitle}"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="Widget" skin="MW_Box" position="6 54 299 100" align="Left Top" name="TrainingOptions">
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="8 161 200 24" name="PlayerGold" align="Right Top">
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="244 161 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
||||
</MyGUI>
|
35
files/mygui/openmw_travel_window.layout
Normal file
35
files/mygui/openmw_travel_window.layout
Normal file
@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 450 300" name="_Main">
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="8 10 24 24" name="Select" align="Right Top">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
<Property key="Caption" value="#{sTravelServiceTitle}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 0 24 24" name="Travel" align="Right Top">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
<Property key="Caption" value="#D8C09A#{sTravel}"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="Widget" skin="MW_Box" position="6 31 430 225" align="ALIGN_LEFT ALIGN_STRETCH">
|
||||
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 422 217" align="ALIGN_LEFT ALIGN_TOP ALIGN_STRETCH" name="DestinationsView">
|
||||
<Property key="CanvasAlign" value="Left"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="8 255 24 24" name="PlayerGold" align="Right Top">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="375 260 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
||||
</MyGUI>
|
@ -1,5 +1,4 @@
|
||||
[Desktop Entry]
|
||||
Version=${OPENMW_VERSION}
|
||||
Type=Application
|
||||
Name=OpenMW Launcher
|
||||
GenericName=Role Playing Game
|
||||
|
@ -40,7 +40,7 @@ Fader::Fader(Ogre::SceneManager* sceneMgr)
|
||||
Ogre::SceneNode* node = mSceneMgr->getRootSceneNode()->createChildSceneNode();
|
||||
node->attachObject(mRectangle);
|
||||
mRectangle->setVisible(false);
|
||||
mRectangle->setVisibilityFlags (0x01);
|
||||
mRectangle->setVisibilityFlags (2048);
|
||||
}
|
||||
|
||||
Fader::~Fader()
|
||||
|
Loading…
x
Reference in New Issue
Block a user