diff --git a/apps/openmw/CMakeLists.txt b/apps/openmw/CMakeLists.txt index 66844b2806..538f63dc96 100644 --- a/apps/openmw/CMakeLists.txt +++ b/apps/openmw/CMakeLists.txt @@ -29,7 +29,8 @@ add_openmw_dir (mwgui map_window window_pinnable_base cursorreplace tooltips scrollwindow bookwindow list formatting inventorywindow container hud countdialog tradewindow settingswindow confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu - itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog + itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog + enchantingdialog trainingwindow travelwindow ) add_openmw_dir (mwdialogue @@ -61,7 +62,7 @@ add_openmw_dir (mwclass add_openmw_dir (mwmechanics mechanicsmanagerimp stat creaturestats magiceffects movement actors drawstate spells - activespells npcstats aipackage aisequence + activespells npcstats aipackage aisequence alchemy ) add_openmw_dir (mwbase diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index adbfca129d..617689bc63 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -163,9 +163,8 @@ void OMW::Engine::loadBSA() std::cout << "Data dir " << dataDirectory << std::endl; Bsa::addDir(dataDirectory, mFSStrict); - // Workaround: Mygui does not find textures in non-BSA subfolders, _unless_ they are explicitely added like this - // For splash screens, this is OK to do, but eventually we will need an investigation why this is necessary - Bsa::addDir(dataDirectory + "/Splash", mFSStrict); + // Workaround until resource listing capabilities are added to DirArchive, we need those to list available splash screens + addResourcesDirectory (dataDirectory); } } @@ -424,21 +423,10 @@ void OMW::Engine::activate() if (handle.empty()) return; - // the faced handle is not updated immediately, so on a cell change it might - // point to an object that doesn't exist anymore - // therefore, we are catching the "Unknown Ogre handle" exception that occurs in this case - MWWorld::Ptr ptr; - try - { - ptr = MWBase::Environment::get().getWorld()->getPtrViaHandle (handle); + MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaHandle (handle); - if (ptr.isEmpty()) - return; - } - catch (std::runtime_error&) - { + if (ptr.isEmpty()) return; - } MWScript::InterpreterContext interpreterContext (&ptr.getRefData().getLocals(), ptr); diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index d1daa101db..c177912d4f 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -42,6 +42,7 @@ namespace MWGui class Console; class SpellWindow; class TradeWindow; + class TravelWindow; class SpellBuyingWindow; class ConfirmationDialog; class CountDialog; @@ -108,6 +109,7 @@ namespace MWBase virtual MWGui::ConfirmationDialog* getConfirmationDialog() = 0; virtual MWGui::TradeWindow* getTradeWindow() = 0; virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow() = 0; + virtual MWGui::TravelWindow* getTravelWindow() = 0; virtual MWGui::SpellWindow* getSpellWindow() = 0; virtual MWGui::Console* getConsole() = 0; @@ -227,6 +229,10 @@ namespace MWBase virtual bool getPlayerSleeping() = 0; virtual void wakeUpPlayer() = 0; + + virtual void startSpellMaking(MWWorld::Ptr actor) = 0; + virtual void startEnchanting(MWWorld::Ptr actor) = 0; + virtual void startTraining(MWWorld::Ptr actor) = 0; }; } diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 521bbb988e..9dcdc312f1 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -142,6 +142,9 @@ namespace MWBase virtual MWWorld::Ptr getPtrViaHandle (const std::string& handle) = 0; ///< Return a pointer to a liveCellRef with the given Ogre handle. + virtual MWWorld::Ptr searchPtrViaHandle (const std::string& handle) = 0; + ///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found + /// \todo enable reference in the OGRE scene virtual void enable (const MWWorld::Ptr& ptr) = 0; diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp index f37955c7eb..62f7df679b 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp @@ -145,16 +145,17 @@ namespace return false; } -} - -namespace MWDialogue -{ //helper function std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos) { return toLower(str).find(toLower(substr),pos); } +} + +namespace MWDialogue +{ + bool DialogueManager::functionFilter(const MWWorld::Ptr& actor, const ESM::DialInfo& info,bool choice) { @@ -779,6 +780,8 @@ namespace MWDialogue services = ref->base->mAiData.mServices; } + int windowServices = 0; + if (services & ESM::NPC::Weapon || services & ESM::NPC::Armor || services & ESM::NPC::Clothing @@ -790,14 +793,24 @@ namespace MWDialogue || services & ESM::NPC::Apparatus || services & ESM::NPC::RepairItem || services & ESM::NPC::Misc) - win->setShowTrade(true); - else - win->setShowTrade(false); + windowServices |= MWGui::DialogueWindow::Service_Trade; + + if( !mActor.get()->base->mTransport.empty()) + windowServices |= MWGui::DialogueWindow::Service_Travel; if (services & ESM::NPC::Spells) - win->setShowSpells(true); - else - win->setShowSpells(false); + windowServices |= MWGui::DialogueWindow::Service_BuySpells; + + if (services & ESM::NPC::Spellmaking) + windowServices |= MWGui::DialogueWindow::Service_CreateSpells; + + if (services & ESM::NPC::Training) + windowServices |= MWGui::DialogueWindow::Service_Training; + + if (services & ESM::NPC::Enchanting) + windowServices |= MWGui::DialogueWindow::Service_Enchant; + + win->setServices (windowServices); // sort again, because the previous sort was case-sensitive keywordList.sort(stringCompareNoCase); diff --git a/apps/openmw/mwgui/alchemywindow.cpp b/apps/openmw/mwgui/alchemywindow.cpp index 4a419c0c03..56db47a0f5 100644 --- a/apps/openmw/mwgui/alchemywindow.cpp +++ b/apps/openmw/mwgui/alchemywindow.cpp @@ -28,25 +28,25 @@ namespace MWGui { AlchemyWindow::AlchemyWindow(MWBase::WindowManager& parWindowManager) : WindowBase("openmw_alchemy_window.layout", parWindowManager) - , ContainerBase(0) + , ContainerBase(0), mApparatus (4), mIngredients (4) { getWidget(mCreateButton, "CreateButton"); getWidget(mCancelButton, "CancelButton"); - getWidget(mIngredient1, "Ingredient1"); - getWidget(mIngredient2, "Ingredient2"); - getWidget(mIngredient3, "Ingredient3"); - getWidget(mIngredient4, "Ingredient4"); - getWidget(mApparatus1, "Apparatus1"); - getWidget(mApparatus2, "Apparatus2"); - getWidget(mApparatus3, "Apparatus3"); - getWidget(mApparatus4, "Apparatus4"); + getWidget(mIngredients[0], "Ingredient1"); + getWidget(mIngredients[1], "Ingredient2"); + getWidget(mIngredients[2], "Ingredient3"); + getWidget(mIngredients[3], "Ingredient4"); + getWidget(mApparatus[0], "Apparatus1"); + getWidget(mApparatus[1], "Apparatus2"); + getWidget(mApparatus[2], "Apparatus3"); + getWidget(mApparatus[3], "Apparatus4"); getWidget(mEffectsBox, "CreatedEffects"); getWidget(mNameEdit, "NameEdit"); - mIngredient1->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); - mIngredient2->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); - mIngredient3->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); - mIngredient4->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); + mIngredients[0]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); + mIngredients[1]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); + mIngredients[2]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); + mIngredients[3]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected); mCreateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCreateButtonClicked); mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCancelButtonClicked); @@ -62,157 +62,52 @@ namespace MWGui void AlchemyWindow::onCancelButtonClicked(MyGUI::Widget* _sender) { + mAlchemy.clear(); + mWindowManager.removeGuiMode(GM_Alchemy); mWindowManager.removeGuiMode(GM_Inventory); } void AlchemyWindow::onCreateButtonClicked(MyGUI::Widget* _sender) { + std::string name = mNameEdit->getCaption(); + boost::algorithm::trim(name); + + MWMechanics::Alchemy::Result result = mAlchemy.create (mNameEdit->getCaption ()); + + if (result == MWMechanics::Alchemy::Result_NoName) + { + mWindowManager.messageBox("#{sNotifyMessage37}", std::vector()); + return; + } + // check if mortar & pestle is available (always needed) - /// \todo check albemic, calcinator, retort (sometimes needed) - if (!mApparatus1->isUserString("ToolTipType")) + if (result == MWMechanics::Alchemy::Result_NoMortarAndPestle) { mWindowManager.messageBox("#{sNotifyMessage45}", std::vector()); return; } // make sure 2 or more ingredients were selected - int numIngreds = 0; - if (mIngredient1->isUserString("ToolTipType")) - ++numIngreds; - if (mIngredient2->isUserString("ToolTipType")) - ++numIngreds; - if (mIngredient3->isUserString("ToolTipType")) - ++numIngreds; - if (mIngredient4->isUserString("ToolTipType")) - ++numIngreds; - if (numIngreds < 2) + if (result == MWMechanics::Alchemy::Result_LessThanTwoIngredients) { mWindowManager.messageBox("#{sNotifyMessage6a}", std::vector()); return; } - // make sure a name was entered - std::string name = mNameEdit->getCaption(); - boost::algorithm::trim(name); - if (name == "") - { - mWindowManager.messageBox("#{sNotifyMessage37}", std::vector()); - return; - } - - // if there are no created effects, the potion will always fail (but the ingredients won't be destroyed) - if (mEffects.empty()) + if (result == MWMechanics::Alchemy::Result_NoEffects) { mWindowManager.messageBox("#{sNotifyMessage8}", std::vector()); MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f); return; } - if (rand() % 2 == 0) /// \todo + if (result == MWMechanics::Alchemy::Result_Success) { - ESM::Potion newPotion; - newPotion.mName = mNameEdit->getCaption(); - ESM::EffectList effects; - for (unsigned int i=0; i<4; ++i) - { - if (mEffects.size() >= i+1) - { - ESM::ENAMstruct effect; - effect.mEffectID = mEffects[i].mEffectID; - effect.mArea = 0; - effect.mRange = ESM::RT_Self; - effect.mSkill = mEffects[i].mSkill; - effect.mAttribute = mEffects[i].mAttribute; - effect.mMagnMin = 1; /// \todo - effect.mMagnMax = 10; /// \todo - effect.mDuration = 60; /// \todo - effects.mList.push_back(effect); - } - } - - // UESP Wiki / Morrowind:Alchemy - // "The weight of a potion is an average of the weight of the ingredients, rounded down." - // note by scrawl: not rounding down here, I can't imagine a created potion to - // have 0 weight when using ingredients with 0.1 weight respectively - float weight = 0; - if (mIngredient1->isUserString("ToolTipType")) - weight += mIngredient1->getUserData()->get()->base->mData.mWeight; - if (mIngredient2->isUserString("ToolTipType")) - weight += mIngredient2->getUserData()->get()->base->mData.mWeight; - if (mIngredient3->isUserString("ToolTipType")) - weight += mIngredient3->getUserData()->get()->base->mData.mWeight; - if (mIngredient4->isUserString("ToolTipType")) - weight += mIngredient4->getUserData()->get()->base->mData.mWeight; - newPotion.mData.mWeight = weight / float(numIngreds); - - newPotion.mData.mValue = 100; /// \todo - newPotion.mEffects = effects; - // pick a random mesh and icon - std::vector names; - /// \todo is the mesh/icon dependent on alchemy skill? - names.push_back("standard"); - names.push_back("bargain"); - names.push_back("cheap"); - names.push_back("fresh"); - names.push_back("exclusive"); - names.push_back("quality"); - int random = rand() % names.size(); - newPotion.mModel = "m\\misc_potion_" + names[random ] + "_01.nif"; - newPotion.mIcon = "m\\tx_potion_" + names[random ] + "_01.dds"; - - // check if a similiar potion record exists already - bool found = false; - std::string objectId; - typedef std::map PotionMap; - PotionMap potions = MWBase::Environment::get().getWorld()->getStore().potions.list; - for (PotionMap::const_iterator it = potions.begin(); it != potions.end(); ++it) - { - if (found) break; - - if (it->second.mData.mValue == newPotion.mData.mValue - && it->second.mData.mWeight == newPotion.mData.mWeight - && it->second.mName == newPotion.mName - && it->second.mEffects.mList.size() == newPotion.mEffects.mList.size()) - { - // check effects - for (unsigned int i=0; i < it->second.mEffects.mList.size(); ++i) - { - const ESM::ENAMstruct& a = it->second.mEffects.mList[i]; - const ESM::ENAMstruct& b = newPotion.mEffects.mList[i]; - if (a.mEffectID == b.mEffectID - && a.mArea == b.mArea - && a.mRange == b.mRange - && a.mSkill == b.mSkill - && a.mAttribute == b.mAttribute - && a.mMagnMin == b.mMagnMin - && a.mMagnMax == b.mMagnMax - && a.mDuration == b.mDuration) - { - found = true; - objectId = it->first; - break; - } - } - } - } - - if (!found) - { - std::pair result = MWBase::Environment::get().getWorld()->createRecord(newPotion); - objectId = result.first; - } - - // create a reference and add it to player inventory - MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), objectId); - MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr); - ref.getPtr().getRefData().setCount(1); - store.add(ref.getPtr()); - mWindowManager.messageBox("#{sPotionSuccess}", std::vector()); MWBase::Environment::get().getSoundManager()->playSound("potion success", 1.f, 1.f); } - else + else if (result == MWMechanics::Alchemy::Result_RandomFailure) { // potion failed mWindowManager.messageBox("#{sNotifyMessage8}", std::vector()); @@ -220,155 +115,53 @@ namespace MWGui } // reduce count of the ingredients - if (mIngredient1->isUserString("ToolTipType")) - { - MWWorld::Ptr ingred = *mIngredient1->getUserData(); - ingred.getRefData().setCount(ingred.getRefData().getCount()-1); - if (ingred.getRefData().getCount() == 0) - removeIngredient(mIngredient1); - } - if (mIngredient2->isUserString("ToolTipType")) - { - MWWorld::Ptr ingred = *mIngredient2->getUserData(); - ingred.getRefData().setCount(ingred.getRefData().getCount()-1); - if (ingred.getRefData().getCount() == 0) - removeIngredient(mIngredient2); - } - if (mIngredient3->isUserString("ToolTipType")) - { - MWWorld::Ptr ingred = *mIngredient3->getUserData(); - ingred.getRefData().setCount(ingred.getRefData().getCount()-1); - if (ingred.getRefData().getCount() == 0) - removeIngredient(mIngredient3); - } - if (mIngredient4->isUserString("ToolTipType")) - { - MWWorld::Ptr ingred = *mIngredient4->getUserData(); - ingred.getRefData().setCount(ingred.getRefData().getCount()-1); - if (ingred.getRefData().getCount() == 0) - removeIngredient(mIngredient4); + for (int i=0; i<4; ++i) + if (mIngredients[i]->isUserString("ToolTipType")) + { + MWWorld::Ptr ingred = *mIngredients[i]->getUserData(); + ingred.getRefData().setCount(ingred.getRefData().getCount()-1); + if (ingred.getRefData().getCount() == 0) + removeIngredient(mIngredients[i]); } + update(); } void AlchemyWindow::open() { - openContainer(MWBase::Environment::get().getWorld()->getPlayer().getPlayer()); - setFilter(ContainerBase::Filter_Ingredients); + openContainer (MWBase::Environment::get().getWorld()->getPlayer().getPlayer()); // this sets mPtr + setFilter (ContainerBase::Filter_Ingredients); - // pick the best available apparatus - MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr); + mAlchemy.setAlchemist (mPtr); - MWWorld::Ptr bestAlbemic; - MWWorld::Ptr bestMortarPestle; - MWWorld::Ptr bestCalcinator; - MWWorld::Ptr bestRetort; + int index = 0; - for (MWWorld::ContainerStoreIterator it(store.begin(MWWorld::ContainerStore::Type_Apparatus)); - it != store.end(); ++it) + for (MWMechanics::Alchemy::TToolsIterator iter (mAlchemy.beginTools()); + iter!=mAlchemy.endTools() && index (mApparatus.size()); ++iter, ++index) { - MWWorld::LiveCellRef* ref = it->get(); - if (ref->base->mData.mType == ESM::Apparatus::Albemic - && (bestAlbemic.isEmpty() || ref->base->mData.mQuality > bestAlbemic.get()->base->mData.mQuality)) - bestAlbemic = *it; - else if (ref->base->mData.mType == ESM::Apparatus::MortarPestle - && (bestMortarPestle.isEmpty() || ref->base->mData.mQuality > bestMortarPestle.get()->base->mData.mQuality)) - bestMortarPestle = *it; - else if (ref->base->mData.mType == ESM::Apparatus::Calcinator - && (bestCalcinator.isEmpty() || ref->base->mData.mQuality > bestCalcinator.get()->base->mData.mQuality)) - bestCalcinator = *it; - else if (ref->base->mData.mType == ESM::Apparatus::Retort - && (bestRetort.isEmpty() || ref->base->mData.mQuality > bestRetort.get()->base->mData.mQuality)) - bestRetort = *it; + if (!iter->isEmpty()) + { + mApparatus.at (index)->setUserString ("ToolTipType", "ItemPtr"); + mApparatus.at (index)->setUserData (*iter); + mApparatus.at (index)->setImageTexture (getIconPath (*iter)); + } } - if (!bestMortarPestle.isEmpty()) - { - mApparatus1->setUserString("ToolTipType", "ItemPtr"); - mApparatus1->setUserData(bestMortarPestle); - mApparatus1->setImageTexture(getIconPath(bestMortarPestle)); - } - if (!bestAlbemic.isEmpty()) - { - mApparatus2->setUserString("ToolTipType", "ItemPtr"); - mApparatus2->setUserData(bestAlbemic); - mApparatus2->setImageTexture(getIconPath(bestAlbemic)); - } - if (!bestCalcinator.isEmpty()) - { - mApparatus3->setUserString("ToolTipType", "ItemPtr"); - mApparatus3->setUserData(bestCalcinator); - mApparatus3->setImageTexture(getIconPath(bestCalcinator)); - } - if (!bestRetort.isEmpty()) - { - mApparatus4->setUserString("ToolTipType", "ItemPtr"); - mApparatus4->setUserData(bestRetort); - mApparatus4->setImageTexture(getIconPath(bestRetort)); - } + update(); } void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender) { removeIngredient(_sender); - drawItems(); update(); } void AlchemyWindow::onSelectedItemImpl(MWWorld::Ptr item) { - MyGUI::ImageBox* add = NULL; + int res = mAlchemy.addIngredient(item); - // don't allow to add an ingredient that is already added - // (which could happen if two similiar ingredients don't stack because of script / owner) - bool alreadyAdded = false; - std::string name = MWWorld::Class::get(item).getName(item); - if (mIngredient1->isUserString("ToolTipType")) + if (res != -1) { - MWWorld::Ptr item2 = *mIngredient1->getUserData(); - std::string name2 = MWWorld::Class::get(item2).getName(item2); - if (name == name2) - alreadyAdded = true; - } - if (mIngredient2->isUserString("ToolTipType")) - { - MWWorld::Ptr item2 = *mIngredient2->getUserData(); - std::string name2 = MWWorld::Class::get(item2).getName(item2); - if (name == name2) - alreadyAdded = true; - } - if (mIngredient3->isUserString("ToolTipType")) - { - MWWorld::Ptr item2 = *mIngredient3->getUserData(); - std::string name2 = MWWorld::Class::get(item2).getName(item2); - if (name == name2) - alreadyAdded = true; - } - if (mIngredient4->isUserString("ToolTipType")) - { - MWWorld::Ptr item2 = *mIngredient4->getUserData(); - std::string name2 = MWWorld::Class::get(item2).getName(item2); - if (name == name2) - alreadyAdded = true; - } - if (alreadyAdded) - return; - - if (!mIngredient1->isUserString("ToolTipType")) - add = mIngredient1; - if (add == NULL && !mIngredient2->isUserString("ToolTipType")) - add = mIngredient2; - if (add == NULL && !mIngredient3->isUserString("ToolTipType")) - add = mIngredient3; - if (add == NULL && !mIngredient4->isUserString("ToolTipType")) - add = mIngredient4; - - if (add != NULL) - { - add->setUserString("ToolTipType", "ItemPtr"); - add->setUserData(item); - add->setImageTexture(getIconPath(item)); - drawItems(); update(); std::string sound = MWWorld::Class::get(item).getUpSoundId(item); @@ -380,54 +173,40 @@ namespace MWGui { std::vector ignore; // don't show ingredients that are currently selected in the "available ingredients" box. - if (mIngredient1->isUserString("ToolTipType")) - ignore.push_back(*mIngredient1->getUserData()); - if (mIngredient2->isUserString("ToolTipType")) - ignore.push_back(*mIngredient2->getUserData()); - if (mIngredient3->isUserString("ToolTipType")) - ignore.push_back(*mIngredient3->getUserData()); - if (mIngredient4->isUserString("ToolTipType")) - ignore.push_back(*mIngredient4->getUserData()); + for (int i=0; i<4; ++i) + if (mIngredients[i]->isUserString("ToolTipType")) + ignore.push_back(*mIngredients[i]->getUserData()); return ignore; } void AlchemyWindow::update() { - Widgets::SpellEffectList effects; - + MWMechanics::Alchemy::TIngredientsIterator it = mAlchemy.beginIngredients (); for (int i=0; i<4; ++i) { - MyGUI::ImageBox* ingredient; - if (i==0) - ingredient = mIngredient1; - else if (i==1) - ingredient = mIngredient2; - else if (i==2) - ingredient = mIngredient3; - else if (i==3) - ingredient = mIngredient4; + MyGUI::ImageBox* ingredient = mIngredients[i]; - if (!ingredient->isUserString("ToolTipType")) - continue; - - // add the effects of this ingredient to list of effects - MWWorld::LiveCellRef* ref = ingredient->getUserData()->get(); - for (int i=0; i<4; ++i) + MWWorld::Ptr item; + if (it != mAlchemy.endIngredients ()) { - if (ref->base->mData.mEffectID[i] < 0) - continue; - MWGui::Widgets::SpellEffectParams params; - params.mEffectID = ref->base->mData.mEffectID[i]; - params.mAttribute = ref->base->mData.mAttributes[i]; - params.mSkill = ref->base->mData.mSkills[i]; - effects.push_back(params); + item = *it; + ++it; } - // update ingredient count labels if (ingredient->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0)); + ingredient->setImageTexture(""); + ingredient->clearUserStrings (); + + if (item.isEmpty ()) + continue; + + ingredient->setUserString("ToolTipType", "ItemPtr"); + ingredient->setUserData(item); + ingredient->setImageTexture(getIconPath(item)); + MyGUI::TextBox* text = ingredient->createWidget("SandBrightText", MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label")); text->setTextAlign(MyGUI::Align::Right); text->setNeedMouseFocus(false); @@ -436,49 +215,15 @@ namespace MWGui text->setCaption(getCountString(ingredient->getUserData()->getRefData().getCount())); } - // now remove effects that are only present once - Widgets::SpellEffectList::iterator it = effects.begin(); - while (it != effects.end()) - { - Widgets::SpellEffectList::iterator next = it; - ++next; - bool found = false; - for (; next != effects.end(); ++next) - { - if (*next == *it) - found = true; - } + drawItems(); - if (!found) - it = effects.erase(it); - else - ++it; - } - - // now remove duplicates, and don't allow more than 4 effects - Widgets::SpellEffectList old = effects; - effects.clear(); - int i=0; - for (Widgets::SpellEffectList::iterator it = old.begin(); - it != old.end(); ++it) + std::vector effects; + ESM::EffectList list; + list.mList = effects; + for (MWMechanics::Alchemy::TEffectsIterator it = mAlchemy.beginEffects (); it != mAlchemy.endEffects (); ++it) { - bool found = false; - for (Widgets::SpellEffectList::iterator it2 = effects.begin(); - it2 != effects.end(); ++it2) - { - // MW considers all "foritfy attribute" effects as the same effect. See the - // "Can't create multi-state boost potions" discussion on http://www.uesp.net/wiki/Morrowind_talk:Alchemy - // thus, we are only checking effectID here and not attribute or skill - if (it2->mEffectID == it->mEffectID) - found = true; - } - if (!found && i<4) - { - ++i; - effects.push_back(*it); - } + list.mList.push_back(*it); } - mEffects = effects; while (mEffectsBox->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(mEffectsBox->getChildAt(0)); @@ -487,7 +232,9 @@ namespace MWGui Widgets::MWEffectListPtr effectsWidget = mEffectsBox->createWidget ("MW_StatName", coord, MyGUI::Align::Left | MyGUI::Align::Top); effectsWidget->setWindowManager(&mWindowManager); - effectsWidget->setEffectList(effects); + + Widgets::SpellEffectList _list = Widgets::MWEffectList::effectListFromESM(&list); + effectsWidget->setEffectList(_list); std::vector effectItems; effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0); @@ -496,9 +243,10 @@ namespace MWGui void AlchemyWindow::removeIngredient(MyGUI::Widget* ingredient) { - ingredient->clearUserStrings(); - static_cast(ingredient)->setImageTexture(""); - if (ingredient->getChildCount()) - MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0)); + for (int i=0; i<4; ++i) + if (mIngredients[i] == ingredient) + mAlchemy.removeIngredient (i); + + update(); } } diff --git a/apps/openmw/mwgui/alchemywindow.hpp b/apps/openmw/mwgui/alchemywindow.hpp index 53e7178d50..5f84e73e9b 100644 --- a/apps/openmw/mwgui/alchemywindow.hpp +++ b/apps/openmw/mwgui/alchemywindow.hpp @@ -1,6 +1,10 @@ #ifndef MWGUI_ALCHEMY_H #define MWGUI_ALCHEMY_H +#include + +#include "../mwmechanics/alchemy.hpp" + #include "window_base.hpp" #include "container.hpp" #include "widgets.hpp" @@ -18,22 +22,10 @@ namespace MWGui MyGUI::Button* mCreateButton; MyGUI::Button* mCancelButton; - MyGUI::ImageBox* mIngredient1; - MyGUI::ImageBox* mIngredient2; - MyGUI::ImageBox* mIngredient3; - MyGUI::ImageBox* mIngredient4; - - MyGUI::ImageBox* mApparatus1; - MyGUI::ImageBox* mApparatus2; - MyGUI::ImageBox* mApparatus3; - MyGUI::ImageBox* mApparatus4; - MyGUI::Widget* mEffectsBox; MyGUI::EditBox* mNameEdit; - Widgets::SpellEffectList mEffects; // effects of created potion - void onCancelButtonClicked(MyGUI::Widget* _sender); void onCreateButtonClicked(MyGUI::Widget* _sender); void onIngredientSelected(MyGUI::Widget* _sender); @@ -46,6 +38,13 @@ namespace MWGui virtual void onReferenceUnavailable() { ; } void update(); + + private: + + MWMechanics::Alchemy mAlchemy; + + std::vector mApparatus; + std::vector mIngredients; }; } diff --git a/apps/openmw/mwgui/birth.cpp b/apps/openmw/mwgui/birth.cpp index c8ef35be39..284653aee3 100644 --- a/apps/openmw/mwgui/birth.cpp +++ b/apps/openmw/mwgui/birth.cpp @@ -14,6 +14,16 @@ using namespace MWGui; using namespace Widgets; +namespace +{ + +bool sortBirthSigns(const std::pair& left, const std::pair& right) +{ + return left.second->mName.compare (right.second->mName) < 0; +} + +} + BirthDialog::BirthDialog(MWBase::WindowManager& parWindowManager) : WindowBase("openmw_chargen_birth.layout", parWindowManager) { @@ -115,11 +125,21 @@ void BirthDialog::updateBirths() ESMS::RecListT::MapType::const_iterator it = store.birthSigns.list.begin(); ESMS::RecListT::MapType::const_iterator end = store.birthSigns.list.end(); int index = 0; - for (; it != end; ++it) + + // sort by name + std::vector < std::pair > birthSigns; + for (; it!=end; ++it) { - const ESM::BirthSign &birth = it->second; - mBirthList->addItem(birth.mName, it->first); - if (boost::iequals(it->first, mCurrentBirthId)) + std::string id = it->first; + const ESM::BirthSign* sign = &it->second; + birthSigns.push_back(std::make_pair(id, sign)); + } + std::sort(birthSigns.begin(), birthSigns.end(), sortBirthSigns); + + for (std::vector < std::pair >::const_iterator it2 = birthSigns.begin(); it2 != birthSigns.end(); ++it2) + { + mBirthList->addItem(it2->second->mName, it2->first); + if (boost::iequals(it2->first, mCurrentBirthId)) mBirthList->setIndexSelected(index); ++index; } diff --git a/apps/openmw/mwgui/class.cpp b/apps/openmw/mwgui/class.cpp index dfd9bde53f..8757b62a35 100644 --- a/apps/openmw/mwgui/class.cpp +++ b/apps/openmw/mwgui/class.cpp @@ -565,7 +565,7 @@ void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender) { delete mAttribDialog; mAttribDialog = new SelectAttributeDialog(mWindowManager); - mAttribDialog->setAffectedWidget(_sender); + mAffectedAttribute = _sender; mAttribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel); mAttribDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onAttributeSelected); mAttribDialog->setVisible(true); @@ -574,18 +574,17 @@ void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender) void CreateClassDialog::onAttributeSelected() { ESM::Attribute::AttributeID id = mAttribDialog->getAttributeId(); - Widgets::MWAttributePtr attribute = mAttribDialog->getAffectedWidget(); - if (attribute == mFavoriteAttribute0) + if (mAffectedAttribute == mFavoriteAttribute0) { if (mFavoriteAttribute1->getAttributeId() == id) mFavoriteAttribute1->setAttributeId(mFavoriteAttribute0->getAttributeId()); } - else if (attribute == mFavoriteAttribute1) + else if (mAffectedAttribute == mFavoriteAttribute1) { if (mFavoriteAttribute0->getAttributeId() == id) mFavoriteAttribute0->setAttributeId(mFavoriteAttribute1->getAttributeId()); } - attribute->setAttributeId(id); + mAffectedAttribute->setAttributeId(id); mWindowManager.removeDialog(mAttribDialog); mAttribDialog = 0; @@ -596,7 +595,7 @@ void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender) { delete mSkillDialog; mSkillDialog = new SelectSkillDialog(mWindowManager); - mSkillDialog->setAffectedWidget(_sender); + mAffectedSkill = _sender; mSkillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel); mSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSkillSelected); mSkillDialog->setVisible(true); @@ -605,22 +604,21 @@ void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender) void CreateClassDialog::onSkillSelected() { ESM::Skill::SkillEnum id = mSkillDialog->getSkillId(); - Widgets::MWSkillPtr skill = mSkillDialog->getAffectedWidget(); // Avoid duplicate skills by swapping any skill field that matches the selected one std::vector::const_iterator end = mSkills.end(); for (std::vector::const_iterator it = mSkills.begin(); it != end; ++it) { - if (*it == skill) + if (*it == mAffectedSkill) continue; if ((*it)->getSkillId() == id) { - (*it)->setSkillId(skill->getSkillId()); + (*it)->setSkillId(mAffectedSkill->getSkillId()); break; } } - skill->setSkillId(mSkillDialog->getSkillId()); + mAffectedSkill->setSkillId(mSkillDialog->getSkillId()); mWindowManager.removeDialog(mSkillDialog); mSkillDialog = 0; update(); diff --git a/apps/openmw/mwgui/class.hpp b/apps/openmw/mwgui/class.hpp index 94e8558d03..c7699b3083 100644 --- a/apps/openmw/mwgui/class.hpp +++ b/apps/openmw/mwgui/class.hpp @@ -167,8 +167,6 @@ namespace MWGui ~SelectAttributeDialog(); ESM::Attribute::AttributeID getAttributeId() const { return mAttributeId; } - Widgets::MWAttributePtr getAffectedWidget() const { return mAffectedWidget; } - void setAffectedWidget(Widgets::MWAttributePtr widget) { mAffectedWidget = widget; } // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; @@ -188,8 +186,6 @@ namespace MWGui void onCancelClicked(MyGUI::Widget* _sender); private: - Widgets::MWAttributePtr mAffectedWidget; - ESM::Attribute::AttributeID mAttributeId; }; @@ -200,8 +196,6 @@ namespace MWGui ~SelectSkillDialog(); ESM::Skill::SkillEnum getSkillId() const { return mSkillId; } - Widgets::MWSkillPtr getAffectedWidget() const { return mAffectedWidget; } - void setAffectedWidget(Widgets::MWSkillPtr widget) { mAffectedWidget = widget; } // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; @@ -224,7 +218,6 @@ namespace MWGui Widgets::MWSkillPtr mCombatSkill[9]; Widgets::MWSkillPtr mMagicSkill[9]; Widgets::MWSkillPtr mStealthSkill[9]; - Widgets::MWSkillPtr mAffectedWidget; ESM::Skill::SkillEnum mSkillId; }; @@ -301,6 +294,9 @@ namespace MWGui DescriptionDialog *mDescDialog; ESM::Class::Specialization mSpecializationId; + + Widgets::MWAttributePtr mAffectedAttribute; + Widgets::MWSkillPtr mAffectedSkill; }; } #endif diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 245487a049..23d2197b70 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -19,6 +19,7 @@ #include "tradewindow.hpp" #include "spellbuyingwindow.hpp" #include "inventorywindow.hpp" +#include "travelwindow.hpp" using namespace MWGui; using namespace Widgets; @@ -27,6 +28,8 @@ using namespace Widgets; *Copied from the internet. */ +namespace { + std::string lower_string(const std::string& str) { std::string lowerCase; @@ -42,12 +45,13 @@ std::string::size_type find_str_ci(const std::string& str, const std::string& su return lower_string(str).find(lower_string(substr),pos); } +} + DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager) : WindowBase("openmw_dialogue_window.layout", parWindowManager) , mEnabled(true) - , mShowTrade(false) - , mShowSpells(false) + , mServices(0) { // Centre dialog center(); @@ -134,7 +138,26 @@ void DialogueWindow::onSelectTopic(std::string topic) mWindowManager.pushGuiMode(GM_SpellBuying); mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr); } - + else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString()) + { + mWindowManager.pushGuiMode(GM_Travel); + mWindowManager.getTravelWindow()->startTravel(mPtr); + } + else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellMakingMenuTitle")->getString()) + { + mWindowManager.pushGuiMode(GM_SpellCreation); + mWindowManager.startSpellMaking (mPtr); + } + else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sEnchanting")->getString()) + { + mWindowManager.pushGuiMode(GM_Enchanting); + mWindowManager.startEnchanting (mPtr); + } + else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sServiceTrainingTitle")->getString()) + { + mWindowManager.pushGuiMode(GM_Training); + mWindowManager.startTraining (mPtr); + } else MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic)); } @@ -155,14 +178,26 @@ void DialogueWindow::setKeywords(std::list keyWords) { mTopicsList->clear(); - bool anyService = mShowTrade||mShowSpells; + bool anyService = mServices > 0; - if (mShowTrade) + if (mServices & Service_Trade) mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sBarter")->getString()); - if (mShowSpells) + if (mServices & Service_BuySpells) mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString()); + if (mServices & Service_Travel) + mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString()); + + if (mServices & Service_CreateSpells) + mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellmakingMenuTitle")->getString()); + + if (mServices & Service_Enchant) + mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sEnchanting")->getString()); + + if (mServices & Service_Training) + mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sServiceTrainingTitle")->getString()); + if (anyService) mTopicsList->addSeparator(); diff --git a/apps/openmw/mwgui/dialogue.hpp b/apps/openmw/mwgui/dialogue.hpp index a43b0d5a70..3a89409cac 100644 --- a/apps/openmw/mwgui/dialogue.hpp +++ b/apps/openmw/mwgui/dialogue.hpp @@ -48,10 +48,18 @@ namespace MWGui void askQuestion(std::string question); void goodbye(); - // various service button visibilities, depending if the npc/creature talked to has these services // make sure to call these before setKeywords() - void setShowTrade(bool show) { mShowTrade = show; } - void setShowSpells(bool show) { mShowSpells = show; } + void setServices(int services) { mServices = services; } + + enum Services + { + Service_Trade = 0x01, + Service_BuySpells = 0x02, + Service_CreateSpells = 0x04, + Service_Enchant = 0x08, + Service_Training = 0x10, + Service_Travel = 0x20 + }; protected: void onSelectTopic(std::string topic); @@ -69,9 +77,7 @@ namespace MWGui */ std::string parseText(std::string text); - // various service button visibilities, depending if the npc/creature talked to has these services - bool mShowTrade; - bool mShowSpells; + int mServices; bool mEnabled; diff --git a/apps/openmw/mwgui/enchantingdialog.cpp b/apps/openmw/mwgui/enchantingdialog.cpp new file mode 100644 index 0000000000..3bd67ade63 --- /dev/null +++ b/apps/openmw/mwgui/enchantingdialog.cpp @@ -0,0 +1,43 @@ +#include "enchantingdialog.hpp" + + +namespace MWGui +{ + + + EnchantingDialog::EnchantingDialog(MWBase::WindowManager &parWindowManager) + : WindowBase("openmw_enchanting_dialog.layout", parWindowManager) + , EffectEditorBase(parWindowManager) + { + getWidget(mCancelButton, "CancelButton"); + getWidget(mAvailableEffectsList, "AvailableEffects"); + getWidget(mUsedEffectsView, "UsedEffects"); + + setWidgets(mAvailableEffectsList, mUsedEffectsView); + + mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onCancelButtonClicked); + } + + void EnchantingDialog::open() + { + center(); + } + + void EnchantingDialog::startEnchanting (MWWorld::Ptr actor) + { + mPtr = actor; + + startEditing (); + } + + void EnchantingDialog::onReferenceUnavailable () + { + mWindowManager.removeGuiMode (GM_Dialogue); + mWindowManager.removeGuiMode (GM_Enchanting); + } + + void EnchantingDialog::onCancelButtonClicked(MyGUI::Widget* sender) + { + mWindowManager.removeGuiMode (GM_Enchanting); + } +} diff --git a/apps/openmw/mwgui/enchantingdialog.hpp b/apps/openmw/mwgui/enchantingdialog.hpp new file mode 100644 index 0000000000..0415c9d8df --- /dev/null +++ b/apps/openmw/mwgui/enchantingdialog.hpp @@ -0,0 +1,31 @@ +#ifndef MWGUI_ENCHANTINGDIALOG_H +#define MWGUI_ENCHANTINGDIALOG_H + +#include "window_base.hpp" +#include "referenceinterface.hpp" +#include "spellcreationdialog.hpp" + +#include "../mwbase/windowmanager.hpp" + +namespace MWGui +{ + + class EnchantingDialog : public WindowBase, public ReferenceInterface, public EffectEditorBase + { + public: + EnchantingDialog(MWBase::WindowManager& parWindowManager); + + virtual void open(); + void startEnchanting(MWWorld::Ptr actor); + + protected: + virtual void onReferenceUnavailable(); + + void onCancelButtonClicked(MyGUI::Widget* sender); + + MyGUI::Button* mCancelButton; + }; + +} + +#endif diff --git a/apps/openmw/mwgui/hud.cpp b/apps/openmw/mwgui/hud.cpp index ed0e592269..66cc6b21ad 100644 --- a/apps/openmw/mwgui/hud.cpp +++ b/apps/openmw/mwgui/hud.cpp @@ -245,15 +245,7 @@ void HUD::onWorldClicked(MyGUI::Widget* _sender) return; std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle(); - MWWorld::Ptr object; - try - { - object = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle); - } - catch (std::exception& /* e */) - { - return; - } + MWWorld::Ptr object = MWBase::Environment::get().getWorld()->searchPtrViaHandle(handle); if (mode == GM_Console) MWBase::Environment::get().getWindowManager()->getConsole()->setSelectedObject(object); diff --git a/apps/openmw/mwgui/list.cpp b/apps/openmw/mwgui/list.cpp index 661fb2e683..0bafced97b 100644 --- a/apps/openmw/mwgui/list.cpp +++ b/apps/openmw/mwgui/list.cpp @@ -128,4 +128,10 @@ void MWList::onItemSelected(MyGUI::Widget* _sender) std::string name = static_cast(_sender)->getCaption(); eventItemSelected(name); + eventWidgetSelected(_sender); +} + +MyGUI::Widget* MWList::getItemWidget(const std::string& name) +{ + return mScrollView->findWidget (getName() + "_item_" + name); } diff --git a/apps/openmw/mwgui/list.hpp b/apps/openmw/mwgui/list.hpp index 2b765c2e11..d07d49de63 100644 --- a/apps/openmw/mwgui/list.hpp +++ b/apps/openmw/mwgui/list.hpp @@ -18,6 +18,7 @@ namespace MWGui MWList(); typedef MyGUI::delegates::CMultiDelegate1 EventHandle_String; + typedef MyGUI::delegates::CMultiDelegate1 EventHandle_Widget; /** * Event: Item selected with the mouse. @@ -25,6 +26,13 @@ namespace MWGui */ EventHandle_String eventItemSelected; + /** + * Event: Item selected with the mouse. + * signature: void method(MyGUI::Widget* sender) + */ + EventHandle_Widget eventWidgetSelected; + + /** * Call after the size of the list changed, or items were inserted/removed */ @@ -38,6 +46,9 @@ namespace MWGui std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is void clear(); + MyGUI::Widget* getItemWidget(const std::string& name); + ///< get widget for an item name, useful to set up tooltip + protected: void initialiseOverride(); diff --git a/apps/openmw/mwgui/loadingscreen.cpp b/apps/openmw/mwgui/loadingscreen.cpp index 170fc3bc5f..8bcaa6ce06 100644 --- a/apps/openmw/mwgui/loadingscreen.cpp +++ b/apps/openmw/mwgui/loadingscreen.cpp @@ -6,10 +6,13 @@ #include #include +#include +#include #include "../mwbase/environment.hpp" #include "../mwbase/inputmanager.hpp" +#include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" @@ -106,6 +109,7 @@ namespace MWGui if (mTimer.getMilliseconds () > mLastRenderTime + (1.f/loadingScreenFps) * 1000.f) { + float dt = mTimer.getMilliseconds () - mLastRenderTime; mLastRenderTime = mTimer.getMilliseconds (); if (mFirstLoad && mTimer.getMilliseconds () > mLastWallpaperChangeTime + 3000*1) @@ -151,6 +155,8 @@ namespace MWGui } } + MWBase::Environment::get().getWorld ()->getFader ()->update (dt); + mWindow->update(); if (!hasCompositor) @@ -207,20 +213,22 @@ namespace MWGui void LoadingScreen::changeWallpaper () { - /// \todo use a directory listing here std::vector splash; - splash.push_back ("Splash_Bonelord.tga"); - splash.push_back ("Splash_ClannDaddy.tga"); - splash.push_back ("Splash_Clannfear.tga"); - splash.push_back ("Splash_Daedroth.tga"); - splash.push_back ("Splash_Hunger.tga"); - splash.push_back ("Splash_KwamaWarrior.tga"); - splash.push_back ("Splash_Netch.tga"); - splash.push_back ("Splash_NixHound.tga"); - splash.push_back ("Splash_Siltstriker.tga"); - splash.push_back ("Splash_Skeleton.tga"); - splash.push_back ("Splash_SphereCenturion.tga"); - mBackgroundImage->setImageTexture (splash[rand() % splash.size()]); + Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false); + for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it) + { + if (it->size() < 6) + continue; + std::string start = it->substr(0, 6); + boost::to_lower(start); + + if (start == "splash") + splash.push_back (*it); + } + std::string randomSplash = splash[rand() % splash.size()]; + + Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, "General"); + mBackgroundImage->setImageTexture (randomSplash); } } diff --git a/apps/openmw/mwgui/mode.hpp b/apps/openmw/mwgui/mode.hpp index 64aa1dc216..d791a1c99d 100644 --- a/apps/openmw/mwgui/mode.hpp +++ b/apps/openmw/mwgui/mode.hpp @@ -22,6 +22,10 @@ namespace MWGui GM_Rest, GM_RestBed, GM_SpellBuying, + GM_Travel, + GM_SpellCreation, + GM_Enchanting, + GM_Training, GM_Levelup, diff --git a/apps/openmw/mwgui/spellbuyingwindow.cpp b/apps/openmw/mwgui/spellbuyingwindow.cpp index f8d5649b97..ece19cdc38 100644 --- a/apps/openmw/mwgui/spellbuyingwindow.cpp +++ b/apps/openmw/mwgui/spellbuyingwindow.cpp @@ -24,7 +24,6 @@ namespace MWGui SpellBuyingWindow::SpellBuyingWindow(MWBase::WindowManager& parWindowManager) : WindowBase("openmw_spell_buying_window.layout", parWindowManager) - , ContainerBase(NULL) // no drag&drop , mCurrentY(0) , mLastPos(0) { @@ -55,7 +54,7 @@ namespace MWGui MyGUI::Button* toAdd = mSpellsView->createWidget( - (price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SpellText", + (price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, @@ -88,7 +87,7 @@ namespace MWGui void SpellBuyingWindow::startSpellBuying(const MWWorld::Ptr& actor) { center(); - mActor = actor; + mPtr = actor; clearSpells(); MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); @@ -125,7 +124,7 @@ namespace MWGui MWMechanics::Spells& spells = stats.getSpells(); spells.add (mSpellsWidgetMap.find(_sender)->second); mWindowManager.getTradeWindow()->addOrRemoveGold(-price); - startSpellBuying(mActor); + startSpellBuying(mPtr); MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0); } diff --git a/apps/openmw/mwgui/spellbuyingwindow.hpp b/apps/openmw/mwgui/spellbuyingwindow.hpp index 970498cd91..1d0ac28e01 100644 --- a/apps/openmw/mwgui/spellbuyingwindow.hpp +++ b/apps/openmw/mwgui/spellbuyingwindow.hpp @@ -1,10 +1,8 @@ #ifndef MWGUI_SpellBuyingWINDOW_H #define MWGUI_SpellBuyingWINDOW_H -#include "container.hpp" #include "window_base.hpp" - -#include "../mwworld/ptr.hpp" +#include "referenceinterface.hpp" namespace MyGUI { @@ -20,7 +18,7 @@ namespace MWGui namespace MWGui { - class SpellBuyingWindow : public ContainerBase, public WindowBase + class SpellBuyingWindow : public ReferenceInterface, public WindowBase { public: SpellBuyingWindow(MWBase::WindowManager& parWindowManager); @@ -35,8 +33,6 @@ namespace MWGui MyGUI::ScrollView* mSpellsView; - MWWorld::Ptr mActor; - std::map mSpellsWidgetMap; void onCancelButtonClicked(MyGUI::Widget* _sender); diff --git a/apps/openmw/mwgui/spellcreationdialog.cpp b/apps/openmw/mwgui/spellcreationdialog.cpp new file mode 100644 index 0000000000..02ce763ea0 --- /dev/null +++ b/apps/openmw/mwgui/spellcreationdialog.cpp @@ -0,0 +1,513 @@ +#include "spellcreationdialog.hpp" + +#include + +#include + +#include "../mwbase/windowmanager.hpp" + +#include "../mwbase/world.hpp" +#include "../mwbase/environment.hpp" + +#include "../mwworld/player.hpp" +#include "../mwworld/class.hpp" + +#include "../mwmechanics/spells.hpp" +#include "../mwmechanics/creaturestats.hpp" + +#include "tooltips.hpp" +#include "widgets.hpp" +#include "class.hpp" + +namespace +{ + + bool sortMagicEffects (short id1, short id2) + { + return MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(ESM::MagicEffect::effectIdToString (id1))->getString() + < MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(ESM::MagicEffect::effectIdToString (id2))->getString(); + } +} + +namespace MWGui +{ + + EditEffectDialog::EditEffectDialog(MWBase::WindowManager &parWindowManager) + : WindowModal("openmw_edit_effect.layout", parWindowManager) + , mEditing(false) + { + getWidget(mCancelButton, "CancelButton"); + getWidget(mOkButton, "OkButton"); + getWidget(mDeleteButton, "DeleteButton"); + getWidget(mRangeButton, "RangeButton"); + getWidget(mMagnitudeMinValue, "MagnitudeMinValue"); + getWidget(mMagnitudeMaxValue, "MagnitudeMaxValue"); + getWidget(mDurationValue, "DurationValue"); + getWidget(mAreaValue, "AreaValue"); + getWidget(mMagnitudeMinSlider, "MagnitudeMinSlider"); + getWidget(mMagnitudeMaxSlider, "MagnitudeMaxSlider"); + getWidget(mDurationSlider, "DurationSlider"); + getWidget(mAreaSlider, "AreaSlider"); + getWidget(mEffectImage, "EffectImage"); + getWidget(mEffectName, "EffectName"); + getWidget(mAreaText, "AreaText"); + getWidget(mDurationBox, "DurationBox"); + getWidget(mAreaBox, "AreaBox"); + getWidget(mMagnitudeBox, "MagnitudeBox"); + + mRangeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onRangeButtonClicked); + mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onOkButtonClicked); + mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onCancelButtonClicked); + mDeleteButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onDeleteButtonClicked); + + mMagnitudeMinSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onMagnitudeMinChanged); + mMagnitudeMaxSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onMagnitudeMaxChanged); + mDurationSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onDurationChanged); + mAreaSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onAreaChanged); + } + + void EditEffectDialog::open() + { + WindowModal::open(); + center(); + } + + void EditEffectDialog::newEffect (const ESM::MagicEffect *effect) + { + setMagicEffect(effect); + mEditing = false; + + mDeleteButton->setVisible (false); + + mEffect.mRange = ESM::RT_Self; + + onRangeButtonClicked(mRangeButton); + + mMagnitudeMinSlider->setScrollPosition (0); + mMagnitudeMaxSlider->setScrollPosition (0); + mAreaSlider->setScrollPosition (0); + mDurationSlider->setScrollPosition (0); + + mDurationValue->setCaption("1"); + mMagnitudeMinValue->setCaption("1"); + mMagnitudeMaxValue->setCaption("- 1"); + mAreaValue->setCaption("0"); + + mEffect.mMagnMin = 1; + mEffect.mMagnMax = 1; + mEffect.mDuration = 1; + mEffect.mArea = 0; + } + + void EditEffectDialog::editEffect (ESM::ENAMstruct effect) + { + const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(effect.mEffectID); + + setMagicEffect(magicEffect); + + mEffect = effect; + mEditing = true; + + mDeleteButton->setVisible (true); + + mMagnitudeMinSlider->setScrollPosition (effect.mMagnMin-1); + mMagnitudeMaxSlider->setScrollPosition (effect.mMagnMax-1); + mAreaSlider->setScrollPosition (effect.mArea); + mDurationSlider->setScrollPosition (effect.mDuration-1); + + onMagnitudeMinChanged (mMagnitudeMinSlider, effect.mMagnMin-1); + onMagnitudeMaxChanged (mMagnitudeMinSlider, effect.mMagnMax-1); + onAreaChanged (mAreaSlider, effect.mArea); + onDurationChanged (mDurationSlider, effect.mDuration-1); + } + + void EditEffectDialog::setMagicEffect (const ESM::MagicEffect *effect) + { + std::string icon = effect->mIcon; + icon[icon.size()-3] = 'd'; + icon[icon.size()-2] = 'd'; + icon[icon.size()-1] = 's'; + icon = "icons\\" + icon; + + mEffectImage->setImageTexture (icon); + + mEffectName->setCaptionWithReplacing("#{"+ESM::MagicEffect::effectIdToString (effect->mIndex)+"}"); + + mEffect.mEffectID = effect->mIndex; + + mMagicEffect = effect; + + updateBoxes(); + } + + void EditEffectDialog::updateBoxes() + { + static int startY = mMagnitudeBox->getPosition().top; + int curY = startY; + + mMagnitudeBox->setVisible (false); + mDurationBox->setVisible (false); + mAreaBox->setVisible (false); + + if (!(mMagicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude)) + { + mMagnitudeBox->setPosition(mMagnitudeBox->getPosition().left, curY); + mMagnitudeBox->setVisible (true); + curY += mMagnitudeBox->getSize().height; + } + if (!(mMagicEffect->mData.mFlags & ESM::MagicEffect::NoDuration)) + { + mDurationBox->setPosition(mDurationBox->getPosition().left, curY); + mDurationBox->setVisible (true); + curY += mDurationBox->getSize().height; + } + if (mEffect.mRange == ESM::RT_Target) + { + mAreaBox->setPosition(mAreaBox->getPosition().left, curY); + mAreaBox->setVisible (true); + curY += mAreaBox->getSize().height; + } + } + + void EditEffectDialog::onRangeButtonClicked (MyGUI::Widget* sender) + { + mEffect.mRange = (mEffect.mRange+1)%3; + + if (mEffect.mRange == ESM::RT_Self) + mRangeButton->setCaptionWithReplacing ("#{sRangeSelf}"); + else if (mEffect.mRange == ESM::RT_Target) + mRangeButton->setCaptionWithReplacing ("#{sRangeTarget}"); + else if (mEffect.mRange == ESM::RT_Touch) + mRangeButton->setCaptionWithReplacing ("#{sRangeTouch}"); + + mAreaSlider->setVisible (mEffect.mRange != ESM::RT_Self); + mAreaText->setVisible (mEffect.mRange != ESM::RT_Self); + + // cycle through range types until we find something that's allowed + if (mEffect.mRange == ESM::RT_Target && !(mMagicEffect->mData.mFlags & ESM::MagicEffect::CastTarget)) + onRangeButtonClicked(sender); + if (mEffect.mRange == ESM::RT_Self && !(mMagicEffect->mData.mFlags & ESM::MagicEffect::CastSelf)) + onRangeButtonClicked(sender); + if (mEffect.mRange == ESM::RT_Touch && !(mMagicEffect->mData.mFlags & ESM::MagicEffect::CastTouch)) + onRangeButtonClicked(sender); + + updateBoxes(); + } + + void EditEffectDialog::onDeleteButtonClicked (MyGUI::Widget* sender) + { + setVisible(false); + + eventEffectRemoved(mEffect); + } + + void EditEffectDialog::onOkButtonClicked (MyGUI::Widget* sender) + { + setVisible(false); + + if (mEditing) + eventEffectModified(mEffect); + else + eventEffectAdded(mEffect); + } + + void EditEffectDialog::onCancelButtonClicked (MyGUI::Widget* sender) + { + setVisible(false); + } + + void EditEffectDialog::setSkill (int skill) + { + mEffect.mSkill = skill; + } + + void EditEffectDialog::setAttribute (int attribute) + { + mEffect.mAttribute = attribute; + } + + void EditEffectDialog::onMagnitudeMinChanged (MyGUI::ScrollBar* sender, size_t pos) + { + mMagnitudeMinValue->setCaption(boost::lexical_cast(pos+1)); + mEffect.mMagnMin = pos+1; + + // trigger the check again (see below) + onMagnitudeMaxChanged(mMagnitudeMaxSlider, mMagnitudeMaxSlider->getScrollPosition ()); + } + + void EditEffectDialog::onMagnitudeMaxChanged (MyGUI::ScrollBar* sender, size_t pos) + { + // make sure the max value is actually larger or equal than the min value + size_t magnMin = std::abs(mEffect.mMagnMin); // should never be < 0, this is just here to avoid the compiler warning + if (pos+1 < magnMin) + { + pos = mEffect.mMagnMin-1; + sender->setScrollPosition (pos); + } + + mEffect.mMagnMax = pos+1; + + mMagnitudeMaxValue->setCaption("- " + boost::lexical_cast(pos+1)); + } + + void EditEffectDialog::onDurationChanged (MyGUI::ScrollBar* sender, size_t pos) + { + mDurationValue->setCaption(boost::lexical_cast(pos+1)); + mEffect.mDuration = pos+1; + } + + void EditEffectDialog::onAreaChanged (MyGUI::ScrollBar* sender, size_t pos) + { + mAreaValue->setCaption(boost::lexical_cast(pos)); + mEffect.mArea = pos; + } + + // ------------------------------------------------------------------------------------------------ + + SpellCreationDialog::SpellCreationDialog(MWBase::WindowManager &parWindowManager) + : WindowBase("openmw_spellcreation_dialog.layout", parWindowManager) + , EffectEditorBase(parWindowManager) + { + getWidget(mNameEdit, "NameEdit"); + getWidget(mMagickaCost, "MagickaCost"); + getWidget(mSuccessChance, "SuccessChance"); + getWidget(mAvailableEffectsList, "AvailableEffects"); + getWidget(mUsedEffectsView, "UsedEffects"); + getWidget(mPriceLabel, "PriceLabel"); + getWidget(mBuyButton, "BuyButton"); + getWidget(mCancelButton, "CancelButton"); + + mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onCancelButtonClicked); + mBuyButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onBuyButtonClicked); + + setWidgets(mAvailableEffectsList, mUsedEffectsView); + } + + void SpellCreationDialog::startSpellMaking (MWWorld::Ptr actor) + { + mPtr = actor; + + startEditing(); + } + + void SpellCreationDialog::onCancelButtonClicked (MyGUI::Widget* sender) + { + mWindowManager.removeGuiMode (MWGui::GM_SpellCreation); + } + + void SpellCreationDialog::onBuyButtonClicked (MyGUI::Widget* sender) + { + + } + + void SpellCreationDialog::open() + { + center(); + } + + void SpellCreationDialog::onReferenceUnavailable () + { + mWindowManager.removeGuiMode (GM_Dialogue); + mWindowManager.removeGuiMode (GM_SpellCreation); + } + + // ------------------------------------------------------------------------------------------------ + + + EffectEditorBase::EffectEditorBase(MWBase::WindowManager& parWindowManager) + : mAddEffectDialog(parWindowManager) + , mSelectAttributeDialog(NULL) + , mSelectSkillDialog(NULL) + { + mAddEffectDialog.eventEffectAdded += MyGUI::newDelegate(this, &EffectEditorBase::onEffectAdded); + mAddEffectDialog.eventEffectModified += MyGUI::newDelegate(this, &EffectEditorBase::onEffectModified); + mAddEffectDialog.eventEffectRemoved += MyGUI::newDelegate(this, &EffectEditorBase::onEffectRemoved); + + mAddEffectDialog.setVisible (false); + } + + void EffectEditorBase::startEditing () + { + // get the list of magic effects that are known to the player + + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); + MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player); + MWMechanics::Spells& spells = stats.getSpells(); + + std::vector knownEffects; + + for (MWMechanics::Spells::TIterator it = spells.begin(); it != spells.end(); ++it) + { + const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it); + + // only normal spells count + if (spell->mData.mType != ESM::Spell::ST_Spell) + continue; + + const std::vector& list = spell->mEffects.mList; + for (std::vector::const_iterator it2 = list.begin(); it2 != list.end(); ++it2) + { + if (std::find(knownEffects.begin(), knownEffects.end(), it2->mEffectID) == knownEffects.end()) + knownEffects.push_back(it2->mEffectID); + } + } + + std::sort(knownEffects.begin(), knownEffects.end(), sortMagicEffects); + + mAvailableEffectsList->clear (); + + for (std::vector::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it) + { + mAvailableEffectsList->addItem(MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find( + ESM::MagicEffect::effectIdToString (*it))->getString()); + } + mAvailableEffectsList->adjustSize (); + + for (std::vector::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it) + { + std::string name = MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find( + ESM::MagicEffect::effectIdToString (*it))->getString(); + MyGUI::Widget* w = mAvailableEffectsList->getItemWidget(name); + w->setUserData(*it); + + ToolTips::createMagicEffectToolTip (w, *it); + } + } + + void EffectEditorBase::setWidgets (Widgets::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView) + { + mAvailableEffectsList = availableEffectsList; + mUsedEffectsView = usedEffectsView; + + mAvailableEffectsList->eventWidgetSelected += MyGUI::newDelegate(this, &EffectEditorBase::onAvailableEffectClicked); + } + + void EffectEditorBase::onSelectAttribute () + { + mAddEffectDialog.setVisible(true); + mAddEffectDialog.setAttribute (mSelectAttributeDialog->getAttributeId()); + MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectAttributeDialog); + mSelectAttributeDialog = 0; + } + + void EffectEditorBase::onSelectSkill () + { + mAddEffectDialog.setVisible(true); + mAddEffectDialog.setSkill (mSelectSkillDialog->getSkillId ()); + MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectSkillDialog); + mSelectSkillDialog = 0; + } + + void EffectEditorBase::onAttributeOrSkillCancel () + { + if (mSelectSkillDialog) + MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectSkillDialog); + if (mSelectAttributeDialog) + MWBase::Environment::get().getWindowManager ()->removeDialog (mSelectAttributeDialog); + + mSelectSkillDialog = 0; + mSelectAttributeDialog = 0; + } + + void EffectEditorBase::onAvailableEffectClicked (MyGUI::Widget* sender) + { + + short effectId = *sender->getUserData(); + const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(effectId); + + mAddEffectDialog.newEffect (effect); + + if (effect->mData.mFlags & ESM::MagicEffect::TargetSkill) + { + delete mSelectSkillDialog; + mSelectSkillDialog = new SelectSkillDialog(*MWBase::Environment::get().getWindowManager ()); + mSelectSkillDialog->eventCancel += MyGUI::newDelegate(this, &SpellCreationDialog::onAttributeOrSkillCancel); + mSelectSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &SpellCreationDialog::onSelectSkill); + mSelectSkillDialog->setVisible (true); + } + else if (effect->mData.mFlags & ESM::MagicEffect::TargetAttribute) + { + delete mSelectAttributeDialog; + mSelectAttributeDialog = new SelectAttributeDialog(*MWBase::Environment::get().getWindowManager ()); + mSelectAttributeDialog->eventCancel += MyGUI::newDelegate(this, &SpellCreationDialog::onAttributeOrSkillCancel); + mSelectAttributeDialog->eventItemSelected += MyGUI::newDelegate(this, &SpellCreationDialog::onSelectAttribute); + mSelectAttributeDialog->setVisible (true); + } + else + { + mAddEffectDialog.setVisible(true); + } + } + + void EffectEditorBase::onEffectModified (ESM::ENAMstruct effect) + { + mEffects[mSelectedEffect] = effect; + + updateEffectsView(); + } + + void EffectEditorBase::onEffectRemoved (ESM::ENAMstruct effect) + { + mEffects.erase(mEffects.begin() + mSelectedEffect); + updateEffectsView(); + } + + void EffectEditorBase::updateEffectsView () + { + MyGUI::EnumeratorWidgetPtr oldWidgets = mUsedEffectsView->getEnumerator (); + MyGUI::Gui::getInstance ().destroyWidgets (oldWidgets); + + MyGUI::IntSize size(0,0); + + int i = 0; + for (std::vector::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it) + { + Widgets::SpellEffectParams params; + params.mEffectID = it->mEffectID; + params.mSkill = it->mSkill; + params.mAttribute = it->mAttribute; + params.mDuration = it->mDuration; + params.mMagnMin = it->mMagnMin; + params.mMagnMax = it->mMagnMax; + params.mRange = it->mRange; + params.mArea = it->mArea; + + MyGUI::Button* button = mUsedEffectsView->createWidget("", MyGUI::IntCoord(0, size.height, 0, 24), MyGUI::Align::Default); + button->setUserData(i); + button->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onEditEffect); + button->setNeedMouseFocus (true); + + Widgets::MWSpellEffectPtr effect = button->createWidget("MW_EffectImage", MyGUI::IntCoord(0,0,0,24), MyGUI::Align::Default); + + effect->setNeedMouseFocus (false); + effect->setWindowManager (MWBase::Environment::get().getWindowManager ()); + effect->setSpellEffect (params); + + effect->setSize(effect->getRequestedWidth (), 24); + button->setSize(effect->getRequestedWidth (), 24); + + size.width = std::max(size.width, effect->getRequestedWidth ()); + size.height += 24; + ++i; + } + + mUsedEffectsView->setCanvasSize(size); + } + + void EffectEditorBase::onEffectAdded (ESM::ENAMstruct effect) + { + mEffects.push_back(effect); + + updateEffectsView(); + } + + void EffectEditorBase::onEditEffect (MyGUI::Widget *sender) + { + int id = *sender->getUserData(); + + mSelectedEffect = id; + + mAddEffectDialog.editEffect (mEffects[id]); + mAddEffectDialog.setVisible (true); + } +} diff --git a/apps/openmw/mwgui/spellcreationdialog.hpp b/apps/openmw/mwgui/spellcreationdialog.hpp new file mode 100644 index 0000000000..255b04cf6e --- /dev/null +++ b/apps/openmw/mwgui/spellcreationdialog.hpp @@ -0,0 +1,150 @@ +#ifndef MWGUI_SPELLCREATION_H +#define MWGUI_SPELLCREATION_H + +#include "window_base.hpp" +#include "referenceinterface.hpp" +#include "list.hpp" +#include "widgets.hpp" + +namespace MWGui +{ + + class SelectSkillDialog; + class SelectAttributeDialog; + + class EditEffectDialog : public WindowModal + { + public: + EditEffectDialog(MWBase::WindowManager& parWindowManager); + + virtual void open(); + + void setSkill(int skill); + void setAttribute(int attribute); + + void newEffect (const ESM::MagicEffect* effect); + void editEffect (ESM::ENAMstruct effect); + + typedef MyGUI::delegates::CMultiDelegate1 EventHandle_Effect; + + EventHandle_Effect eventEffectAdded; + EventHandle_Effect eventEffectModified; + EventHandle_Effect eventEffectRemoved; + + protected: + MyGUI::Button* mCancelButton; + MyGUI::Button* mOkButton; + MyGUI::Button* mDeleteButton; + + MyGUI::Button* mRangeButton; + + MyGUI::Widget* mDurationBox; + MyGUI::Widget* mMagnitudeBox; + MyGUI::Widget* mAreaBox; + + MyGUI::TextBox* mMagnitudeMinValue; + MyGUI::TextBox* mMagnitudeMaxValue; + MyGUI::TextBox* mDurationValue; + MyGUI::TextBox* mAreaValue; + + MyGUI::ScrollBar* mMagnitudeMinSlider; + MyGUI::ScrollBar* mMagnitudeMaxSlider; + MyGUI::ScrollBar* mDurationSlider; + MyGUI::ScrollBar* mAreaSlider; + + MyGUI::TextBox* mAreaText; + + MyGUI::ImageBox* mEffectImage; + MyGUI::TextBox* mEffectName; + + bool mEditing; + + protected: + void onRangeButtonClicked (MyGUI::Widget* sender); + void onDeleteButtonClicked (MyGUI::Widget* sender); + void onOkButtonClicked (MyGUI::Widget* sender); + void onCancelButtonClicked (MyGUI::Widget* sender); + + void onMagnitudeMinChanged (MyGUI::ScrollBar* sender, size_t pos); + void onMagnitudeMaxChanged (MyGUI::ScrollBar* sender, size_t pos); + void onDurationChanged (MyGUI::ScrollBar* sender, size_t pos); + void onAreaChanged (MyGUI::ScrollBar* sender, size_t pos); + + void setMagicEffect(const ESM::MagicEffect* effect); + + void updateBoxes(); + + protected: + ESM::ENAMstruct mEffect; + + const ESM::MagicEffect* mMagicEffect; + }; + + + class EffectEditorBase + { + public: + EffectEditorBase(MWBase::WindowManager& parWindowManager); + + + protected: + Widgets::MWList* mAvailableEffectsList; + MyGUI::ScrollView* mUsedEffectsView; + + EditEffectDialog mAddEffectDialog; + SelectAttributeDialog* mSelectAttributeDialog; + SelectSkillDialog* mSelectSkillDialog; + + int mSelectedEffect; + + std::vector mEffects; + + void onEffectAdded(ESM::ENAMstruct effect); + void onEffectModified(ESM::ENAMstruct effect); + void onEffectRemoved(ESM::ENAMstruct effect); + + void onAvailableEffectClicked (MyGUI::Widget* sender); + + void onAttributeOrSkillCancel(); + void onSelectAttribute(); + void onSelectSkill(); + + void onEditEffect(MyGUI::Widget* sender); + + void updateEffectsView(); + + void startEditing(); + void setWidgets (Widgets::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView); + + }; + + class SpellCreationDialog : public WindowBase, public ReferenceInterface, public EffectEditorBase + { + public: + SpellCreationDialog(MWBase::WindowManager& parWindowManager); + + virtual void open(); + + void startSpellMaking(MWWorld::Ptr actor); + + protected: + virtual void onReferenceUnavailable (); + + void onCancelButtonClicked (MyGUI::Widget* sender); + void onBuyButtonClicked (MyGUI::Widget* sender); + + + MyGUI::EditBox* mNameEdit; + MyGUI::TextBox* mMagickaCost; + MyGUI::TextBox* mSuccessChance; + MyGUI::Button* mBuyButton; + MyGUI::Button* mCancelButton; + MyGUI::TextBox* mPriceLabel; + + Widgets::MWEffectList* mUsedEffectsList; + + }; + +} + +#endif diff --git a/apps/openmw/mwgui/tooltips.cpp b/apps/openmw/mwgui/tooltips.cpp index cc48438415..35224613ce 100644 --- a/apps/openmw/mwgui/tooltips.cpp +++ b/apps/openmw/mwgui/tooltips.cpp @@ -79,14 +79,10 @@ void ToolTips::onFrame(float frameDuration) || (mWindowManager->getMode() == GM_Inventory))) { std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle(); - try - { - mFocusObject = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle); - } - catch (std::exception /* & e */) - { + + mFocusObject = MWBase::Environment::get().getWorld()->searchPtrViaHandle(handle); + if (mFocusObject.isEmpty ()) return; - } MyGUI::IntSize tooltipSize = getToolTipViaPtr(true); @@ -588,8 +584,6 @@ void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId) widget->setUserString("Caption_SkillNoProgressDescription", skill->mDescription); widget->setUserString("Caption_SkillNoProgressAttribute", "#{sGoverningAttribute}: #{" + attr->mName + "}"); widget->setUserString("ImageTexture_SkillNoProgressImage", icon); - widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip"); - widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip"); } void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId) @@ -715,6 +709,38 @@ void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playe widget->setUserString("ToolTipLayout", "ClassToolTip"); } +void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id) +{ + const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld ()->getStore ().magicEffects.find(id); + const std::string &name = ESM::MagicEffect::effectIdToString (id); + + std::string icon = effect->mIcon; + + int slashPos = icon.find("\\"); + icon.insert(slashPos+1, "b_"); + + icon[icon.size()-3] = 'd'; + icon[icon.size()-2] = 'd'; + icon[icon.size()-1] = 's'; + + icon = "icons\\" + icon; + + std::vector schools; + schools.push_back ("#{sSchoolAlteration}"); + schools.push_back ("#{sSchoolConjuration}"); + schools.push_back ("#{sSchoolDestruction}"); + schools.push_back ("#{sSchoolIllusion}"); + schools.push_back ("#{sSchoolMysticism}"); + schools.push_back ("#{sSchoolRestoration}"); + + widget->setUserString("ToolTipType", "Layout"); + widget->setUserString("ToolTipLayout", "MagicEffectToolTip"); + widget->setUserString("Caption_MagicEffectName", "#{" + name + "}"); + widget->setUserString("Caption_MagicEffectDescription", effect->mDescription); + widget->setUserString("Caption_MagicEffectSchool", "#{sSchool}: " + schools[effect->mData.mSchool]); + widget->setUserString("ImageTexture_MagicEffectImage", icon); +} + void ToolTips::setDelay(float delay) { mDelay = delay; diff --git a/apps/openmw/mwgui/tooltips.hpp b/apps/openmw/mwgui/tooltips.hpp index f67b6ea5c1..270df4ae2f 100644 --- a/apps/openmw/mwgui/tooltips.hpp +++ b/apps/openmw/mwgui/tooltips.hpp @@ -71,6 +71,7 @@ namespace MWGui static void createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId); static void createRaceToolTip(MyGUI::Widget* widget, const ESM::Race* playerRace); static void createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass); + static void createMagicEffectToolTip(MyGUI::Widget* widget, short id); private: MyGUI::Widget* mDynamicToolTipBox; diff --git a/apps/openmw/mwgui/trainingwindow.cpp b/apps/openmw/mwgui/trainingwindow.cpp new file mode 100644 index 0000000000..af61b3487b --- /dev/null +++ b/apps/openmw/mwgui/trainingwindow.cpp @@ -0,0 +1,159 @@ +#include "trainingwindow.hpp" + +#include + +#include + +#include "../mwbase/windowmanager.hpp" +#include "../mwbase/environment.hpp" +#include "../mwbase/world.hpp" + +#include "../mwworld/player.hpp" + +#include "../mwmechanics/npcstats.hpp" + +#include "inventorywindow.hpp" +#include "tradewindow.hpp" +#include "tooltips.hpp" + +namespace MWGui +{ + + TrainingWindow::TrainingWindow(MWBase::WindowManager &parWindowManager) + : WindowBase("openmw_trainingwindow.layout", parWindowManager) + , mFadeTimeRemaining(0) + { + getWidget(mTrainingOptions, "TrainingOptions"); + getWidget(mCancelButton, "CancelButton"); + getWidget(mPlayerGold, "PlayerGold"); + + mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TrainingWindow::onCancelButtonClicked); + } + + void TrainingWindow::open() + { + center(); + } + + void TrainingWindow::startTraining (MWWorld::Ptr actor) + { + mPtr = actor; + + mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast(mWindowManager.getInventoryWindow()->getPlayerGold())); + + MWMechanics::NpcStats& npcStats = MWWorld::Class::get(actor).getNpcStats (actor); + + // NPC can train you in his best 3 skills + std::vector< std::pair > bestSkills; + bestSkills.push_back (std::make_pair(-1, -1)); + bestSkills.push_back (std::make_pair(-1, -1)); + bestSkills.push_back (std::make_pair(-1, -1)); + + for (int i=0; i bestSkills[j].second) + { + if (j<2) + { + bestSkills[j+1] = bestSkills[j]; + } + bestSkills[j] = std::make_pair(i, value); + break; + } + } + } + + MyGUI::EnumeratorWidgetPtr widgets = mTrainingOptions->getEnumerator (); + MyGUI::Gui::getInstance ().destroyWidgets (widgets); + + MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer (); + MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player); + + for (int i=0; i<3; ++i) + { + /// \todo mercantile skill + int price = pcStats.getSkill (bestSkills[i].first).getBase() * MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find("iTrainingMod")->getInt (); + + std::string skin = (price > mWindowManager.getInventoryWindow ()->getPlayerGold ()) ? "SandTextGreyedOut" : "SandTextButton"; + + MyGUI::Button* button = mTrainingOptions->createWidget(skin, + MyGUI::IntCoord(5, 5+i*18, mTrainingOptions->getWidth()-10, 18), MyGUI::Align::Default); + + button->setUserData(bestSkills[i].first); + button->eventMouseButtonClick += MyGUI::newDelegate(this, &TrainingWindow::onTrainingSelected); + + button->setCaptionWithReplacing("#{" + ESM::Skill::sSkillNameIds[bestSkills[i].first] + "} - " + boost::lexical_cast(price)); + + button->setSize(button->getTextSize ().width+12, button->getSize().height); + + ToolTips::createSkillToolTip (button, bestSkills[i].first); + } + + center(); + } + + void TrainingWindow::onReferenceUnavailable () + { + mWindowManager.removeGuiMode(GM_Training); + } + + void TrainingWindow::onCancelButtonClicked (MyGUI::Widget *sender) + { + mWindowManager.removeGuiMode (GM_Training); + } + + void TrainingWindow::onTrainingSelected (MyGUI::Widget *sender) + { + int skillId = *sender->getUserData(); + + MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer (); + MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player); + + /// \todo mercantile skill + int price = pcStats.getSkill (skillId).getBase() * MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find("iTrainingMod")->getInt (); + + if (mWindowManager.getInventoryWindow()->getPlayerGold()()); + return; + } + + // increase skill + MWWorld::LiveCellRef *playerRef = player.get(); + const ESM::Class *class_ = MWBase::Environment::get().getWorld()->getStore().classes.find ( + playerRef->base->mClass); + pcStats.increaseSkill (skillId, *class_, true); + + // remove gold + mWindowManager.getTradeWindow()->addOrRemoveGold(-price); + + // go back to game mode + mWindowManager.removeGuiMode (GM_Training); + mWindowManager.removeGuiMode (GM_Dialogue); + + // advance time + MWBase::Environment::get().getWorld ()->advanceTime (2); + + MWBase::Environment::get().getWorld ()->getFader()->fadeOut(0.25); + mFadeTimeRemaining = 0.5; + } + + void TrainingWindow::onFrame(float dt) + { + if (mFadeTimeRemaining <= 0) + return; + + mFadeTimeRemaining -= dt; + + if (mFadeTimeRemaining <= 0) + MWBase::Environment::get().getWorld ()->getFader()->fadeIn(0.25); + } +} diff --git a/apps/openmw/mwgui/trainingwindow.hpp b/apps/openmw/mwgui/trainingwindow.hpp new file mode 100644 index 0000000000..f2ef1714ee --- /dev/null +++ b/apps/openmw/mwgui/trainingwindow.hpp @@ -0,0 +1,36 @@ +#ifndef MWGUI_TRAININGWINDOW_H +#define MWGUI_TRAININGWINDOW_H + +#include "window_base.hpp" +#include "referenceinterface.hpp" + +namespace MWGui +{ + + class TrainingWindow : public WindowBase, public ReferenceInterface + { + public: + TrainingWindow(MWBase::WindowManager& parWindowManager); + + virtual void open(); + + void startTraining(MWWorld::Ptr actor); + + void onFrame(float dt); + + protected: + virtual void onReferenceUnavailable (); + + void onCancelButtonClicked (MyGUI::Widget* sender); + void onTrainingSelected(MyGUI::Widget* sender); + + MyGUI::Widget* mTrainingOptions; + MyGUI::Button* mCancelButton; + MyGUI::TextBox* mPlayerGold; + + float mFadeTimeRemaining; + }; + +} + +#endif diff --git a/apps/openmw/mwgui/travelwindow.cpp b/apps/openmw/mwgui/travelwindow.cpp new file mode 100644 index 0000000000..c19639aa6a --- /dev/null +++ b/apps/openmw/mwgui/travelwindow.cpp @@ -0,0 +1,187 @@ +#include "travelwindow.hpp" + +#include + +#include + +#include + +#include "../mwbase/environment.hpp" +#include "../mwbase/world.hpp" +#include "../mwbase/soundmanager.hpp" +#include "../mwbase/windowmanager.hpp" +#include "../mwbase/mechanicsmanager.hpp" + +#include "../mwworld/player.hpp" +#include "../mwworld/manualref.hpp" + +#include "../mwmechanics/spells.hpp" +#include "../mwmechanics/creaturestats.hpp" + +#include "inventorywindow.hpp" +#include "tradewindow.hpp" + +namespace MWGui +{ + const int TravelWindow::sLineHeight = 18; + + TravelWindow::TravelWindow(MWBase::WindowManager& parWindowManager) : + WindowBase("openmw_travel_window.layout", parWindowManager) + , mCurrentY(0) + , mLastPos(0) + { + setCoord(0, 0, 450, 300); + + getWidget(mCancelButton, "CancelButton"); + getWidget(mPlayerGold, "PlayerGold"); + getWidget(mSelect, "Select"); + getWidget(mDestinations, "Travel"); + getWidget(mDestinationsView, "DestinationsView"); + + mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onCancelButtonClicked); + + mDestinations->setCoord(450/2-mDestinations->getTextSize().width/2, + mDestinations->getTop(), + mDestinations->getTextSize().width, + mDestinations->getHeight()); + mSelect->setCoord(8, + mSelect->getTop(), + mSelect->getTextSize().width, + mSelect->getHeight()); + } + + void TravelWindow::addDestination(const std::string& travelId,ESM::Position pos,bool interior) + { + int price = 0; + + if(interior) + { + price = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fMagesGuildTravel")->getFloat(); + } + else + { + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); + ESM::Position PlayerPos = player.getRefData().getPosition(); + float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) ); + price = d/MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelMult")->getFloat(); + } + + MyGUI::Button* toAdd = mDestinationsView->createWidget((price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default); + mCurrentY += sLineHeight; + /// \todo price adjustment depending on merchantile skill + if(interior) + toAdd->setUserString("interior","y"); + else + toAdd->setUserString("interior","n"); + + std::ostringstream oss; + oss << price; + toAdd->setUserString("price",oss.str()); + + toAdd->setCaptionWithReplacing(travelId+" - "+boost::lexical_cast(price)+"#{sgp}"); + toAdd->setSize(toAdd->getTextSize().width,sLineHeight); + toAdd->eventMouseWheel += MyGUI::newDelegate(this, &TravelWindow::onMouseWheel); + toAdd->setUserString("Destination", travelId); + toAdd->setUserData(pos); + toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onTravelButtonClick); + mDestinationsWidgetMap.insert(std::make_pair (toAdd, travelId)); + } + + void TravelWindow::clearDestinations() + { + mDestinationsView->setViewOffset(MyGUI::IntPoint(0,0)); + mCurrentY = 0; + while (mDestinationsView->getChildCount()) + MyGUI::Gui::getInstance().destroyWidget(mDestinationsView->getChildAt(0)); + mDestinationsWidgetMap.clear(); + } + + void TravelWindow::startTravel(const MWWorld::Ptr& actor) + { + center(); + mPtr = actor; + clearDestinations(); + + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); + + for(unsigned int i = 0;i()->base->mTransport.size();i++) + { + std::string cellname = mPtr.get()->base->mTransport[i].mCellName; + bool interior = true; + int x,y; + MWBase::Environment::get().getWorld()->positionToIndex(mPtr.get()->base->mTransport[i].mPos.pos[0], + mPtr.get()->base->mTransport[i].mPos.pos[1],x,y); + if(cellname == "") {cellname = MWBase::Environment::get().getWorld()->getExterior(x,y)->cell->mName; interior= false;} + addDestination(cellname,mPtr.get()->base->mTransport[i].mPos,interior); + } + + updateLabels(); + mDestinationsView->setCanvasSize (MyGUI::IntSize(mDestinationsView->getWidth(), std::max(mDestinationsView->getHeight(), mCurrentY))); + } + + void TravelWindow::onTravelButtonClick(MyGUI::Widget* _sender) + { + std::istringstream iss(_sender->getUserString("price")); + int price; + iss >> price; + + if (mWindowManager.getInventoryWindow()->getPlayerGold()getFader ()->fadeOut(1); + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); + ESM::Position pos = *_sender->getUserData(); + std::string cellname = _sender->getUserString("Destination"); + int x,y; + bool interior = _sender->getUserString("interior") == "y"; + MWBase::Environment::get().getWorld()->positionToIndex(pos.pos[0],pos.pos[1],x,y); + MWWorld::CellStore* cell; + if(interior) cell = MWBase::Environment::get().getWorld()->getInterior(cellname); + else + { + cell = MWBase::Environment::get().getWorld()->getExterior(x,y); + ESM::Position PlayerPos = player.getRefData().getPosition(); + float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) ); + int time = int(d /MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelTimeMult")->getFloat()); + for(int i = 0;i < time;i++) + { + MWBase::Environment::get().getMechanicsManager ()->restoreDynamicStats (); + } + MWBase::Environment::get().getWorld()->advanceTime(time); + } + MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]); + mWindowManager.removeGuiMode(GM_Travel); + mWindowManager.removeGuiMode(GM_Dialogue); + MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(0); + MWBase::Environment::get().getWorld ()->getFader ()->fadeIn(1); + } + + void TravelWindow::onCancelButtonClicked(MyGUI::Widget* _sender) + { + mWindowManager.removeGuiMode(GM_Travel); + } + + void TravelWindow::updateLabels() + { + mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast(mWindowManager.getInventoryWindow()->getPlayerGold())); + mPlayerGold->setCoord(8, + mPlayerGold->getTop(), + mPlayerGold->getTextSize().width, + mPlayerGold->getHeight()); + } + + void TravelWindow::onReferenceUnavailable() + { + mWindowManager.removeGuiMode(GM_Travel); + mWindowManager.removeGuiMode(GM_Dialogue); + } + + void TravelWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel) + { + if (mDestinationsView->getViewOffset().top + _rel*0.3 > 0) + mDestinationsView->setViewOffset(MyGUI::IntPoint(0, 0)); + else + mDestinationsView->setViewOffset(MyGUI::IntPoint(0, mDestinationsView->getViewOffset().top + _rel*0.3)); + } +} + diff --git a/apps/openmw/mwgui/travelwindow.hpp b/apps/openmw/mwgui/travelwindow.hpp new file mode 100644 index 0000000000..cc3d6a31f7 --- /dev/null +++ b/apps/openmw/mwgui/travelwindow.hpp @@ -0,0 +1,55 @@ +#ifndef MWGUI_TravelWINDOW_H +#define MWGUI_TravelWINDOW_H + +#include "container.hpp" +#include "window_base.hpp" + +#include "../mwworld/ptr.hpp" + +namespace MyGUI +{ + class Gui; + class Widget; +} + +namespace MWGui +{ + class WindowManager; +} + + +namespace MWGui +{ + class TravelWindow : public ReferenceInterface, public WindowBase + { + public: + TravelWindow(MWBase::WindowManager& parWindowManager); + + void startTravel(const MWWorld::Ptr& actor); + + protected: + MyGUI::Button* mCancelButton; + MyGUI::TextBox* mPlayerGold; + MyGUI::TextBox* mDestinations; + MyGUI::TextBox* mSelect; + + MyGUI::ScrollView* mDestinationsView; + + std::map mDestinationsWidgetMap; + + void onCancelButtonClicked(MyGUI::Widget* _sender); + void onTravelButtonClick(MyGUI::Widget* _sender); + void onMouseWheel(MyGUI::Widget* _sender, int _rel); + void addDestination(const std::string& destinationID,ESM::Position pos,bool interior); + void clearDestinations(); + int mLastPos,mCurrentY; + + static const int sLineHeight; + + void updateLabels(); + + virtual void onReferenceUnavailable(); + }; +} + +#endif diff --git a/apps/openmw/mwgui/widgets.cpp b/apps/openmw/mwgui/widgets.cpp index 33aa1886c0..ed09b98058 100644 --- a/apps/openmw/mwgui/widgets.cpp +++ b/apps/openmw/mwgui/widgets.cpp @@ -362,6 +362,7 @@ SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects) params.mMagnMin = it->mMagnMin; params.mMagnMax = it->mMagnMax; params.mRange = it->mRange; + params.mArea = it->mArea; result.push_back(params); } return result; @@ -385,343 +386,82 @@ void MWSpellEffect::setSpellEffect(const SpellEffectParams& params) void MWSpellEffect::updateWidgets() { - if (!mWindowManager) - return; - const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const ESM::MagicEffect *magicEffect = store.magicEffects.search(mEffectParams.mEffectID); - if (!magicEffect) - return; - if (mTextWidget) + + assert(magicEffect); + assert(mWindowManager); + + std::string pt = mWindowManager->getGameSettingString("spoint", ""); + std::string pts = mWindowManager->getGameSettingString("spoints", ""); + std::string to = " " + mWindowManager->getGameSettingString("sTo", "") + " "; + std::string sec = " " + mWindowManager->getGameSettingString("ssecond", ""); + std::string secs = " " + mWindowManager->getGameSettingString("sseconds", ""); + + std::string effectIDStr = ESM::MagicEffect::effectIdToString(mEffectParams.mEffectID); + std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, ""); + + if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetSkill) { - std::string pt = mWindowManager->getGameSettingString("spoint", ""); - std::string pts = mWindowManager->getGameSettingString("spoints", ""); - std::string to = " " + mWindowManager->getGameSettingString("sTo", "") + " "; - std::string sec = " " + mWindowManager->getGameSettingString("ssecond", ""); - std::string secs = " " + mWindowManager->getGameSettingString("sseconds", ""); - - std::string effectIDStr = effectIDToString(mEffectParams.mEffectID); - std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, ""); - if (effectInvolvesSkill(effectIDStr) && mEffectParams.mSkill >= 0 && mEffectParams.mSkill < ESM::Skill::Length) - { - spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[mEffectParams.mSkill], ""); - } - if (effectInvolvesAttribute(effectIDStr) && mEffectParams.mAttribute >= 0 && mEffectParams.mAttribute < 8) - { - static const char *attributes[8] = { - "sAttributeStrength", - "sAttributeIntelligence", - "sAttributeWillpower", - "sAttributeAgility", - "sAttributeSpeed", - "sAttributeEndurance", - "sAttributePersonality", - "sAttributeLuck" - }; - spellLine += " " + mWindowManager->getGameSettingString(attributes[mEffectParams.mAttribute], ""); - } - - if ((mEffectParams.mMagnMin >= 0 || mEffectParams.mMagnMax >= 0) && effectHasMagnitude(effectIDStr)) - { - if (mEffectParams.mMagnMin == mEffectParams.mMagnMax) - spellLine += " " + boost::lexical_cast(mEffectParams.mMagnMin) + " " + ((mEffectParams.mMagnMin == 1) ? pt : pts); - else - { - spellLine += " " + boost::lexical_cast(mEffectParams.mMagnMin) + to + boost::lexical_cast(mEffectParams.mMagnMax) + " " + pts; - } - } - - // constant effects have no duration and no target - if (!mEffectParams.mIsConstant) - { - if (mEffectParams.mDuration >= 0 && effectHasDuration(effectIDStr)) - { - spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast(mEffectParams.mDuration) + ((mEffectParams.mDuration == 1) ? sec : secs); - } - - // potions have no target - if (!mEffectParams.mNoTarget) - { - std::string on = mWindowManager->getGameSettingString("sonword", ""); - if (mEffectParams.mRange == ESM::RT_Self) - spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", ""); - else if (mEffectParams.mRange == ESM::RT_Touch) - spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", ""); - else if (mEffectParams.mRange == ESM::RT_Target) - spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", ""); - } - } - - static_cast(mTextWidget)->setCaption(spellLine); - mRequestedWidth = mTextWidget->getTextSize().width + 24; + spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[mEffectParams.mSkill], ""); } - if (mImageWidget) + if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetAttribute) { - std::string path = std::string("icons\\") + magicEffect->mIcon; - fixTexturePath(path); - mImageWidget->setImageTexture(path); + static const char *attributes[8] = { + "sAttributeStrength", + "sAttributeIntelligence", + "sAttributeWillpower", + "sAttributeAgility", + "sAttributeSpeed", + "sAttributeEndurance", + "sAttributePersonality", + "sAttributeLuck" + }; + spellLine += " " + mWindowManager->getGameSettingString(attributes[mEffectParams.mAttribute], ""); } -} -std::string MWSpellEffect::effectIDToString(const short effectID) -{ - // Map effect ID to GMST name - // http://www.uesp.net/morrow/hints/mweffects.shtml - std::map names; - names[85] ="sEffectAbsorbAttribute"; - names[88] ="sEffectAbsorbFatigue"; - names[86] ="sEffectAbsorbHealth"; - names[87] ="sEffectAbsorbSpellPoints"; - names[89] ="sEffectAbsorbSkill"; - names[63] ="sEffectAlmsiviIntervention"; - names[47] ="sEffectBlind"; - names[123] ="sEffectBoundBattleAxe"; - names[129] ="sEffectBoundBoots"; - names[127] ="sEffectBoundCuirass"; - names[120] ="sEffectBoundDagger"; - names[131] ="sEffectBoundGloves"; - names[128] ="sEffectBoundHelm"; - names[125] ="sEffectBoundLongbow"; - names[121] ="sEffectBoundLongsword"; - names[122] ="sEffectBoundMace"; - names[130] ="sEffectBoundShield"; - names[124] ="sEffectBoundSpear"; - names[7] ="sEffectBurden"; - names[50] ="sEffectCalmCreature"; - names[49] ="sEffectCalmHumanoid"; - names[40] ="sEffectChameleon"; - names[44] ="sEffectCharm"; - names[118] ="sEffectCommandCreatures"; - names[119] ="sEffectCommandHumanoids"; - names[132] ="sEffectCorpus"; // NB this typo. (bethesda made it) - names[70] ="sEffectCureBlightDisease"; - names[69] ="sEffectCureCommonDisease"; - names[71] ="sEffectCureCorprusDisease"; - names[73] ="sEffectCureParalyzation"; - names[72] ="sEffectCurePoison"; - names[22] ="sEffectDamageAttribute"; - names[25] ="sEffectDamageFatigue"; - names[23] ="sEffectDamageHealth"; - names[24] ="sEffectDamageMagicka"; - names[26] ="sEffectDamageSkill"; - names[54] ="sEffectDemoralizeCreature"; - names[53] ="sEffectDemoralizeHumanoid"; - names[64] ="sEffectDetectAnimal"; - names[65] ="sEffectDetectEnchantment"; - names[66] ="sEffectDetectKey"; - names[38] ="sEffectDisintegrateArmor"; - names[37] ="sEffectDisintegrateWeapon"; - names[57] ="sEffectDispel"; - names[62] ="sEffectDivineIntervention"; - names[17] ="sEffectDrainAttribute"; - names[20] ="sEffectDrainFatigue"; - names[18] ="sEffectDrainHealth"; - names[19] ="sEffectDrainSpellpoints"; - names[21] ="sEffectDrainSkill"; - names[8] ="sEffectFeather"; - names[14] ="sEffectFireDamage"; - names[4] ="sEffectFireShield"; - names[117] ="sEffectFortifyAttackBonus"; - names[79] ="sEffectFortifyAttribute"; - names[82] ="sEffectFortifyFatigue"; - names[80] ="sEffectFortifyHealth"; - names[81] ="sEffectFortifySpellpoints"; - names[84] ="sEffectFortifyMagickaMultiplier"; - names[83] ="sEffectFortifySkill"; - names[52] ="sEffectFrenzyCreature"; - names[51] ="sEffectFrenzyHumanoid"; - names[16] ="sEffectFrostDamage"; - names[6] ="sEffectFrostShield"; - names[39] ="sEffectInvisibility"; - names[9] ="sEffectJump"; - names[10] ="sEffectLevitate"; - names[41] ="sEffectLight"; - names[5] ="sEffectLightningShield"; - names[12] ="sEffectLock"; - names[60] ="sEffectMark"; - names[43] ="sEffectNightEye"; - names[13] ="sEffectOpen"; - names[45] ="sEffectParalyze"; - names[27] ="sEffectPoison"; - names[56] ="sEffectRallyCreature"; - names[55] ="sEffectRallyHumanoid"; - names[61] ="sEffectRecall"; - names[68] ="sEffectReflect"; - names[100] ="sEffectRemoveCurse"; - names[95] ="sEffectResistBlightDisease"; - names[94] ="sEffectResistCommonDisease"; - names[96] ="sEffectResistCorprusDisease"; - names[90] ="sEffectResistFire"; - names[91] ="sEffectResistFrost"; - names[93] ="sEffectResistMagicka"; - names[98] ="sEffectResistNormalWeapons"; - names[99] ="sEffectResistParalysis"; - names[97] ="sEffectResistPoison"; - names[92] ="sEffectResistShock"; - names[74] ="sEffectRestoreAttribute"; - names[77] ="sEffectRestoreFatigue"; - names[75] ="sEffectRestoreHealth"; - names[76] ="sEffectRestoreSpellPoints"; - names[78] ="sEffectRestoreSkill"; - names[42] ="sEffectSanctuary"; - names[3] ="sEffectShield"; - names[15] ="sEffectShockDamage"; - names[46] ="sEffectSilence"; - names[11] ="sEffectSlowFall"; - names[58] ="sEffectSoultrap"; - names[48] ="sEffectSound"; - names[67] ="sEffectSpellAbsorption"; - names[136] ="sEffectStuntedMagicka"; - names[106] ="sEffectSummonAncestralGhost"; - names[110] ="sEffectSummonBonelord"; - names[108] ="sEffectSummonLeastBonewalker"; - names[134] ="sEffectSummonCenturionSphere"; - names[103] ="sEffectSummonClannfear"; - names[104] ="sEffectSummonDaedroth"; - names[105] ="sEffectSummonDremora"; - names[114] ="sEffectSummonFlameAtronach"; - names[115] ="sEffectSummonFrostAtronach"; - names[113] ="sEffectSummonGoldenSaint"; - names[109] ="sEffectSummonGreaterBonewalker"; - names[112] ="sEffectSummonHunger"; - names[102] ="sEffectSummonScamp"; - names[107] ="sEffectSummonSkeletalMinion"; - names[116] ="sEffectSummonStormAtronach"; - names[111] ="sEffectSummonWingedTwilight"; - names[135] ="sEffectSunDamage"; - names[1] ="sEffectSwiftSwim"; - names[59] ="sEffectTelekinesis"; - names[101] ="sEffectTurnUndead"; - names[133] ="sEffectVampirism"; - names[0] ="sEffectWaterBreathing"; - names[2] ="sEffectWaterWalking"; - names[33] ="sEffectWeaknesstoBlightDisease"; - names[32] ="sEffectWeaknesstoCommonDisease"; - names[34] ="sEffectWeaknesstoCorprusDisease"; - names[28] ="sEffectWeaknesstoFire"; - names[29] ="sEffectWeaknesstoFrost"; - names[31] ="sEffectWeaknesstoMagicka"; - names[36] ="sEffectWeaknesstoNormalWeapons"; - names[35] ="sEffectWeaknesstoPoison"; - names[30] ="sEffectWeaknesstoShock"; + if ((mEffectParams.mMagnMin >= 0 || mEffectParams.mMagnMax >= 0) && !(magicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude)) + { + if (mEffectParams.mMagnMin == mEffectParams.mMagnMax) + spellLine += " " + boost::lexical_cast(mEffectParams.mMagnMin) + " " + ((mEffectParams.mMagnMin == 1) ? pt : pts); + else + { + spellLine += " " + boost::lexical_cast(mEffectParams.mMagnMin) + to + boost::lexical_cast(mEffectParams.mMagnMax) + " " + pts; + } + } - // bloodmoon - names[138] ="sEffectSummonCreature01"; - names[139] ="sEffectSummonCreature02"; - names[140] ="sEffectSummonCreature03"; - names[141] ="sEffectSummonCreature04"; - names[142] ="sEffectSummonCreature05"; + // constant effects have no duration and no target + if (!mEffectParams.mIsConstant) + { + if (mEffectParams.mDuration >= 0 && !(magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration)) + { + spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast(mEffectParams.mDuration) + ((mEffectParams.mDuration == 1) ? sec : secs); + } - // tribunal - names[137] ="sEffectSummonFabricant"; + if (mEffectParams.mArea > 0) + { + spellLine += " #{sin} " + boost::lexical_cast(mEffectParams.mArea) + " #{sfootarea}"; + } - assert(names.find(effectID) != names.end() && "Unimplemented effect type"); + // potions have no target + if (!mEffectParams.mNoTarget) + { + std::string on = mWindowManager->getGameSettingString("sonword", ""); + if (mEffectParams.mRange == ESM::RT_Self) + spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", ""); + else if (mEffectParams.mRange == ESM::RT_Touch) + spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", ""); + else if (mEffectParams.mRange == ESM::RT_Target) + spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", ""); + } + } - return names[effectID]; -} + static_cast(mTextWidget)->setCaptionWithReplacing(spellLine); + mRequestedWidth = mTextWidget->getTextSize().width + 24; -bool MWSpellEffect::effectHasDuration(const std::string& effect) -{ - // lists effects that have no duration (e.g. open lock) - std::vector effectsWithoutDuration; - effectsWithoutDuration.push_back("sEffectOpen"); - effectsWithoutDuration.push_back("sEffectLock"); - effectsWithoutDuration.push_back("sEffectDispel"); - effectsWithoutDuration.push_back("sEffectSunDamage"); - effectsWithoutDuration.push_back("sEffectCorpus"); - effectsWithoutDuration.push_back("sEffectVampirism"); - effectsWithoutDuration.push_back("sEffectMark"); - effectsWithoutDuration.push_back("sEffectRecall"); - effectsWithoutDuration.push_back("sEffectDivineIntervention"); - effectsWithoutDuration.push_back("sEffectAlmsiviIntervention"); - effectsWithoutDuration.push_back("sEffectCureCommonDisease"); - effectsWithoutDuration.push_back("sEffectCureBlightDisease"); - effectsWithoutDuration.push_back("sEffectCureCorprusDisease"); - effectsWithoutDuration.push_back("sEffectCurePoison"); - effectsWithoutDuration.push_back("sEffectCureParalyzation"); - effectsWithoutDuration.push_back("sEffectRemoveCurse"); - effectsWithoutDuration.push_back("sEffectRestoreAttribute"); - - return (std::find(effectsWithoutDuration.begin(), effectsWithoutDuration.end(), effect) == effectsWithoutDuration.end()); -} - -bool MWSpellEffect::effectHasMagnitude(const std::string& effect) -{ - // lists effects that have no magnitude (e.g. invisiblity) - std::vector effectsWithoutMagnitude; - effectsWithoutMagnitude.push_back("sEffectInvisibility"); - effectsWithoutMagnitude.push_back("sEffectStuntedMagicka"); - effectsWithoutMagnitude.push_back("sEffectParalyze"); - effectsWithoutMagnitude.push_back("sEffectSoultrap"); - effectsWithoutMagnitude.push_back("sEffectSilence"); - effectsWithoutMagnitude.push_back("sEffectParalyze"); - effectsWithoutMagnitude.push_back("sEffectInvisibility"); - effectsWithoutMagnitude.push_back("sEffectWaterWalking"); - effectsWithoutMagnitude.push_back("sEffectWaterBreathing"); - effectsWithoutMagnitude.push_back("sEffectSummonScamp"); - effectsWithoutMagnitude.push_back("sEffectSummonClannfear"); - effectsWithoutMagnitude.push_back("sEffectSummonDaedroth"); - effectsWithoutMagnitude.push_back("sEffectSummonDremora"); - effectsWithoutMagnitude.push_back("sEffectSummonAncestralGhost"); - effectsWithoutMagnitude.push_back("sEffectSummonSkeletalMinion"); - effectsWithoutMagnitude.push_back("sEffectSummonBonewalker"); - effectsWithoutMagnitude.push_back("sEffectSummonGreaterBonewalker"); - effectsWithoutMagnitude.push_back("sEffectSummonBonelord"); - effectsWithoutMagnitude.push_back("sEffectSummonWingedTwilight"); - effectsWithoutMagnitude.push_back("sEffectSummonHunger"); - effectsWithoutMagnitude.push_back("sEffectSummonGoldenSaint"); - effectsWithoutMagnitude.push_back("sEffectSummonFlameAtronach"); - effectsWithoutMagnitude.push_back("sEffectSummonFrostAtronach"); - effectsWithoutMagnitude.push_back("sEffectSummonStormAtronach"); - effectsWithoutMagnitude.push_back("sEffectSummonCenturionSphere"); - effectsWithoutMagnitude.push_back("sEffectBoundDagger"); - effectsWithoutMagnitude.push_back("sEffectBoundLongsword"); - effectsWithoutMagnitude.push_back("sEffectBoundMace"); - effectsWithoutMagnitude.push_back("sEffectBoundBattleAxe"); - effectsWithoutMagnitude.push_back("sEffectBoundSpear"); - effectsWithoutMagnitude.push_back("sEffectBoundLongbow"); - effectsWithoutMagnitude.push_back("sEffectBoundCuirass"); - effectsWithoutMagnitude.push_back("sEffectBoundHelm"); - effectsWithoutMagnitude.push_back("sEffectBoundBoots"); - effectsWithoutMagnitude.push_back("sEffectBoundShield"); - effectsWithoutMagnitude.push_back("sEffectBoundGloves"); - effectsWithoutMagnitude.push_back("sEffectStuntedMagicka"); - effectsWithoutMagnitude.push_back("sEffectMark"); - effectsWithoutMagnitude.push_back("sEffectRecall"); - effectsWithoutMagnitude.push_back("sEffectDivineIntervention"); - effectsWithoutMagnitude.push_back("sEffectAlmsiviIntervention"); - effectsWithoutMagnitude.push_back("sEffectCureCommonDisease"); - effectsWithoutMagnitude.push_back("sEffectCureBlightDisease"); - effectsWithoutMagnitude.push_back("sEffectCureCorprusDisease"); - effectsWithoutMagnitude.push_back("sEffectCurePoison"); - effectsWithoutMagnitude.push_back("sEffectCureParalyzation"); - effectsWithoutMagnitude.push_back("sEffectRemoveCurse"); - effectsWithoutMagnitude.push_back("sEffectSummonCreature01"); - effectsWithoutMagnitude.push_back("sEffectSummonCreature02"); - effectsWithoutMagnitude.push_back("sEffectSummonCreature03"); - effectsWithoutMagnitude.push_back("sEffectSummonCreature04"); - effectsWithoutMagnitude.push_back("sEffectSummonCreature05"); - effectsWithoutMagnitude.push_back("sEffectSummonFabricant"); - - return (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effect) == effectsWithoutMagnitude.end()); -} - -bool MWSpellEffect::effectInvolvesAttribute (const std::string& effect) -{ - return (effect == "sEffectRestoreAttribute" - || effect == "sEffectAbsorbAttribute" - || effect == "sEffectDrainAttribute" - || effect == "sEffectFortifyAttribute" - || effect == "sEffectDamageAttribute"); -} - -bool MWSpellEffect::effectInvolvesSkill (const std::string& effect) -{ - return (effect == "sEffectRestoreSkill" - || effect == "sEffectAbsorbSkill" - || effect == "sEffectDrainSkill" - || effect == "sEffectFortifySkill" - || effect == "sEffectDamageSkill"); + std::string path = std::string("icons\\") + magicEffect->mIcon; + fixTexturePath(path); + mImageWidget->setImageTexture(path); } MWSpellEffect::~MWSpellEffect() diff --git a/apps/openmw/mwgui/widgets.hpp b/apps/openmw/mwgui/widgets.hpp index 6298ea77d7..a41e1f1238 100644 --- a/apps/openmw/mwgui/widgets.hpp +++ b/apps/openmw/mwgui/widgets.hpp @@ -32,6 +32,7 @@ namespace MWGui , mRange(-1) , mDuration(-1) , mSkill(-1) + , mArea(0) , mAttribute(-1) , mEffectID(-1) , mNoTarget(false) @@ -51,6 +52,9 @@ namespace MWGui // value of -1 here means the value is unavailable int mMagnMin, mMagnMax, mRange, mDuration; + // value of 0 -> no area effect + int mArea; + bool operator==(const SpellEffectParams& other) const { if (mEffectID != other.mEffectID) @@ -66,7 +70,7 @@ namespace MWGui || mEffectID == 21 // drain skill || mEffectID == 83 // fortify skill || mEffectID == 26); // damage skill - return ((other.mSkill == mSkill) || !involvesSkill) && ((other.mAttribute == mAttribute) && !involvesAttribute); + return ((other.mSkill == mSkill) || !involvesSkill) && ((other.mAttribute == mAttribute) && !involvesAttribute) && (other.mArea == mArea); } }; @@ -249,12 +253,6 @@ namespace MWGui void setWindowManager(MWBase::WindowManager* parWindowManager) { mWindowManager = parWindowManager; } void setSpellEffect(const SpellEffectParams& params); - std::string effectIDToString(const short effectID); - bool effectHasMagnitude (const std::string& effect); - bool effectHasDuration (const std::string& effect); - bool effectInvolvesAttribute (const std::string& effect); - bool effectInvolvesSkill (const std::string& effect); - int getRequestedWidth() const { return mRequestedWidth; } protected: diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index 2b592e2ca2..0350581e45 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -38,6 +38,7 @@ #include "countdialog.hpp" #include "tradewindow.hpp" #include "spellbuyingwindow.hpp" +#include "travelwindow.hpp" #include "settingswindow.hpp" #include "confirmationdialog.hpp" #include "alchemywindow.hpp" @@ -46,6 +47,9 @@ #include "loadingscreen.hpp" #include "levelupdialog.hpp" #include "waitdialog.hpp" +#include "spellcreationdialog.hpp" +#include "enchantingdialog.hpp" +#include "trainingwindow.hpp" using namespace MWGui; @@ -67,6 +71,7 @@ WindowManager::WindowManager( , mCountDialog(NULL) , mTradeWindow(NULL) , mSpellBuyingWindow(NULL) + , mTravelWindow(NULL) , mSettingsWindow(NULL) , mConfirmationDialog(NULL) , mAlchemyWindow(NULL) @@ -75,6 +80,9 @@ WindowManager::WindowManager( , mCharGen(NULL) , mLevelupDialog(NULL) , mWaitDialog(NULL) + , mSpellCreationDialog(NULL) + , mEnchantingDialog(NULL) + , mTrainingWindow(NULL) , mPlayerClass() , mPlayerName() , mPlayerRaceId() @@ -141,6 +149,7 @@ WindowManager::WindowManager( mInventoryWindow = new InventoryWindow(*this,mDragAndDrop); mTradeWindow = new TradeWindow(*this); mSpellBuyingWindow = new SpellBuyingWindow(*this); + mTravelWindow = new TravelWindow(*this); mDialogueWindow = new DialogueWindow(*this); mContainerWindow = new ContainerWindow(*this,mDragAndDrop); mHud = new HUD(w,h, mShowFPSLevel, mDragAndDrop); @@ -155,6 +164,9 @@ WindowManager::WindowManager( mQuickKeysMenu = new QuickKeysMenu(*this); mLevelupDialog = new LevelupDialog(*this); mWaitDialog = new WaitDialog(*this); + mSpellCreationDialog = new SpellCreationDialog(*this); + mEnchantingDialog = new EnchantingDialog(*this); + mTrainingWindow = new TrainingWindow(*this); mLoadingScreen = new LoadingScreen(mOgre->getScene (), mOgre->getWindow (), *this); mLoadingScreen->onResChange (w,h); @@ -203,6 +215,7 @@ WindowManager::~WindowManager() delete mScrollWindow; delete mTradeWindow; delete mSpellBuyingWindow; + delete mTravelWindow; delete mSettingsWindow; delete mConfirmationDialog; delete mAlchemyWindow; @@ -210,6 +223,9 @@ WindowManager::~WindowManager() delete mLoadingScreen; delete mLevelupDialog; delete mWaitDialog; + delete mSpellCreationDialog; + delete mEnchantingDialog; + delete mTrainingWindow; cleanupGarbage(); @@ -253,12 +269,16 @@ void WindowManager::updateVisible() mBookWindow->setVisible(false); mTradeWindow->setVisible(false); mSpellBuyingWindow->setVisible(false); + mTravelWindow->setVisible(false); mSettingsWindow->setVisible(false); mAlchemyWindow->setVisible(false); mSpellWindow->setVisible(false); mQuickKeysMenu->setVisible(false); mLevelupDialog->setVisible(false); mWaitDialog->setVisible(false); + mSpellCreationDialog->setVisible(false); + mEnchantingDialog->setVisible(false); + mTrainingWindow->setVisible(false); mHud->setVisible(true); @@ -359,6 +379,18 @@ void WindowManager::updateVisible() case GM_SpellBuying: mSpellBuyingWindow->setVisible(true); break; + case GM_Travel: + mTravelWindow->setVisible(true); + break; + case GM_SpellCreation: + mSpellCreationDialog->setVisible(true); + break; + case GM_Enchanting: + mEnchantingDialog->setVisible(true); + break; + case GM_Training: + mTrainingWindow->setVisible(true); + break; case GM_InterMessageBox: break; case GM_Journal: @@ -558,9 +590,14 @@ void WindowManager::onFrame (float frameDuration) mHud->onFrame(frameDuration); + mTrainingWindow->onFrame (frameDuration); + + mTrainingWindow->checkReferenceAvailable(); mDialogueWindow->checkReferenceAvailable(); mTradeWindow->checkReferenceAvailable(); mSpellBuyingWindow->checkReferenceAvailable(); + mSpellCreationDialog->checkReferenceAvailable(); + mEnchantingDialog->checkReferenceAvailable(); mContainerWindow->checkReferenceAvailable(); mConsole->checkReferenceAvailable(); } @@ -844,6 +881,7 @@ MWGui::CountDialog* WindowManager::getCountDialog() { return mCountDialog; } MWGui::ConfirmationDialog* WindowManager::getConfirmationDialog() { return mConfirmationDialog; } MWGui::TradeWindow* WindowManager::getTradeWindow() { return mTradeWindow; } MWGui::SpellBuyingWindow* WindowManager::getSpellBuyingWindow() { return mSpellBuyingWindow; } +MWGui::TravelWindow* WindowManager::getTravelWindow() { return mTravelWindow; } MWGui::SpellWindow* WindowManager::getSpellWindow() { return mSpellWindow; } MWGui::Console* WindowManager::getConsole() { return mConsole; } @@ -965,3 +1003,18 @@ void WindowManager::addVisitedLocation(const std::string& name, int x, int y) { mMap->addVisitedLocation (name, x, y); } + +void WindowManager::startSpellMaking(MWWorld::Ptr actor) +{ + mSpellCreationDialog->startSpellMaking (actor); +} + +void WindowManager::startEnchanting (MWWorld::Ptr actor) +{ + mEnchantingDialog->startEnchanting (actor); +} + +void WindowManager::startTraining(MWWorld::Ptr actor) +{ + mTrainingWindow->startTraining(actor); +} diff --git a/apps/openmw/mwgui/windowmanagerimp.hpp b/apps/openmw/mwgui/windowmanagerimp.hpp index f67559ccdd..aa796343e9 100644 --- a/apps/openmw/mwgui/windowmanagerimp.hpp +++ b/apps/openmw/mwgui/windowmanagerimp.hpp @@ -64,6 +64,9 @@ namespace MWGui class LoadingScreen; class LevelupDialog; class WaitDialog; + class SpellCreationDialog; + class EnchantingDialog; + class TrainingWindow; class WindowManager : public MWBase::WindowManager { @@ -111,6 +114,7 @@ namespace MWGui virtual MWGui::ConfirmationDialog* getConfirmationDialog(); virtual MWGui::TradeWindow* getTradeWindow(); virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow(); + virtual MWGui::TravelWindow* getTravelWindow(); virtual MWGui::SpellWindow* getSpellWindow(); virtual MWGui::Console* getConsole(); @@ -211,6 +215,10 @@ namespace MWGui virtual bool getPlayerSleeping(); virtual void wakeUpPlayer(); + virtual void startSpellMaking(MWWorld::Ptr actor); + virtual void startEnchanting(MWWorld::Ptr actor); + virtual void startTraining(MWWorld::Ptr actor); + private: OEngine::GUI::MyGUIManager *mGuiManager; HUD *mHud; @@ -230,6 +238,7 @@ namespace MWGui CountDialog* mCountDialog; TradeWindow* mTradeWindow; SpellBuyingWindow* mSpellBuyingWindow; + TravelWindow* mTravelWindow; SettingsWindow* mSettingsWindow; ConfirmationDialog* mConfirmationDialog; AlchemyWindow* mAlchemyWindow; @@ -238,6 +247,9 @@ namespace MWGui LoadingScreen* mLoadingScreen; LevelupDialog* mLevelupDialog; WaitDialog* mWaitDialog; + SpellCreationDialog* mSpellCreationDialog; + EnchantingDialog* mEnchantingDialog; + TrainingWindow* mTrainingWindow; CharacterCreation* mCharGen; diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 87a0583948..ab332eb960 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -118,18 +118,14 @@ namespace MWMechanics + fRestMagicMult * stats.getAttribute(ESM::Attribute::Intelligence).getModified ()); } } - - - } - void Actors::calculateCreatureStatModifiers (const MWWorld::Ptr& ptr) { CreatureStats& creatureStats = MWWorld::Class::get (ptr).getCreatureStats (ptr); // attributes - for (int i=0; i<5; ++i) + for (int i=0; i<8; ++i) { int modifier = creatureStats.getMagicEffects().get (EffectKey (79, i)).mMagnitude; diff --git a/apps/openmw/mwmechanics/alchemy.cpp b/apps/openmw/mwmechanics/alchemy.cpp new file mode 100644 index 0000000000..df7c786b1e --- /dev/null +++ b/apps/openmw/mwmechanics/alchemy.cpp @@ -0,0 +1,490 @@ + +#include "alchemy.hpp" + +#include +#include + +#include +#include + +#include +#include +#include +#include + +#include + +#include "../mwbase/environment.hpp" +#include "../mwbase/world.hpp" + +#include "../mwworld/containerstore.hpp" +#include "../mwworld/class.hpp" +#include "../mwworld/cellstore.hpp" +#include "../mwworld/manualref.hpp" + +#include "magiceffects.hpp" +#include "creaturestats.hpp" +#include "npcstats.hpp" + +std::set MWMechanics::Alchemy::listEffects() const +{ + std::set effects; + + for (TIngredientsIterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter) + { + if (!iter->isEmpty()) + { + const MWWorld::LiveCellRef *ingredient = iter->get(); + + for (int i=0; i<4; ++i) + if (ingredient->base->mData.mEffectID[i]!=-1) + effects.insert (EffectKey ( + ingredient->base->mData.mEffectID[i], ingredient->base->mData.mSkills[i]!=-1 ? + ingredient->base->mData.mSkills[i] : ingredient->base->mData.mAttributes[i])); + } + } + + return effects; +} + +void MWMechanics::Alchemy::filterEffects (std::set& effects) const +{ + std::set::iterator iter = effects.begin(); + + while (iter!=effects.end()) + { + bool remove = false; + + const EffectKey& key = *iter; + + { // dodge pointless g++ warning + for (TIngredientsIterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter) + { + bool found = false; + + if (iter->isEmpty()) + continue; + + const MWWorld::LiveCellRef *ingredient = iter->get(); + + for (int i=0; i<4; ++i) + if (key.mId==ingredient->base->mData.mEffectID[i] && + (key.mArg==ingredient->base->mData.mSkills[i] || + key.mArg==ingredient->base->mData.mAttributes[i])) + { + found = true; + break; + } + + if (!found) + { + remove = true; + break; + } + } + } + + if (remove) + effects.erase (iter++); + else + ++iter; + } +} + +void MWMechanics::Alchemy::applyTools (int flags, float& value) const +{ + bool magnitude = !(flags & ESM::MagicEffect::NoMagnitude); + bool duration = !(flags & ESM::MagicEffect::NoDuration); + bool negative = flags & (ESM::MagicEffect::Negative | ESM::MagicEffect::Harmful); + + int tool = negative ? ESM::Apparatus::Retort : ESM::Apparatus::Albemic; + + int setup = 0; + + if (!mTools[tool].isEmpty() && !mTools[ESM::Apparatus::Calcinator].isEmpty()) + setup = 1; + else if (!mTools[tool].isEmpty()) + setup = 2; + else if (!mTools[ESM::Apparatus::Calcinator].isEmpty()) + setup = 3; + else + return; + + float toolQuality = setup==1 || setup==2 ? mTools[tool].get()->base->mData.mQuality : 0; + float calcinatorQuality = setup==1 || setup==3 ? + mTools[ESM::Apparatus::Calcinator].get()->base->mData.mQuality : 0; + + float quality = 1; + + switch (setup) + { + case 1: + + quality = negative ? 2 * toolQuality + 3 * calcinatorQuality : + (magnitude && duration ? + 2 * toolQuality + calcinatorQuality : 2/3.0 * (toolQuality + calcinatorQuality) + 0.5); + break; + + case 2: + + quality = negative ? 1+toolQuality : (magnitude && duration ? toolQuality : toolQuality + 0.5); + break; + + case 3: + + quality = magnitude && duration ? calcinatorQuality : calcinatorQuality + 0.5; + break; + } + + if (setup==3 || !negative) + { + value += quality; + } + else + { + if (quality==0) + throw std::runtime_error ("invalid derived alchemy apparatus quality"); + + value /= quality; + } +} + +void MWMechanics::Alchemy::updateEffects() +{ + mEffects.clear(); + mValue = 0; + + if (countIngredients()<2 || mAlchemist.isEmpty() || mTools[ESM::Apparatus::MortarPestle].isEmpty()) + return; + + // find effects + std::set effects (listEffects()); + filterEffects (effects); + + // general alchemy factor + float x = getChance(); + + x *= mTools[ESM::Apparatus::MortarPestle].get()->base->mData.mQuality; + x *= MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionStrengthMult")->getFloat(); + + // value + mValue = static_cast ( + x * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("iAlchemyMod")->getFloat()); + + // build quantified effect list + for (std::set::const_iterator iter (effects.begin()); iter!=effects.end(); ++iter) + { + const ESM::MagicEffect *magicEffect = + MWBase::Environment::get().getWorld()->getStore().magicEffects.find (iter->mId); + + if (magicEffect->mData.mBaseCost<=0) + throw std::runtime_error ("invalid base cost for magic effect " + iter->mId); + + float fPotionT1MagMul = + MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionT1MagMult")->getFloat(); + + if (fPotionT1MagMul<=0) + throw std::runtime_error ("invalid gmst: fPotionT1MagMul"); + + float fPotionT1DurMult = + MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fPotionT1DurMult")->getFloat(); + + if (fPotionT1DurMult<=0) + throw std::runtime_error ("invalid gmst: fPotionT1DurMult"); + + float magnitude = magicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude ? + 1 : (x / fPotionT1MagMul) / magicEffect->mData.mBaseCost; + float duration = magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration ? + 1 : (x / fPotionT1DurMult) / magicEffect->mData.mBaseCost; + + if (!(magicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude)) + applyTools (magicEffect->mData.mFlags, magnitude); + + if (!(magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration)) + applyTools (magicEffect->mData.mFlags, duration); + + duration = static_cast (duration+0.5); + magnitude = static_cast (magnitude+0.5); + + if (magnitude>0 && duration>0) + { + ESM::ENAMstruct effect; + effect.mEffectID = iter->mId; + + effect.mSkill = effect.mAttribute = iter->mArg; // somewhat hack-ish, but should work + + effect.mRange = 0; + effect.mArea = 0; + + effect.mDuration = duration; + effect.mMagnMin = effect.mMagnMax = magnitude; + + mEffects.push_back (effect); + } + } +} + +const ESM::Potion *MWMechanics::Alchemy::getRecord() const +{ + for (ESMS::RecListWithIDT::MapType::const_iterator iter ( + MWBase::Environment::get().getWorld()->getStore().potions.list.begin()); + iter!=MWBase::Environment::get().getWorld()->getStore().potions.list.end(); ++iter) + { + if (iter->second.mEffects.mList.size()!=mEffects.size()) + continue; + + bool mismatch = false; + + for (int i=0; i (iter->second.mEffects.mList.size()); ++iter) + { + const ESM::ENAMstruct& first = iter->second.mEffects.mList[i]; + const ESM::ENAMstruct& second = mEffects[i]; + + if (first.mEffectID!=second.mEffectID || + first.mArea!=second.mArea || + first.mRange!=second.mRange || + first.mSkill!=second.mSkill || + first.mAttribute!=second.mAttribute || + first.mMagnMin!=second.mMagnMin || + first.mMagnMax!=second.mMagnMax || + first.mDuration!=second.mDuration) + { + mismatch = true; + break; + } + } + + if (!mismatch) + return &iter->second; + } + + return 0; +} + +void MWMechanics::Alchemy::removeIngredients() +{ + bool needsUpdate = false; + + for (TIngredientsContainer::iterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter) + if (!iter->isEmpty()) + { + iter->getRefData().setCount (iter->getRefData().getCount()-1); + if (iter->getRefData().getCount()<1) + { + needsUpdate = true; + *iter = MWWorld::Ptr(); + } + } + + if (needsUpdate) + updateEffects(); +} + +void MWMechanics::Alchemy::addPotion (const std::string& name) +{ + const ESM::Potion *record = getRecord(); + + if (!record) + { + ESM::Potion newRecord; + + newRecord.mData.mWeight = 0; + + for (TIngredientsIterator iter (beginIngredients()); iter!=endIngredients(); ++iter) + if (!iter->isEmpty()) + newRecord.mData.mWeight += iter->get()->base->mData.mWeight; + + newRecord.mData.mWeight /= countIngredients(); + + newRecord.mData.mValue = mValue; + newRecord.mData.mAutoCalc = 0; + + newRecord.mName = name; + + int index = static_cast (std::rand()/static_cast (RAND_MAX)*6); + assert (index>=0 && index<6); + + static const char *name[] = { "standard", "bargain", "cheap", "fresh", "exclusive", "quality" }; + + newRecord.mModel = "m\\misc_potion_" + std::string (name[index]) + "_01.nif"; + newRecord.mIcon = "m\\tx_potion_" + std::string (name[index]) + "_01.dds"; + + newRecord.mEffects.mList = mEffects; + + record = MWBase::Environment::get().getWorld()->createRecord (newRecord).second; + } + + MWWorld::ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), record->mId); + MWWorld::Class::get (mAlchemist).getContainerStore (mAlchemist).add (ref.getPtr()); +} + +void MWMechanics::Alchemy::increaseSkill() +{ + MWWorld::Class::get (mAlchemist).skillUsageSucceeded (mAlchemist, ESM::Skill::Alchemy, 0); +} + +float MWMechanics::Alchemy::getChance() const +{ + const CreatureStats& creatureStats = MWWorld::Class::get (mAlchemist).getCreatureStats (mAlchemist); + const NpcStats& npcStats = MWWorld::Class::get (mAlchemist).getNpcStats (mAlchemist); + + return + (npcStats.getSkill (ESM::Skill::Alchemy).getModified() + + 0.1 * creatureStats.getAttribute (1).getModified() + + 0.1 * creatureStats.getAttribute (7).getModified()); +} + +int MWMechanics::Alchemy::countIngredients() const +{ + int ingredients = 0; + + for (TIngredientsIterator iter (beginIngredients()); iter!=endIngredients(); ++iter) + if (!iter->isEmpty()) + ++ingredients; + + return ingredients; +} + +void MWMechanics::Alchemy::setAlchemist (const MWWorld::Ptr& npc) +{ + mAlchemist = npc; + + mIngredients.resize (4); + + std::fill (mIngredients.begin(), mIngredients.end(), MWWorld::Ptr()); + + mTools.resize (4); + + std::fill (mTools.begin(), mTools.end(), MWWorld::Ptr()); + + mEffects.clear(); + + MWWorld::ContainerStore& store = MWWorld::Class::get (npc).getContainerStore (npc); + + for (MWWorld::ContainerStoreIterator iter (store.begin (MWWorld::ContainerStore::Type_Apparatus)); + iter!=store.end(); ++iter) + { + MWWorld::LiveCellRef* ref = iter->get(); + + int type = ref->base->mData.mType; + + if (type<0 || type>=static_cast (mTools.size())) + throw std::runtime_error ("invalid apparatus type"); + + if (!mTools[type].isEmpty()) + if (ref->base->mData.mQuality<=mTools[type].get()->base->mData.mQuality) + continue; + + mTools[type] = *iter; + } +} + +MWMechanics::Alchemy::TToolsIterator MWMechanics::Alchemy::beginTools() const +{ + return mTools.begin(); +} + +MWMechanics::Alchemy::TToolsIterator MWMechanics::Alchemy::endTools() const +{ + return mTools.end(); +} + +MWMechanics::Alchemy::TIngredientsIterator MWMechanics::Alchemy::beginIngredients() const +{ + return mIngredients.begin(); +} + +MWMechanics::Alchemy::TIngredientsIterator MWMechanics::Alchemy::endIngredients() const +{ + return mIngredients.end(); +} + +void MWMechanics::Alchemy::clear() +{ + mAlchemist = MWWorld::Ptr(); + mTools.clear(); + mIngredients.clear(); + mEffects.clear(); +} + +int MWMechanics::Alchemy::addIngredient (const MWWorld::Ptr& ingredient) +{ + // find a free slot + int slot = -1; + + for (int i=0; i (mIngredients.size()); ++i) + if (mIngredients[i].isEmpty()) + { + slot = i; + break; + } + + if (slot==-1) + return -1; + + for (TIngredientsIterator iter (mIngredients.begin()); iter!=mIngredients.end(); ++iter) + if (!iter->isEmpty() && ingredient.get()==iter->get()) + return -1; + + mIngredients[slot] = ingredient; + + updateEffects(); + + return slot; +} + +void MWMechanics::Alchemy::removeIngredient (int index) +{ + if (index>=0 && index (mIngredients.size())) + { + mIngredients[index] = MWWorld::Ptr(); + updateEffects(); + } +} + +MWMechanics::Alchemy::TEffectsIterator MWMechanics::Alchemy::beginEffects() const +{ + return mEffects.begin(); +} + +MWMechanics::Alchemy::TEffectsIterator MWMechanics::Alchemy::endEffects() const +{ + return mEffects.end(); +} + +std::string MWMechanics::Alchemy::getPotionName() const +{ + if (const ESM::Potion *potion = getRecord()) + return potion->mName; + + return ""; +} + +MWMechanics::Alchemy::Result MWMechanics::Alchemy::create (const std::string& name) +{ + if (mTools[ESM::Apparatus::MortarPestle].isEmpty()) + return Result_NoMortarAndPestle; + + if (countIngredients()<2) + return Result_LessThanTwoIngredients; + + if (name.empty() && getPotionName().empty()) + return Result_NoName; + + if (beginEffects()==endEffects()) + return Result_NoEffects; + + if (getChance() (RAND_MAX)*100) + { + removeIngredients(); + return Result_RandomFailure; + } + + addPotion (name); + + removeIngredients(); + + increaseSkill(); + + return Result_Success; +} diff --git a/apps/openmw/mwmechanics/alchemy.hpp b/apps/openmw/mwmechanics/alchemy.hpp new file mode 100644 index 0000000000..7f3e2c0eaa --- /dev/null +++ b/apps/openmw/mwmechanics/alchemy.hpp @@ -0,0 +1,121 @@ +#ifndef GAME_MWMECHANICS_ALCHEMY_H +#define GAME_MWMECHANICS_ALCHEMY_H + +#include +#include + +#include + +#include "../mwworld/ptr.hpp" + +namespace MWMechanics +{ + struct EffectKey; + + /// \brief Potion creation via alchemy skill + class Alchemy + { + public: + + typedef std::vector TToolsContainer; + typedef TToolsContainer::const_iterator TToolsIterator; + + typedef std::vector TIngredientsContainer; + typedef TIngredientsContainer::const_iterator TIngredientsIterator; + + typedef std::vector TEffectsContainer; + typedef TEffectsContainer::const_iterator TEffectsIterator; + + enum Result + { + Result_Success, + + Result_NoMortarAndPestle, + Result_LessThanTwoIngredients, + Result_NoName, + Result_NoEffects, + Result_RandomFailure + }; + + private: + + MWWorld::Ptr mAlchemist; + TToolsContainer mTools; + TIngredientsContainer mIngredients; + TEffectsContainer mEffects; + int mValue; + + std::set listEffects() const; + ///< List all effects of all used ingredients. + + void filterEffects (std::set& effects) const; + ///< Filter out effects not shared by all ingredients. + + void applyTools (int flags, float& value) const; + + void updateEffects(); + + const ESM::Potion *getRecord() const; + ///< Return existing recrod for created potion (may return 0) + + void removeIngredients(); + ///< Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and + /// update effect list accordingly. + + void addPotion (const std::string& name); + ///< Add a potion to the alchemist's inventory. + + void increaseSkill(); + ///< Increase alchemist's skill. + + float getChance() const; + ///< Return chance of success. + + int countIngredients() const; + + public: + + void setAlchemist (const MWWorld::Ptr& npc); + ///< Set alchemist and configure alchemy setup accordingly. \a npc may be empty to indicate that + /// there is no alchemist (alchemy session has ended). + + TToolsIterator beginTools() const; + ///< \attention Iterates over tool slots, not over tools. Some of the slots may be empty. + + TToolsIterator endTools() const; + + TIngredientsIterator beginIngredients() const; + ///< \attention Iterates over ingredient slots, not over ingredients. Some of the slots may be empty. + + TIngredientsIterator endIngredients() const; + + void clear(); + ///< Remove alchemist, tools and ingredients. + + int addIngredient (const MWWorld::Ptr& ingredient); + ///< Add ingredient into the next free slot. + /// + /// \return Slot index or -1, if adding failed because of no free slot or the ingredient type being + /// listed already. + + void removeIngredient (int index); + ///< Remove ingredient from slot (calling this function on an empty slot is a no-op). + + TEffectsIterator beginEffects() const; + + TEffectsIterator endEffects() const; + + std::string getPotionName() const; + ///< Return the name of the potion that would be created when calling create (if a record for such + /// a potion already exists) or return an empty string. + + Result create (const std::string& name); + ///< Try to create a potion from the ingredients, place it in the inventory of the alchemist and + /// adjust the skills of the alchemist accordingly. + /// \param name must not be an empty string, unless there is already a potion record ( + /// getPotionName() does not return an empty string). + }; +} + +#endif + diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index c937c9894f..21299e25c1 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -180,6 +180,8 @@ RenderingManager::~RenderingManager () delete mOcclusionQuery; delete mCompositors; delete mWater; + + delete mFactory; } MWRender::SkyManager* RenderingManager::getSkyManager() diff --git a/apps/openmw/mwsound/ffmpeg_decoder.hpp b/apps/openmw/mwsound/ffmpeg_decoder.hpp index 4344397c70..7b028e1d0b 100644 --- a/apps/openmw/mwsound/ffmpeg_decoder.hpp +++ b/apps/openmw/mwsound/ffmpeg_decoder.hpp @@ -54,6 +54,6 @@ namespace MWSound #ifndef DEFAULT_DECODER #define DEFAULT_DECODER (::MWSound::FFmpeg_Decoder) #endif -}; +} #endif diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 6fc228f0b5..2e3d80aa42 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -326,6 +326,14 @@ namespace MWWorld } Ptr World::getPtrViaHandle (const std::string& handle) + { + Ptr res = searchPtrViaHandle (handle); + if (res.isEmpty ()) + throw std::runtime_error ("unknown Ogre handle: " + handle); + return res; + } + + Ptr World::searchPtrViaHandle (const std::string& handle) { if (mPlayer->getPlayer().getRefData().getHandle()==handle) return mPlayer->getPlayer(); @@ -339,7 +347,7 @@ namespace MWWorld return ptr; } - throw std::runtime_error ("unknown Ogre handle: " + handle); + return MWWorld::Ptr(); } void World::enable (const Ptr& reference) @@ -850,12 +858,13 @@ namespace MWWorld mWeatherManager->update (duration); // inform the GUI about focused object - try - { - MWWorld::Ptr object = getPtrViaHandle(mFacedHandle); - MWBase::Environment::get().getWindowManager()->setFocusObject(object); + MWWorld::Ptr object = searchPtrViaHandle(mFacedHandle); - // retrieve object dimensions so we know where to place the floating label + MWBase::Environment::get().getWindowManager()->setFocusObject(object); + + // retrieve object dimensions so we know where to place the floating label + if (!object.isEmpty ()) + { Ogre::SceneNode* node = object.getRefData().getBaseNode(); Ogre::AxisAlignedBox bounds; int i; @@ -871,11 +880,6 @@ namespace MWWorld screenCoords[0], screenCoords[1], screenCoords[2], screenCoords[3]); } } - catch (std::runtime_error&) - { - MWWorld::Ptr null; - MWBase::Environment::get().getWindowManager()->setFocusObject(null); - } if (!mRendering->occlusionQuerySupported()) { diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 90cd2151b6..f94882c102 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -163,6 +163,9 @@ namespace MWWorld virtual Ptr getPtrViaHandle (const std::string& handle); ///< Return a pointer to a liveCellRef with the given Ogre handle. + virtual Ptr searchPtrViaHandle (const std::string& handle); + ///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found + virtual void enable (const Ptr& ptr); virtual void disable (const Ptr& ptr); diff --git a/components/bsa/bsa_archive.cpp b/components/bsa/bsa_archive.cpp index 081207b0c8..8380b08388 100644 --- a/components/bsa/bsa_archive.cpp +++ b/components/bsa/bsa_archive.cpp @@ -375,7 +375,7 @@ void addBSA(const std::string& name, const std::string& group) { insertBSAFactory(); ResourceGroupManager::getSingleton(). - addResourceLocation(name, "BSA", group); + addResourceLocation(name, "BSA", group, true); } void addDir(const std::string& name, const bool& fs, const std::string& group) @@ -384,7 +384,7 @@ void addDir(const std::string& name, const bool& fs, const std::string& group) insertDirFactory(); ResourceGroupManager::getSingleton(). - addResourceLocation(name, "Dir", group); + addResourceLocation(name, "Dir", group, true); } } diff --git a/components/esm/aipackage.hpp b/components/esm/aipackage.hpp index 8e55b68892..3128fe0c61 100644 --- a/components/esm/aipackage.hpp +++ b/components/esm/aipackage.hpp @@ -18,8 +18,6 @@ namespace ESM { // These are probabilities char mHello, mU1, mFight, mFlee, mAlarm, mU2, mU3, mU4; - // The last u's might be the skills that this NPC can train you - // in? int mServices; // See the Services enum }; // 12 bytes diff --git a/components/esm/loadmgef.cpp b/components/esm/loadmgef.cpp index be588fbb01..d0230e3b6a 100644 --- a/components/esm/loadmgef.cpp +++ b/components/esm/loadmgef.cpp @@ -1,5 +1,7 @@ #include "loadmgef.hpp" +#include + #include "esmreader.hpp" #include "esmwriter.hpp" @@ -79,4 +81,162 @@ void MagicEffect::save(ESMWriter &esm) esm.writeHNOString("DESC", mDescription); } +std::string MagicEffect::effectIdToString(short effectID) +{ + // Map effect ID to GMST name + // http://www.uesp.net/morrow/hints/mweffects.shtml + std::map names; + names[85] ="sEffectAbsorbAttribute"; + names[88] ="sEffectAbsorbFatigue"; + names[86] ="sEffectAbsorbHealth"; + names[87] ="sEffectAbsorbSpellPoints"; + names[89] ="sEffectAbsorbSkill"; + names[63] ="sEffectAlmsiviIntervention"; + names[47] ="sEffectBlind"; + names[123] ="sEffectBoundBattleAxe"; + names[129] ="sEffectBoundBoots"; + names[127] ="sEffectBoundCuirass"; + names[120] ="sEffectBoundDagger"; + names[131] ="sEffectBoundGloves"; + names[128] ="sEffectBoundHelm"; + names[125] ="sEffectBoundLongbow"; + names[121] ="sEffectBoundLongsword"; + names[122] ="sEffectBoundMace"; + names[130] ="sEffectBoundShield"; + names[124] ="sEffectBoundSpear"; + names[7] ="sEffectBurden"; + names[50] ="sEffectCalmCreature"; + names[49] ="sEffectCalmHumanoid"; + names[40] ="sEffectChameleon"; + names[44] ="sEffectCharm"; + names[118] ="sEffectCommandCreatures"; + names[119] ="sEffectCommandHumanoids"; + names[132] ="sEffectCorpus"; // NB this typo. (bethesda made it) + names[70] ="sEffectCureBlightDisease"; + names[69] ="sEffectCureCommonDisease"; + names[71] ="sEffectCureCorprusDisease"; + names[73] ="sEffectCureParalyzation"; + names[72] ="sEffectCurePoison"; + names[22] ="sEffectDamageAttribute"; + names[25] ="sEffectDamageFatigue"; + names[23] ="sEffectDamageHealth"; + names[24] ="sEffectDamageMagicka"; + names[26] ="sEffectDamageSkill"; + names[54] ="sEffectDemoralizeCreature"; + names[53] ="sEffectDemoralizeHumanoid"; + names[64] ="sEffectDetectAnimal"; + names[65] ="sEffectDetectEnchantment"; + names[66] ="sEffectDetectKey"; + names[38] ="sEffectDisintegrateArmor"; + names[37] ="sEffectDisintegrateWeapon"; + names[57] ="sEffectDispel"; + names[62] ="sEffectDivineIntervention"; + names[17] ="sEffectDrainAttribute"; + names[20] ="sEffectDrainFatigue"; + names[18] ="sEffectDrainHealth"; + names[19] ="sEffectDrainSpellpoints"; + names[21] ="sEffectDrainSkill"; + names[8] ="sEffectFeather"; + names[14] ="sEffectFireDamage"; + names[4] ="sEffectFireShield"; + names[117] ="sEffectFortifyAttackBonus"; + names[79] ="sEffectFortifyAttribute"; + names[82] ="sEffectFortifyFatigue"; + names[80] ="sEffectFortifyHealth"; + names[81] ="sEffectFortifySpellpoints"; + names[84] ="sEffectFortifyMagickaMultiplier"; + names[83] ="sEffectFortifySkill"; + names[52] ="sEffectFrenzyCreature"; + names[51] ="sEffectFrenzyHumanoid"; + names[16] ="sEffectFrostDamage"; + names[6] ="sEffectFrostShield"; + names[39] ="sEffectInvisibility"; + names[9] ="sEffectJump"; + names[10] ="sEffectLevitate"; + names[41] ="sEffectLight"; + names[5] ="sEffectLightningShield"; + names[12] ="sEffectLock"; + names[60] ="sEffectMark"; + names[43] ="sEffectNightEye"; + names[13] ="sEffectOpen"; + names[45] ="sEffectParalyze"; + names[27] ="sEffectPoison"; + names[56] ="sEffectRallyCreature"; + names[55] ="sEffectRallyHumanoid"; + names[61] ="sEffectRecall"; + names[68] ="sEffectReflect"; + names[100] ="sEffectRemoveCurse"; + names[95] ="sEffectResistBlightDisease"; + names[94] ="sEffectResistCommonDisease"; + names[96] ="sEffectResistCorprusDisease"; + names[90] ="sEffectResistFire"; + names[91] ="sEffectResistFrost"; + names[93] ="sEffectResistMagicka"; + names[98] ="sEffectResistNormalWeapons"; + names[99] ="sEffectResistParalysis"; + names[97] ="sEffectResistPoison"; + names[92] ="sEffectResistShock"; + names[74] ="sEffectRestoreAttribute"; + names[77] ="sEffectRestoreFatigue"; + names[75] ="sEffectRestoreHealth"; + names[76] ="sEffectRestoreSpellPoints"; + names[78] ="sEffectRestoreSkill"; + names[42] ="sEffectSanctuary"; + names[3] ="sEffectShield"; + names[15] ="sEffectShockDamage"; + names[46] ="sEffectSilence"; + names[11] ="sEffectSlowFall"; + names[58] ="sEffectSoultrap"; + names[48] ="sEffectSound"; + names[67] ="sEffectSpellAbsorption"; + names[136] ="sEffectStuntedMagicka"; + names[106] ="sEffectSummonAncestralGhost"; + names[110] ="sEffectSummonBonelord"; + names[108] ="sEffectSummonLeastBonewalker"; + names[134] ="sEffectSummonCenturionSphere"; + names[103] ="sEffectSummonClannfear"; + names[104] ="sEffectSummonDaedroth"; + names[105] ="sEffectSummonDremora"; + names[114] ="sEffectSummonFlameAtronach"; + names[115] ="sEffectSummonFrostAtronach"; + names[113] ="sEffectSummonGoldenSaint"; + names[109] ="sEffectSummonGreaterBonewalker"; + names[112] ="sEffectSummonHunger"; + names[102] ="sEffectSummonScamp"; + names[107] ="sEffectSummonSkeletalMinion"; + names[116] ="sEffectSummonStormAtronach"; + names[111] ="sEffectSummonWingedTwilight"; + names[135] ="sEffectSunDamage"; + names[1] ="sEffectSwiftSwim"; + names[59] ="sEffectTelekinesis"; + names[101] ="sEffectTurnUndead"; + names[133] ="sEffectVampirism"; + names[0] ="sEffectWaterBreathing"; + names[2] ="sEffectWaterWalking"; + names[33] ="sEffectWeaknesstoBlightDisease"; + names[32] ="sEffectWeaknesstoCommonDisease"; + names[34] ="sEffectWeaknesstoCorprusDisease"; + names[28] ="sEffectWeaknesstoFire"; + names[29] ="sEffectWeaknesstoFrost"; + names[31] ="sEffectWeaknesstoMagicka"; + names[36] ="sEffectWeaknesstoNormalWeapons"; + names[35] ="sEffectWeaknesstoPoison"; + names[30] ="sEffectWeaknesstoShock"; + + // bloodmoon + names[138] ="sEffectSummonCreature01"; + names[139] ="sEffectSummonCreature02"; + names[140] ="sEffectSummonCreature03"; + names[141] ="sEffectSummonCreature04"; + names[142] ="sEffectSummonCreature05"; + + // tribunal + names[137] ="sEffectSummonFabricant"; + + if (names.find(effectID) == names.end()) + throw std::runtime_error( std::string("Unimplemented effect ID ") + boost::lexical_cast(effectID)); + + return names[effectID]; +} + } diff --git a/components/esm/loadmgef.hpp b/components/esm/loadmgef.hpp index 861f66be05..93c59f9cbe 100644 --- a/components/esm/loadmgef.hpp +++ b/components/esm/loadmgef.hpp @@ -13,11 +13,23 @@ struct MagicEffect { enum Flags { - NoDuration = 0x4, + TargetSkill = 0x1, // Affects a specific skill, which is specified elsewhere in the effect structure. + TargetAttribute = 0x2, // Affects a specific attribute, which is specified elsewhere in the effect structure. + NoDuration = 0x4, // Has no duration. Only runs effect once on cast. + NoMagnitude = 0x8, // Has no magnitude. + Harmful = 0x10, // Counts as a negative effect. Interpreted as useful for attack, and is treated as a bad effect in alchemy. + ContinuousVfx = 0x20, // The effect's hit particle VFX repeats for the full duration of the spell, rather than occuring once on hit. + CastSelf = 0x40, // Allows range - cast on self. + CastTouch = 0x80, // Allows range - cast on touch. + CastTarget = 0x100, // Allows range - cast on target. + UncappedDamage = 0x1000, // Negates multiple cap behaviours. Allows an effect to reduce an attribute below zero; removes the normal minimum effect duration of 1 second. + NonRecastable = 0x4000, // Does not land if parent spell is already affecting target. Shows "you cannot re-cast" message for self target. + Unreflectable = 0x10000, // Cannot be reflected, the effect always lands normally. + CasterLinked = 0x20000, // Must quench if caster is dead, or not an NPC/creature. Not allowed in containter/door trap spells. SpellMaking = 0x0200, Enchanting = 0x0400, Negative = 0x0800 // A harmful effect. Will determine whether - // eg. NPCs regard this spell as an attack. + // eg. NPCs regard this spell as an attack. (same as 0x10?) }; struct MEDTstruct @@ -30,6 +42,9 @@ struct MagicEffect float mSpeed, mSize, mSizeCap; }; // 36 bytes + static std::string effectIdToString(short effectID); + + MEDTstruct mData; std::string mIcon, mParticle; // Textures diff --git a/files/materials/objects.shader b/files/materials/objects.shader index 45f33774db..525e4ab636 100644 --- a/files/materials/objects.shader +++ b/files/materials/objects.shader @@ -256,7 +256,7 @@ #endif #if FOG - float fogValue = shSaturate((depthPassthrough - fogParams.y) * fogParams.w); + float fogValue = shSaturate((length(cameraPos.xyz-worldPos) - fogParams.y) * fogParams.w); #if UNDERWATER // regular fog only if fragment is above water diff --git a/files/materials/openmw.configuration b/files/materials/openmw.configuration index ee97451d39..2f84680f0e 100644 --- a/files/materials/openmw.configuration +++ b/files/materials/openmw.configuration @@ -1,6 +1,5 @@ configuration water_reflection { - fog false shadows false shadows_pssm false mrt_output false diff --git a/files/materials/terrain.shader b/files/materials/terrain.shader index 9183595e34..35ce403307 100644 --- a/files/materials/terrain.shader +++ b/files/materials/terrain.shader @@ -332,7 +332,7 @@ #if FOG - float fogValue = shSaturate((depth - fogParams.y) * fogParams.w); + float fogValue = shSaturate((length(cameraPos.xyz-worldPos) - fogParams.y) * fogParams.w); #if UNDERWATER // regular fog only if fragment is above water diff --git a/files/materials/water.shader b/files/materials/water.shader index 947dc72f5e..6bd277eab6 100644 --- a/files/materials/water.shader +++ b/files/materials/water.shader @@ -298,7 +298,7 @@ } else { - float fogValue = shSaturate((depthPassthrough - fogParams.y) * fogParams.w); + float fogValue = shSaturate((length(cameraPos.xyz-position.xyz) - fogParams.y) * fogParams.w); shOutputColour(0).xyz = shLerp (shOutputColour(0).xyz, gammaCorrectRead(fogColor), fogValue); } diff --git a/files/mygui/CMakeLists.txt b/files/mygui/CMakeLists.txt index ae8d3afbed..da8fba62c0 100644 --- a/files/mygui/CMakeLists.txt +++ b/files/mygui/CMakeLists.txt @@ -75,6 +75,11 @@ set(MYGUI_FILES openmw_levelup_dialog.layout openmw_wait_dialog.layout openmw_wait_dialog_progressbar.layout + openmw_spellcreation_dialog.layout + openmw_edit_effect.layout + openmw_enchanting_dialog.layout + openmw_trainingwindow.layout + openmw_travel_window.layout smallbars.png VeraMono.ttf markers.png diff --git a/files/mygui/core_layouteditor.xml b/files/mygui/core_layouteditor.xml index 740f129cc6..db917b6efe 100644 --- a/files/mygui/core_layouteditor.xml +++ b/files/mygui/core_layouteditor.xml @@ -3,7 +3,7 @@ - + diff --git a/files/mygui/openmw_edit_effect.layout b/files/mygui/openmw_edit_effect.layout new file mode 100644 index 0000000000..45ecb63edf --- /dev/null +++ b/files/mygui/openmw_edit_effect.layout @@ -0,0 +1,99 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/files/mygui/openmw_enchanting_dialog.layout b/files/mygui/openmw_enchanting_dialog.layout new file mode 100644 index 0000000000..a19c569256 --- /dev/null +++ b/files/mygui/openmw_enchanting_dialog.layout @@ -0,0 +1,110 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/files/mygui/openmw_spellcreation_dialog.layout b/files/mygui/openmw_spellcreation_dialog.layout new file mode 100644 index 0000000000..4992243620 --- /dev/null +++ b/files/mygui/openmw_spellcreation_dialog.layout @@ -0,0 +1,81 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/files/mygui/openmw_tooltips.layout b/files/mygui/openmw_tooltips.layout index 148e98064f..514d1a25b3 100644 --- a/files/mygui/openmw_tooltips.layout +++ b/files/mygui/openmw_tooltips.layout @@ -196,6 +196,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/files/mygui/openmw_trainingwindow.layout b/files/mygui/openmw_trainingwindow.layout new file mode 100644 index 0000000000..c58bd0ab3a --- /dev/null +++ b/files/mygui/openmw_trainingwindow.layout @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/files/mygui/openmw_travel_window.layout b/files/mygui/openmw_travel_window.layout new file mode 100644 index 0000000000..07a6daf489 --- /dev/null +++ b/files/mygui/openmw_travel_window.layout @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/files/openmw.desktop b/files/openmw.desktop index 234f660c62..118cd3bbe6 100644 --- a/files/openmw.desktop +++ b/files/openmw.desktop @@ -1,5 +1,4 @@ [Desktop Entry] -Version=${OPENMW_VERSION} Type=Application Name=OpenMW Launcher GenericName=Role Playing Game diff --git a/libs/openengine/ogre/fader.cpp b/libs/openengine/ogre/fader.cpp index 6965ffc78b..9390d06647 100644 --- a/libs/openengine/ogre/fader.cpp +++ b/libs/openengine/ogre/fader.cpp @@ -40,7 +40,7 @@ Fader::Fader(Ogre::SceneManager* sceneMgr) Ogre::SceneNode* node = mSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(mRectangle); mRectangle->setVisible(false); - mRectangle->setVisibilityFlags (0x01); + mRectangle->setVisibilityFlags (2048); } Fader::~Fader()