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Creatures with no movement should not attempt to start combat (Fixes #2786)

This commit is contained in:
scrawl 2015-07-31 01:26:26 +02:00
parent f326b8e5d2
commit 7644a46ded

View File

@ -291,6 +291,10 @@ namespace MWMechanics
return; return;
} }
// no combat for totally static creatures (they have no movement or attack animations anyway)
if (!actor1.getClass().isMobile(actor1))
return;
bool aggressive; bool aggressive;
if (againstPlayer) if (againstPlayer)