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World::moveObjectImp private
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@ -96,6 +96,8 @@ namespace MWWorld
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int getDaysPerMonth (int month) const;
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void moveObjectImp (Ptr ptr, float x, float y, float z);
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public:
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World (OEngine::Render::OgreRenderer& renderer, OEngine::Physic::PhysicEngine* physEng,
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@ -179,8 +181,6 @@ namespace MWWorld
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///< Return handle of the object the player is looking at
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void deleteObject (Ptr ptr);
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void moveObjectImp (Ptr ptr, float x, float y, float z);
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void moveObject (Ptr ptr, float x, float y, float z);
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