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Merge branch 'soundgenorder' into 'master'
Write SoundGens after their creatures See merge request OpenMW/openmw!4420
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commit
69fa1ee808
@ -97,9 +97,6 @@ CSMDoc::Saving::Saving(Document& document, const std::filesystem::path& projectP
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appendStage(
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new WriteCollectionStage<CSMWorld::IdCollection<ESM::BodyPart>>(mDocument.getData().getBodyParts(), mState));
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appendStage(new WriteCollectionStage<CSMWorld::IdCollection<ESM::SoundGenerator>>(
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mDocument.getData().getSoundGens(), mState));
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appendStage(new WriteCollectionStage<CSMWorld::IdCollection<ESM::MagicEffect>>(
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mDocument.getData().getMagicEffects(), mState));
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@ -108,6 +105,10 @@ CSMDoc::Saving::Saving(Document& document, const std::filesystem::path& projectP
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appendStage(new WriteRefIdCollectionStage(mDocument, mState));
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// Can reference creatures so needs to load after them for TESCS compatibility
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appendStage(new WriteCollectionStage<CSMWorld::IdCollection<ESM::SoundGenerator>>(
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mDocument.getData().getSoundGens(), mState));
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appendStage(new CollectionReferencesStage(mDocument, mState));
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appendStage(new WriteCellCollectionStage(mDocument, mState));
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