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isMovementAnimationControlled should be private.

This commit is contained in:
Mads Buvik Sandvei 2023-10-14 13:57:29 +02:00
parent e893767ed0
commit 354b028072

View File

@ -216,6 +216,7 @@ namespace MWMechanics
static bool isRandomAttackAnimation(std::string_view group);
bool isPersistentAnimPlaying() const;
bool isMovementAnimationControlled() const;
void updateAnimQueue();
@ -272,7 +273,6 @@ namespace MWMechanics
bool playGroup(std::string_view groupname, int mode, int count, bool persist = false);
void skipAnim();
bool isAnimPlaying(std::string_view groupName) const;
bool isMovementAnimationControlled() const;
enum KillResult
{