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Redundant line
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@ -2576,8 +2576,7 @@ namespace MWMechanics
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bool CharacterController::isMovementAnimationControlled() const
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{
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bool movementAnimationControlled = true;
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movementAnimationControlled = mIdleState != CharState_None;
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bool movementAnimationControlled = mIdleState != CharState_None;
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if (mMovementState != CharState_None)
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movementAnimationControlled = mMovementAnimationHasMovement;
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if (mInJump)
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