mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 09:35:28 +00:00
Make changeWeather work when the player isn't in a cell yet (workaround for modTESTchargen_v2_5)
This commit is contained in:
parent
4b27950879
commit
002b41ba51
@ -702,9 +702,13 @@ void WeatherManager::changeWeather(const std::string& region, const unsigned int
|
||||
|
||||
mRegionOverrides[Misc::StringUtils::lowerCase(region)] = weather;
|
||||
|
||||
std::string playerRegion = MWBase::Environment::get().getWorld()->getPlayerPtr().getCell()->getCell()->mRegion;
|
||||
if (Misc::StringUtils::ciEqual(region, playerRegion))
|
||||
setWeather(weather);
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||
if (player.isInCell())
|
||||
{
|
||||
std::string playerRegion = player.getCell()->getCell()->mRegion;
|
||||
if (Misc::StringUtils::ciEqual(region, playerRegion))
|
||||
setWeather(weather);
|
||||
}
|
||||
}
|
||||
|
||||
void WeatherManager::modRegion(const std::string ®ionid, const std::vector<char> &chances)
|
||||
|
Loading…
x
Reference in New Issue
Block a user