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OpenMW/apps/openmw/mwrender/objects.hpp

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2011-11-01 03:59:16 +00:00
#include "components/esm_store/cell_store.hpp"
#include "../mwworld/refdata.hpp"
namespace MWRender{
class Objects{
public:
Objects(){}
~Objects(){}
void insertBegin (ESM::CellRef &ref, bool static_ = false);
void insertMesh(const std::string &mesh);
/// insert a light related to the most recent insertBegin call.
void insertLight(float r, float g, float b, float radius);
void insertObjectPhysics();
};
}