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18 lines
440 B
C++
18 lines
440 B
C++
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#include "components/esm_store/cell_store.hpp"
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#include "../mwworld/refdata.hpp"
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namespace MWRender{
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class Objects{
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public:
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Objects(){}
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~Objects(){}
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void insertBegin (ESM::CellRef &ref, bool static_ = false);
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void insertMesh(const std::string &mesh);
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/// insert a light related to the most recent insertBegin call.
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void insertLight(float r, float g, float b, float radius);
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void insertObjectPhysics();
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};
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}
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