2012-09-14 19:44:00 +02:00
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#ifndef MWGUI_LEVELUPDIALOG_H
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#define MWGUI_LEVELUPDIALOG_H
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2013-04-10 00:32:05 -04:00
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#include "windowbase.hpp"
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2012-09-14 19:44:00 +02:00
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namespace MWGui
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{
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class LevelupDialog : public WindowBase
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{
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public:
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2013-04-10 14:46:21 -04:00
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LevelupDialog();
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2012-09-14 19:44:00 +02:00
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2020-10-16 22:18:54 +04:00
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void onOpen() override;
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2012-09-14 19:44:00 +02:00
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private:
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MyGUI::Button* mOkButton;
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MyGUI::ImageBox* mClassImage;
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MyGUI::TextBox* mLevelText;
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2013-03-12 17:18:47 +01:00
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MyGUI::EditBox* mLevelDescription;
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MyGUI::Widget* mCoinBox;
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2014-09-03 03:03:03 +02:00
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MyGUI::Widget* mAssignWidget;
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2012-09-14 19:44:00 +02:00
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2012-09-15 17:12:42 +02:00
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std::vector<MyGUI::Button*> mAttributes;
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2012-09-14 19:44:00 +02:00
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std::vector<MyGUI::TextBox*> mAttributeValues;
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std::vector<MyGUI::TextBox*> mAttributeMultipliers;
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2012-09-15 17:12:42 +02:00
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std::vector<MyGUI::ImageBox*> mCoins;
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std::vector<int> mSpentAttributes;
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2012-09-14 19:44:00 +02:00
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2014-07-21 20:56:02 +02:00
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unsigned int mCoinCount;
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static const unsigned int sMaxCoins;
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void onOkButtonClicked(MyGUI::Widget* sender);
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void onAttributeClicked(MyGUI::Widget* sender);
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2012-09-15 17:12:42 +02:00
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void assignCoins();
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void resetCoins();
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void setAttributeValues();
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2016-06-26 03:22:58 +02:00
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std::string getLevelupClassImage(const int combatIncreases, const int magicIncreases, const int stealthIncreases);
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2012-09-14 19:44:00 +02:00
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};
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}
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#endif
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