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OpenMW/components/detournavigator/recastmeshmanager.hpp

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#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHMANAGER_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHMANAGER_H
#include "recastmeshbuilder.hpp"
#include "oscillatingrecastmeshobject.hpp"
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#include "objectid.hpp"
#include "version.hpp"
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#include <LinearMath/btTransform.h>
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#include <osg/Vec2i>
#include <list>
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#include <map>
#include <optional>
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#include <unordered_map>
class btCollisionShape;
namespace DetourNavigator
{
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struct RemovedRecastMeshObject
{
std::reference_wrapper<const btCollisionShape> mShape;
btTransform mTransform;
};
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class RecastMeshManager
{
public:
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struct Water
{
int mCellSize = 0;
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btTransform mTransform;
};
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RecastMeshManager(const Settings& settings, const TileBounds& bounds, std::size_t generation);
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bool addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
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const AreaType areaType);
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bool updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType);
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bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform);
std::optional<Water> removeWater(const osg::Vec2i& cellPosition);
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std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
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std::shared_ptr<RecastMesh> getMesh();
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bool isEmpty() const;
void reportNavMeshChange(Version recastMeshVersion, Version navMeshVersion);
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private:
struct Report
{
std::size_t mRevision;
Version mNavMeshVersion;
};
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std::size_t mRevision = 0;
std::size_t mGeneration;
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RecastMeshBuilder mMeshBuilder;
std::list<OscillatingRecastMeshObject> mObjectsOrder;
std::unordered_map<ObjectId, std::list<OscillatingRecastMeshObject>::iterator> mObjects;
std::list<Water> mWaterOrder;
std::map<osg::Vec2i, std::list<Water>::iterator> mWater;
std::optional<Report> mLastNavMeshReportedChange;
std::optional<Report> mLastNavMeshReport;
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void rebuild();
};
}
#endif