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OpenMW/apps/openmw/mwgui/companionitemmodel.hpp

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2013-05-11 16:38:27 +00:00
#ifndef MWGUI_COMPANION_ITEM_MODEL_H
#define MWGUI_COMPANION_ITEM_MODEL_H
#include "inventoryitemmodel.hpp"
namespace MWGui
{
/// @brief The companion item model keeps track of the companion's profit by
/// monitoring which items are being added to and removed from the model.
class CompanionItemModel : public InventoryItemModel
{
public:
CompanionItemModel(const MWWorld::Ptr& actor);
MWWorld::Ptr addItem(const ItemStack& item, size_t count, bool allowAutoEquip = true) override;
MWWorld::Ptr copyItem(const ItemStack& item, size_t count, bool allowAutoEquip = true) override;
void removeItem(const ItemStack& item, size_t count) override;
bool hasProfit(const MWWorld::Ptr& actor);
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};
}
#endif