2010-08-03 13:24:44 +00:00
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#ifndef GAME_MWCLASS_DOOR_H
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#define GAME_MWCLASS_DOOR_H
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2014-02-23 19:11:05 +00:00
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#include <components/esm/loaddoor.hpp>
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2010-08-03 13:24:44 +00:00
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#include "../mwworld/class.hpp"
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namespace MWClass
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{
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class Door : public MWWorld::Class
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{
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2014-05-14 23:58:44 +00:00
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void ensureCustomData (const MWWorld::Ptr& ptr) const;
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2020-10-16 18:18:54 +00:00
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MWWorld::Ptr copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const override;
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2012-07-25 13:18:17 +00:00
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2010-08-03 13:24:44 +00:00
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public:
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2020-10-16 18:18:54 +00:00
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void insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const override;
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2010-08-14 08:02:54 +00:00
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///< Add reference into a cell for rendering
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2021-07-22 19:33:18 +00:00
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void insertObject(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics, bool skipAnimated = false) const override;
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void insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics, bool skipAnimated = false) const override;
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2011-11-12 04:01:12 +00:00
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2020-10-16 18:18:54 +00:00
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bool isDoor() const override;
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2017-08-18 13:06:47 +00:00
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2020-10-16 18:18:54 +00:00
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bool useAnim() const override;
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2017-02-20 18:04:02 +00:00
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2020-10-16 18:18:54 +00:00
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std::string getName (const MWWorld::ConstPtr& ptr) const override;
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2019-09-10 21:06:50 +00:00
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///< \return name or ID; can return an empty string.
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2010-08-03 13:24:44 +00:00
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2020-10-16 18:18:54 +00:00
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std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const override;
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2010-08-03 16:44:52 +00:00
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///< Generate action for activation
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2020-10-16 18:18:54 +00:00
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MWGui::ToolTipInfo getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const override;
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2012-04-16 20:58:16 +00:00
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///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
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2012-12-23 19:23:24 +00:00
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static std::string getDestination (const MWWorld::LiveCellRef<ESM::Door>& door);
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///< @return destination cell name or token
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2020-10-16 18:18:54 +00:00
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bool canLock(const MWWorld::ConstPtr &ptr) const override;
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2015-08-04 15:33:34 +00:00
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2020-10-16 18:18:54 +00:00
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bool allowTelekinesis(const MWWorld::ConstPtr &ptr) const override;
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2016-07-06 15:03:14 +00:00
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///< Return whether this class of object can be activated with telekinesis
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2020-10-16 18:18:54 +00:00
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std::string getScript (const MWWorld::ConstPtr& ptr) const override;
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2010-08-05 13:40:03 +00:00
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///< Return name of the script attached to ptr
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2010-08-03 13:24:44 +00:00
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static void registerSelf();
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2012-07-24 16:22:11 +00:00
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2020-10-16 18:18:54 +00:00
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std::string getModel(const MWWorld::ConstPtr &ptr) const override;
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2014-05-14 23:58:44 +00:00
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2020-10-16 18:18:54 +00:00
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MWWorld::DoorState getDoorState (const MWWorld::ConstPtr &ptr) const override;
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2014-05-14 23:58:44 +00:00
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/// This does not actually cause the door to move. Use World::activateDoor instead.
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2020-10-16 18:18:54 +00:00
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void setDoorState (const MWWorld::Ptr &ptr, MWWorld::DoorState state) const override;
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2014-05-14 23:58:44 +00:00
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2020-10-16 18:18:54 +00:00
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void readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) const override;
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2014-05-14 23:58:44 +00:00
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///< Read additional state from \a state into \a ptr.
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2020-10-16 18:18:54 +00:00
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void writeAdditionalState (const MWWorld::ConstPtr& ptr, ESM::ObjectState& state) const override;
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2014-05-14 23:58:44 +00:00
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///< Write additional state from \a ptr into \a state.
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2010-08-03 13:24:44 +00:00
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};
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}
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#endif
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