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OpenMW/apps/openmw/mwclass/door.hpp

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#ifndef GAME_MWCLASS_DOOR_H
#define GAME_MWCLASS_DOOR_H
#include "../mwworld/class.hpp"
namespace MWClass
{
class Door : public MWWorld::Class
{
public:
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virtual std::string getName (const MWWorld::Ptr& ptr) const;
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
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virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const;
///< Generate action for activation
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static void registerSelf();
};
}
#endif