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OpenMW/apps/openmw/mwphysics/projectileconvexcallback.hpp

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#ifndef OPENMW_MWPHYSICS_PROJECTILECONVEXCALLBACK_H
#define OPENMW_MWPHYSICS_PROJECTILECONVEXCALLBACK_H
#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
class btCollisionObject;
namespace MWPhysics
{
class Projectile;
class ProjectileConvexCallback : public btCollisionWorld::ClosestConvexResultCallback
{
public:
explicit ProjectileConvexCallback(const btCollisionObject* caster, const btCollisionObject* me,
const btVector3& from, const btVector3& to, Projectile& projectile)
: btCollisionWorld::ClosestConvexResultCallback(from, to)
, mCaster(caster)
, mMe(me)
, mProjectile(projectile)
{
}
btScalar addSingleResult(btCollisionWorld::LocalConvexResult& result, bool normalInWorldSpace) override;
private:
const btCollisionObject* mCaster;
const btCollisionObject* mMe;
Projectile& mProjectile;
};
}
#endif