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29 lines
775 B
C++
29 lines
775 B
C++
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#include <array>
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#include <osgUtil/RenderBin>
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namespace osg
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{
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class FrameBufferObject;
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}
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namespace MWRender
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{
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class DistortionCallback : public osgUtil::RenderBin::DrawCallback
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{
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public:
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void drawImplementation(
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osgUtil::RenderBin* bin, osg::RenderInfo& renderInfo, osgUtil::RenderLeaf*& previous) override;
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void setFBO(const osg::ref_ptr<osg::FrameBufferObject>& fbo, size_t frameId) { mFBO[frameId] = fbo; }
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void setOriginalFBO(const osg::ref_ptr<osg::FrameBufferObject>& fbo, size_t frameId)
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{
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mOriginalFBO[frameId] = fbo;
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}
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private:
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std::array<osg::ref_ptr<osg::FrameBufferObject>, 2> mFBO;
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std::array<osg::ref_ptr<osg::FrameBufferObject>, 2> mOriginalFBO;
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};
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}
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