2010-08-03 11:17:31 +00:00
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#ifndef GAME_MWCLASS_CREATURE_H
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#define GAME_MWCLASS_CREATURE_H
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2011-11-25 04:13:34 +00:00
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwrender/actors.hpp"
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2011-11-24 06:48:54 +00:00
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2010-08-03 11:17:31 +00:00
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namespace MWClass
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{
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class Creature : public MWWorld::Class
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{
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2012-01-26 10:35:47 +00:00
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void ensureCustomData (const MWWorld::Ptr& ptr) const;
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2012-07-25 13:18:17 +00:00
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virtual MWWorld::Ptr
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2012-07-26 12:14:11 +00:00
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copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
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2012-07-25 13:18:17 +00:00
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2010-08-03 11:17:31 +00:00
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public:
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2010-08-08 12:28:35 +00:00
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virtual std::string getId (const MWWorld::Ptr& ptr) const;
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///< Return ID of \a ptr
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2011-11-12 04:01:12 +00:00
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virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
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2010-08-14 08:02:54 +00:00
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///< Add reference into a cell for rendering
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2012-04-23 13:27:03 +00:00
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virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const;
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2011-11-12 04:01:12 +00:00
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2010-08-03 15:11:41 +00:00
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virtual std::string getName (const MWWorld::Ptr& ptr) const;
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///< \return name (the one that is to be presented to the user; not the internal one);
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/// can return an empty string.
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2012-04-16 20:58:16 +00:00
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virtual bool hasToolTip (const MWWorld::Ptr& ptr) const;
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///< @return true if this object has a tooltip when focused (default implementation: false)
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2012-04-24 00:02:03 +00:00
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virtual MWGui::ToolTipInfo getToolTipInfo (const MWWorld::Ptr& ptr) const;
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2012-04-16 20:58:16 +00:00
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///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
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2010-08-03 11:17:31 +00:00
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virtual MWMechanics::CreatureStats& getCreatureStats (const MWWorld::Ptr& ptr) const;
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///< Return creature stats
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2010-08-06 16:15:46 +00:00
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virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
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2012-04-23 13:27:03 +00:00
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const MWWorld::Ptr& actor) const;
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2010-08-06 16:15:46 +00:00
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///< Generate action for activation
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2012-01-28 10:45:55 +00:00
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virtual MWWorld::ContainerStore& getContainerStore (
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2010-08-04 12:37:23 +00:00
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const MWWorld::Ptr& ptr) const;
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///< Return container store
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2010-08-05 13:40:03 +00:00
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virtual std::string getScript (const MWWorld::Ptr& ptr) const;
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///< Return name of the script attached to ptr
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2012-05-15 20:31:52 +00:00
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virtual float getCapacity (const MWWorld::Ptr& ptr) const;
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2012-05-15 19:34:00 +00:00
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///< Return total weight that fits into the object. Throws an exception, if the object can't
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/// hold other objects.
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virtual float getEncumbrance (const MWWorld::Ptr& ptr) const;
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///< Returns total weight of objects inside this object (including modifications from magic
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2012-05-15 19:17:00 +00:00
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/// effects). Throws an exception, if the object can't hold other objects.
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2012-10-27 11:33:54 +00:00
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virtual bool isEssential (const MWWorld::Ptr& ptr) const;
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///< Is \a ptr essential? (i.e. may losing \a ptr make the game unwinnable)
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2010-08-03 11:17:31 +00:00
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static void registerSelf();
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2012-07-24 16:22:11 +00:00
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virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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2012-07-30 19:28:14 +00:00
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virtual bool
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isActor() const {
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return true;
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}
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2010-08-03 11:17:31 +00:00
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};
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}
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#endif
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