2010-08-03 14:14:04 +02:00
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#include "weapon.hpp"
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2022-06-04 15:26:36 +02:00
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#include <MyGUI_TextIterator.h>
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2022-09-08 21:08:59 +02:00
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#include <components/esm3/loadnpc.hpp>
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2022-01-22 15:58:41 +01:00
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#include <components/esm3/loadweap.hpp>
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2018-09-17 14:52:43 +04:00
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#include <components/misc/constants.hpp>
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2017-03-18 08:07:36 +04:00
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#include <components/settings/settings.hpp>
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2010-08-03 14:14:04 +02:00
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2012-04-23 15:27:03 +02:00
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#include "../mwbase/environment.hpp"
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2017-08-18 19:24:34 +04:00
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#include "../mwbase/mechanicsmanager.hpp"
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2012-08-12 18:11:09 +02:00
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#include "../mwbase/windowmanager.hpp"
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2012-07-03 12:30:50 +02:00
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#include "../mwbase/world.hpp"
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2012-04-23 15:27:03 +02:00
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2012-05-16 16:08:55 +02:00
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#include "../mwworld/actionequip.hpp"
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2012-06-29 16:48:50 +02:00
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#include "../mwworld/cellstore.hpp"
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2014-12-19 11:26:54 +01:00
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#include "../mwworld/esmstore.hpp"
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2012-03-13 15:35:06 +01:00
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#include "../mwworld/inventorystore.hpp"
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2010-08-03 14:14:04 +02:00
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#include "../mwworld/ptr.hpp"
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2012-04-16 22:58:16 +02:00
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2018-12-26 13:45:28 +04:00
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#include "../mwmechanics/weapontype.hpp"
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2012-04-16 22:58:16 +02:00
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#include "../mwgui/tooltips.hpp"
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2022-08-24 22:16:03 +02:00
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#include "../mwgui/ustring.hpp"
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2010-08-03 14:14:04 +02:00
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2012-01-27 15:11:02 +01:00
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#include "../mwrender/objects.hpp"
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2012-07-03 13:15:20 +02:00
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#include "../mwrender/renderinginterface.hpp"
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2010-08-14 10:02:54 +02:00
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2022-06-29 00:32:11 +02:00
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#include "classmodel.hpp"
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2010-08-03 14:14:04 +02:00
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namespace MWClass
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{
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2022-04-04 02:44:53 +02:00
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Weapon::Weapon()
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: MWWorld::RegisteredClass<Weapon>(ESM::Weapon::sRecordId)
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{
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}
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2013-07-26 08:08:52 -07:00
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2015-01-12 11:29:56 +01:00
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void Weapon::insertObjectRendering(
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const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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2010-08-14 10:02:54 +02:00
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{
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2012-07-24 20:22:11 +04:00
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if (!model.empty())
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{
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2013-08-07 03:51:57 -07:00
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renderingInterface.getObjects().insertModel(ptr, model);
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2010-08-14 10:02:54 +02:00
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}
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}
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2015-12-18 15:51:05 +01:00
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std::string Weapon::getModel(const MWWorld::ConstPtr& ptr) const
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2011-11-11 23:01:12 -05:00
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{
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2022-06-29 00:32:11 +02:00
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return getClassModel<ESM::Weapon>(ptr);
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2011-11-11 23:01:12 -05:00
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}
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2022-08-16 21:15:03 +02:00
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std::string_view Weapon::getName(const MWWorld::ConstPtr& ptr) const
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2010-08-03 17:11:41 +02:00
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{
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2015-12-18 15:27:06 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2019-09-11 00:06:50 +03:00
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const std::string& name = ref->mBase->mName;
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2010-08-03 17:11:41 +02:00
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2019-09-11 00:06:50 +03:00
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return !name.empty() ? name : ref->mBase->mId;
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2010-08-03 17:11:41 +02:00
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}
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2022-04-06 17:06:55 +02:00
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std::unique_ptr<MWWorld::Action> Weapon::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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2010-08-07 20:25:17 +02:00
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{
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2013-08-08 22:34:53 -07:00
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return defaultItemActivate(ptr, actor);
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2010-08-07 20:25:17 +02:00
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}
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2015-12-18 16:06:31 +01:00
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bool Weapon::hasItemHealth(const MWWorld::ConstPtr& ptr) const
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2010-08-03 14:14:04 +02:00
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{
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2015-12-18 16:06:31 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2018-12-26 13:45:28 +04:00
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int type = ref->mBase->mData.mType;
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2013-03-22 14:28:50 +01:00
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2018-12-26 13:45:28 +04:00
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return MWMechanics::getWeaponType(type)->mFlags & ESM::WeaponType::HasHealth;
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2010-08-03 14:14:04 +02:00
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}
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2015-12-18 15:27:06 +01:00
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int Weapon::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const
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2010-08-03 14:14:04 +02:00
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{
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2015-12-18 15:27:06 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2010-08-03 14:14:04 +02:00
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2012-11-05 16:07:59 +04:00
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return ref->mBase->mData.mHealth;
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2010-08-03 14:14:04 +02:00
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}
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2022-08-11 22:51:55 +02:00
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std::string_view Weapon::getScript(const MWWorld::ConstPtr& ptr) const
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2010-08-05 15:40:03 +02:00
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{
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2015-12-18 00:12:03 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2010-08-05 15:40:03 +02:00
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2012-11-05 16:07:59 +04:00
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return ref->mBase->mScript;
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2010-08-05 15:40:03 +02:00
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}
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2015-12-18 16:06:31 +01:00
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std::pair<std::vector<int>, bool> Weapon::getEquipmentSlots(const MWWorld::ConstPtr& ptr) const
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2012-03-13 15:35:06 +01:00
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{
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2015-12-18 16:06:31 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2018-12-26 13:45:28 +04:00
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ESM::WeaponType::Class weapClass = MWMechanics::getWeaponType(ref->mBase->mData.mType)->mWeaponClass;
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2012-03-13 15:35:06 +01:00
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2013-11-12 23:23:19 +01:00
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std::vector<int> slots_;
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2012-03-13 15:35:06 +01:00
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bool stack = false;
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2018-12-26 13:45:28 +04:00
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if (weapClass == ESM::WeaponType::Ammo)
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2012-03-13 15:35:06 +01:00
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{
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2013-11-12 23:23:19 +01:00
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slots_.push_back(int(MWWorld::InventoryStore::Slot_Ammunition));
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2012-03-13 15:35:06 +01:00
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stack = true;
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}
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2018-12-26 13:45:28 +04:00
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else if (weapClass == ESM::WeaponType::Thrown)
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2012-03-13 15:35:06 +01:00
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{
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2013-11-12 23:23:19 +01:00
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slots_.push_back(int(MWWorld::InventoryStore::Slot_CarriedRight));
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2012-03-13 15:35:06 +01:00
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stack = true;
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}
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else
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2013-11-12 23:23:19 +01:00
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slots_.push_back(int(MWWorld::InventoryStore::Slot_CarriedRight));
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2012-03-13 15:35:06 +01:00
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2013-11-12 23:23:19 +01:00
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return std::make_pair(slots_, stack);
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2012-03-13 15:35:06 +01:00
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}
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2015-12-18 15:27:06 +01:00
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int Weapon::getEquipmentSkill(const MWWorld::ConstPtr& ptr) const
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2012-03-13 15:35:06 +01:00
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{
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2015-12-18 15:27:06 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2018-12-26 13:45:28 +04:00
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int type = ref->mBase->mData.mType;
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2012-03-13 15:35:06 +01:00
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2018-12-26 13:45:28 +04:00
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return MWMechanics::getWeaponType(type)->mSkill;
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2012-03-13 15:35:06 +01:00
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}
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2015-12-18 15:27:06 +01:00
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int Weapon::getValue(const MWWorld::ConstPtr& ptr) const
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2012-04-07 19:53:49 +02:00
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{
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2015-12-18 15:27:06 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2012-04-07 19:53:49 +02:00
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2014-06-26 14:59:33 +02:00
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return ref->mBase->mData.mValue;
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2012-04-07 19:53:49 +02:00
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}
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2012-03-13 15:35:06 +01:00
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2022-08-14 14:39:58 +02:00
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std::string_view Weapon::getUpSoundId(const MWWorld::ConstPtr& ptr) const
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2012-03-13 20:31:01 +02:00
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{
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2015-12-18 16:09:08 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2012-11-05 16:07:59 +04:00
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int type = ref->mBase->mData.mType;
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2022-08-14 14:39:58 +02:00
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return MWMechanics::getWeaponType(type)->mSoundIdUp;
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2012-03-13 20:31:01 +02:00
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}
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2022-08-14 14:39:58 +02:00
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std::string_view Weapon::getDownSoundId(const MWWorld::ConstPtr& ptr) const
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2012-03-13 20:31:01 +02:00
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{
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2015-12-18 16:09:08 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2012-11-05 16:07:59 +04:00
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int type = ref->mBase->mData.mType;
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2022-08-14 14:39:58 +02:00
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return MWMechanics::getWeaponType(type)->mSoundIdDown;
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2012-03-13 20:31:01 +02:00
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}
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2012-04-15 17:52:39 +02:00
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2022-08-22 16:55:53 +02:00
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const std::string& Weapon::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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2012-04-15 17:52:39 +02:00
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{
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2015-12-18 15:53:47 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2012-04-15 17:52:39 +02:00
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2012-11-05 16:07:59 +04:00
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return ref->mBase->mIcon;
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2012-04-15 17:52:39 +02:00
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}
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2012-05-11 10:40:40 +02:00
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2015-12-19 16:29:07 +01:00
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MWGui::ToolTipInfo Weapon::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
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2012-04-16 22:58:16 +02:00
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{
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2015-12-18 15:27:06 +01:00
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const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
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2018-12-26 13:45:28 +04:00
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const ESM::WeaponType* weaponType = MWMechanics::getWeaponType(ref->mBase->mData.mType);
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2012-04-16 22:58:16 +02:00
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MWGui::ToolTipInfo info;
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2022-08-16 21:15:03 +02:00
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std::string_view name = getName(ptr);
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2022-08-24 22:16:03 +02:00
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info.caption
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= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
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2012-11-05 16:07:59 +04:00
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info.icon = ref->mBase->mIcon;
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2012-04-16 22:58:16 +02:00
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2012-10-01 19:17:04 +04:00
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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2012-04-24 02:02:03 +02:00
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2012-04-16 22:58:16 +02:00
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std::string text;
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2017-03-18 08:07:36 +04:00
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// weapon type & damage
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2018-12-26 13:45:28 +04:00
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if (weaponType->mWeaponClass != ESM::WeaponType::Ammo
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|| Settings::Manager::getBool("show projectile damage", "Game"))
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2012-04-17 15:31:16 +02:00
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{
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2012-09-22 21:35:57 +02:00
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text += "\n#{sType} ";
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2012-04-17 15:31:16 +02:00
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2018-12-26 13:45:28 +04:00
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int skill = MWMechanics::getWeaponType(ref->mBase->mData.mType)->mSkill;
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2022-08-28 15:06:31 +02:00
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const std::string& type = ESM::Skill::sSkillNameIds[skill];
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2022-08-16 21:15:03 +02:00
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std::string_view oneOrTwoHanded;
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2018-12-26 13:45:28 +04:00
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if (weaponType->mWeaponClass == ESM::WeaponType::Melee)
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2018-08-31 00:36:30 +03:00
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{
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2018-12-26 13:45:28 +04:00
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if (weaponType->mFlags & ESM::WeaponType::TwoHanded)
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oneOrTwoHanded = "sTwoHanded";
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else
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oneOrTwoHanded = "sOneHanded";
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2018-08-31 00:36:30 +03:00
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}
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2022-08-16 21:15:03 +02:00
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text += store.get<ESM::GameSetting>().find(type)->mValue.getString();
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if (!oneOrTwoHanded.empty())
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text += ", " + store.get<ESM::GameSetting>().find(oneOrTwoHanded)->mValue.getString();
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2012-04-17 15:31:16 +02:00
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// weapon damage
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2018-12-26 13:45:28 +04:00
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if (weaponType->mWeaponClass == ESM::WeaponType::Thrown)
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2018-10-28 18:28:36 +03:00
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{
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// Thrown weapons have 2x real damage applied
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// as they're both the weapon and the ammo
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text += "\n#{sAttack}: " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0] * 2))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1] * 2));
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}
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2018-12-26 13:45:28 +04:00
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else if (weaponType->mWeaponClass == ESM::WeaponType::Melee)
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2012-04-17 15:31:16 +02:00
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{
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// Chop
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2012-11-05 16:07:59 +04:00
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text += "\n#{sChop}: " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0])) + " - "
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+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
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2012-04-17 15:31:16 +02:00
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// Slash
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2012-11-05 16:07:59 +04:00
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text += "\n#{sSlash}: " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[1]));
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2012-04-17 15:31:16 +02:00
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// Thrust
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2012-11-05 16:07:59 +04:00
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text += "\n#{sThrust}: " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[1]));
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2012-04-17 15:31:16 +02:00
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}
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2018-12-26 13:45:28 +04:00
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else
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{
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// marksman
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text += "\n#{sAttack}: " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
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}
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2012-04-17 15:31:16 +02:00
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}
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2012-04-16 22:58:16 +02:00
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2018-09-18 15:36:37 +04:00
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if (hasItemHealth(ptr))
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2013-03-22 12:24:09 +01:00
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{
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2014-05-25 14:13:07 +02:00
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int remainingHealth = getItemHealth(ptr);
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2013-03-22 12:24:09 +01:00
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text += "\n#{sCondition}: " + MWGui::ToolTips::toString(remainingHealth) + "/"
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+ MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
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}
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2012-04-16 22:58:16 +02:00
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2018-09-18 15:36:37 +04:00
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const bool verbose = Settings::Manager::getBool("show melee info", "Game");
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// add reach for melee weapon
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2018-12-26 13:45:28 +04:00
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if (weaponType->mWeaponClass == ESM::WeaponType::Melee && verbose)
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2017-03-18 19:23:19 +04:00
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{
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2018-09-17 14:52:43 +04:00
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// display value in feet
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2018-08-29 18:38:12 +03:00
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const float combatDistance
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= store.get<ESM::GameSetting>().find("fCombatDistance")->mValue.getFloat() * ref->mBase->mData.mReach;
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2018-09-17 14:52:43 +04:00
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text += MWGui::ToolTips::getWeightString(combatDistance / Constants::UnitsPerFoot, "#{sRange}");
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2018-05-16 11:18:22 +04:00
|
|
|
text += " #{sFeet}";
|
2018-09-18 15:36:37 +04:00
|
|
|
}
|
2017-03-18 19:23:19 +04:00
|
|
|
|
2018-09-18 15:36:37 +04:00
|
|
|
// add attack speed for any weapon excepts arrows and bolts
|
2018-12-26 13:45:28 +04:00
|
|
|
if (weaponType->mWeaponClass != ESM::WeaponType::Ammo && verbose)
|
2018-09-18 15:36:37 +04:00
|
|
|
{
|
2017-03-18 19:23:19 +04:00
|
|
|
text += MWGui::ToolTips::getPercentString(ref->mBase->mData.mSpeed, "#{sAttributeSpeed}");
|
|
|
|
}
|
|
|
|
|
2016-08-14 19:37:22 +09:00
|
|
|
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
|
2014-06-12 21:49:18 +02:00
|
|
|
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
2012-04-16 22:58:16 +02:00
|
|
|
|
2012-11-05 16:07:59 +04:00
|
|
|
info.enchant = ref->mBase->mEnchant;
|
2012-04-18 16:53:56 +02:00
|
|
|
|
2013-04-03 21:14:49 +02:00
|
|
|
if (!info.enchant.empty())
|
2015-03-08 13:07:29 +13:00
|
|
|
info.remainingEnchantCharge = static_cast<int>(ptr.getCellRef().getEnchantmentCharge());
|
2013-04-03 21:14:49 +02:00
|
|
|
|
2012-04-24 02:02:03 +02:00
|
|
|
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
|
|
|
{
|
2014-07-22 20:03:35 +02:00
|
|
|
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
|
2012-11-05 16:07:59 +04:00
|
|
|
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
2012-04-16 22:58:16 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
info.text = text;
|
|
|
|
|
|
|
|
return info;
|
|
|
|
}
|
2012-05-12 16:17:03 +02:00
|
|
|
|
2022-08-22 16:55:53 +02:00
|
|
|
std::string_view Weapon::getEnchantment(const MWWorld::ConstPtr& ptr) const
|
2012-05-12 16:17:03 +02:00
|
|
|
{
|
2015-12-18 15:56:45 +01:00
|
|
|
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
|
2012-05-12 16:17:03 +02:00
|
|
|
|
2012-11-05 16:07:59 +04:00
|
|
|
return ref->mBase->mEnchant;
|
2012-05-12 16:17:03 +02:00
|
|
|
}
|
2012-05-16 16:08:55 +02:00
|
|
|
|
2022-08-22 16:55:53 +02:00
|
|
|
const std::string& Weapon::applyEnchantment(
|
|
|
|
const MWWorld::ConstPtr& ptr, const std::string& enchId, int enchCharge, const std::string& newName) const
|
2013-03-28 17:41:00 +01:00
|
|
|
{
|
2015-12-18 16:43:11 +01:00
|
|
|
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
|
2013-11-21 03:51:02 +01:00
|
|
|
|
|
|
|
ESM::Weapon newItem = *ref->mBase;
|
2022-05-04 22:33:39 +02:00
|
|
|
newItem.mId.clear();
|
2013-11-21 03:51:02 +01:00
|
|
|
newItem.mName = newName;
|
|
|
|
newItem.mData.mEnchant = enchCharge;
|
|
|
|
newItem.mEnchant = enchId;
|
2014-09-13 21:23:44 +02:00
|
|
|
newItem.mData.mFlags |= ESM::Weapon::Magical;
|
2013-11-21 03:51:02 +01:00
|
|
|
const ESM::Weapon* record = MWBase::Environment::get().getWorld()->createRecord(newItem);
|
2014-05-24 14:48:37 +02:00
|
|
|
return record->mId;
|
2013-03-28 17:41:00 +01:00
|
|
|
}
|
|
|
|
|
2022-08-23 22:14:27 +02:00
|
|
|
std::pair<int, std::string_view> Weapon::canBeEquipped(const MWWorld::ConstPtr& ptr, const MWWorld::Ptr& npc) const
|
2013-04-05 15:42:05 +02:00
|
|
|
{
|
2018-10-24 18:51:34 +03:00
|
|
|
if (hasItemHealth(ptr) && getItemHealth(ptr) == 0)
|
2022-08-23 22:14:27 +02:00
|
|
|
return { 0, "#{sInventoryMessage1}" };
|
2014-01-02 01:03:44 +01:00
|
|
|
|
2017-09-01 08:59:05 +04:00
|
|
|
// Do not allow equip weapons from inventory during attack
|
|
|
|
if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc)
|
|
|
|
&& MWBase::Environment::get().getWindowManager()->isGuiMode())
|
2022-08-23 22:14:27 +02:00
|
|
|
return { 0, "#{sCantEquipWeapWarning}" };
|
2017-08-18 19:24:34 +04:00
|
|
|
|
2018-10-28 17:03:38 +03:00
|
|
|
std::pair<std::vector<int>, bool> slots_ = getEquipmentSlots(ptr);
|
2013-04-05 15:42:05 +02:00
|
|
|
|
2013-12-30 19:04:35 +01:00
|
|
|
if (slots_.first.empty())
|
2022-08-23 22:14:27 +02:00
|
|
|
return { 0, {} };
|
2013-12-30 19:04:35 +01:00
|
|
|
|
2018-12-26 13:45:28 +04:00
|
|
|
int type = ptr.get<ESM::Weapon>()->mBase->mData.mType;
|
|
|
|
if (MWMechanics::getWeaponType(type)->mFlags & ESM::WeaponType::TwoHanded)
|
2013-04-05 15:42:05 +02:00
|
|
|
{
|
2022-08-23 22:14:27 +02:00
|
|
|
return { 2, {} };
|
2013-04-05 15:42:05 +02:00
|
|
|
}
|
2013-12-30 19:04:35 +01:00
|
|
|
|
2022-08-23 22:14:27 +02:00
|
|
|
return { 1, {} };
|
2013-04-05 15:42:05 +02:00
|
|
|
}
|
|
|
|
|
2022-04-06 17:06:55 +02:00
|
|
|
std::unique_ptr<MWWorld::Action> Weapon::use(const MWWorld::Ptr& ptr, bool force) const
|
2012-05-16 16:08:55 +02:00
|
|
|
{
|
2022-05-29 13:24:48 +02:00
|
|
|
std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::ActionEquip>(ptr, force);
|
2012-08-19 20:11:50 -03:00
|
|
|
|
|
|
|
action->setSound(getUpSoundId(ptr));
|
2012-05-16 16:08:55 +02:00
|
|
|
|
2012-08-19 20:11:50 -03:00
|
|
|
return action;
|
2012-05-16 16:08:55 +02:00
|
|
|
}
|
2012-07-25 17:18:17 +04:00
|
|
|
|
2015-12-19 16:13:00 +01:00
|
|
|
MWWorld::Ptr Weapon::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
|
2012-07-25 17:18:17 +04:00
|
|
|
{
|
2015-12-18 16:24:24 +01:00
|
|
|
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
|
2012-07-25 17:18:17 +04:00
|
|
|
|
2015-11-14 17:12:05 +01:00
|
|
|
return MWWorld::Ptr(cell.insert(ref), &cell);
|
2012-07-25 17:18:17 +04:00
|
|
|
}
|
2013-03-16 19:00:14 +01:00
|
|
|
|
2015-12-18 16:48:19 +01:00
|
|
|
int Weapon::getEnchantmentPoints(const MWWorld::ConstPtr& ptr) const
|
2013-03-16 19:00:14 +01:00
|
|
|
{
|
2015-12-18 16:48:19 +01:00
|
|
|
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
|
2013-03-16 19:00:14 +01:00
|
|
|
|
2014-01-27 01:58:04 +01:00
|
|
|
return ref->mBase->mData.mEnchant;
|
2013-03-16 19:00:14 +01:00
|
|
|
}
|
2013-04-07 21:38:53 +02:00
|
|
|
|
2015-12-18 15:58:23 +01:00
|
|
|
bool Weapon::canSell(const MWWorld::ConstPtr& item, int npcServices) const
|
2013-04-07 21:38:53 +02:00
|
|
|
{
|
2014-09-01 02:04:44 +02:00
|
|
|
return (npcServices & ESM::NPC::Weapon)
|
|
|
|
|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
|
2013-04-07 21:38:53 +02:00
|
|
|
}
|
2013-05-11 18:38:27 +02:00
|
|
|
|
2015-12-18 16:00:50 +01:00
|
|
|
float Weapon::getWeight(const MWWorld::ConstPtr& ptr) const
|
2013-05-11 18:38:27 +02:00
|
|
|
{
|
2015-12-18 16:00:50 +01:00
|
|
|
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
|
2013-05-11 18:38:27 +02:00
|
|
|
return ref->mBase->mData.mWeight;
|
|
|
|
}
|
2010-08-03 14:14:04 +02:00
|
|
|
}
|