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20 lines
448 B
C++
20 lines
448 B
C++
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#include "commands.hpp"
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#include <components/esm/loadland.hpp>
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#include "terrainselection.hpp"
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CSVRender::DrawTerrainSelectionCommand::DrawTerrainSelectionCommand(TerrainSelection& terrainSelection, QUndoCommand* parent)
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: mTerrainSelection(terrainSelection)
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{ }
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void CSVRender::DrawTerrainSelectionCommand::redo()
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{
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mTerrainSelection.update();
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}
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void CSVRender::DrawTerrainSelectionCommand::undo()
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{
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mTerrainSelection.update();
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}
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