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25 lines
441 B
C++
25 lines
441 B
C++
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#include "failedaction.hpp"
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#include "../mwbase/world.hpp"
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namespace MWWorld
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{
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FailedAction::FailedAction (const std::string& msg) : Action (false)
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{
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message = msg;
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}
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FailedAction::FailedAction () : Action (false)
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{
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}
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void FailedAction::executeImp (const Ptr& actor)
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{
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if ( actor.getRefData().getHandle()=="player" and not(message.empty()))
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{
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//return a message here
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}
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}
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}
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