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OpenMW/components/lua_ui/scriptsettings.hpp

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#ifndef OPENMW_LUAUI_SCRIPTSETTINGS
#define OPENMW_LUAUI_SCRIPTSETTINGS
#include <string>
#include <string_view>
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#include <memory>
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#include <MyGUI_Widget.h>
namespace LuaUi
{
class LuaAdapter;
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struct Element;
struct ScriptSettingsPage
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{
std::string mName;
std::string mDescription;
std::shared_ptr<Element> mElement;
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};
size_t scriptSettingsPageCount();
ScriptSettingsPage scriptSettingsPageAt(size_t index);
void attachPageAt(size_t index, LuaAdapter* adapter);
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}
#endif // !OPENMW_LUAUI_SCRIPTSETTINGS