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OpenMW/components/resource/resourcesystem.cpp

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2015-03-26 18:02:51 +01:00
#include "resourcesystem.hpp"
#include "scenemanager.hpp"
namespace Resource
{
ResourceSystem::ResourceSystem(const VFS::Manager *vfs)
: mVFS(vfs)
{
mSceneManager.reset(new SceneManager(vfs));
}
SceneManager* ResourceSystem::getSceneManager()
{
return mSceneManager.get();
}
const VFS::Manager* ResourceSystem::getVFS() const
{
return mVFS;
}
}