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OpenMW/apps/openmw/mwworld/actiontalk.hpp

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#ifndef GAME_MWWORLD_ACTIONTALK_H
#define GAME_MWWORLD_ACTIONTALK_H
#include "action.hpp"
namespace MWWorld
{
class ActionTalk : public Action
{
void executeImp(const Ptr& actor) override;
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public:
ActionTalk(const Ptr& actor);
///< \param actor The actor the player is talking to
};
}
#endif