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OpenMW/apps/openmw/mwworld/actionopen.hpp

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#ifndef GAME_MWWORLD_ACTIONOPEN_H
#define GAME_MWWORLD_ACTIONOPEN_H
#include "action.hpp"
namespace MWWorld
{
class ActionOpen : public Action
{
void executeImp(const MWWorld::Ptr& actor) override;
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public:
ActionOpen(const Ptr& container);
///< \param container The Container the Player has activated.
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};
}
#endif // ACTIONOPEN_H