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OpenMW/apps/openmw/mwscript/cellextensions.cpp

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#include "cellextensions.hpp"
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#include <limits>
#include <components/compiler/opcodes.hpp>
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#include <components/interpreter/context.hpp>
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#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/opcodes.hpp>
#include <components/interpreter/runtime.hpp>
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#include <components/misc/strings/algorithm.hpp>
#include "../mwbase/environment.hpp"
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#include "../mwbase/statemanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/actionteleport.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/scene.hpp"
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#include "../mwmechanics/actorutil.hpp"
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namespace MWScript
{
namespace Cell
{
class OpCellChanged : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
runtime.push(MWBase::Environment::get().getWorldScene()->hasCellChanged() ? 1 : 0);
}
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};
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class OpTestCells : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
if (MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_NoGame)
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{
runtime.getContext().report(
"Use TestCells from the main menu, when there is no active game session.");
return;
}
bool wasConsole = MWBase::Environment::get().getWindowManager()->isConsoleMode();
if (wasConsole)
MWBase::Environment::get().getWindowManager()->toggleConsole();
MWBase::Environment::get().getWorldScene()->testExteriorCells();
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if (wasConsole)
MWBase::Environment::get().getWindowManager()->toggleConsole();
}
};
class OpTestInteriorCells : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
if (MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_NoGame)
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{
runtime.getContext().report(
"Use TestInteriorCells from the main menu, when there is no active game session.");
return;
}
bool wasConsole = MWBase::Environment::get().getWindowManager()->isConsoleMode();
if (wasConsole)
MWBase::Environment::get().getWindowManager()->toggleConsole();
MWBase::Environment::get().getWorldScene()->testInteriorCells();
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if (wasConsole)
MWBase::Environment::get().getWindowManager()->toggleConsole();
}
};
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class OpCOC : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
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std::string_view cell = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
ESM::Position pos;
MWBase::World* world = MWBase::Environment::get().getWorld();
MWWorld::Ptr playerPtr = world->getPlayerPtr();
if (const ESM::RefId refId = world->findExteriorPosition(cell, pos); !refId.empty())
{
MWWorld::ActionTeleport(refId, pos, false).execute(playerPtr);
playerPtr = world->getPlayerPtr(); // could be changed by ActionTeleport
world->adjustPosition(playerPtr, false);
return;
}
if (const ESM::RefId refId = world->findInteriorPosition(cell, pos); !refId.empty())
{
MWWorld::ActionTeleport(refId, pos, false).execute(playerPtr);
return;
}
throw std::runtime_error("Cell " + std::string(cell) + " is not found");
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}
};
class OpCOE : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
Interpreter::Type_Integer x = runtime[0].mInteger;
runtime.pop();
Interpreter::Type_Integer y = runtime[0].mInteger;
runtime.pop();
ESM::Position pos;
MWBase::World* world = MWBase::Environment::get().getWorld();
MWWorld::Ptr playerPtr = world->getPlayerPtr();
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osg::Vec2 posFromIndex
= ESM::indexToPosition(ESM::ExteriorCellLocation(x, y, ESM::Cell::sDefaultWorldspaceId), true);
pos.pos[0] = posFromIndex.x();
pos.pos[1] = posFromIndex.y();
pos.pos[2] = 0;
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
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MWWorld::ActionTeleport(ESM::RefId::esm3ExteriorCell(x, y), pos, false).execute(playerPtr);
playerPtr = world->getPlayerPtr(); // could be changed by ActionTeleport
world->adjustPosition(playerPtr, false);
}
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};
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class OpGetInterior : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
if (!MWMechanics::getPlayer().isInCell())
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{
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runtime.push(0);
return;
}
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bool interior = !MWMechanics::getPlayer().getCell()->getCell()->isExterior();
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runtime.push(interior ? 1 : 0);
}
};
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class OpGetPCCell : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
std::string_view name = runtime.getStringLiteral(runtime[0].mInteger);
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runtime.pop();
if (!MWMechanics::getPlayer().isInCell())
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{
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runtime.push(0);
return;
}
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const MWWorld::CellStore* cell = MWMechanics::getPlayer().getCell();
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std::string_view current = MWBase::Environment::get().getWorld()->getCellName(cell);
bool match = Misc::StringUtils::ciCompareLen(name, current, name.length()) == 0;
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runtime.push(match ? 1 : 0);
}
};
class OpGetWaterLevel : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
if (!MWMechanics::getPlayer().isInCell())
{
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runtime.push(0.f);
return;
}
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MWWorld::CellStore* cell = MWMechanics::getPlayer().getCell();
if (cell->isExterior())
runtime.push(0.f); // vanilla oddity, return 0 even though water is actually at -1
else if (cell->getCell()->hasWater())
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runtime.push(cell->getWaterLevel());
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else
runtime.push(-std::numeric_limits<float>::max());
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}
};
class OpSetWaterLevel : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
Interpreter::Type_Float level = runtime[0].mFloat;
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runtime.pop();
if (!MWMechanics::getPlayer().isInCell())
{
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return;
}
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MWWorld::CellStore* cell = MWMechanics::getPlayer().getCell();
if (cell->getCell()->isExterior())
throw std::runtime_error("Can't set water level in exterior cell");
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cell->setWaterLevel(level);
MWBase::Environment::get().getWorld()->setWaterHeight(cell->getWaterLevel());
}
};
class OpModWaterLevel : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
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{
Interpreter::Type_Float level = runtime[0].mFloat;
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runtime.pop();
if (!MWMechanics::getPlayer().isInCell())
{
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return;
}
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MWWorld::CellStore* cell = MWMechanics::getPlayer().getCell();
if (cell->getCell()->isExterior())
throw std::runtime_error("Can't set water level in exterior cell");
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cell->setWaterLevel(cell->getWaterLevel() + level);
MWBase::Environment::get().getWorld()->setWaterHeight(cell->getWaterLevel());
}
};
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void installOpcodes(Interpreter::Interpreter& interpreter)
{
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interpreter.installSegment5<OpCellChanged>(Compiler::Cell::opcodeCellChanged);
interpreter.installSegment5<OpTestCells>(Compiler::Cell::opcodeTestCells);
interpreter.installSegment5<OpTestInteriorCells>(Compiler::Cell::opcodeTestInteriorCells);
interpreter.installSegment5<OpCOC>(Compiler::Cell::opcodeCOC);
interpreter.installSegment5<OpCOE>(Compiler::Cell::opcodeCOE);
interpreter.installSegment5<OpGetInterior>(Compiler::Cell::opcodeGetInterior);
interpreter.installSegment5<OpGetPCCell>(Compiler::Cell::opcodeGetPCCell);
interpreter.installSegment5<OpGetWaterLevel>(Compiler::Cell::opcodeGetWaterLevel);
interpreter.installSegment5<OpSetWaterLevel>(Compiler::Cell::opcodeSetWaterLevel);
interpreter.installSegment5<OpModWaterLevel>(Compiler::Cell::opcodeModWaterLevel);
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}
}
}