2012-03-16 22:12:17 -07:00
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#ifndef GAME_SOUND_OPENAL_OUTPUT_H
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#define GAME_SOUND_OPENAL_OUTPUT_H
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2012-03-19 10:33:06 -07:00
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#include <deque>
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#include <map>
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2023-03-02 22:58:07 +01:00
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#include <mutex>
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2012-03-16 23:40:07 -07:00
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#include <string>
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2012-03-19 07:11:01 -07:00
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#include <vector>
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2012-03-16 22:12:17 -07:00
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#include "al.h"
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#include "alc.h"
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#include "alext.h"
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2012-03-16 22:12:17 -07:00
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2012-03-16 23:40:07 -07:00
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#include "sound_output.hpp"
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2012-03-16 22:12:17 -07:00
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namespace MWSound
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{
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class SoundManager;
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class SoundBase;
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class Sound;
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class Stream;
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2012-03-16 22:12:17 -07:00
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class OpenAL_Output : public Sound_Output
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{
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2012-03-18 11:30:53 -07:00
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ALCdevice* mDevice;
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ALCcontext* mContext;
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struct
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{
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bool EXT_EFX : 1;
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bool SOFT_HRTF : 1;
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2018-09-08 19:54:22 +04:00
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} ALC = { false, false };
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struct
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{
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bool SOFT_source_spatialize : 1;
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} AL = { false };
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2012-03-28 05:35:51 -07:00
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typedef std::deque<ALuint> IDDq;
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IDDq mFreeSources;
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typedef std::vector<Sound*> SoundVec;
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SoundVec mActiveSounds;
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typedef std::vector<Stream*> StreamVec;
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StreamVec mActiveStreams;
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2015-11-30 08:00:02 -08:00
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osg::Vec3f mListenerPos;
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Environment mListenerEnv;
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2012-03-31 10:06:12 -07:00
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ALuint mWaterFilter;
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ALuint mWaterEffect;
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ALuint mDefaultEffect;
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ALuint mEffectSlot;
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struct StreamThread;
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std::unique_ptr<StreamThread> mStreamThread;
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std::string mDeviceName;
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std::vector<ALCint> mContextAttributes;
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std::mutex mReopenMutex;
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2023-03-03 17:31:09 +01:00
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class DefaultDeviceThread;
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std::unique_ptr<DefaultDeviceThread> mDefaultDeviceThread;
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2015-12-02 09:55:51 -08:00
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void initCommon2D(ALuint source, const osg::Vec3f& pos, ALfloat gain, ALfloat pitch, bool loop, bool useenv);
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void initCommon3D(ALuint source, const osg::Vec3f& pos, ALfloat mindist, ALfloat maxdist, ALfloat gain,
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ALfloat pitch, bool loop, bool useenv);
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2021-11-04 15:56:16 -04:00
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void updateCommon(
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ALuint source, const osg::Vec3f& pos, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool useenv);
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2022-07-03 12:51:28 +00:00
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float getTimeScaledPitch(SoundBase* sound);
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OpenAL_Output& operator=(const OpenAL_Output& rhs);
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OpenAL_Output(const OpenAL_Output& rhs);
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static void eventCallback(
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ALenum eventType, ALuint object, ALuint param, ALsizei length, const ALchar* message, void* userParam);
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void onDisconnect();
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public:
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std::vector<std::string> enumerate() override;
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bool init(const std::string& devname, const std::string& hrtfname, HrtfMode hrtfmode) override;
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void deinit() override;
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std::vector<std::string> enumerateHrtf() override;
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void setHrtf(const std::string& hrtfname, HrtfMode hrtfmode) override;
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2020-10-16 22:18:54 +04:00
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std::pair<Sound_Handle, size_t> loadSound(const std::string& fname) override;
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size_t unloadSound(Sound_Handle data) override;
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bool playSound(Sound* sound, Sound_Handle data, float offset) override;
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bool playSound3D(Sound* sound, Sound_Handle data, float offset) override;
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void finishSound(Sound* sound) override;
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bool isSoundPlaying(Sound* sound) override;
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void updateSound(Sound* sound) override;
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bool streamSound(DecoderPtr decoder, Stream* sound, bool getLoudnessData = false) override;
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bool streamSound3D(DecoderPtr decoder, Stream* sound, bool getLoudnessData) override;
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void finishStream(Stream* sound) override;
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double getStreamDelay(Stream* sound) override;
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double getStreamOffset(Stream* sound) override;
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float getStreamLoudness(Stream* sound) override;
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bool isStreamPlaying(Stream* sound) override;
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void updateStream(Stream* sound) override;
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void startUpdate() override;
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void finishUpdate() override;
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void updateListener(
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const osg::Vec3f& pos, const osg::Vec3f& atdir, const osg::Vec3f& updir, Environment env) override;
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2012-03-17 04:22:54 -07:00
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2020-10-16 22:18:54 +04:00
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void pauseSounds(int types) override;
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void resumeSounds(int types) override;
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2020-10-16 22:18:54 +04:00
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void pauseActiveDevice() override;
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void resumeActiveDevice() override;
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2020-03-31 13:15:26 +04:00
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OpenAL_Output(SoundManager& mgr);
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virtual ~OpenAL_Output();
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};
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2012-10-09 17:10:25 +02:00
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}
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2012-03-16 22:12:17 -07:00
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#endif
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