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OpenMW/components/misc/osgpluginchecker.cpp.in

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#include "components/misc/osgpluginchecker.hpp"
#include <components/debug/debuglog.hpp>
#include <components/misc/strings/conversion.hpp>
#include <osg/Config>
#include <osg/Version>
#include <osgDB/FileUtils>
#include <osgDB/PluginQuery>
#include <algorithm>
#include <array>
#include <filesystem>
#include <string_view>
namespace Misc
{
#if defined(OSG_LIBRARY_STATIC) || defined(__APPLE__)
bool checkRequiredOSGPluginsArePresent()
{
// assume they were linked in at build time and CMake would have failed if they were missing
// true-ish for MacOS - they're copied into the package and that'd fail if they were missing,
// but if you don't actually make a MacOS package and run a local build, this won't notice.
// the workaround in the real implementation isn't powerful enough to make MacOS work, though.
return true;
}
#else
namespace
{
constexpr auto USED_OSG_PLUGIN_NAMES = std::to_array<std::string_view>({${USED_OSG_PLUGIN_NAMES_FORMATTED}});
}
bool checkRequiredOSGPluginsArePresent()
{
// work around osgDB::listAllAvailablePlugins() not working on some platforms due to a suspected OSG bug
std::filesystem::path pluginDirectoryName = std::string("osgPlugins-") + std::string(osgGetVersion());
osgDB::FilePathList& filepath = osgDB::getLibraryFilePathList();
for (const auto& path : filepath)
{
#ifdef OSG_USE_UTF8_FILENAME
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std::filesystem::path osgPath{ StringUtils::stringToU8String(path) };
#else
std::filesystem::path osgPath{ path };
#endif
if (!osgPath.has_filename())
osgPath = osgPath.parent_path();
if (osgPath.filename() == pluginDirectoryName)
{
osgPath = osgPath.parent_path();
#ifdef OSG_USE_UTF8_FILENAME
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std::string extraPath = StringUtils::u8StringToString(osgPath.u8string());
#else
std::string extraPath = osgPath.string();
#endif
filepath.emplace_back(std::move(extraPath));
}
}
auto availableOSGPlugins = osgDB::listAllAvailablePlugins();
bool haveAllPlugins = true;
for (std::string_view plugin : USED_OSG_PLUGIN_NAMES)
{
if (std::find_if(availableOSGPlugins.begin(), availableOSGPlugins.end(),
[&](std::string_view availablePlugin) {
#ifdef OSG_USE_UTF8_FILENAME
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std::filesystem::path pluginPath{ StringUtils::stringToU8String(availablePlugin) };
#else
std::filesystem::path pluginPath {availablePlugin};
#endif
return pluginPath.filename()
== std::filesystem::path(
osgDB::Registry::instance()->createLibraryNameForExtension(std::string{ plugin }))
.filename();
})
== availableOSGPlugins.end())
{
Log(Debug::Error) << "Missing OSG plugin: " << plugin;
haveAllPlugins = false;
}
}
return haveAllPlugins;
}
#endif
}