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Skip the check on MacOS
It doesn't work, the workaround isn't enough to make it work, I can't be bothered making a more powerful workaround, and it's impossible to *package* a MacOS build missing the plugins we need anyway, even if you can build and attempt to run it.
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@ -15,11 +15,14 @@
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namespace Misc
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{
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#ifdef OSG_LIBRARY_STATIC
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#if defined(OSG_LIBRARY_STATIC) || defined(__APPLE__)
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bool checkRequiredOSGPluginsArePresent()
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{
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// assume they were linked in at build time and CMake would have failed if they were missing
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// true-ish for MacOS - they're copied into the package and that'd fail if they were missing,
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// but if you don't actually make a MacOS package and run a local build, this won't notice.
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// the workaround in the real implementation isn't powerful enough to make MacOS work, though.
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return true;
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}
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