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Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up.
11 lines
487 B
CMake
11 lines
487 B
CMake
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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function(copy_yuzu_FFmpeg_deps target_dir)
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include(WindowsCopyFiles)
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set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
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file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
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string(STRIP "${FFmpeg_REQUIRED_DLLS}" FFmpeg_REQUIRED_DLLS)
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windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})
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endfunction(copy_yuzu_FFmpeg_deps)
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