yuzu/src/citra_qt
James Rowe fc2f7b0df6 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
..
configuration Create a random console_unique_id (#2668) 2017-05-05 20:55:51 -04:00
debugger citra-qt: Remove callstack widget 2017-05-07 15:32:47 -07:00
util
bootmanager.cpp citra-qt: remove dead code 2017-03-17 21:45:29 +02:00
bootmanager.h citra-qt: remove dead code 2017-03-17 21:45:29 +02:00
citra-qt.rc
CMakeLists.txt citra-qt: Remove callstack widget 2017-05-07 15:32:47 -07:00
game_list_p.h Frontend: Prevent FileSystemWatcher from blocking UI thread 2017-05-10 09:37:44 -06:00
game_list.cpp Frontend: Prevent FileSystemWatcher from blocking UI thread 2017-05-10 09:37:44 -06:00
game_list.h Frontend: Prevent FileSystemWatcher from blocking UI thread 2017-05-10 09:37:44 -06:00
hotkeys.cpp
hotkeys.h Doxygen: Amend minor issues (#2593) 2017-02-26 17:58:51 -08:00
hotkeys.ui
Info.plist
main.cpp Remove ability to load symbol maps 2017-05-07 15:33:07 -07:00
main.h Remove ability to load symbol maps 2017-05-07 15:33:07 -07:00
main.ui Remove ability to load symbol maps 2017-05-07 15:33:07 -07:00
ui_settings.cpp
ui_settings.h citra-qt: game list search function (#2673) 2017-04-29 22:04:39 -04:00