Nintendo Switch emulator
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Jan Beich 2af7e40ce6 cmake: unbreak system libusb support
Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_connect_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(usbi_disconnect_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>>               core.c.o:(usbi_signal_event) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>>               core.c.o:(usbi_clear_event) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_open) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_backend
>>> referenced by core.c
>>>               core.c.o:(libusb_open) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_read
>>> referenced by core.c
>>>               core.c.o:(libusb_close) in archive externals/libusb/libusb.a

ld: error: undefined symbol: usbi_write
>>> referenced by core.c
>>>               core.c.o:(libusb_close) in archive externals/libusb/libusb.a

ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2020-07-07 10:13:18 +00:00
.ci CI: Don't check clang format on early access builds 2020-05-08 18:49:33 -06:00
.github .github: Create FUNDING.yml 2019-06-08 17:00:32 +02:00
.travis Revert "CMake: Get Git submodule dependencies via CMake (#2474)" 2019-06-29 22:19:47 +02:00
CMakeModules gl_arb_decompiler: Implement an assembly shader decompiler 2020-06-11 22:12:07 -03:00
dist Update manifest file to include new elements that are introduced with Windows 10 later versions 2020-06-21 03:17:55 +02:00
externals cmake: unbreak system libusb support 2020-07-07 10:13:18 +00:00
hooks
src input_common/gcadapter: add missing C++11 header required by libc++ 2020-07-07 10:02:03 +00:00
.gitattributes
.gitignore
.gitmodules Fix merge conflicts? 2020-07-04 00:59:40 -04:00
.travis.yml travis: Update to using Xcode 10.2 2019-05-07 06:40:30 -04:00
CMakeLists.txt cmake: unbreak system libusb support 2020-07-07 10:13:18 +00:00
CONTRIBUTING.md Update CONTRIBUTING.md 2019-11-12 21:42:43 -05:00
Doxyfile
license.txt Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-27 22:31:54 +01:00
README.md Update README.md 2020-03-24 22:30:37 +00:00

yuzu emulator

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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.

yuzu only emulates a subset of Switch hardware and therefore most commercial games do not run at full speed or are not fully functional.

Do you want to check which games are compatible and which ones are not? Please visit our Compatibility page!

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should also contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.