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Shader JIT: ifdef out reference to ifdef'd out shader_map
shader_map was only defined on x86 architectures, but was cleared on shutdown with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
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@ -52,7 +52,9 @@ void Setup(UnitState<false>& state) {
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}
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void Shutdown() {
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#ifdef ARCHITECTURE_x86_64
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shader_map.clear();
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#endif // ARCHITECTURE_x86_64
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}
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static Common::Profiling::TimingCategory shader_category("Vertex Shader");
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