GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.

This commit is contained in:
Subv 2018-06-06 23:53:43 -05:00
parent 92c7135065
commit 827bb08c91

View File

@ -436,7 +436,12 @@ public:
u32 count;
} vertex_buffer;
INSERT_PADDING_WORDS(0x99);
INSERT_PADDING_WORDS(1);
float clear_color[4];
float clear_depth;
INSERT_PADDING_WORDS(0x93);
struct {
u32 address_high;
@ -584,7 +589,21 @@ public:
Cull cull;
INSERT_PADDING_WORDS(0x77);
INSERT_PADDING_WORDS(0x2B);
union {
u32 raw;
BitField<0, 1, u32> Z;
BitField<1, 1, u32> S;
BitField<2, 1, u32> R;
BitField<3, 1, u32> G;
BitField<4, 1, u32> B;
BitField<5, 1, u32> A;
BitField<6, 4, u32> RT;
BitField<10, 11, u32> layer;
} clear_buffers;
INSERT_PADDING_WORDS(0x4B);
struct {
u32 query_address_high;
@ -766,6 +785,9 @@ private:
/// Handles writes to the macro uploading registers.
void ProcessMacroUpload(u32 data);
/// Handles a write to the CLEAR_BUFFERS register.
void ProcessClearBuffers();
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
@ -788,6 +810,8 @@ ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform[0], 0x280);
ASSERT_REG_POSITION(viewport, 0x300);
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
ASSERT_REG_POSITION(clear_color[0], 0x360);
ASSERT_REG_POSITION(clear_depth, 0x364);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
ASSERT_REG_POSITION(rt_control, 0x487);
@ -803,6 +827,7 @@ ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(cull, 0x646);
ASSERT_REG_POSITION(clear_buffers, 0x674);
ASSERT_REG_POSITION(query, 0x6C0);
ASSERT_REG_POSITION(vertex_array[0], 0x700);
ASSERT_REG_POSITION(independent_blend, 0x780);