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https://github.com/yuzu-emu/yuzu.git
synced 2024-09-01 20:59:04 +00:00
renamed PSPFileInfo to just FileInfo
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1af6ae2f48
commit
59020e8d9c
@ -56,12 +56,12 @@ private:
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int handle_;
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};
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struct PSPFileInfo {
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PSPFileInfo()
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struct FileInfo {
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FileInfo()
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: size(0), access(0), exists(false), type(FILETYPE_NORMAL), isOnSectorSystem(false), startSector(0), numSectors(0) {}
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void DoState(PointerWrap &p) {
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auto s = p.Section("PSPFileInfo", 1);
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auto s = p.Section("FileInfo", 1);
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if (!s)
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return;
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@ -101,13 +101,13 @@ public:
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virtual ~IFileSystem() {}
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virtual void DoState(PointerWrap &p) = 0;
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virtual std::vector<PSPFileInfo> GetDirListing(std::string path) = 0;
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virtual std::vector<FileInfo> GetDirListing(std::string path) = 0;
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virtual u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) = 0;
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virtual void CloseFile(u32 handle) = 0;
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virtual size_t ReadFile(u32 handle, u8 *pointer, s64 size) = 0;
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virtual size_t WriteFile(u32 handle, const u8 *pointer, s64 size) = 0;
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virtual size_t SeekFile(u32 handle, s32 position, FileMove type) = 0;
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virtual PSPFileInfo GetFileInfo(std::string filename) = 0;
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virtual FileInfo GetFileInfo(std::string filename) = 0;
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virtual bool OwnsHandle(u32 handle) = 0;
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virtual bool MkDir(const std::string &dirname) = 0;
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virtual bool RmDir(const std::string &dirname) = 0;
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@ -120,13 +120,13 @@ public:
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class EmptyFileSystem : public IFileSystem {
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public:
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virtual void DoState(PointerWrap &p) {}
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std::vector<PSPFileInfo> GetDirListing(std::string path) {std::vector<PSPFileInfo> vec; return vec;}
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std::vector<FileInfo> GetDirListing(std::string path) {std::vector<FileInfo> vec; return vec;}
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u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) {return 0;}
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void CloseFile(u32 handle) {}
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size_t ReadFile(u32 handle, u8 *pointer, s64 size) {return 0;}
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size_t WriteFile(u32 handle, const u8 *pointer, s64 size) {return 0;}
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size_t SeekFile(u32 handle, s32 position, FileMove type) {return 0;}
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PSPFileInfo GetFileInfo(std::string filename) {PSPFileInfo f; return f;}
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FileInfo GetFileInfo(std::string filename) {FileInfo f; return f;}
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bool OwnsHandle(u32 handle) {return false;}
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virtual bool MkDir(const std::string &dirname) {return false;}
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virtual bool RmDir(const std::string &dirname) {return false;}
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@ -526,8 +526,8 @@ size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
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}
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}
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PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
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PSPFileInfo x;
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FileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
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FileInfo x;
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x.name = filename;
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std::string fullName = GetLocalPath(filename);
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@ -584,8 +584,8 @@ static void tmFromFiletime(tm &dest, FILETIME &src)
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}
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#endif
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std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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std::vector<PSPFileInfo> myVector;
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std::vector<FileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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std::vector<FileInfo> myVector;
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#ifdef _WIN32
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WIN32_FIND_DATA findData;
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HANDLE hFind;
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@ -599,7 +599,7 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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}
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while (true) {
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PSPFileInfo entry;
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FileInfo entry;
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if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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entry.type = FILETYPE_DIRECTORY;
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else
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@ -642,7 +642,7 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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}
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while ((dirp = readdir(dp)) != NULL) {
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PSPFileInfo entry;
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FileInfo entry;
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struct stat s;
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std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
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stat(fullName.c_str(), &s);
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@ -734,8 +734,8 @@ u32 VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char
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return newHandle;
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}
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PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) {
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PSPFileInfo x;
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FileInfo VFSFileSystem::GetFileInfo(std::string filename) {
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FileInfo x;
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x.name = filename;
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std::string fullName = GetLocalPath(filename);
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@ -809,8 +809,8 @@ bool VFSFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
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return false;
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}
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std::vector<PSPFileInfo> VFSFileSystem::GetDirListing(std::string path) {
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std::vector<PSPFileInfo> myVector;
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std::vector<FileInfo> VFSFileSystem::GetDirListing(std::string path) {
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std::vector<FileInfo> myVector;
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// TODO
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return myVector;
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}
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@ -88,13 +88,13 @@ public:
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~DirectoryFileSystem();
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void DoState(PointerWrap &p);
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std::vector<PSPFileInfo> GetDirListing(std::string path);
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std::vector<FileInfo> GetDirListing(std::string path);
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u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
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void CloseFile(u32 handle);
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size_t ReadFile(u32 handle, u8 *pointer, s64 size);
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size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
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size_t SeekFile(u32 handle, s32 position, FileMove type);
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PSPFileInfo GetFileInfo(std::string filename);
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FileInfo GetFileInfo(std::string filename);
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bool OwnsHandle(u32 handle);
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bool MkDir(const std::string &dirname);
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@ -125,13 +125,13 @@ public:
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~VFSFileSystem();
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void DoState(PointerWrap &p);
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std::vector<PSPFileInfo> GetDirListing(std::string path);
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std::vector<FileInfo> GetDirListing(std::string path);
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u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
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void CloseFile(u32 handle);
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size_t ReadFile(u32 handle, u8 *pointer, s64 size);
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size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
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size_t SeekFile(u32 handle, s32 position, FileMove type);
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PSPFileInfo GetFileInfo(std::string filename);
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FileInfo GetFileInfo(std::string filename);
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bool OwnsHandle(u32 handle);
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bool MkDir(const std::string &dirname);
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