Standarized Legacy Swizzle to look alike FastSwizzle and use a Swizzling Table instead

This commit is contained in:
FernandoS27 2018-09-21 11:29:54 -04:00
parent f020319a45
commit 41c6c4593a

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@ -13,53 +13,20 @@
namespace Tegra::Texture { namespace Tegra::Texture {
/** /**
* This table represents the internal swizzle of a gob,
* in format 16 bytes x 2 sector packing.
* Calculates the offset of an (x, y) position within a swizzled texture. * Calculates the offset of an (x, y) position within a swizzled texture.
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188 * Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
*/ */
static u32 GetSwizzleOffset(u32 x, u32 y, u32 bytes_per_pixel, u32 gob_address) { template <std::size_t N, std::size_t M, u32 Align>
// Round up to the next gob
x *= bytes_per_pixel;
u32 address = gob_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
(y % 2) * 16 + (x % 16);
return address;
}
void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
std::array<u8*, 2> data_ptrs;
const u32 stride = width * bytes_per_pixel;
const u32 gobs_in_x = 64;
const u32 gobs_in_y = 8;
const u32 gobs_size = gobs_in_x * gobs_in_y;
const u32 image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x};
for (unsigned y = 0; y < height; ++y) {
const u32 gob_y_address =
(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
for (unsigned x = 0; x < width; ++x) {
const u32 gob_address =
gob_y_address + (x * bytes_per_pixel / gobs_in_x) * gobs_size * block_height;
const u32 swizzle_offset = GetSwizzleOffset(x, y, bytes_per_pixel, gob_address);
const u32 pixel_index = (x + y * width) * out_bytes_per_pixel;
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
}
}
}
// This table represents the internal swizzle of a gob.
template <std::size_t N, std::size_t M>
struct alignas(64) SwizzleTable { struct alignas(64) SwizzleTable {
static_assert(M * Align == 64, "Swizzle Table does not align to GOB");
constexpr SwizzleTable() { constexpr SwizzleTable() {
for (u32 y = 0; y < N; ++y) { for (u32 y = 0; y < N; ++y) {
for (u32 x = 0; x < M; ++x) { for (u32 x = 0; x < M; ++x) {
const u32 x2 = x * 16; const u32 x2 = x * Align;
values[y][x] = static_cast<u16>(((x2 % 64) / 32) * 256 + ((y % 8) / 2) * 64 + values[y][x] = static_cast<u16>(((x2 % 64) / 32) * 256 + ((y % 8) / 2) * 64 +
((x2 % 32) / 16) * 32 + (y % 2) * 16); ((x2 % 32) / 16) * 32 + (y % 2) * 16 + (x2 % 16));
} }
} }
} }
@ -69,10 +36,39 @@ struct alignas(64) SwizzleTable {
std::array<std::array<u16, M>, N> values{}; std::array<std::array<u16, M>, N> values{};
}; };
constexpr auto swizzle_table = SwizzleTable<8, 4>(); constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>();
constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>();
void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, u8* swizzled_data, void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
u8* unswizzled_data, bool unswizzle, u32 block_height) { u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
std::array<u8*, 2> data_ptrs;
const std::size_t stride = width * bytes_per_pixel;
const std::size_t gobs_in_x = 64;
const std::size_t gobs_in_y = 8;
const std::size_t gobs_size = gobs_in_x * gobs_in_y;
const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x};
for (std::size_t y = 0; y < height; ++y) {
const std::size_t gob_y_address =
(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
const auto& table = legacy_swizzle_table[y % gobs_in_y];
for (std::size_t x = 0; x < width; ++x) {
const std::size_t gob_address =
gob_y_address + (x * bytes_per_pixel / gobs_in_x) * gobs_size * block_height;
const std::size_t x2 = x * bytes_per_pixel;
const std::size_t swizzle_offset = gob_address + table[x2 % gobs_in_x];
const std::size_t pixel_index = (x + y * width) * out_bytes_per_pixel;
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
}
}
}
void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
std::array<u8*, 2> data_ptrs; std::array<u8*, 2> data_ptrs;
const std::size_t stride{width * bytes_per_pixel}; const std::size_t stride{width * bytes_per_pixel};
const std::size_t gobs_in_x = 64; const std::size_t gobs_in_x = 64;
@ -85,13 +81,13 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_p
(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs + (y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size; (y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
const std::size_t pixel_base{y * width * out_bytes_per_pixel}; const std::size_t pixel_base{y * width * out_bytes_per_pixel};
const auto& table = swizzle_table[y % gobs_in_y]; const auto& table = fast_swizzle_table[y % gobs_in_y];
for (std::size_t xb = 0; xb < stride; xb += copy_size) { for (std::size_t xb = 0; xb < stride; xb += copy_size) {
const std::size_t truncated_copy = std::min(copy_size, stride - xb); const std::size_t truncated_copy = std::min(copy_size, stride - xb);
const std::size_t gob_address{initial_gob + const std::size_t gob_address{initial_gob +
(xb / gobs_in_x) * gobs_size * block_height}; (xb / gobs_in_x) * gobs_size * block_height};
const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]};
const std::size_t out_x = xb*out_bytes_per_pixel / bytes_per_pixel; const std::size_t out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
const std::size_t pixel_index{out_x + pixel_base}; const std::size_t pixel_index{out_x + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset; data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index; data_ptrs[!unswizzle] = unswizzled_data + pixel_index;