mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-09-15 00:55:33 +00:00
Merge pull request #11534 from Squall-Leonhart/IFREMOVED
Partial revert of #10433 (Texture Cache Util: Fix block depth adjustment on slices)
This commit is contained in:
commit
36ea7565fa
@ -68,6 +68,7 @@ struct LevelInfo {
|
|||||||
Extent2D tile_size;
|
Extent2D tile_size;
|
||||||
u32 bpp_log2;
|
u32 bpp_log2;
|
||||||
u32 tile_width_spacing;
|
u32 tile_width_spacing;
|
||||||
|
u32 num_levels;
|
||||||
};
|
};
|
||||||
|
|
||||||
[[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) {
|
[[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) {
|
||||||
@ -118,11 +119,11 @@ template <u32 GOB_EXTENT>
|
|||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size,
|
[[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size,
|
||||||
u32 level) {
|
u32 level, u32 num_levels) {
|
||||||
return {
|
return {
|
||||||
.width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level),
|
.width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level),
|
||||||
.height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level),
|
.height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level),
|
||||||
.depth = level == 0
|
.depth = level == 0 && num_levels == 1
|
||||||
? block_size.depth
|
? block_size.depth
|
||||||
: AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level),
|
: AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level),
|
||||||
};
|
};
|
||||||
@ -166,13 +167,6 @@ template <u32 GOB_EXTENT>
|
|||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
|
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
|
||||||
if (level == 0) {
|
|
||||||
return Extent3D{
|
|
||||||
.width = info.block.width,
|
|
||||||
.height = info.block.height,
|
|
||||||
.depth = info.block.depth,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
const Extent3D blocks = NumLevelBlocks(info, level);
|
const Extent3D blocks = NumLevelBlocks(info, level);
|
||||||
return Extent3D{
|
return Extent3D{
|
||||||
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
|
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
|
||||||
@ -257,7 +251,7 @@ template <u32 GOB_EXTENT>
|
|||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block,
|
[[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block,
|
||||||
u32 tile_width_spacing) {
|
u32 tile_width_spacing, u32 num_levels) {
|
||||||
const u32 bytes_per_block = BytesPerBlock(format);
|
const u32 bytes_per_block = BytesPerBlock(format);
|
||||||
return {
|
return {
|
||||||
.size =
|
.size =
|
||||||
@ -270,16 +264,18 @@ template <u32 GOB_EXTENT>
|
|||||||
.tile_size = DefaultBlockSize(format),
|
.tile_size = DefaultBlockSize(format),
|
||||||
.bpp_log2 = BytesPerBlockLog2(bytes_per_block),
|
.bpp_log2 = BytesPerBlockLog2(bytes_per_block),
|
||||||
.tile_width_spacing = tile_width_spacing,
|
.tile_width_spacing = tile_width_spacing,
|
||||||
|
.num_levels = num_levels,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) {
|
[[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) {
|
||||||
return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing);
|
return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing,
|
||||||
|
info.resources.levels);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block,
|
[[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block,
|
||||||
u32 tile_width_spacing, u32 level) {
|
u32 tile_width_spacing, u32 level) {
|
||||||
const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing);
|
const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing, level);
|
||||||
u32 offset = 0;
|
u32 offset = 0;
|
||||||
for (u32 current_level = 0; current_level < level; ++current_level) {
|
for (u32 current_level = 0; current_level < level; ++current_level) {
|
||||||
offset += CalculateLevelSize(info, current_level);
|
offset += CalculateLevelSize(info, current_level);
|
||||||
@ -466,7 +462,7 @@ template <u32 GOB_EXTENT>
|
|||||||
};
|
};
|
||||||
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
|
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
|
||||||
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
|
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
|
||||||
const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
|
const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0, info.resources.levels);
|
||||||
return Extent3D{
|
return Extent3D{
|
||||||
.width = Common::AlignUpLog2(num_tiles.width, alignment),
|
.width = Common::AlignUpLog2(num_tiles.width, alignment),
|
||||||
.height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
|
.height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
|
||||||
@ -533,7 +529,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
|
|||||||
UNIMPLEMENTED_IF(copy.image_extent != level_size);
|
UNIMPLEMENTED_IF(copy.image_extent != level_size);
|
||||||
|
|
||||||
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
||||||
const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
|
const Extent3D block =
|
||||||
|
AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels);
|
||||||
|
|
||||||
size_t host_offset = copy.buffer_offset;
|
size_t host_offset = copy.buffer_offset;
|
||||||
|
|
||||||
@ -698,7 +695,7 @@ u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level) {
|
|||||||
const Extent2D tile_size = DefaultBlockSize(info.format);
|
const Extent2D tile_size = DefaultBlockSize(info.format);
|
||||||
const Extent3D level_size = AdjustMipSize(info.size, level);
|
const Extent3D level_size = AdjustMipSize(info.size, level);
|
||||||
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
||||||
const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level);
|
const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level, info.resources.levels);
|
||||||
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
|
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
|
||||||
return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing);
|
return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing);
|
||||||
}
|
}
|
||||||
@ -887,7 +884,8 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
|
|||||||
.image_extent = level_size,
|
.image_extent = level_size,
|
||||||
};
|
};
|
||||||
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
||||||
const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
|
const Extent3D block =
|
||||||
|
AdjustMipBlockSize(num_tiles, info.block, level, level_info.num_levels);
|
||||||
const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2);
|
const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2);
|
||||||
size_t guest_layer_offset = 0;
|
size_t guest_layer_offset = 0;
|
||||||
|
|
||||||
@ -1041,7 +1039,7 @@ Extent3D MipBlockSize(const ImageInfo& info, u32 level) {
|
|||||||
const Extent2D tile_size = DefaultBlockSize(info.format);
|
const Extent2D tile_size = DefaultBlockSize(info.format);
|
||||||
const Extent3D level_size = AdjustMipSize(info.size, level);
|
const Extent3D level_size = AdjustMipSize(info.size, level);
|
||||||
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
||||||
return AdjustMipBlockSize(num_tiles, level_info.block, level);
|
return AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels);
|
||||||
}
|
}
|
||||||
|
|
||||||
boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const ImageInfo& info) {
|
boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const ImageInfo& info) {
|
||||||
@ -1063,7 +1061,8 @@ boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const I
|
|||||||
for (s32 level = 0; level < num_levels; ++level) {
|
for (s32 level = 0; level < num_levels; ++level) {
|
||||||
const Extent3D level_size = AdjustMipSize(size, level);
|
const Extent3D level_size = AdjustMipSize(size, level);
|
||||||
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
|
||||||
const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
|
const Extent3D block =
|
||||||
|
AdjustMipBlockSize(num_tiles, info.block, level, level_info.num_levels);
|
||||||
params[level] = SwizzleParameters{
|
params[level] = SwizzleParameters{
|
||||||
.num_tiles = num_tiles,
|
.num_tiles = num_tiles,
|
||||||
.block = block,
|
.block = block,
|
||||||
@ -1292,11 +1291,11 @@ u32 MapSizeBytes(const ImageBase& image) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) ==
|
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) ==
|
||||||
0x7f8000);
|
0x7f8000);
|
||||||
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000);
|
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x4000);
|
||||||
|
|
||||||
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000);
|
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x4000);
|
||||||
|
|
||||||
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
|
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
|
||||||
0x2afc00);
|
0x2afc00);
|
||||||
|
Loading…
Reference in New Issue
Block a user