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audio_render_manager: Mark several functions as const
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7a5d235d94
commit
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@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() {
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return *system_manager;
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return *system_manager;
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}
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}
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auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
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Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
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-> Result {
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u64& out_count) const {
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if (!CheckValidRevision(params.revision)) {
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if (!CheckValidRevision(params.revision)) {
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return Service::Audio::ERR_INVALID_REVISION;
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return Service::Audio::ERR_INVALID_REVISION;
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}
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}
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@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) {
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session_ids[--session_count] = session_id;
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session_ids[--session_count] = session_id;
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}
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}
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u32 Manager::GetSessionCount() {
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u32 Manager::GetSessionCount() const {
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std::scoped_lock l{session_lock};
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std::scoped_lock l{session_lock};
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return session_count;
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return session_count;
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}
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}
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@ -46,7 +46,7 @@ public:
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* @param out_count - Output size of the required workbuffer.
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* @param out_count - Output size of the required workbuffer.
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* @return Result code.
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* @return Result code.
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*/
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*/
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Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
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Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const;
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/**
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/**
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* Get a new session id.
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* Get a new session id.
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@ -60,7 +60,7 @@ public:
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*
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*
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* @return The number of active sessions.
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* @return The number of active sessions.
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*/
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*/
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u32 GetSessionCount();
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u32 GetSessionCount() const;
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/**
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/**
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* Add a renderer system to the manager.
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* Add a renderer system to the manager.
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@ -94,7 +94,7 @@ private:
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/// Number of active renderers
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/// Number of active renderers
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u32 session_count{};
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u32 session_count{};
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/// Lock for interacting with the sessions
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/// Lock for interacting with the sessions
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std::mutex session_lock{};
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mutable std::mutex session_lock{};
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/// Regularly generates commands from the registered systems for the AudioRenderer
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/// Regularly generates commands from the registered systems for the AudioRenderer
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std::unique_ptr<SystemManager> system_manager{};
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std::unique_ptr<SystemManager> system_manager{};
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};
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};
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