**Note: Mac OS is no longer supported due to Apple deprecating OpenGL and their current version not supporting the OpenGL extensions we require.** ### Dependencies It's recommended that you use [Homebrew](http://brew.sh/) to install dependencies. You'll need to download and install the following to build yuzu: * [pkg-config](https://www.freedesktop.org/wiki/Software/pkg-config/) (`brew install pkgconfig`) * [SDL2](https://www.libsdl.org/download-2.0.php) (`brew install sdl2`) * [Qt5](https://www.qt.io/download/) (`brew install qt5`) (**Note:** If you have Qt4 installed, then you will need to remove it before building. `brew unlink qt4`) * [CMake](https://cmake.org/) (`brew install cmake`) * A recent version of Xcode and the Xcode command line tools ### Cloning yuzu with Git **Master:** ```bash git clone --recursive https://github.com/yuzu-emu/yuzu cd yuzu git submodule update --init --recursive ``` **Mainline (no assert):** ```bash git clone --recursive https://github.com/yuzu-emu/yuzu-mainline cd yuzu-mainline git submodule update --init --recursive ``` ### Using CMake First of all, you have to tell CMake where Qt5 is installed (add this line to ~/.profile if you want to make this permanent): ```bash export Qt5_DIR=$(brew --prefix)/opt/qt5 ``` Now you can generate makefiles for the build: ```bash export MACOSX_DEPLOYMENT_TARGET=10.14 mkdir build cd build cmake .. -DCMAKE_BUILD_TYPE=Release ``` ### Building yuzu ```bash make -j4 ``` A `yuzu_qt.app` application bundle will now be present under `build/bin/`. Note that this is non-portable and only works on your machine. For portability of the appbundle between machines please refer to [this script](https://github.com/yuzu-emu/yuzu/blob/master/.travis/macos/upload.sh).